Mortal Kombat 9 super attacks on the joystick. Strikes in Mortal Kombat XL, X for PC on the keyboard: techniques, combos, styles, fatalities, brutalities, X-Ray Moves. Sub-Zero from MK2

Fire ball— forward+forward+A;
Flying kick- forward + forward + S.

Fatality

Hold the block and press down+back+up+forward+down.

Sonya Blade

Techniques

Spiral— press back + A several times simultaneously;
Flight— forward+back+A;
Leg grab- hold B+down and press A.

Fatality

Forward+forward+back+back+B.

Johny Cage

Techniques

Fire ball— back+forward+A;
Shadow kick— back+forward+B;
Hand strike in splits- hold down and press C.

Fatality

Forward+forward+forward+A.

Kano

Techniques

Spinning ball— down+back+up+forward+down;
Knife— hold B and press back + forward.

Fatality

Back+back+A.

Sub-Zero (Sub-Zero)

Techniques

Freezing— down+forward+A;
Sliding tackle— while holding down back + B at the same time, press C.

Fatality

Forward+down+forward+A.

Scorpion (Scorpio)

Techniques

Harpoon— back+back+A (or back+back+X);
Teleport- down+back+X.

Fatality

Hold B and press up+up.

Rayden

Techniques

Lightning— down+forward+A;
Teleport— press down+up very quickly;
Attack flight- back+back+forward.

Fatality

Forward+back+back+back+A.

Bloody mode

In a duel, blows will be accompanied by splashes of blood. At the beginning of the game, wait for the gray screen to appear on which the letters appear, and type: A+B+A+C+A+B+B. If everything is done correctly, the phrase “Get over here” will sound and the letters will turn red.

Secret menu

To call the secret settings menu, wait until the Start\Options screen appears and dial: down+up+left+left+A+right+down. After this, an additional option "Cheat Enabled" should appear.

Reptile

In order to fight Reptile, choose any fighter except Sonya. Activate "cheat mode" and select the map "The Pit". Set "Flag 1" and "Flag 2" to "On". Start the fight and, without using a block, win both rounds without receiving a single blow (Double Flawless Victory), perform a Fatality. During the battle with Reptile, press "start" on the second joystick, and in the fighter selection menu, Sub-Zero and Scorpion will turn green. If you manage to defeat Reptile, the next secret fighter will appear.

Fatality(fatality) and babality(babality) in Mortal Kombat refer to the final actions, when an ominous voice kindly entrusts the fate of a defeated enemy into the hands of the winner, and the treasured inscription “Finish Him/Her” appears on the screen. Only 10 seconds are allotted for actions, during which you need to have time to press a certain combination of keys, unique for each fighter. If a fatality is performed (a finishing move with a lethal outcome), the enemy will be torn to pieces in a particularly cruel way, and a babality will allow him to show mercy and turn him into a child. Each fighter participating in a mortal battle has two or three fatalities and one babality available. Fatality in Mortal Kombat They are divided into ordinary ones, available from the very beginning, and secret ones, which you need to wander through the cemetery and buy costumes or lists with unique movements for coins; you can also select them yourself by pressing the necessary keys. Coins are earned through battles during story mode, tower challenges, or competitions.

Combinations for carrying out fatalities and bababilities are added to the list of super actions in the main menu of the game (Move List), from where they can be viewed at any time during the game. The location of the buttons on the sheet automatically changes based on the position of the characters on the battlefield, which avoids confusion and makes it easier to execute finishing moves.

The execution of a fatality is influenced by the distance to the victim and the location of the competition. Special arenas include The Dead Pool, Hell, The Living Forest, The Pit, The Street and Subway. They can be used to carry out special lethal finishing moves, the so-called leveled fatalities(Stage Fatality); They cannot be performed anywhere other than these levels. You can hone your skills in performing finishing moves in the training mode - Fatality Tutorial. It doesn't matter what combination is lit on the screen, it all depends on the buttons that will be pressed. Fatality combinations that use a jump, that is, the “up” key, must be carried out with the block held down. For example, Scorpio's secret fatality "Toasty!" This is done like this: hold [block], [down], [up], [up] at a jumping distance from the victim, release [block], [right hand strike]. Otherwise the hero will just jump. Perform a babality in Mortal Kombat 2011 This is possible only on the condition that in the last round a block was never used to repel enemy attacks.

Control keys on PC, XBOX360, PS3 in Mortal Kombat 2011:

PlatformUp/Left/Down/RightFront Punch, Left HandBack Punch, Right HandFront Kick, Left LegBack Kick, Right LegBlock, BlockThrow, ThrowTag, Team ActionFlip Stance
PC[W], [A], [S], [D][T][U][G][J]
PC (alternate), [←], [↓], [→] [+]
XBOX360, [←], [↓], [→] [X][Y][A][B]
PS3, [←], [↓], [→] [■] [▲] [X][●]
Joystick (alternate), [←], [↓], [→]

The list is given taking into account that the character is by default on the left side of the victim. If the side changes to the right, then the ←/→ buttons also change to the opposite. If you can’t perform a fatality from a jump distance, you need to take one or two steps towards the victim in order to get into the action of the conditional zone, because characters who have [back] and [forward] buttons in their movements can go beyond its limits, which interferes carrying out finishing moves. The list is suitable for all platforms, you just need to replace the numbers from the Joystick with adjacent designations, using the table indicated above. For example, the combination “→, →, ↓, →,” on XBOX360 will look like this - “→, →, ↓, →, [X]”, and on PS3 it’s “→, →, ↓, →, [■]”.

Fatality and Babality of characters in Mortal Kombat 2011:

  1. Baraka:
    • Fatality (Up The Middle): →, →, ↓, →, (impact distance).
    • Secret Fatality (Take A Spin): →, →, ↓, ↓, (hit distance).
  2. Cyber ​​Sub-Zero:
    • Fatality (Kold Fusion): ↓, ←, ↓, →, (jump distance).
    • Secret Fatality (Brain Freeze): ↓, ↓, ←, ↓, (jump distance).
    • Stage Fatality: hold , ↓, ↓, , release , (close).
    • Babality: ↓, ←, →, (jump distance).
  3. Cyrax:
    • Fatality (Buzz Kill): →, ↓, →, ←, (close).
    • Secret Fatality (Nothing But Net): ←, ↓, ←, →, (jump distance).
    • Stage Fatality: hold , ↓, , release , (close).
  4. Ermac:
    • Fatality (Mind Over Splatter): hold , ↓, , ↓, ↓, release , (jump distance).
    • Secret Fatality (Pest Control): →, ←, →, ↓, (jump distance).
    • Stage Fatality: hold , ↓, , ↓, ↓, release , (close).
    • Babality: ↓, ↓, ←, ↓, (jump distance).
  5. Freddy Krueger
    • Fatality (Tell "Em Freddy Sent Ya): ←, →, ↓, ↓, (any distance).
    • Secret Fatality (Welcome To My Nightmare): hold , ↓, , →, ←, release , (impact distance).
    • Babality: ←, →, ↓, (jump distance).
  6. Jade:
    • Fatality (Head-A-Rang): hold , , , ↓, →, release , (edge ​​of screen).
    • Secret Fatality (Half Mast): ←, ↓, ←, ↓, (impact distance).
    • Babality: ↓, ↓, →, ↓, (jump distance).
  7. Jax:
    • Fatality (Smash And Grab): ←, →, →, ←, (close).
    • Secret Fatality (Three Points!): →, →, ←, ↓, (impact distance).
  8. Johnny Cage:
    • Fatality (Heads Up!): →, →, ←, ↓, (close).
    • Secret Fatality (And The Winner Is...): ↓, →, ↓, →, (impact distance).
    • Stage Fatality: ↓, →, →, (close).
    • Babality: →, ←, →, (jump distance).
  9. Kabal:
    • Fatality (Hook Up): ←, →, ←, →, (hit distance).
    • Secret Fatality (It Takes Guts): ↓, ↓, ←, →, (impact distance).
    • Stage Fatality: ↓, ↓, (close).
  10. Kano:
    • Fatality (Heartbreak): ←, ↓, ←, →, (impact distance).
    • Secret Fatality (Eat Your Heart Out): ↓, ↓, →, ←, (impact distance).
    • Babality: →, ↓, ↓, (jump distance).
  11. Kenshi(only in DLC or Mortal Kombat: KE):
    • Fatality (Scatterbrained): hold , , ↓, , ↓, release , (impact distance).
    • Secret Fatality (Split Ends): ←, →, ↓, →, (jump distance).
    • Stage Fatality: ↓, →, ↓, (close).
  12. Kitana:
    • Fatality (Fan Opener): ↓, ↓, ←, →, (impact distance).
    • Secret Fatality (Splitting Headache): →, ↓, →, ←, (impact distance).
    • Stage Fatality: →, ↓, ↓, (close).
    • Babality: →, ↓, →, (jump distance).
  13. Kratos(PS3 only):
    • Fatality (Blade of Olympus): ↓, ↓, ←, →, (close).
    • Secret Fatality (Medusa's Gaze): ↓, ←, ↓, →, (jump distance).
    • Babality: ↓, →, ←, (jump distance).
  14. Kung Lao:
    • Fatality (Hat Trick): ←, →, →, ←, (hit distance).
    • Secret Fatality (Razor's Edge): ↓, ↓, →, ←, (impact distance).
    • Stage Fatality: ↓, →, ↓, (close).
    • Babality: ↓, →, ↓, (jump distance).
  15. Liu Kang:
    • Fatality (Fist Of Flame): →, ←, ↓, ↓, (hit distance).
    • Secret Fatality (The Beast Within): ↓, ↓, →, ↓, (jump distance).
    • Stage Fatality: ↓, →, ←, (close).
    • Babality: ↓, ↓, ↓, (jump distance).
  16. Mileena:
    • Fatality (Be Mine): ←, →, ←, →, (jump distance).
    • Secret Fatality (Rip Off): ←, →, ←, ↓, (jump distance).
    • Stage Fatality: ↓, ↓, ↓, (close).
    • Babality: ↓, ↓, →, ←, (jump distance).
  17. Nightwolf:
    • Fatality (Little Of The Top): ↓, →, ↓, ←, (jump distance).
    • Secret Fatality (Ascension): ↓, ↓, →, ←, (impact distance).
    • Stage Fatality: ↓, ↓, ↓, (close).
    • Babality: →, ←, →, ←, (jump distance).
  18. Noob Saibot:
    • Fatality (Make A Wish): ←, →, ←, ↓, (jump distance).
    • Secret Fatality (As One): ↓, ↓, ←, ↓, (jump distance).
    • Babality: hold , →, , →, release , (jump distance).
  19. Quan Chi:
    • Fatality (Beat Down): →, →, ↓, ↓, (impact distance).
    • Secret Fatality (On Your Knees): ↓, →, ↓, →, (impact distance).
    • Stage Fatality: ←, →, ↓, (close).
    • Babality: →, ↓, ←, (jump distance).
  20. Raiden:
    • Fatality (Just A Scratch): ↓, →, ↓, →, (jump distance).
    • Secret Fatality (Transplant): ←, →, →, ↓, (impact distance).
    • Stage Fatality: ↓, ↓, ↓, (close).
    • Babality: ↓, ←, ↓, (jump distance).
  21. Rain(only in DLC or Mortal Kombat: KE):
    • Fatality (Bubble Burst): ←, →, ↓, ←, (jump distance).
    • Secret Fatality (Does It Sting): hold , , ↓, ←, →, release , (jump distance).
    • Stage Fatality: →, ↓, →, (close).
    • Babality: ←, ↓, →, (jump distance).
  22. Reptile:
    • Fatality (Acid Yak): hold , →, →, ↓, , release , (impact distance).
    • Secret Fatality #1 (Weight Loss): ↓, ↓, →, ←, (impact distance).
    • Secret Fatality #2 (Yummy!): ←, ←, →, ↓, (jump distance). Unlocks after purchasing a classic suit.
    • Stage Fatality: →, ↓, ↓, (close).
    • Babality: ←, →, ←, ↓, (jump distance).
  23. Scorpion:
    • Fatality (Split Decision): →, ↓, →, (close).
    • Secret Fatality #1 (Nether-Gate): ←, →, ←, (close).
    • Secret Fatality #2 (Toasty!): hold , ↓, , , release , (jump distance). Unlocks after purchasing a classic suit.
    • Babality: ↓, ←, →, ↓, (jump distance).
  24. Sector:
    • Fatality (Robo-Sek): →, ↓, ←, →, (edge ​​of screen).
    • Secret Fatality (The Scarecrow): ↓, ↓, →, ←, (edge ​​of screen).
    • Stage Fatality: ↓, →, ↓, (close).
    • Babality: ←, ↓, ↓, ↓, (jump distance).
  25. Shang Tsung:
    • Fatality (Bang Bang!): ←, ↓, →, (impact distance).
    • Secret Fatality (Identity Theft): ↓, ↓, ←, ↓, (jump distance).
    • Stage Fatality: hold , , , ←, release , (close).
    • Babality: ↓, ←, ↓, (jump distance).
  26. Sheeva:
    • Fatality (Stripped Down): →, ↓, ↓, →, (impact distance).
    • Secret Fatality (Lend A Hand): →, ←, →, ←, (hit distance).
    • Stage Fatality: ↓, ↓, ↓, ↓, (close).
    • Babality: ↓, ↓, ↓, ←, (jump distance).
  27. Sindel:
    • Fatality (Migraine): ←, →, ↓, →, (impact distance).
    • Secret Fatality (Mouthful): hold , ←, →, , release , (impact distance).
    • Stage Fatality: ↓, ↓, ↓, (close).
    • Babality: ↓, ↓, ↓, (jump distance).
  28. Scarlet(only in DLC or Mortal Kombat: KE):
    • Fatality (Blood Bath): ↓, ←, ↓, ↓, (close).
    • Secret Fatality (Make It Rain): →, ←, ↓, ↓, (jump distance).
    • Stage Fatality: →, ←, →, (close).
    • Babality: ↓, ←, ↓, →, (jump distance).
  29. Smoke:
    • Fatality (Smoked Out): ←, →, ←, →, (impact distance).
    • Secret Fatality (Tremor): ←, ←, ↓, →, (impact distance).
    • Stage Fatality: hold , →, , , release , (close).
    • Babality: ↓, ←, ↓, →, ↓ (jump distance).
  30. Sonya:
    • Fatality (Scissor Split): ↓, ↓, ←, →, (jump distance).
    • Secret Fatality (Kut-Throat): ↓, ←, →, ←, (impact distance).
    • Stage Fatality: ←, →, ↓, (close).
    • Babality: ↓, ↓, →, (jump distance).
  31. Stryker:
    • Fatality (Time Served): →, ↓, →, (impact distance).
    • Secret Fatality (Have A Blast): ↓, →, ↓, →, (hit distance).
    • Stage Fatality: hold , →, , , release , (close).
    • Babality: ↓, →, ↓, ←, (jump distance).
  32. Sub-Zero:
    • Fatality (Have An Ice Day): ←, →, ↓, →, (impact distance).
    • Secret Fatality #1 (Spinal Smash): ↓, ←, ↓, →, (impact distance).
    • Secret Fatality #2 (Spine Rip): →, ↓, →, (impact distance). Unlocks after purchasing a classic suit.
    • Stage Fatality: →, ↓, ←, (close).
    • Babality: ↓, ←, ↓, (jump distance).

The gaming hit “Mortal Kombat 3 Ultimatum” (“Sega”) was first released in Russian back in the 90s on arcade machines and portable consoles. During this time, he became one of the best among Sega. From the point of view of a third of Sega Mega fans, it is the 3rd part that is the most striking. Even today, there are still people who buy game consoles, and sometimes even entire slot machines from the old days!

Anyone who respects martial arts is guaranteed to survive for weeks playing the game. However, in order to master the skills of warriors, you need to know special codes for Mortal Kombat 3 Ultimatum (Sega). Here you will get acquainted with a lot of secrets and techniques that the creators so lovingly incorporated into their imperishable and constantly relevant masterpiece.

Trick menu

All movements of this game are designed for a joystick with six buttons. If the controller is equipped with only three buttons, then instead of X, activate the combination A, B. Instead of button Z, type B, C. Instead of Y, press Start. To open the “trick menu”, as well as other closed settings, you must use a secret code.

At the very beginning of the screen saver (Start, Options), activate a certain combination twice: C→A←AC→A←A. The bottom line is that when you type it, three additional functions appear in the main game menu: Killers Codes, Cheats and Secrets.

The Killer Codes function, using a special code, can activate the main rivals of Shao Kahn and Motaro in the form of ordinary Indians. In the Cheats menu lists you can activate special functions that will help you extend the game indefinitely. In the Secrets team lists, you can scroll through all player dossiers and activate auxiliary settings. You can find these menu items in Game Start/Option. And the following combinations in Mortal Kombat 3 Ultimatum will help to summon them:

  • ACBBA↓↓ (for Cheats).
  • BA↓←A↓C→↓ (for Secrets).
  • C→A←AC→A←A (for Killer Codes).
  • А↓А←А→С← (quick press).

Cheats

1. Allows you to listen to audio tracks present in the game (Sound Test).

2. Activates from 5 to 95 extensions for the game (Continues).

3. You can read the biography of any fighter (Bio Screen).

Secrets

1. Turns off the counter during the battle (Timer).

2. Reduces (Slow) or adds (Fast) the time allotted for the battle. Or restores factory settings (None).

3. Gives you the opportunity to find out what will happen to each of the fighters after the overthrow of Shao Kahn (Win-Screen).

4. Selects any map for the battle (Kombat Zone).

Killer Codes

1. Sets accelerated finishing modes with just one button (Quick and Off).

2. Activates (Enabled) or deactivates (Disabled) the main opponents. What does it take to imagine Shao Kahn and Motaro as carefree Indians?

3. Gives you the opportunity to play a hidden game. It's kind of like Galaga with a Dendy gaming system.

Hidden code combinations

In this part of the game, the number of warriors, their agility, and the techniques they use have increased. By and large, in this game a couple of dozen excellent fighters of the world are eager to fight valiantly between Good and Evil. By using special Mortal Kombat 3 Ultimatum techniques, which will be discussed below, you will easily come to victory if you learn to keep the correct distance during the fight.

How to enter cheat codes correctly?

To activate battles, all codes for Mortal Kombat 3 Ultimatum (Sega) must be entered when playing with two people and only at the very beginning. Combinations of numbers are carried out by pressing the buttons of the first and second joystick (controller). The initial number, consisting of three digits, is equivalent to buttons A, B, C on the first controller. The next three digits are entered using the same buttons on the second joystick. To list all existing cheats and code combinations, you need to study each one individually. Therefore, we will consider below only the most basic of them!

Throws, sweeps, blocks, uppercuts

So, let's look at the main cheats that help the player during the battle. First of all, it is important to know how to cancel any throws. To do this, just enter a simple combination of six numbers 100-100. It is important to remember that the number 0 does not have a corresponding cell. Therefore, when entering the previous code, both gamers must press only one button A. In this case, such an action is equivalent to pressing the number 1.

In addition to this command, there are cheats in Mortal Kombat 3 Ultimatum that help you avoid both throws and sweeps - just dial 082-771, and for sweeps enter 091-293. If you want to opt out of using any blocks, enter 020-020. In addition to everything, you can listen to the voiceover of the transfers; just enter 010-010. It is also possible to turn off any musical accompaniment - 300-300. To cancel all combinations, dial 999-995.

Special attention should be paid to uppercuts. Speed ​​uppercuts are connected using the code dial 688-688. To quickly return to the starting position after performing an uppercut, dial 788-322. The frequent change of different stages in the uppercut can be activated by dialing 221-557.

For thrill seekers

Thrill-seekers will also not be left without unique recommendations! For example, you can enable the Psycho Kombat function. This is the craziest battle you can imagine! It contains all the possible difficulties that exist in the game. To activate it, enter 985-125. Additionally, it is possible to fight a random opponent when moving from level 8 to level 9. Just dial the number combination 989-898.

In addition, there is the possibility of fighting in pitch darkness - enter 688-422. Or activate the invisible warrior function by dialing 449-449. It is also possible to activate combat in the dark with an additional transformation of a warrior using a simple code 985-125. Or you can simply turn on the transformation function by dialing 444-444. This game also contains two types of super-fast modes. One of them activates normal super speed with the combination 191-191. The second enables the super-fast passage of time using the code 494-494.

It is impossible not to once again express my gratitude to the prudent creators of the game Sega. For example, by introducing the cheat 011-971, an additional possibility of resurrection opens up. As a continuous replenishment of vital energy! If you want to turn off the indicator, enter the combination 987-123. If you want to receive as little damage as possible when defeated, just dial 432-235.

8 lives in Galaxian

Ultimate Mortal Kombat 3 has two additional mini-games: Galaxian and pinball. They can also be played during the process. To activate Galaxian, you must complete 100 fights using two-player mode. And you can only play the pinball mini-game after 200 matches. The pinball game introduction code is 303-606.

To get 8 lives instead of 3 in the Galaxian mini-game, you need a joystick with 6 buttons! Activating the renewal is quite simple! Combinations for Mortal Kombat 3 Ultimatum can help you with this. There are three ways to enable this feature. Either at the very beginning of the mini-game you need to press and hold the Z button. Or to enter the Galaxian game you will need to activate the Killers Codes function. Then press and hold X, A, Z, C until the game starts. Or enter a simple cheat 642-468.

You can also enjoy an inimitable spectacle - a puppet show! In this case, you will also need a six-button joystick. Select Liu Kang as your warrior and start the fight. At the end of the second level, enter the cheat ↓↓↓.

Variety of Fatality

Finally, the most awaited time for players has come - it's Fatality! The main thing is to remember that all finals occur only after the phrase: Finish her (him)! Quick facts and codes for Mortal Kombat 3 Ultimatum (Sega) will help you understand the basic features. Fatality consists directly in the spectacular destruction of an enemy you have already defeated. Fatality 3 occurs in a strictly appropriate order! The first level opens with the Scorpions Leir decoration. The sixth level opens in the background of Subway, and the eleventh - in The Pit-3.

In most cases, Fatality characters in Mortal Kombat 3 Ultimatum (Sega) have two options - Babality and Brutality. Babality can turn your opponent into a child! Friendship can be used as an alternative ending. Both friendly combinations are carried out at any distance from the enemy. To activate any of the combinations, during the battle one of the gamers only needs to press the C button.

Animality, where the destruction of the enemy is carried out in the form of some animal, has been replaced by the brutal and bloody Brutality. This killing is carried out close to the enemy. All significant combinations with the enemy are carried out exclusively at close range.

Draw in Fatality

Friendship allows you to end the battle peacefully, without the loser dying! In addition, this function can be called more humorous than destructive! The triumphant plays the organ, and the defeated one flees at that moment. To activate the two most loyal finishes, you need to use simple Mortal Kombat 3 Ultimatum techniques. Be constantly on the screen during the battle and not use blocks, abandoning the B and Start buttons at levels 2-3.

Which is better - Fatality or Brutality?

Additional time for Fatality in Mortal Kombat 3 Ultimatum (Sega) can be activated with one button. Just enter the code 944-944 corresponding to the command and choose a convenient moment! While near the enemy, on a joystick with 6 buttons, press the combination ↓Double. On three-button equipment, hold Start and press any of the buttons: A, B or C. The additional Brutality command is activated when you enter the cheat 012-345.

In addition, you can program permanent defeat with the Fatality or Brutality functions. To begin, connect the second player's joystick to the console. When defeated, in single player mode, hold ↓ on both joysticks at the same time. Then your enemy will end the battle with Fatality or Brutality.

Additional game features

This game provides so-called Free play. To activate it, you need to duplicate the following cheat combination twice: →←↓. Pay special attention to what is shown on the screen at this time. You can enable “free play” only when the screen displays the following positions. Copyright of the game, a list of excellent results, a purple skull or a background screensaver demonstrating the super attacks of “Mortal Kombat 3 Ultimatum” (Sega). In confirmation, Shao Kahn must say characteristic words, such as: Excellent or Superb.

Prize level activation is also available. To do this, you need to fight with any opponent. Then press Start on the second player’s controller. Subsequently, green lightning will appear from Shao Khan's tower. However, remember that at the bonus level no transitions are possible!

When the text Shao Kahn is no more appears at the end of the game, press Start on your second controller. The mode menu will pop up. If you activate the Mortal Kombat mode with the second joystick using the Start button, playing together, you can fight on a secret background. In another case, when you are playing by yourself, the opportunity to fight Kano will appear.

In this game your fighter has a unique opportunity! After entering the code 282-282, he will completely get rid of fear. And for the unlimited running function, just dial 466-466.

Manipulation of the Lords of Evil

Do you want to fight the main Lords of Evil? Choose a game for two, activate any hero using his code. In a third level battle, you need to bring each other to the Danger state. Now wait for you to transform into a twin brother. After which you will be able to use Mortal Kombat 3 Ultimatum strikes, which will help you overthrow the enemy.

However, you can play in this image until you are destroyed. After the previous battle, it is enough not to press the Start button and wait until the Career tower appears in the menu. Now the first player can activate any of the monsters and enjoy the game in the chosen image.

It is important to know that the game has such a unique function as vital energy management. For example, before starting a battle with Shao Khan, you will want to reduce his stats by exactly 50%. Press Start on the losing warrior's joystick. Select a fighter and activate cheats for both players: 707-000 (first) and 000-707 (second). Accordingly, if you want to reduce the indicators to 25%, you need to do everything the same, except introducing cheats. In this case, they are completely different: 033-000 (first) and 000-033 (second).

The following are cheat codes for the most powerful warriors. To activate Shao Khan, play the combination 033-564. If you want to play as Motaro, enter 969-141. To turn into Smoke, dial 205-205. To transform into Noob Saibot, enter 769-342.

Skip the move!

What’s nice in itself is that in Ultimate Mortal Kombat 3 you can skip the battle with a certain enemy and move on to the battle with the next one. At the very beginning of the fight, press Start once on the second controller. Next, feel free to enter the game from the first joystick. There is also a second option! As soon as you start playing in one-person mode, do the previous manipulations with the Start button. Only after the first level, and not at the beginning of the fight.

However, as you know, the games (Sega) “Mortal Kombat 3 Ultimatum” have nuances unique to them. By choosing the very first opponent in the column, you must defeat him. Because you won't be able to move on to the next one. You need to get to Shao Khan. Thanks to this, you will be able to jump through the battle with him using the methods described above. However, the game even has an involuntary selection function. When selecting an opponent on the screen, first press and hold, and then the Start button.

Set-top box and technological progress

Here, in fact, are all the most interesting and secret techniques, combinations, codes for Mortal Kombat 3 Ultimatum (Sega). We hope this guide was useful to you. Now you can defeat both computer and live opponents playing with you. However, most gamers prefer to resort to the help of third-party programs - emulators. It's not strange! Because computer graphics have improved significantly since the first Sega games. We can say that it has become more voluminous and alive!

Stamina

The stamina bar is located directly below your character's life bar and affects several aspects of the game. The ability to run, break during an opponent's combo, use special moves, backdashes and interactive map elements - all of these options depend on the level of stamina. The game starts with 2 bars of stamina, which is spent during combat. If you used stamina, you will no longer be able to perform any of the above moves until the stamina is restored after some time.

Dash forward

Dash allows you to quickly close in on your opponent and is performed by quickly pressing the Forward (ff) button twice. You cannot cancel a dash and must wait until the character is in a neutral stance before attacking, blocking, moving, etc.

Dash back (backdash)

The backdash allows you to quickly move away from your opponent and is performed by quickly pressing the back (bb) button twice. At the moment, all backdashes cover different distances (some have a long step back, some not so much), but all characters have backdashes that have several frames at the start, during which the character is invulnerable. Performing a backdash requires one bar of stamina.

Running allows you to quickly close in on your opponent and can be canceled at any time to attack, block, jump forward, or duck. Running speed depends on the character. Running is performed by quickly pressing Forward, Forward+Block. (ff+blk)

Stamina levels drop while running. Also, it is impossible to start running if you do not have at least one stamina bar. Running can also be canceled into a backdash, but this requires an additional bar of stamina on top of the one used when running. If you cancel the run into a backdash without having enough stamina to do so, the run will be canceled, but the character will simply walk back.

Interactives

An interactive is an element of the map (scene) with which players can interact directly during the battle. Some interactives can only be used once, others can be used many times throughout the battle. To use interactives, you need to press R1 or 1+2 when your character is in the area of ​​effect of the interactive.

Remember that some interactives can only be used in the air. All interactions are blocked and can be used with one meter (this adds armor during execution). Also, each use of an interactive requires stamina.

Breaker

Breaker. Using a breaker allows you to get out of a situation where your opponent is doing a combo. While performing a combo, hold Forward+Block to use the breaker. This will stop your opponent's combo and avoid damage. In any case, use the breaker wisely - it requires 2 meters of super scale and a full stamina scale.

Cool Down . After a successful breaker, the stamina is in the "Cool Down" state. This means that 4 seconds must pass before it begins to replenish. At the same time, the restoration of stamina occurs much slower than the restoration of the entire stamina scale after normal actions (for example, after running).

Unbreakable attacks. Some attacks cannot be interrupted by a breaker. Such attacks include, for example, projectiles, XRay attacks - they provide guaranteed damage that cannot be avoided.

Breaker on the block. You can make a breaker while blocking enemy streaks to avoid guaranteed death from chipdamage. To enter a breaker on the block, you must press or hold the Forward + Change Stance buttons. A breaker on a block requires, like a regular breaker, 2 bars of super scale and 2 bars of stamina. After performing a breaker on a block, stamina is also in a state of cool down.

Blocking

You block attacks by pressing the block button. There are several levels of attacks, each of which is blocked differently.

Blocking high attacks . High attacks can be blocked by simply holding down the block button, regardless of whether you are standing or sitting. Even though the attack is high, when holding a block in a sitting position it makes contact with you. This is because holding a block raises your character's arms and/or head. You can crouch under an opponent's high attack without blocking, which will give you the opportunity to damage the opponent after vifa (missing) high attacks. In any case, do not rush to sit down without blocking, since a medium (mid) or low (low) attack may hit.

Blocking mid attacks . A medium attack can also be blocked by holding down the block button, it doesn't matter if you're sitting or standing. Unlike high attacks, you can't avoid mid attacks by simply crouching; you still have to press block.

Blocking overhead attacks. A type of medium attack is an overhead attack or a blow from above. An overhead strike, unlike a regular mid-range attack, cannot be blocked while sitting; such strikes can only be blocked while standing.

Blocking low attacks. The low attack hits you low, as the name suggests. Such attacks can only be blocked by holding the block button while sitting.

Jump Punch

It should be mentioned separately because for all characters this blow is mid or overhead, depending on the height at which it was made. If you perform it somewhere at the level of the nose of a standing opponent or lower, then the blow becomes an overhead and, accordingly, will penetrate the lower block. If higher, the shot will be mid. In practice, most likely only the overhead head will fly into the sitting block, but the strike has such a property.

Waycup

Gone are the days when wakeup attacks were invulnerable. Unlike MK9 and Injustice, MKX no longer has invulnerability to wake-up attacks. There are situations when you need to block an enemy attack on the wake. You can still enter a wakeup attack after a knockdown, but such an attack will not have invulnerable frames AT ALL. But this does not mean that you have no options in this situation.

You can use an enhanced special attack with armor - using any special attack with armor on a wakeup will lift you off the ground. There are situations in which your special attack with armor is not fast enough to interrupt several hits from your opponent or hit him after a poke (the enemy makes a poke and manages to block your attack). This is a pretty rare situation. Plus, every character has at least one variation with a boosted special move fast enough for a wakeup attack, which will make your opponent respect this option. A wakeup attack with armor will require you to have 1 bar of super, which works much better than the invul on wakeup attacks in MK9 and IGAU.

You can do a backdash as a wakeup attack - you no longer need to fully rise to your feet before doing a backdash, similar to IGAU. In MKH you can do a backdash as a wakeup attack and escape the onslaught just as quickly as if you were using a special move.

Roll - pressing any direction or button at the moment of contact with the ground allows you to roll. During the roll you can still do a wakeup attack or a backdash.

Tracking on the ground - by holding down the down button for a short period or the entire time the game allows you to lie down after a knockdown, you remain in a prone position. This will help you remain invulnerable to all enemy attacks with the exception of a few special enhanced moves (usually enhanced attacks that hit the ground).

However, lying on the ground does not provide the opportunity to make a wakeup attack or backdash; this will only become possible after the character has completely risen from the ground. You also won't be able to roll if you decide to lie down on the ground, unlike in MK9.

Heavy knockdown - a character state that is achieved only by certain attacks of the opponent. The peculiarity of this condition is that it prevents you from making a roll as a wakeup. However, you still have other options for wakeup attacks in your arsenal (armour special move, backdash, tracking).

Wakeup throw - you can now do a throw as a wakeup attack. This allows you to get to your feet and throw the enemy faster than waiting for the character to fully stand up and only then throw, as was the case in MK9. To perform a wakeup throw, you must enter it in the same period of time in which you would enter the special. reception or backdash.

Enhanced moves and moves that use the Super Gauge

Enhanced moves (Ex-Special) are enhanced versions of special attacks. All enhanced attacks are entered in the same way as regular special moves + block button.

Movements that use the super scale are the same enhanced movements. The difference is that the block button is pressed during a hit or after the hit has been blocked or hit.

XRay is a super strike with the highest damage that every character in the game has. XRay is done by pressing L2+R2 or Block+3+4. XRay kick requires 3 super bars (meter scale). Each XRay in the game has armor that can last several hits.

Armor and Armor break

Armor - certain enhanced attacks have armor for one hit. This means that the armor attack continues if the opponent managed to land one hit during its execution. In this case, damage from the enemy's attack will be received.

Armor break - there are 2 types of armor breaks in the MKH. These are, firstly, XRay attacks, which are designed to interrupt any attack with armor, and, secondly, attacks with several quick strikes. Several quick blows penetrate movements with armor for 1 hit, since 2 or more hits hit the opponent while he is performing a special. reception

Exiting a block using reverses and normals

After blocking enemy attacks in MKH, the character is still in the block animation (blockstan). There are two ways to rush in with your attack (special move or normal).

Reversal - a special technique is introduced immediately as soon as the enemy’s attack is blocked and becomes a reversal. This means that the special move will be executed on the first possible frame after exiting the block. Reversals allow you to use a special move to exit the block animation after blocking an attack faster than you can with a normal. You can use a backdash or a throw as a reversal.

Exiting a block using a normal - takes at least one frame to exit the block. This means that even if you enter an 8 frame normal on the first frame after leaving the block, the attack will only follow 9 frames later.

Advantage

Blocking in MKH changes your approach to framedata, as it takes 1 frame to break out of block and start attacking from a normal. With reversals it's different because you perform the move in the first possible frame. If you look at the framedata for a particular attack and it says it does 0 on block, that means 0 and +1 at the same time.

How is this possible? If you blocked an attack that goes into neutral and use a 6-frame special. technique as a reversal, and the enemy at this time uses a 6-frame d1 to test you, attacks are traded. This occurs because the special move is performed on the first possible frame.

If you block an attack going into neutral and both (and your opponent) use d1, then your d1 loses. This happens because an additional frame is wasted on exiting the animation of the block with the normal. That is, your 6 frame d1 becomes 7 frames. Because of this, 0 becomes +1, +1 becomes +2, etc. But remember that this is only possible in the case of a normal after the block.

Panish

There are two ways to panic your opponent. You can use either reverse or normal. The first thing to remember when trying to find what can or cannot be punished is that there is no justframe panish, because the opponent can block the attack in the last frame before the neutral stance.

Reversal Punishment - Due to the fact that there are no justframe panishes, you cannot punish an attack that gives -10 on block with a 10-frame special move - the opponent will block it. You need to find a reversal with a startup of 9 frames or less. In general, you need to use a technique that is at least 1 frame faster than the opponent's minus.

Panish with normals - unlike panish with reverse, the normal starts executing 1 frame after exiting the block. So, if you block an attack with -10 on block and try to tank your opponent with a 9 frame normal, then 9 frames will turn into 10 and the opponent will block the attack. In general, to punish an opponent's hit, you need to use normals that are at least 2 frames faster than the opponent's minus.

Throws

Regular throws are a universal tool that every character has. To perform a throw, you need to press L1 or 1+3. The result will be throwing the opponent back, changing position. A forward throw is also available. To do this, press Forward+L1 or Forward+1+3. Startup of all standard throws - 10 frames, attack level - high, unblockable, does not allow the enemy to roll on the wake. Since high blows hit those sitting in a block, you cannot crouch while blocking a throw. To dodge a throw you need to sit without blocking.

Since the throws are unblockable, you can break them. A standard throw is broken by pressing button 1 or 3, a forward throw is broken by 2 or 4. When a throw is broken, you still take 2% damage. To break a throw, the button must be pressed at the moment of capture. While holding the block, it is impossible to break the throw. You can throw your opponent in the air during a juggle, but breaking the throw in this situation is not an option. Throws can also be used as reversals and cannot be broken while the opponent is not in neutral.

Super Throw - performed by pressing the block button after you have grappled an opponent with your normal throw or forward throw. The move leaves your opponent standing, giving you a big advantage. Such a throw requires one bar of super, and also possibly sacrifices damage from the throw beyond the original 2% (in case of a break).

Team Throws – a special type of throws that require entering several directions and buttons. These throws are unblockable and only a few characters have them. Team Throws cannot be broken or blocked, in most cases these are medium attacks and they do not give the opponent the opportunity to roll on the wake.

Air throws are a special type of throw that is only possible if the opponent is in the air. Only some characters have air throws, they cannot be broken. Also, the air throw does not allow the opponent to roll on the wake.

Immunity to projectiles

Projectile immunity occurs due to special properties that allow your attack to pass through while your opponent's projectile is destroyed.

Throw Immunity

Immunity to throws occurs due to the special ability of some attacks to evade throws, usually at the start of the attack. This means that your opponent's throw can be interrupted by your attack. Team throws have more active frames, so it can trigger after your "immunity frames" for the throw have passed. This allows you to use command throws to punish almost all throw immune hits.

Fatality- This is a spectacular final action that occurs during sparring between two opponents. That’s why many players want to know. It all starts with the traditional cry: “Finish him!” After the ominous voice voices its catchphrase-order Finish Him!, the gamer is given exactly ten seconds to perform the action. During this time, the player can activate a combination of several consecutive button presses on the keyboard or gamepad, specific to each fighter.

If the player manages to quickly press the necessary keys, a babality or fatality can be successfully accomplished.

  • Fatality is a brutal finishing off of an enemy, always with a fatal outcome.
  • Babality is a show of mercy towards an opponent, turning him into a harmless child.
  • In the arsenal of skills of each fighter there are 2-3 fatalities and only 1 babality.

In Game "Mortal Kombat" all fatalities are divided into:

  1. Regular – they are available from the first minutes of the game;
  2. Secret ones - they can be opened by going through different combinations of keystrokes or bought with game coins, which can be obtained by completing the story, participating in competitions or battles in the towers.

In the main menu of the game there is a list of “SUPER Actions” that can be opened at any time during the process. As the Mortal Kombat 9 story progresses, the list is constantly updated with new entries. It adds information about the correct execution of babality and fatality combinations.

The location of the character in the arena causes an automatic change in the location of the buttons on the sheet. This is very convenient - the player will no longer get confused and can easily do fatalities in Mortal Kombat 9 whenever you please.

The quality of the fatality directly depends on the place where the battle takes place and the distance to the victim.

The game has special Arenas:

  • Subway
  • Dead Basin
  • Live dog
  • Street

In these places you can perform particularly cruel and bloody finishing moves. These are unique leveled fatalities. They are only available in the arenas listed above.

Training mode

In this mode, it is good to practice quickly pressing the necessary keys. Here you can practice almost all combinations of strikes until they become automatic. Those gamers who spend a lot of time on virtual training usually defeat their opponents 3 times more often than those who do not want to exercise.

Bottom line

In order to defeat your opponents as often as possible in Mortal Kombat 9, you need to devote a lot of time to practicing your skills. You must wait patiently until all combinations are worked out on a subconscious level. Then victories in “Mortal Battles” will become regular. Just like in real sports... Well, how to do fatalities in Mortal Kombat 9 You now know, and therefore, run to the battlefield and hone your acquired skills!

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