Assassin's creed 4 black flag walkthrough. Story line. V. Nassau, Bahamas

general information

The entire game represents the memories of distant ancestors, relived using a special Animus device. The main character relives all these memories of past centuries in order to synchronize his memory with the memory of his ancestors.

Memories are divided into sequences (parts) and individual events (missions). Almost every mission has additional tasks. If you complete all the instructions, then a separate section of memory will be 100% synchronized. If this was not done the first time, then you can always return to the completed mission by entering the menu and selecting the appropriate line.


The protagonist of Assassin's Creed 4, Edward Kenway, is a young British man with a "thirst for danger and adventure" who turns from privateer to pirate, and soon finds himself drawn into the war between the Assassins and the Templars. The case takes place at the dawn of the 18th century (Golden Age of Piracy) on the islands of the Caribbean. In the game you can meet the famous pirates Blackbeard and Charles Vane.

Assassin's Creed 4 Black Flag
System requirements

On October 3, Ubisoft officially announced the system requirements for the PC version of Assassin's Creed 4: Black Flag.


Minimum configuration
Operating system: Windows Vista SP1 or SP Windows 7 or Windows 8 (32/64bit);
Processor: Intel Core 2 Quad Q8400 2.6 GHz or AMD Athlon II X4 620 2.6 GHz;
Video card: NVIDIA GeForce GTX 260 or AMD Radeon HD 4870 (512 MB video memory with Shader Model 4.0);
RAM: 2 GB;

Recommended Configuration
Operating system: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (32/64bit);
Processor: Intel Core i5 2400S 2.5 GHz or AMD Phenom II X4 940 3.0 GHz;
Video card: NVIDIA GeForce GTX 470 or AMD Radeon HD 5850 (1024 MB video memory, shaders 5.0);
RAM: 4 GB.
Free hard disk space: 30 GB.

Video cards supported by the game at release: NVIDIA GeForce GTX 260, GT400, GT500, GT600, GT700 or AMD Radeon HD4870 and HD5000, HD6000, HD7000 series.

Passing levels. Cape Bonavista. June 1715

Memory 1. Edward Kenway
Memory 01. Edward Kenway (Assassins Creed IV walkthrough)


Reach the ship's whell

We find ourselves on board a ship during a storm. Let's get used to controlling the main character; it's standard for action games. We approach the ship's helm.

Sink enemy ships

Now we control the ship. There are several English ships around us, we need to sink them. By looking at the left or right side and holding down the right mouse button, we see the trajectory of how the cannonballs will fly after the shot. We control the trajectory by moving the mouse, then press the left button to fire. Having broken several small ships, we enter into battle with a large ship.

Reach the shore

After the victory, we see that the ammunition on the ship caught fire, we jump into the water, our ship explodes and goes to the bottom. We swim among the debris towards the sandy shore.

Find the assassin

Besides us, another person in strange clothes survived. We run after the assassin along the path to the top, he quickly disappears from sight. At the top we climb along the side wall of a wooden building, on the upper cliff we climb another building. We climb onto the topmost building, on its right edge, and perform synchronization (key E). Now all objects are visible on the map of the surrounding area. We jump down from the tower into a pile of palm leaves.

Below we continue to catch up with the killer along the stream bed. He shoots at us, ordering us to stop. After this, our task changes.

Kill the assassin

We catch up with the assassin and kill him in close combat. We take his clothes for ourselves, and also find out his task. Now we will carry it out.



Find a way to Havana

There is a cliff ahead, we climb a tree on the edge of the cliff, and carry out another synchronization. We jump down into the lake.

We enter under the waterfall and in a secret cave we find a chest with zloty.

We go down to the coast into the red zone. Below we see the remains of the British who survived the naval battle. They captured a merchant in an attempt to get his ship.

Free the merchant

We jump down and move silently through the bushes. We get to the soldiers and engage in battle with them.

On the shore we examine the skeleton of a pirate and find a treasure map.

Reach the ship's whell

After the victory, we sail with the merchant to his ship.

Sail out of the bay

We control the ship, guide it to the goal, trying not to catch the rocks. At the end of the path, quickly press the “2” key to see a diving whale in close-up.

Abstergo. Nowadays
Assassins Creed 4. Abstergo


Leaving virtual reality. We passed the test and now we are being hired by Abstergo. We follow the girl and get acquainted with our workplace. Our global task: to synchronize the entire memory of the pirate Edward Kenway using a special device - the animus, which allows, using DNA alone, to restore the memory of all the ancestors of a certain person. At the workplace, we sit down at the monitor and return to other people’s memories.

Episode 02. Havana, Cuba. July 1715

Memory 1. Lively Havana
Memory 01. Lively Havana (Assassin's Creed IV walkthrough)


Follow Stede Bonnet

We follow the merchant through the town of Havana. We get to the gun shop and buy a British saber. You can also buy a smoke bomb.

While we were shopping, the merchant had already disappeared from sight. To find it, we climb to the top of the tall yellow tower. Here at the top on one of the sides you can take a crystal fragment. We synchronize at the top and jump down.

Catch and loot the pickpocket

Downstairs, a merchant was robbed by a pickpocket. We run after the thief and catch him.

Having killed the pickpocket, we take everything he stole. After which we hide from the soldiers.

Returning to the merchant, we follow him to the tavern.

Beat up the attackers

A fight breaks out in the tavern. We beat all attackers hand-to-hand. After the victory, security appears and attacks all the instigators of the fight.

To completely complete the task, you need to leave the area marked in red on the map without the soldiers noticing.

Memory 2. And my sugar?
Memory 02. …And My Sugar? (Assassin's Creed 4 in Russia)


Chase the guards (tail the guards)

We follow the two guards, who are highlighted in yellow. When the guards turn around, we approach ordinary people to blend in with the crowd.

The guards will enter the area where non-military people are prohibited from entering. It’s better not to climb onto the roof, there are guards there too. We go around such a block in the neighboring yard, waiting for the guards on the other side. We go around the second quarter in the same way.

Eavesdrop on the conversation

Once on the main road, the guards will walk slower and start talking. We need to stay within earshot, but not in their sight. We go out to the square and see the execution of a man. A captain of Spanish soldiers takes part in the execution. He should have our stolen property.

Steal the Captain's key

We wait for the captain to leave the zone forbidden to us and begin to walk around the square. At this time, we approach him from behind almost point blank and stealthily steal from him (press and hold the “E” key).

Sneak to the fort lockup

The best way to enter the fort is from the open sea. We go to the pier on the right, jump into the water, swim around the fort at a safe distance, and swim up to the wall with boards and poles. We climb up along the boards and collect a crystal fragment along the way. At the top of the fort wall, we crawl along the wall to the left. One of the soldiers looks ahead, but he won't see us. We follow the minimap when the second, more mobile guard leaves, at this time we climb over the fence and quickly run up to the illuminated wooden door into the building. Inside we take our bag with the artifact.

Meet Stede Bonnet

All that remains is to jump back into the water and swim to the pier. There we approach the merchant and give him his bag.

Memory 3. Mr. Walpole, I presume?
Memory 03. Mister Walpole, I Presume? (Assassins Creed 4)


Reach the terrace

We approach the closed gates at the governor's residence. Thanks to our suit, the guards allow us inside. We walk along the terrace and meet two Templars practicing shooting.

Shoot the targets

Having accepted the invitation, we practice shooting together with the Templars. We simply shoot the marked targets, following the instructions.

Perform various Assassinations

We follow the Templars. We are handed hidden blades for our wrists. Now we are undergoing training on how to use them. The first time we simply kill the dummy at point blank range. The second time, we first hide in a haystack from behind, and then secretly attack from there. The third time we lean against the corner of the building and strike from around the corner. In the fourth exercise, we run into the dummy with a running start and pierce it with blades. In the fifth, we climb onto the roof of the building and jump on top of any remaining mannequin.

Follow your hosts

Memory 4. The Man Called the Sage
Memory 04. A Man They Call The Sage (Assassin's Creed 4 game guide)


Follow the Templars

We talk with Rogers at the docks. The Templars have captured a man called the Sage, whose blood is the key to the observatory. Now the Templars are transporting him to their base under guard. We walk around the city, following the procession of the Templars.

Defend the Templars

Suddenly, assassins attack from all sides. We enter into battle with them. You need to stay close to old man Torres, they are trying to kill him first.

Catch the Sage

After the victory, there is a new problem - the prisoner Sage escapes from custody. We run after him across the rooftops. Although you can run down the street and catch him when he comes down, it will be easier.

Flashback 5: Figuring out what's going on
Memory 05. Claiming What’s Due (Walkthrough of Assassins Creed 4 on PC)


Find the warden (locate the warden)

We decide to free the Sage, imprisoned in the Templar estate, to receive a greater reward. At night we arrive at a plantation near the walls of the estate. We silently move forward, hiding in the bushes. First, it is better to walk along the right edge, going around the wooden hut. We approach the stairs to the estate.

Loot the key

We find the guard who has the key to the prison. While remaining in the bushes, we approach the guard closer and whistle (E key) to lure him into the bushes. When the enemy is highlighted in white, simply press the left mouse button to silently kill.

Free the Sage

We quietly approach the prison doors and open them. But inside we are ambushed.

The Templars discover our disguise and hand us over to a ship with captured pirates.

Memory 6. Treasure Fleet
Memory 06. The Treasure Fleet (Assassins Creed 4 on xbox)


Get to your things (reach your gear)

Once on the prison ship, together with the black man we remove the shackles from our feet and begin a riot. The black man approaches the left corner of the door, we stand on the right, whistle, and hit the guard who approaches.

Free 18 pirates (recruit pirates: 0/18)

Having climbed up, we see that we are sailing on one of five ships. There are captured pirates on every ship, you need to free them. They are displayed on the map with special black icons, we navigate by them. It is not necessary to kill enemies; you can pass unnoticed.

Kill the captain

After going around all the ships with prisoners, we move to the small central ship. On it we need to kill the captain of this entire fleet. It is better to sneak up on the captain from behind and kill him unnoticed, since in close combat he is much stronger than the main character.

Escape the fleet

The fastest ship in the flotilla has been captured, and now we need to use it to sail away from the other ships. At first, we sail forward without looking back, since much larger ships are pursuing us from behind, capable of destroying us in one salvo.

A rogue wave is approaching ahead. To get as little damage as possible from it, we turn our nose towards it and remove all the sails. We are waiting for the wave to pass by. Further along the path we see three tornadoes. We go around the first one on the right, but we must avoid getting into the yellow zone shown on the map. Then we need to go straight between the second and third tornado (it won’t work any other way, the wind blows us right to this place). At the end we go through another big wave and the mission is completed.

Episode 03. Nassau, Bahamas. September 1715

Memory 1. This is Captain Tyro
Memory 01. This Tyro Captain (Assassin's Creed 4)


Sail to Abaco Island

We sail to the green target. Along the way, you can collect floating boxes with resources, just swim up to them and press space. You can also find drowning sailors. We look at the map more often in search of corresponding icons.

Having sailed to the island, we remove all the sails. To move away from the helm, hold down the “S” key. We jump off the ship and swim to land.

Wild hunting (hunting wildlife: iguanas 0/2, ocelots 0/2)

On the island we need to get meat and skins of wild animals. A couple of skins of local lizards - iguanas, and a pair of skins of ocelots, similar to leopards, will be enough.

Before hunting, you can completely clear this small island so as not to return here again. There is only one high point, three crystals, a chest, a map and a note in a bottle. To collect crystals, you will first have to climb neighboring trees and jump from them to higher ones.

Iguanas are inactive and easy to kill even in hand-to-hand combat. But to catch ocelots you will have to attack, jumping from trees, or hiding in the bushes, like in an ambush. Ocelots are lured by whistling in the same way as people. (If you kill the ocelot unnoticed with a hidden blade, then you will complete one of Abstergo's tests).

Having collected the necessary animal skins, we enter the crafting menu and create improved clothing: a holster and armbands.

To quickly return to the ship, go to the boat symbol on the map. We sail further by ship to our destination, ending up in the English settlement of Nassau.

Memory 2. New vacancies
Memory 02. Now Hiring (Assassins Creed 4)


Recruit pirates: 0/15

We go to the tavern and talk with Adevale. We need to rescue the pirates from captivity. Four points appear in the city where there are pirates. We go north, we enter into a fight between pirates and British soldiers. While the enemies are not distracted by us, we can silently kill them by running in with the left mouse button held down.

In the center of the city, four guards stand on a hill, they can be bypassed, and two more are holding captive pirates at gunpoint. We climb onto the house, jump off it and in the fall kill two soldiers at once.

In the south of the city, on the second floor, only one soldier is holding two pirates. We climb up the wall behind the soldier and throw him down over the railing.

In the east of the city you will have to climb into the fort and rescue the pirates from there.

Reach the gallows

Having collected the required number of pirates, we see a new point on the map, where a public execution of a pirate takes place. We run there, kill the soldiers and free the pirate.

We return to the tavern with the full team.

Memory 3. Prizes and robberies
Memory 03. Prizes and Plunder (Assassin's Creed 4: Black Flag. Walkthrough)


Incapacitate a schooner

With a new team we go to sea to engage in pirate fishing. We examine the ships around with a spyglass (key “E”), so we can see exactly what resources are on the ship.

We look for the nearest small ship and begin to attack it with cannons. When the yellow bar of the ship’s health disappears, only the red one remains, we swim close to the ship and hold down the “S” key, after which the team will begin boarding.

We defeat five enemies on someone else's ship - the boarding is won. After the victory, we take all its resources from the ship.

Buy hull armor (buy Intermediate hull)

Having collected resources, we sail to the pirate port of Salt Cay, where you can improve your ship. We moor and buy a highlighted upgrade in the store.

Memory 4. Raise the black flag!
Memory 04. Raise the Black Flag (Assassins Creed 4)


Capture 70 units of metal (metal plundered: 0/70)

We go to sea again, but now we need metal. We are looking for ships only with this resource.

Talk to the local officer

We were put on the wanted list. To get rid of a bad reputation, we sail to the port of Salt Cay. There we come to an agreement with the local officer, and all charges of piracy are dropped from us.

Buy broadside cannons

In the Salt Cay store we buy another improvement.

Memory 5. Sugar cane and its profitability
Memory 05. Sugarcane And Its Yields (Assassins Creed 4)


On Andreas Island we follow the pirate, he shows us the current goal.

Tail the agent

We go along the left edge in the bushes. We wait for the agent to talk to the soldiers, then we follow him to the coast. We see how the agent boards the ship. Immediately after this, in 40 seconds we run to our ship. The fastest way is to jump from the palm tree and run along the wooden wall in the water leading straight to the ship.

Chase the agent's ship

On our ship we are pursuing the agent's ship. Fog has fallen on the sea, so you can remain unnoticed, you just need to avoid swimming into the enemy’s visibility zones (marked in yellow on the map). The agent lands on the island, we land there, but a little to the right.

Listen to the conversation (eavesdrop on the conversation)

In 40 seconds we reach the agent who has come onto land on foot. We follow him, hiding in the bushes and reed fields. We eavesdrop on the conversation to the end. Let's find out where the resources of the Cat Island plantation are stored.

Locate the key holder

Now you can act as you wish. We walk unnoticed through the fields, turn on eagle vision to find the guard carrying the key.

Loot the warehouse

We take the key from the security guard and quietly approach the entrance to the warehouse. Our sailors are removing all useful resources from the warehouse.

Memory 6. Self-defense
Memory 06. Proper Defenses (Assassins Creed 4)


Locate the ship (locate the “EI Acrca Del Maestro”)

On the island of Salt Lagoon we talk with the pirates. We are on the trail of one of the Templars. He is sailing on a large Manowar-class ship. There is no point in attacking him yet, but you can trace his path. We sail across the sea, looking through a spyglass for the largest ship.

Tail the ship

We float unnoticed after Menovar, but do not fall into the enemy’s visibility zone, marked in yellow on the map.

Avoid the mortar fire

Our pirate allies are attacking from the flanks. We catch up with the ship and also try to attack. But the giant ship begins to fire at us with mortars. When it is aimed, yellow circles appear on the water; we quickly swim away to the side so as not to receive serious damage.

Avoid mortar fire (sink the Spanish ships: 0/8)

Eight small schooners sail to help the menowar. We need to destroy all these small ships.

All the schooners were sunk, but the main ship escaped and moored at the island of Great Inagua. We cannot enter the port after him.

Memory 7. Lonely Psycho
Memory 07. A Single Madman (Assassins Creed 4)


Reach the jungle's exit

We sail to the southern coast of the island of Great Inagua. Alone we land on the shore and climb up the stone buildings. First, we grab the ledges. A little higher you will have to jump on wooden poles over the abyss and climb hanging ladders. One of the bridges breaks right under our feet, but we still manage to climb up.

We enter the jungle. There is a narrow path here, patrolled by many soldiers. We hide in the bushes, run along the branches from above, and just in time attack the unwary enemies from behind. At the checkpoint with a sniper, it is better to quietly pass through the bushes on the left. So we get to the settlement.

There are a lot of guards in the village; it can take a very long time to eliminate them one by one. But you can go unnoticed faster: we make our way to the center of the village, set fire to a barrel of gunpowder, and run further back. The barrel will explode, and all the soldiers of the village will come running to the explosion. At this time, we run forward along the edge of the village, while everyone is distracted and no one sees.

We get to the water. You can swim secretly underwater to avoid being caught by the guards. We climb onto the huge ship from the far side. On the deck we silently eliminate the guards one by one. Lastly, we kill the Templar Du Cass in a black hat, specializing in firearms.

Abstergo. Our days
Assassins Creed 4: Black Flag walkthrough


We leave the animus and return to real life. We follow secretary Melanie into the elevator. We go up to the top floor and talk to boss Olivier.

We take the elevator down. An IT department employee, through headphones, invites us to obtain secret files from the computers of other Abstergo employees. We get to the marked computer.

To crack the code, we perform a small puzzle: we draw a line along the grooves on the surface of the ball; the line stops only when it reaches a dead end; choose a path for the line such that it goes along any green groove.

After hacking the computer, we get a video about the death of Desmond Miles, the previous hero of the game. You can also hack all neighboring computers in the room to get additional content.

We also notice that in the Abstergo office there are secret items in the form of white stickers with barcodes (Sticky Note). If possible, we find and collect them.

We go down to the ground floor and talk with a specialist from the IT department. We return to our workplace.

Episode 04. Great Inagua. March 1716

Memory 1. Old Bay
Memory 01. The Old Cove (Assassins Creed IV)


Follow James Kidd

We follow Kidd through the jungle and enter the cave. Inside we find an ancient Mayan stele. We climb to the top of the stone statue.

We solve the puzzle: we manipulate the drawn lines and shapes, move and rotate this drawing, trying to combine it with the location of real objects. In this case, move the circle to the round post, then rotate the pattern to place the two squares directly under the square stones.

Having solved the riddle, we find the place where the treasure is buried. We dig up a Mayan artifact. James gives us a map showing the location of all such Mayan sites.

We follow Kidd further and find the Templar key. Through a secret cave we go out to the captured Templar mansion. Inside we find a map of the approximate location of all the assassins in this region. We use the key on the grate, behind which hangs a skeleton in Templar armor. You need to find four more keys to get this costume.

Talk to James Kidd (meet with James Kidd)

Having examined the estate, we appropriate it for ourselves. Now you can return here and improve this place. We go outside and run to the coast to talk with Kidd. He wants to go to one of the assassins' lairs.

Memory 2. Nothing is true
Memory 02. Nothing is True… (Assassins Creed IV)


Enter the captain's cabin

We speak with Adevale. We go to our cabin and study the map inside it. (Here you need to connect to the game server). We skip this part of the training and leave the cabin. We sail to the southwestern corner of the global map, there we take the main mission.

Find James Kidd

We land on the tropical coast of Tulum. Assassins live here. They are more attentive than ordinary soldiers, so you should be careful. And this is the first really difficult mission: here you need to remain unnoticed without fail. You cannot kill enemies, only put them to sleep or stun. If we are noticed, the mission will fail.

We pass along the coast, stunning the assassins from the bushes.

In the jungle we come out into a clearing. There are four assassins below, but only one girl walks from side to side, the rest are motionless. We sit in the bushes, wait for the girl to go to the right, at this time we run to the left, climb onto the ledge. There are three assassins on the hill. Hiding in the bushes, we eliminate them by attacking from behind. Near the cliff we attack the fourth assassin from behind.

(You can first hold down the left button and then approach the enemy, this will be more convenient). (When attacking from behind, you cannot press the run button, otherwise the hero will not strangle the enemy, but will deliver loud blows, after which they will notice us).

From here we jump diagonally to the next hill with a stone arch. We wait until the mobile enemy moves away and the sniper on the next platform turns away, after which we quietly stun the girl near the bushes, and then immediately stun the mobile enemy near the cliff. If the sniper notices, you can have time to hide behind a tree ahead.

We wait for the sniper to turn away, at which time we quickly run forward, jump over the branches, jump onto the platform, sneak up from behind and eliminate the sniper. Now there are only three enemies left ahead on the hill, we go around them through the bushes on the right. At the top of the hill at the gate of the tomb we meet Dames Kidd.

Assassins suddenly attack from behind, but do not kill him. It turns out Kidd is part of the brotherhood of assassins. We exchange information with them, and then go inside the Mayan tomb.

Flashback 3: Sage's Buried Secret
Memory 03. The Sage's Buried Secret (Assassins Creed IV)


Follow James Kidd

Inside we jump over obstacles following Kidd. When the bridge collapses, turn left, climb onto the wall and crawl forward along the vines. Then we swim underwater in underground caves. We reach the temple and climb to its top.

Solve the statue puzzle

At the top we see a circle with three colored sections and statues on them. You need to arrange the statues into sectors of the corresponding colors. We approach the wheel in the center, turn the stones so that the blue statue is at the left column. We move away from the wheel, climb onto the left column, and stand on the colorless statue on the left. This will cause the blue statue to rise to the top. We twist the stones, bring the blue sector under the blue statue. We climb along the column onto the blue statue, it lowers. Then, in the same way, we raise the red statue, and put the red and green statues in place.

Having solved the puzzle, we see a statue of a man’s head, very similar to the head of the pirate Sage.

Memory 4. Overflow and excess
Memory 04. Overrun And Outnumbered (Assassins Creed IV)


Free the prisoners: 0/14

At the exit from the temple we see that we are surrounded by British soldiers. We get a new weapon from the assassin - dart tube(blowpipe).

Enemies hold hostages in small groups of one, two assassins. We consistently go around all the points on the map, killing enemies. By freeing the assassins, we replenish the ammunition supply of darts, so that you can use them very often.

After defeating the soldiers, we quickly move to Nassau. We speak with Kidd, he talks about the activities of the assassins, and he also shows us how to receive additional missions - murder contracts. Also on the island underground you can see a golden door, to open which you need to find all the Mayan artifacts.

Tips for playing Assassin's Creed 4 Black Flag

Perhaps you have already picked up your copy from the store and devoted several hours to it, perhaps Black Flag will be the first game in the series for you, or maybe you are waiting for the release on other platforms... One way or another, before delving into the walkthrough, we recommend that you familiarize yourself with several useful tips from the portal Kotaku, which will ease your journey into the Golden Age of Piracy.


But first we want to warn you that the text below may contain minor gameplay spoilers, which, however, you probably already know. Play online if you can.
After several hours of playing offline, it became clear that making money online is much easier. All because Black Flag contains "social challenges" - sunken ships with gold, hidden treasures and hunting tasks that offer large cash rewards for completing them. These things are rare, and your friends can mark them on their map, making them visible to you too. A series of mini-games with the Kenway fleet, available through , also works online. If you dedicate time to all this, you will find a great source of income and will be able to get as many upgrades as possible in the first hours of the game. On the other hand, if you want to increase the difficulty a bit, play offline. Don't lower your wanted level.
When playing online, finding money will not be a problem for you, but materials are another matter. You'll need a lot of metal to upgrade the Jackdaw and her arsenal, and the easiest way to get resources is to board and capture a warship. But at the beginning of the game, you are unlikely to be able to cope with this task... at least until you reach a wanted level. By raising your fame, you will attract "pirate hunters" - ships with red sails, which always have metal and other materials on them. After capturing an enemy ship, you will be given the opportunity to reduce your fame level - we do not recommend doing this. Thus, within an hour you will be able to mine tons of metal, and if you are sunk, you will not lose anything. Travel by ship as much as possible.
One of the best things about Assassin's Creed 4 Black Flag- an incredibly useful fast travel system. In the first hours of the game you will have to spend a lot of time at sea, and this is good: pick up everything you find and try to open as many locations as possible.

Don't forget to sink ships.
Surely you will want to advance through the plot as quickly as possible, but we advise you to spend time on real piracy. The more ships you sink, the faster you can improve the Jackdaw and prepare for future difficult missions. Plus, piracy is fun, that's what the whole game is about! Upgrade the swivel gun as quickly as possible.
Of all the upgrades for Jackdaw, armor and guns seem to be the most useful. And this is true, but the swivel cannon - which automatically targets the enemy ship's weak points after several cannonball hits - is Jackdaw's secret and best weapon. It will help you deal more additional damage and destroy strong opponents. Don't neglect the swivel gun during boarding.
As for boarding, in Black Flag You have quite a variety of ways to carry it out, but before leaving the Jackdaw, be sure to use the swivel gun to reduce the number of the enemy team. Deck combat is surprisingly easy to lose your life, so the more you kill enemies from afar, the better your chances of success. Fighting with several opponents, organize a boarding and repair your ship.
This tip isn't easy to follow, but it can really save you when fighting multiple opponents. Try to concentrate on capturing a specific ship - and when you need to decide its future fate - use the "repair your ship" option. Voila! It's like you grabbed a first aid kit. Plus, during boarding, other ships will stop attacking. Don't forget about the mortars.
You will receive mortars early in the game. They are incredibly powerful and much more accurate than the mortars your enemies will use against you. If you encounter a powerful enemy, weaken him with a blow from mortars. And don't forget to replenish your ammo supply at the docks, as it can be hard to come across mortar equipment at sea.

You can buy materials for some important upgrades.
You can buy animal skins, which will be useful for basic upgrades, in regular stores. Improvements for the arsenal are especially useful - enlarged bags for ammunition and other equipment. This way you won't have to restock frequently. Pay attention to the quest "Hunting the Templars"
Without revealing too many details, we'll just advise you to remember the location of these missions if you stumble upon them by accident, since it will be difficult to find their icons on the large map later. Fight wisely - use cannons and smoke grenades.
Battles in Black Flag have become much more difficult than in previous games. As a result, sometimes you will have to use dirty tricks. During boarding, when your health drops to a critical level, throw a smoke bomb, which will allow you to kill 2-3 enemies at once, even “strong” ones. It sounds like cheating, but pirates are not required to behave honestly. While stealth, tag as many enemies as possible.
Stealth in Black Flag has been well improved. One of the things that makes stealth fun and interesting is the ability to "tag" enemy patrols and see them through walls. Edward can mark a large number of people, and whenever you enter new territory, remember to use Eagle Vision. Outside the Animus, try to find all the audio logs.
In the Abstergo offices you can collect a significant number of different items. Without going into too much detail, the audio diaries are some of the most interesting things in the game, especially for longtime fans of the series. Take the time to find and listen to them.

Don't spend all your money on upgrading your Shelter.
In the first sequences of the game, Edward will have access to a pirate hideout that can be upgraded. Don't spend a lot of money on it, at least not at first. The improvements are mostly cosmetic, and there are more important expenses in the game. Pay attention to additional tasks in missions.
Additional tasks in missions are not just bonus goals, most often they give good hints on the passage. For example, if the side mission says: “Kill five guards around the corner,” then the mission will have many opportunities to hide around the corner. "Stay undetected" means that the entire mission can be completed in stealth. Don't forget to sell sugar and rum.
There are two materials in the game that you won't need for anything other than selling. In the early stages of the game, do not forget to sell the extracted sugar and rum. Buy a black privateer's robe for Edward.
Edward's standard blue and white suit is nice and useful, but let's be honest - black looks much cooler. It will cost you about R$5,000 to buy a black privateer's robe, but it's worth every coin. Collect as many sea songs as possible.
Collectible Sea Songs Black Flag- perhaps the best thing in the game. Every time you find such a song, your team will be able to sing it while traveling on the Jackdaw. Listening to the same song over and over again quickly gets boring, so don't be lazy and spend time searching for them. As a bonus, try to figure out which member of the team sings which song - some of them clearly have talent, and the rest are... let's just say, often out of tune.


tags: Climbing a little higher we see how the assassin jumps down from the second vantage point. We climb there, synchronize and jump into the river. Coming out of the river, we receive a bullet from the assassin and begin the pursuit. After a while, our “friend” gets tired of running and attacks us. Catch him on a counterattack and kill him. After this, Edward will find a certain letter and change into Duncan’s attire - that was the name of our enemy.

Having heard the shots, we go to the vantage point and see the ship, which is very useful. We jump into the river, and then into the bushes and begin to secretly kill one enemy at a time. Having dealt with all the enemies, you meet the merchant Steed Bonnet. He will entrust his schooner to you so that you can help yourself and him: get to Havana. Swim to the schooner and sail from Cape Bonavista to Havana.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Our days I.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

We hear a voice behind the scenes and see a girl who admires the work we have done. Apparently, everything is going well. She decides to check our state after the Animus and asks us to turn our heads and then stand up. After that, we follow her and listen to stories about Abstergo, the company where our main character works. For some reason the main character's face is not shown and his name is not said either, which is very sad. Next to the information table, she gives us a tablet, which will be useful in the future.

We go up the elevator, listen to the dialogues and finally sit down at our Animus. Enjoy your Caribbean adventure!

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Sequence II.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

We follow Steed Bonnet around the city and listen to him. He will offer Edward to buy a new weapon to replace the old one, and will also give us money to do this. Buy "English Broadswords" from the gunsmith for 800 reais and follow the merchant. We don’t have time to move away from the shop when Steed says that we are lost. We climb to a viewpoint nearby to find a tavern. We hear Steed's screams and see the thief who robbed him. We jump into the haystack and pursue the thief. We catch up with the thief, knock him out and take the money. After this, we return to Steed and go to the tavern.

In the tavern, local drunks force us into fights. We get acquainted with the local hand-to-hand combat system and knock out the goons. The guards came running at the noise. We throw smoke bombs and run away from here.

Full synchronization: grab the pickpocket who robbed Steed and throw smoke bombs as you run away from the guards. We have done all this and get 100% synchronization.

After jogging with the guards, we return to Steed Bonnet at the docks and find out that the sugar and our bag were confiscated. We follow the guard to find out where all our goods were taken. Bonnet almost disrupts the surveillance, but thinks better of it at the last moment and hides behind the wall, and then suggests splitting up. The best way to keep track of the guards is by air while moving, getting rid of the guards on the roof. After a while, the bell will ring and the guys will rush forward through the cramped streets of Havana. Let's follow them. After a while they will stop and start a dialogue. We bribe the dancers and follow them. We arrive at the execution square, listen to the end of the conversation and follow the captain of the guard. The captain enters a narrow alley and two guards block our path. Send the dancers to distract them, and go to the captain and take the key out of his pocket. Now you need to get into the fort unnoticed. We go around the fort on the right side and with the help of parkour we find ourselves at the top of the fort. Now we study the guard’s route and go to the captain’s room, where Edward takes his bag. We jump into the water and swim to Steed Bonnet.

Full synchronization: hire dancers and distract the guards, and also avoid clashes with the guards.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Now we need to visit the city governor to deliver the item that we found with Duncan. We go to the marker, to the governor’s estate. The guards at the gate will let you inside the estate. We go to the terrace, where we are offered participation in aristocratic target shooting. Immediately we receive the first pistol for our use. After shooting at targets, we can continue getting to know the hosts or take part in the competition (to do this we need to approach Rogers). The challenge requires you to hit all targets within 18 seconds. A very easy test. The main thing is to fully load the weapon before starting the test and stand to the left of the guy in the hat. For winning the challenge you will receive 350 reais.

Having shot enough, be kind enough to cut it. We will be given hidden blades to replace the “broken” ones. In return, they will be asked to please the killer with their skills. We practice punches on dummies, and then follow the gentlemen to the governor.

After the introduction video, we find ourselves in the meeting room. We just stand and listen to the Templars' plans.

Full synchronization: pass the Rogers shooting test. After receiving small arms, we agree to the test and pass it. It's light.

Rob three Templars. When standing next to three Templars and discussing their plans, hold E in front of each Templar and they will be robbed.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

We arrive at the market square for an escort of Templars and an important person. At the market, Steed Bonnet almost reveals our identity, but Edward gets out of it.

The Sage turns out to be an important person and we need to escort him to the governor’s villa.

Of course, assassins will attack us. Fight them off, as well as kill enemies on the roofs and monitor the governor’s health. Having fought off the wave of attackers, we chase the escaped Sage along the alleys and rooftops. Having caught the sage (full synchronization), we receive a reward and complete the task. We were only paid a thousand reais. And how to get rich in such a world? Eh, a familiar feeling.

Full synchronization: attack the Sage from above. While chasing the Sage, you need to be on the roof and lock onto the Sage, then press [E] and the Sage is yours.

Use a pistol in battle. During a skirmish with assassins, shoot the first enemy you come across.

We arrive at the plantation to talk with Steve Bonnet. During the conversation, Edward decides to visit the Sage in prison, in person.

The stealth mission begins. With short dashes through the bushes we get to the first point. With eagle vision we find and then kill the man with the keys to the prison gates. Now, also, by dashing, we get to the gate and open it. Everyone in the prison has already been killed, and we are knocked out in the face with a right funeral and taken to the ship as a slave.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Full synchronization: avoid hassles. It's very easy to do. The main thing is not to get noticed by the guards and everything will be fine.

Kill guards from the surveillance zone: 3/3. We whistle from the bushes twice to lure the guard, and then kill him. Repeat three times.

We were thrown into the hold with some black man. He helps to break the shackles. Now you need to knock out all the guards and find your things. We disable one enemy, and the black man will help with the other. Repeat a couple of times, and then pick up your things.

Edward upgrades his suit. Now it's time to clear the deck and recruit your crew. Kill enemies on this ship, free the pirates and switch to the next ship. Do this combination four times. Having freed the last pirates from the hold, we get out onto the deck and jump onto the neighboring ship - we kill the enemy pirate and take the helm, thereby capturing the ship.

Now we need to get out of this hellish storm alive. You can shoot at other people's ships. The main thing is to avoid killer waves and typhoons, otherwise it will be an easy trip by ship. As a result, we are saved and get our own ship, which will later become a legend - the Jackdaw.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Full synchronization: free 23 pirates. It's easy to do. We fly onto all the ships and free the pirates.

Kill three guards from around the corner: 3/3. You can do it at the very beginning, when you and the black man break the shackles. Stand next to the corner, and Edward falls to him, after which we whistle and kill the guard.

Sequence III.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

We need to hunt, get water, and generally start putting the ship in order. We sail to Abaco Island, to the green mark and drop anchor there. We kill two ocelots and two iguanas, remove their skins and use the “craft” skill to improve the health of the holster.

We return to the ship and get the second pistol. Now you can sail to Nassau.

Full synchronization: shoot the iguana. It's simple. Using eagle vision, we find the iguana and shoot at it.

Kill an ocelot in the air. Using eagle vision, we find the ocelot, climb the tree, wait for the ocelot to pass nearby and kill it.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Once in Nassau, we go to meet Adewale and our best friends - the pirates.

You need to recruit a team of fifteen people. To do this, go to the mark and help the pirates fight off the guards. In gratitude for this, they will join our team. Having collected the required number of guys, go to the gallows to save the last pirate. Once near the gallows, stand next to the people and shoot the rope so that the pirate falls down. We deal with the angry guards and free the pirate. Now you can return to the tavern, to your friends - pirates.

Full synchronization: kill the guards by disarming them: 3/3. To do this, wait until the guard wants to hit us, and then press the combination [E] + [spacebar]. The guard is disarmed and can now be killed with his own weapon. Repeat three times.

Save the pirate by breaking the rope with a bullet. I already described this in the walkthrough.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

By typing a command, you can rob ships. Hornigold will help us with this by conducting some kind of tutorial in robberies. Using a telescope, we look for the nearest ship, shoot it and board it.

Now you need to loot 60 units of goods. We board two more ships and collect the required 60 units. Now we are sailing to Salt Key to improve the ship, or rather its hull.

Full synchronization: kill sailors with falconette: 3/3. When you board the first ship, immediately stand behind the falconet and kill the pirates with targeted shots. The charges are not endless, so be careful and precise when firing.

Steal the rum (20). Using a telescope, we look for ships that might have rum on them, board them, and that’s it.

With an improved hull, you can sink ships of a cooler class. We look for ships using a spyglass and attack them. We need to mine 70 units of metal. To do this, you need to board two ships. Having dealt with the boarding, we return to the city and pay the local official to reduce our fame among the authorities and pirate hunters. For just 200 rubles, an official will clear your reputation and get rid of your pursuers. Go to the cabin of your ship and improve the ship, or more precisely, the guns.

Full synchronization: rob the pirate hunters. After each boarding, your fame level will fill, and some pirates will want a bounty on your head. These hunters will be marked with a special marker, so don't miss them. Board them.

Steal sugar (30). Most likely we will be able to take it on the two brigs that we robbed. If not, then schooners with sugar are floating nearby. Should be enough.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

James Kidd wants to rob a plantation and he will probably need our help. We sail to the marker, the island of Eleuthera. James Kidd was already camping there. We follow him, and he will outline the overall picture. He will ask you to follow Mr. Beckford's attorney and get more information about the plantation. We hide in the bushes until the target boards the ship. After this, we climb onto our ship, jumping into a nearby boat and begin a sea pursuit, avoiding patrols and bad weather. After some time, the schooner will moor near the plantation. We dock the ship so that the enemies don’t see us and get to the attorney in 50 seconds.

We eavesdrop on the conversation, and then look for the key holder using eagle vision. It is better to immediately kill the shooter on the tower, otherwise he will interfere. Then we call the guard and the key keeper and kill them. We remove the key from the corpse and open the warehouse door, the main thing is that no one sees. If not a single bell rings, then you will receive 400 reais as a reward.

Full synchronization: damage the signal bells 2/2. You will notice the bells immediately. We distract the guard from the bell or wait until he moves away and damage it.

Avoid hassles. Don't get caught by the enemy either at sea or on land. Otherwise, you will not get full synchronization.

Thatch was concerned about the safety of Nassau. You need to get a battleship - a large ship to protect the island. We sail to the mark and, using a telescope, find the ship we need. We try to follow him, bypassing patrols and not appearing in the field of view of the pursued. After some time, Charles Vane, Thatch's friend, will attack the battleship. Because of this, the battleship begins to attack us. We dodge the mortar cannonballs (yellow dots on the sea), and then deal with a squadron of 8 boats.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

Full synchronization: Sink two boats with one broadside. You need to pat two boats, and then wait until they float next to you at a short distance and command “Pull”! It should work.

Sink ships with heavy cannonballs: 2/2. To do this, you need to buy “heavy cannonballs” upgrades in the captain’s cabin, and then, choosing heavy cannonballs as a weapon, shoot a couple of times at two ships. I think the outcome is obvious.

The battleship has sailed, but we know the location. We need to sail to the island of Great Inagua. We sail to the place and make our way through the jungle to the city, to Ducasse. I advise you to avoid patrols, you know why. You can open animuses and chests later. We will get out of the jungle into the city, and also see a moored battleship. Bypassing the guards, we board the ship and kill Ducasse.


Walkthrough of Assassin's Creed IV: Black Flag. Part I

It's time to take a break. We leave the Animus and stumble upon our friend, she will ask to go to Olivier and will take us to him. We go into the elevator and go to the 15th floor. While we are shaking in the elevator, John, who was repairing our computer, will contact us. Having learned that we are heading to Olivier, he promises to contact us later and ask for a favor. Olivier will ask you to speed up your study of the biography of Edward Kenway, and then send you on your way, answering another important call.

Walkthrough of Assassin's Creed IV: Black Flag. Part I


Walkthrough of Assassin's Creed IV: Black Flag. Part I

In the elevator, John will contact us again and ask us to send the video to his communicator from her computer. The door to her office is closed, but we have the first level of access, and we calmly open it. We go into a colleague’s computer and hack it according to John’s instructions. After the hack, we will have access to a video of the report on Desmond Miles. And then we realize that the assassins are nearby, and we are being led by the nose. But our ward does not even suspect what he has gotten himself into.

We take the required video to the courier and see familiar faces: Sean and Rebecca. Let's return to the computer and dive into Caribbean adventures again...


For several years now, Assassin's Creed has been the flagship among games with a huge free world. Here comes the new Assassin Creed 4, Black Flag will delight gamers with exciting sea voyages, beautiful islands, tin cannons and pirate raids.

The previous, third part of the series, won the hearts of millions. Through the game you could study history by participating in the struggle for independence. Black Flag is a sequel, with a pirate theme playing a key role. The new game will delight you with an abundance of different missions, both on land and on water. Either we find ourselves on an island, then we hijack a huge warship, sinking our opponents along the way, or we get out of a Jamaican dungeon. In one of the missions we have to follow a small English ship on a foggy night, despite the fact that the action takes place on a small river infested with crocodiles.

In addition to the main plot, there are also enough secondary missions; Ubisoft did their best. Firstly, you can engage in piracy, capture ships, upgrade weapons, and so on. To strengthen your ship, you have to mine wood and iron, this is the only way to make a powerful frigate from the “Jackdaw”. Several types of ammunition, exploding barrels, shooting falconets, it can sometimes be difficult to keep track of everything. Add to this the variable wind, storm, tornado and rogue waves, in general you will definitely not be bored.

Also, the assignments of the assassins have not gone away - to kill, find treasures, attack fortresses, catch leaflets with songs, explore islands and ancient relics, fulfill complex contracts, etc. You will have to go hunting for wild animals to upgrade your equipment. Moreover, not only land, but also sea! Hunting a shark or a whale will bring you a lot of positive emotions, try it and you definitely won’t regret it.

The well-developed underwater world will not leave you indifferent, it’s a pity there is no scuba gear... Now in the single-player game there is a cooperative mode that will allow your friends to look at the location of the found treasures, convoys and whales. Multiplayer remains the same, with the exception of one thing - the appearance of a workshop in which you can create your own mode.

The main feature of the new Assassin is mobile applications for Android and Apple. By connecting to the Uplay server, you can manage your fleet from your smartphone or tablet, upgrading your ships and earning money. Assassin's Creed 4 has acquired new colors that will excite the blood with a rich plot and exciting battles. Feel like a pirate and explorer, hunter, or fisherman. P.s.: Do you want to avoid problems and communicate without a language barrier? Take an English language course in England, run by Real Estate Agency London Consulting Center londonrus.co.uk. Excellent teachers, combined courses, individual approach to each student.

Assassin Creed 4 black flag. Walkthrough of the game assassins creed 4.


Assassins Creed IV: Black Flag. Assassin Creed black flag. Game on PC.
Assassins Creed black flag walkthrough. Assassin Creed 4.
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Watch the game assassins creed 4. Review of assassins creed 4 c.

Walkthrough of the game Assassin's Creed 4: Black Flag - a hacker has been identified in Abstergo and all employees are locked in rooms so as not to move around the complex. Also, Oliver is missing. When you hack, you left traces, so you will have to clean up the servers. John appears here and provides you with third-level access. Open the mini-map and get to the security room. Hack the control panel. Numbers: 7-5-3-7. Watch as John tries to persuade Melanie to leave the server room. Go there and hack the control panel. Numbers: 3-7-7-7. Get started with remote hacking. Move the blue dot to the right along safe sections of the lines. Watch the opening sequence of the upcoming pirate movie. On the way back, Juno appears in front of you. She will ask to be revived in a human body. Return to your room and continue exploring.

Part Eleven - Port Royal, Jamaica, April, 1720

Roberts is turning you over to the authorities after all. At the trial of Anne Bonny and Mary Read Woods, Rogers and Torres want to know where the Observatory is in exchange for release. Since the girls are pregnant, the execution will be delayed.

Flashback One - Four Months Later: "Suffering Worse than Death"


Walkthrough of the game Assassin Creed 4: Black Flag continues. You are inside a cage. Press any button. This will distract the attention of the guards. At the moment, someone is dealing with the third guard. Two will go to the bushes. Rattle the cage again, wait for the destruction of your opponents. Your savior is A-Tabai. All that remains is to free Anne and Mary. Climb onto the branch along the boxes, make your way through the trees to the restricted area. Jump into the hay, wait for the enemy, kill him.

Go to the opposite side, hide in the bushes. Whistle to attract the attention of enemies. Kill everyone, disarm the bell. The bells are shown on the mini-map, but after the process of synchronizing with the terrain. Search bodies to replenish supplies. Move to the right side, get to the guards who say about Rackham. Around the corner there will be a cage containing Jack's remains. Interact with her to partially complete the optional objective.

In prison, destroy the guards, activate eagle vision, find Charles Vane. Reach the cells in which Mary and Anne are located. Mary has already given birth and is not feeling well. Unfortunately, she will die later. Leave the prison and get to your allies.

Memory Two - “Fever”


Anne Bonney

Walkthrough of the game Assassin's Creed IV: Black Flag - you got drunk in the trash. Trying to take Roberts' skull. When you find yourself in the water, swim to the surface. Catch up and kill three targets. On the ship, continue sailing forward. In the morning, Adewale will find you on the shore. He decided to join the assassins. He advises you to do this too.

Memory Three - “Everything is Permitted”

After arriving on the island, follow A-Tabai. The king's troops attacked the camp. You get a new weapon - shenbiao. After a couple of checkpoints, climb the tree and use the shenbiao. Keep the shoot key pressed. When you grab an enemy, press the back movement button. Then he will be suspended. Climb up again and repeat the kill using a similar method. Just attract three more. Just press the shoot button. Get to the shore, kill the required number of enemies, as well as the captain on the ship.

Visit Ann, whose baby did not survive the birth.

Part Twelve - Ile-a-Vache, May, 1721


Anne Bonny is now the new quartermaster. You have unfinished business in Kingston with Governor Woods Rogers.

Memory One - "The End of the Governor"

The walkthrough of Assassin's Creed 4: Black Flag continues. You receive information from an assassin. You find out that Woods is at a political reception. This is where the Italian diplomat Ruggiero Ferraro is heading. We need to intercept him, put on his clothes, and sneak into this reception.

Send a message to Caroline. Get to the port, activate eagle vision, mark the target. Ahead of the diplomat, arrive in the restricted area and quickly climb onto the roof of the building. The target will stop at the hay. Jump into the haystack and neutralize Ruggiero.

After changing clothes, go to the prime. Woods shouldn't be seen. Immediately turn left, walk to the bench, sit on it. All you have to do is wait for the target to pass by you and make the decisive blow. Woods will reveal Roberts' location before he dies. Leave the restricted area and hide from persecution. Get to the assassins' office.

Memory Two - "Royal Misfortune"


Walkthrough of the game Assassin Creed 4: Black Flag - upgrade your ship before the mission. Also purchase heavy cannonballs and supplies for the mortar. Jump into the water and swim to the shore. Walk along the left side. In front of the slope you will see barrels of gunpowder. There are a number of ways to attract enemies and blow everyone up.

So, get to the green zone, activate eagle vision, spot Roberts. Run forward, jump into the water, return to the Jackdaw. Fire at the Royal Fortune with mortars. Then go around the rocks on the right, catch up with the galleon, continue the battle. Ignore the English and Spanish ships. Concentrate your attack only on the main target. Board the Royal Luck. Climb the mast above Roberts, hold down the shoot button, grab him with the shenbiao, press the move back button.

Memory Three - "Bad Blood"


El Tiburon

Use the skull to search Torres. Jump from the roof into the green area and you will find El Tiburon. Pursue the target, move mainly on the roofs. When he takes cover in the fort, jump onto the tree and cling to the block in the wall. Follow the shooter on the mini-map. When he turns away, pull yourself up and deal with him. Destroy other guards nearby, attack the stranger while jumping. He disguises himself as Torres.

The walkthrough of Assassin's Creed 4: Black Flag continues. Only firearms can be used against this El Tiburon. First, deflect two of his shots, using the guards as a human shield. Until you complete the additional task, do nothing, but only repel blows. To replenish your ammunition, interact with the boxes indicated by green dots. In advance, to remain incognito, kill all enemies except El Tiburon. Reload your weapon by running away from the main enemy. After the victory, leave the fort and get to the assassins' office. You learn that Torres has headed to the Observatory.

Memory Four - "Eternal Thorn"


When you reach the restricted area and find yourself near the shore, turn left and free the first 2 hostages. After returning back, go into the cave. Go up the slope, then slide down the other slope on the right side, free two more. Go up. Follow the mini-map and get to the last 3 local residents.

When further progressing the game Assassin's Creed IV: Black Flag, go to the observation room in the Observatory. The security system has turned on. Wait a little, run forward, climb up. Kill two guards, then climb along the left or right side. Watch out for the blocks that move. Climb along their ledges to the very top.

Jump over to the central beam, which will fall through. Kill 4 guards using the Observatory's defenses. Just push them onto the transparent walls that appear. Then try to climb up the blocks to Torres. When you fall down, move to the opposite side using the metal fasteners. Move to the right, at the same time rise even higher. Avoid dangerous areas. Jump over the blocks and follow them to the central structure. Wait for her to be closer to Torres and attack him.

The present

John will try to kill you. He is unhappy that Juno has taken over your body. The security service will arrive in time to deal with him. After all the talking, return to the Animus.

Epilogue - Great Inagua, October, 1722


Haytham Kenway

The walkthrough for Assassin's Creed 4: Black Flag ends. Caroline hid for many years that she and Edward had a child together. The first meeting with her daughter will be in Greater Inagua. Afterwards they will go to England. There Edward will meet his love, who will give birth to a son, Haytham.

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