Didactic game “Professions. Assignments on the topic “Professions” for preschool children Do-it-yourself games about professions for younger ages


Didactic games on the topic “Construction professions”
Compiled by: teacher of MBDOU "DSKAV No. 110"
Shamanskaya N.V.
Bratsk 2015

Didactic game
“What would happen if there was no profession...”
Goal: Expand children's understanding of construction professions.
Objectives: To bring children to an understanding of the importance and necessity of the work of people of various professions.
Develop coherent speech.
Procedure: Children are offered cards with images of representatives of the construction professions, and the question is asked: “What would happen if this profession did not exist...”
Fantasizing children on the topic: “What would happen if there was no profession... electrician?”
-If there was no profession of electrician, then there would be no electricity in our houses. The apartments would be dark in the evenings. And we wouldn’t be able to watch TV, cook food, work on the computer, or draw.
And the streets of the city would also be dark, it would be scary to leave the house.
Because there was no one to stretch the wires or screw the light bulbs into the lanterns.
And there wouldn’t even be a power plant that would provide us with electricity.

Didactic game
Didactic game
"Who does what"
Goal: To clarify children’s ideas about professions.
Objectives: To consolidate the ability to name labor actions performed by people of various professions.
Stimulate the development of gaming interaction.
Progress: Children unite into two companies. Messengers receive cards with the image of a representative of a profession.
Companies discuss and remember the labor actions of a person in this profession. Then a child is chosen to represent the completed task.
-This is a plumber. He installs water and sewer pipes. Installs radiators, toilets, sinks, bathtubs, and repairs them. Turns on the heating, clears blockages, fixes leaks...
Didactic game
"Tools"
Goal: To clarify children’s ideas about the world of professional work.
Objectives: To expand children’s understanding of the tools, equipment, materials, and protective clothing necessary for the work of people of various professions.
Progress: The teacher names a profession and lists various tools and other items that are used by representatives of different professions. If children hear the name of an object related to a given profession, they give a pre-agreed signal (clap, stomp, sit down, raise your hands). Signals change during the game.
Educator:
- Profession plumber - clap if you hear objects related to this profession: paint, sink, wrench, white coat, crimping pliers, brush, pipes, light bulb, pipe cutter...

Didactic game
“Guess the profession from the description”
Goal: To clarify children’s ideas about construction professions.
Objectives: Exercise the ability to recognize a profession by its distinctive features.
Develop logical thinking and coherent speech.
Progress: The presenter describes a representative of a profession, the rest name this profession, or show the corresponding card.
-A person in this profession brings building materials to a construction site (driver).
-This master builds the walls of a house from brick (bricklayer).
-This man is painting the walls of a new house (painter).
-This master lays pipes in a house under construction, installs sinks, bathtubs, radiators (plumber)…

Didactic game
“Who can’t do without them”
Goal: To clarify children’s ideas about working professions.
Objectives: To expand children’s understanding of the tools, equipment and materials necessary for the work of people in blue-collar professions.
Enrich vocabulary on the topic “Tools”.
Progress: The teacher or presenter names various tools or materials. And the children name the profession of the person who needs this tool for work. By pronouncing the labor action performed using this tool.
-A painter needs a brush to paint walls.
-The solution is necessary for a painter-plasterer to plaster the walls of a house.
-A wrench is necessary for a plumber to repair a faucet.

Didactic game
“Who needs what for work”
Goal: Expand children's understanding of the world
professional work.
Objectives: To train children in the ability to select tools and materials necessary for the work of people of different
professions. Name labor actions with these objects. Clarify children's knowledge about construction professions (bricklayer, painter, electrician, plumber).
Promote the development of coherent speech, attention, and logical thinking. Develop interest and respect for people
various professions.
Progress: Based on the proposed picture, the child determines the profession of this person. And selects the tools and materials necessary for the work of a representative of this profession
Electrician Mason

Painter Plumber

Pictures: Tools and materials for the game

Role-playing game "Construction"
Game storylines:
1. building a house;
2. light connection;
3. installation of plumbing;
4. finishing the house
Game roles:
Foreman, builders (crane operator, driver, mason, carpenter, painter, roofer), plumber, electrician.
Attributes, game material:
Toys – construction vehicles (truck, crane, cement truck). Samples of building material (brick, arch, board, floor slabs - play building material, substitute items, samples of finishing materials (catalogs of wallpaper, paint colors). Trowels, spatulas, brushes, rollers, buckets and trays for paint. Tools (play sets ) for electricians and plumbers. Sockets, switches. Special clothing - aprons, helmets, gloves, scarves.
Role-playing actions:
Foreman: manages the entire construction process, plans and gives tasks to construction teams, determines the volume and duration of work, checks its quality. Monitors timely updating of tools. Responsible for the completion of construction work and delivery of objects within the specified time frame. Monitors compliance with safety regulations at the construction site.
Driver: brings building materials (concrete, sand, brick, pipes, floor slabs), unloads them.
Crane operator: lifts and shifts loads; when the walls are ready, lays floor slabs.
Bricklayer: builds brick walls.
Painter: paints and whitewashes walls, ceilings, stairwells, glues wallpaper.
Plumber: lays pipes in houses, installs heating radiators, sinks, taps, toilets, bathtubs.
Electrician: installs wires, installs sockets, switches, connects electricity.


Attached files

Municipal budgetpreschooleducationalestablishment

children'sgardencombined type 36" Sparkle» citiesYelabuga

Card index of didactic games.

“All professions are needed, all professions are important”

Compiled by:

MBDOU kindergarten teacher

combined type No. 36 “Sparkle”

Mardanova O.V.

Elabuga, 2015

Profession "Doctor"

Doctors are very smart and kind people, they know a lot about every disease, about every medicine. They help people who are sick.Then let's start our tour and get to know those who work at the clinic.

White robe,
studying look:
- Are there any complaints?
Come in a row!

Profession "Cook"

A star sparkles in the sky,

The mustachioed cat sleeps in a ball,

Only the cook can’t sleep -

The cook gets up after dark.

The porridge gurgles lightly,

And the scrambled eggs sizzle,

And to the delicious noise and hubbub

Appetite enters the bedrooms.

We'll sit together in the dining room,

Like a huge family.

I'll be a cook in the dining room -

That's what I decided myself!

Profession "Firefighter"

Any of us can put out a fire or even a towel on fire in the kitchen. But when trouble happens - a real fire, who will help? Of course, firefighters. Only they can put out the fire quickly and correctly! Do you remember which phone number to call in case of fire? That's right, 01!

In fire and smoke
He walks in the heat
Saving people
And houses from fire!

Didactic games.

Didactic game "Flammable objects".
Target: teach children to find among dangerous objects those that very often cause a fire. Develop logical thinking. Explain why you chose these particular items. Correctly arrange the cards into two groups.
Preparation: It is necessary to select pictures depicting flammable and ordinary objects, or print the proposed ones.
1 game option: cards are divided between players, cards must be divided into two groups: flammable items and items that do not pose a fire threat.
Game option 2: The teacher lays out several cards in front of the players, among which the bulk of flammable (or, conversely, non-hazardous) items. The players' task is to find the extra item.

Didactic game “What is useful in case of fire.”

Target: teach children to find an object that can be useful to a firefighter when putting out a fire. Explain your choice. Develop logical thinking.
Preparation: It is necessary to prepare pictures depicting items that may be useful in a fire and items that are not needed in a fire, or print out the suggested ones. Prepare playing fields on which players will place cards.
1 game option: "Loto". The leader and 2 players play.
Game option 2: played by 2 players. The cards are divided equally between the players, each player chooses suitable ones from their cards (for example, those that will be useful in a fire). Cards that do not suit the player must be exchanged with the second player. You can exchange them in the following way: explain why this or that item is needed (or why it is not needed) in case of a fire.

Role-playing game “We are firefighters”

Tasks: Introduce children to fire safety rules; promote the development of prudence and caution; develop communication skills in the game, form concrete ideas about construction; cultivate a desire to help others.
Roles: firefighters, dispatcher, doctors, nurses, doctors, victims of the fire.
Game actions: the fire department receives a call about a fire, there are victims, and medical help is needed. The dispatcher reports the call to firefighters, calls the ambulance station and reports victims in the fire.
Firefighters put on special clothing (helmets, badges, etc.), go to the fire, take the victims out, take out a hose and put out the fire.
An ambulance arrives at the scene of the fire. Doctors and nurses are examining the victims, some are being taken to the hospital.

Profession "hairdresser"

Give me scissors, a comb,
He will do your hair.
Hairdresser for sure
Will give you a modern haircut.

Didactic games and exercises

Let's show the doll how a hairdresser works

Goals:

    Clarify knowledge about the work of a hairdresser;

    Continue to formulate the idea of ​​​​the need to maintain a clean body and a neat appearance.

Equipment: 2 dolls, attributes for playing hairdresser.

Contents of the game.

The teacher brings a large doll, which says that it came from another kindergarten, where the children do not know how to play hairdresser. The teacher asks to help the doll, tell and show how to play this game.

The teacher clarifies with the children what items are needed, how to prepare the place for the game, and offers to explain and show the actions of the hairdresser. The scope of actions depends on the children’s corresponding ideas.

Let's make beautiful hairstyles for the dolls

Goals:

    Strengthen hair care skills;

    Specify the names of the items required for this;

    Form the concept of “neat appearance”.

Equipment: dolls with hair of different lengths, hair care items.

Contents of the exercise.

The teacher draws the children's attention to the unkempt appearance of the dolls (they are without socks and shoes, their hair is not combed, etc.), asks them to tidy them up and do their hair. She clarifies what items are needed for this, draws attention to the fact that the dolls’ hair is of different lengths, so their hairstyles should be different. The teacher suggests remembering what hairstyles can be made from long and short hair and shows some techniques; The children continue to work.

Choose a bow by color

Goals:

    Practice tying a bow;

    Reinforce knowledge of primary colors;

    Continue to form an idea of ​​neatness and neatness.

Equipment: dolls in dresses of different colors, bows of different colors.

Contents of the game.

The teacher draws attention to the fact that the dolls have an unkempt appearance and suggests tying bows for them, but matching them to the color of their dresses.

Profession "Teacher"

The bell rang loudly

Lesson started in class

The student and the parent know

Will teach a lesson.

(teacher) .

Didactic games

« Determine the profession by subject ».

Goal: To consolidate an understanding of the purpose and functions of objects of labor, the ability to group them by method of use.

Procedure: Children take turns taking out objects from the bag (ladle, cotton wool, coins, comb, paint, threads, syringe, etc., which are necessary for one or another professional activity. Task: for the object, name the profession in which it is used.

“Who works where? »

Target : to clarify children’s ideas about where people of different professions work, what their workplace is called.

Kindergartener;

school teacher;

doctor - in a hospital, clinic, kindergarten, school;

cook - in the kitchen, dining room, restaurant, cafe... etc.

"Correct the mistake"

Target : teach children to find and correct mistakes in the actions of people of various professions.

The cook treats, and the doctor cooks.

The janitor sells, and the seller sweeps.

The teacher cuts the hair and the hairdresser checks the notebooks.

The musical director does the laundry, and the laundress sings songs with the children... etc.

“Who needs what for work? »

Target : expand and clarify children’s ideas about the objects of the surrounding world (materials, tools, equipment, etc., necessary for work by people of different professions.

The teacher - a pointer, a textbook, chalk, a blackboard...

For the cook - a saucepan, a frying pan, a knife, a vegetable cutter, an electric oven...

The driver - a car, a spare tire, gasoline, tools...

Art teacher - brushes, easel, clay, paints. etc.

Fedotova Marina Anatolyevna
Job title: teacher
Educational institution: MDOU combined type kindergarten No. 66
Locality: Saratov
Name of material: Methodological development
Subject: Card index of didactic games. "All professions are needed, all professions are important"
Publication date: 21.11.2016
Chapter: preschool education

Card index of didactic games.
“All professions are needed,

all professions are important"
Compiled by: teacher of the 1st speech therapy group Fedotova M.A.
2016

Profession "Doctor"
Doctors are very smart and kind people, they know a lot about every disease, about every medicine. They help people who are sick. Then let's start our tour and get to know those who work at the clinic. A white coat with a searching gaze: “Any complaints?” Come in a row!

Profession "Cook"
A star sparkles in the sky, A mustachioed cat sleeps in a ball, Only the cook can’t sleep - The cook gets up in the dark. The porridge gurgles lightly, And the scrambled eggs sizzle, And under the delicious noise and hubbub, the appetite enters the bedrooms. We will sit together in the dining room, Like a huge family. I will be a cook in the dining room - I decided so myself!

Profession "Firefighter"
Any of us can put out a fire or even a towel on fire in the kitchen. But when trouble happens - a real fire, who will help? Of course, firefighters. Only they can put out the fire quickly and correctly! Do you remember which phone number to call in case of fire? That's right, 01! In fire and smoke He walks amidst the heat, Saving people and houses from fire! Didactic games.
Didactic game "Flammable objects".

Target:
teach children to find among dangerous objects those that very often cause a fire. Develop logical thinking. Explain why you chose these particular items. Correctly arrange the cards into two groups.
Preparation:
It is necessary to select pictures depicting flammable and ordinary objects, or print the proposed ones.
1 game option
: cards are divided between players, cards must be divided into two groups: flammable items and items that do not pose a fire threat.
Game option 2:
The teacher lays out several cards in front of the players, among which the bulk of flammable (or, conversely, non-hazardous) items. The players' task is to find the extra item.

Didactic game “What is useful in case of fire.”

Target:
teach children to find an object that can be useful to a firefighter when putting out a fire. Explain your choice. Develop logical thinking.
Preparation:
It is necessary to prepare pictures depicting items that may be useful in a fire and items that are not needed in a fire, or print out the suggested ones. Prepare playing fields on which players will place cards.
1 game option
: "Loto". The leader and 2 players play.
Game option 2
: played by 2 players. The cards are divided equally between the players, each player chooses suitable ones from their cards (for example, those that will be useful in a fire). Cards that do not suit the player must be exchanged with the second player. You can exchange them in the following way: explain why this or that item is needed (or why it is not needed) in case of a fire.
Role-playing game “We are firefighters”

Tasks:
Introduce children to fire safety rules; promote the development of prudence and caution; develop communication skills in the game, form concrete ideas about construction; cultivate a desire to help others.
Roles:
firefighters, dispatcher, doctors, nurses, doctors, victims of the fire.
Game actions
: the fire department receives a call about a fire, there are victims, and medical help is needed. The dispatcher reports the call to firefighters, calls the ambulance station and reports victims in the fire. Firefighters put on special clothing (helmets, badges, etc.), go to the fire, take the victims out, take out a hose and put out the fire. An ambulance arrives at the scene of the fire. Doctors and nurses are examining the victims, some are being taken to the hospital.

Profession "hairdresser"
Give me scissors and a comb, He will do your hair. The hairdresser will certainly give you a modern haircut.
Didactic games and exercises

Let's show the doll how a hairdresser works

Goals:
 Clarify knowledge about the work of a hairdresser;  Continue to formulate the idea of ​​the need to maintain a clean body and a neat appearance.
Equipment:
2 dolls, attributes for playing hairdresser.
Contents of the game.
The teacher brings a large doll, which says that it came from another kindergarten, where the children do not know how to play hairdresser. The teacher asks to help the doll, tell and show how to play this game. The teacher clarifies with the children what items are needed, how to prepare the place for the game, and offers to explain and show the actions of the hairdresser. The scope of actions depends on the children’s corresponding ideas.
Let's make beautiful hairstyles for the dolls

Goals:
 Strengthen hair care skills;  Specify the names of the items required for this;  Form the concept of “neat appearance”.
Equipment:
dolls with hair of different lengths, hair care items.
Contents of the exercise.
The teacher draws the children's attention to the unkempt appearance of the dolls (they are without socks and shoes, their hair is not combed, etc.), asks them to tidy them up and do their hair. She clarifies what items are needed for this, draws attention to the fact that the dolls’ hair is of different lengths, so their hairstyles should be different. The teacher suggests remembering what hairstyles can be made from long and short hair and shows some techniques; The children continue to work.
Choose a bow by color

Goals:
 Practice tying a bow;  Consolidate knowledge of primary colors;  Continue to develop the idea of ​​neatness and neatness.
Equipment:
dolls in dresses of different colors, bows of different colors.
Contents of the game.
The teacher draws attention to the fact that the dolls have an unkempt appearance and suggests tying bows for them, but matching them to the color of their dresses.

Profession "Teacher"
The bell rang loudly, The lesson began in the class. The student knows and the parent will conduct the lesson.
(teacher)

Didactic games
«
Determine the profession by subject
" Goal: To consolidate an understanding of the purpose and functions of objects of labor, the ability to group them by method of use. Procedure: Children take turns taking out objects from the bag (ladle, cotton wool, coins, comb, paint, threads, syringe, etc., which are necessary for one or another professional activity. Task: for the object, name the profession in which it is used.
“Who works where? »

Target
: to clarify children’s ideas about where people of different professions work, what their workplace is called. Kindergartener; school teacher; doctor - in a hospital, clinic, kindergarten, school; cook - in the kitchen, dining room, restaurant, cafe... etc.
"Correct the mistake"

Target
: teach children to find and correct mistakes in the actions of people of various professions. The cook treats, and the doctor cooks. The janitor sells, and the seller sweeps. The teacher cuts the hair and the hairdresser checks the notebooks. The musical director does the laundry, and the laundress sings songs with the children... etc.
“Who needs what for work? »

Target
: expand and clarify children’s ideas about the objects of the surrounding world (materials, tools, equipment, etc., necessary for work by people of different professions. For the teacher - a pointer, textbook, chalk, board... For the cook - a pot, frying pan, knife, vegetable cutter, electric oven ... For the driver - a car, spare tire, gasoline, tools... For the art teacher - brushes, easel, clay, paints, etc.

Didactic games on social and communicative development theme “Professions”. The purpose of studying the topic: to continue to expand children’s understanding of various professions, their names and types of activities. To cultivate respect for the work of adults, the desire to choose a profession and the need to work. “Who does what?” Target. Fix the names of actions performed by people of different professions. Progress of the game. Children take a picture of a person in a certain profession and say what he does. Cook... (cooks food), doctor... (heals people), teacher... (teaches children), builder... (builds houses), artist... (paints pictures), pianist... (plays the piano), writer... (writes books), dressmaker...(sews clothes), laundress...(washes clothes), cleaner...(mops floors), salesman...(sells goods), photographer...(takes photographs of people), teacher...(raises children), weaver...(weaves fabrics), machinist …(drives the train), controller…(checks tickets), typist…(types), etc. “Who knows more professions” Purpose. Teach children to correlate the actions of people with their profession, to form corresponding verbs from nouns (builder - builds, teacher - teaches, etc.). Progress of the game. Educator. I work in a kindergarten as a teacher. This is my profession. I teach you how to behave, play with you, draw, read you poems, stories, walk with you, put you to bed... This is my profession - to educate you. What is Irina Vladimirovna’s profession? She is preparing lunch for us. That's right, cook. What other professions do you know? (Answers.) Every adult necessarily learns some profession. Having mastered it, he goes to work and performs certain actions. What does a cook do? (Children: The cook cooks, bakes, fries, peels vegetables.) What does the doctor do? (Examines patients, listens, treats, gives medicine, gives injections, operations.) What does a tailor do? (Cuts, bastes, flogs, irons, tries on, sews.) The teacher names other professions - builder, teacher, shepherd, shoemaker, and the children name actions. “Pronounce it correctly.” Target. Forming the correct pronunciation of sounds, consolidating the names of professions. Progress of the game. Learn pure tongue twisters or tongue twisters, jokes, so that when repeated, whistling and hissing sounds are clearly pronounced; - The watchmaker, squinting his eye, is fixing the watch for us. - The water carrier was carrying water from the water supply system. - The old watchman Tom is guarding the house. - The weaver is weaving fabric for Tanya’s dress. - The baker baked a bagel, a bagel, a long loaf and a loaf of dough early in the morning - The roofer Kirill roofed the roof crookedly. Grisha was invited to re-roof. - Porridge, porridge, yogurt, our cook Masha, instead of porridge, she prepared an omelette for lunch. “Professions” Purpose. Fix the names of professions and actions that are performed by them. Progress of the game. You ask your child the question: “What does…..?” and name a representative of any profession, and the child answers. At first, it is better to take professions from which the answer follows - a teacher educates, a baker bakes, a janitor cleans. Alternate well-known professions with unfamiliar ones, and at the same time tell about professions unknown to the child. It turns out interesting if you ask in a row “What does a doctor do?”, “What does a veterinarian do?” (make out the difference), and then also “teacher” and “scientist”. Sometimes you hear interesting versions from children. “Give me a word.” (“Add-ons”). Target. Develop logical thinking, attention, memory; learn to select words to rhyme. Progress of the game. Children suggest words and finish the poem. In the carpenter's bag you will find a hammer and a sharp... (knife). Any tool is available - a plane, and... (a chisel). We must fight fire. We are brave workers. We are partners with water. People really need us. So who are we? - ... (firemen). I would definitely want to become a pilot, I would then take a plane to Moscow... (Fly). The pilot lifts into the blue sky... (plane). He drove the goats out onto the mound, cheerful... (shepherd boy). But our painter does not come into the house with a brush and bucket: Instead of a brush, he brought a mechanical... (pump). So that people don’t get wet in the rain, the roofer covers... (the house) with iron. Baruzdin S. White sawdust is flying, flying from under the saw: This is a carpenter making frames and... (floors). Baruzdin S. Every day he brings a newspaper to our house... (postman). The roof is being painted in front of the children... (painters). I fly dolls in the morning. Today I... (nurse). Shigaev Yu. It's time to paint the rooms. They invited... (painter). Baruzdin S. The circus performer knows how to prance, animals and birds... (train). The future cabin boy brought us some southern fish... (sailor). Didactic game “Who is doing what?” Goal: to develop the ability to correlate a person’s actions with his professional activities; cultivate respect for working people. The teacher gives the children cards depicting representatives of various professions. Then he shows object pictures depicting the object of their activity, while asking questions: “Who builds houses?”; “Who sews dresses?”, “Who sells milk?” etc. Examples of children's answers: “A builder builds houses,” “A tailor sews dresses,” “A salesman sells milk.” Didactic game “Who needs what?” Goal: to systematize knowledge about the professions of a cook and a doctor; about the objects of their labor. The teacher calls two children. One puts on a chef's cap, the other puts on a doctor's cap (with a red cross). He seats them at the table facing the rest of the class participants. Invites a third child to the table. He invites him to take the thing out of the box and, naming it, hand it over to its destination: either the cook or the doctor. The one who received the thing must name it and tell what it is used for, for example: “This is a meat grinder, you can turn meat, bread, onions and make cutlets.” During the game, the composition of its participants changes once or, if time permits, 2 times. Didactic game “Parsley goes to work” Purpose: To teach how to classify objects according to their functional purpose (satisfying labor needs); cultivate a desire to help adults. Equipment: Pictures depicting items necessary for play and work in the garden, in the kitchen, in the apartment; three layouts (garden, kitchen, room) Progress of the game: A letter arrives from Petrushka, in which he says that he is visiting his grandmother. He plays, draws, walks, and also helps his grandmother. Today she gave him three tasks: to plant carrots in the garden and water the flowers; cook soup; clean up the room (put away toys, wipe off dust, vacuum). However, Petrushka got confused in the tools and asks the guys to help. The teacher offers the children models of the garden, kitchen and room and explains that they need to take one picture, look carefully, name the object, tell how to use it and what kind of work it is needed for, then put the picture on the corresponding model. For example, a vacuum cleaner is needed to clean a carpet, it needs to be turned on and vacuumed, so a picture with a picture of a vacuum cleaner needs to be placed on the room layout. The teacher draws the children's attention to the fact that among the pictures with tools there are pictures with toys. They need to be selected and put in a box. The task is considered completed if all the pictures are arranged correctly. At the end of the game, the teacher invites the children to tell Petrushka in a letter what items he needs to complete his grandmother’s tasks. Didactic game “Professions” Goal: to develop an understanding of professions, enrichment and replenishment of the vocabulary of words; development of imagination, thinking, word formation skills. Inventory: Not required. Content: The presenter begins the sentence, the children must complete it by inserting the missing words. Or he asks a question, and the children answer. There are many options for such games, below are a few examples. Progress of the game: The presenter describes various professions. The children's task is to name their profession. -Wears a white cap and cooks delicious food. Who is this? - Cook! - Drives a car... - Driver! and so on.

“Who can’t do without them”
Goal: to consolidate children’s knowledge about materials, tools, equipment needed by people of different professions.
Progress of the game: the teacher shows the children the object, and the children name the profession of the person who needs it. It should be borne in mind that the same items are needed by people of different professions.
“What first, what then?”
Goal: to consolidate children’s knowledge about the sequence of work actions.
Progress of the game: the teacher asks to teach the doll to vacuum cleaner. He asks what needs to be done first, what then (plug in, then press the button, vacuum, press the switch button, pull the plug out of the socket). Offer children other work processes.
“What does Masha want to do?”
Goal: to clarify children’s ideas about certain labor actions; about materials, tools and equipment needed for work.

Progress of the game: the teacher addresses the children on behalf of the doll Masha:
- Masha asks me for a basin, a bucket of water and soap.
Submits the objects she calls to the doll.
- What do you think she will do? (wash). Right. And now Masha asks to give her a saucepan, milk, sugar, salt, millet. What is she going to do? (the doll wants to cook porridge). What is the name of the porridge? (millet).
Other work activities that require appropriate items can be considered in a playful form. Children are shown these objects; for older children, the teacher uses pictures depicting objects or simply lists these objects without showing illustrations.

"Who needs it"
Goal: to consolidate children’s ideas about objects and their use in labor processes. Introduce professions.
Progress of the game: the teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose (this is a ladle, the cook needs it to stir porridge, pour soup and compote).
"Guess what I'm doing?"
Goal: to expand children’s understanding of labor activities. Develop attention.
Progress of the game: the teacher and children join hands and stand in a circle. A child comes to the center of the circle. Everyone goes in a circle and says:
We don’t know what you’re doing,
Let's take a look and guess.
The child imitates actions not only with movements, but also with sounds (vacuuming the floor, sawing, driving a car, doing laundry, cooking food). Children guess the actions.
“Who needs what for work?”
Goal: to teach children to use nouns in speech. h. date case (knife, board, pan, ladle - needed by the cook, etc.).

“Name the item that is missing”
Goal: to teach children to select objects by analogy.
For the janitor - a shovel; for the seller - cash register
For the doctor - a phonendoscope; for the cook - a saucepan

"Who's doing what?"
Goal: to teach children to select as many verbs as possible for the name of the profession.
What is the doctor doing? - ...what is the cook doing? -...
What is the janitor doing? - ...what does the hairdresser do? -...

“Guess the profession from the description”
goal: to teach children to find relevant concepts. (cook - cooks; doctor - medicine, white coat, thermometer)

"Which one, which one?"
goal: to expand children’s vocabulary, teach them to select definition words for different types of professions.
What driver? – attentive, strong, focused...
What kind of cook? - dexterous, neat, attentive...

"Say it the other way around"
Goal: to teach children to select antonyms for words.
Good -... benefit -... buy -... dirt -...
Enter -... talk -... take -... litter -...
Help -... fix -... break -... early -...
Difficult -... fast -...

“Correct the mistakes in the sentences”
Goal: to train children in using sentences with the meaning of opposition.
The doctor prepares a delicious lunch for the guys. “The cook prepares a delicious dinner, and the doctor treats people.”

"I'll start, you continue"
Goal: to train children in using complex sentences.
A doctor treats people to...
A builder builds houses to...
A hairdresser cuts people's hair to...

"Small big"
Goal: to train children in the formation of nouns with a diminutive suffix.
Shovel - shovel, bucket - bucket...

"What comes out of what"
Goal: to train children in forming words by analogy.
Carrot juice – carrot juice; apple jam - apple...

“Name what’s extra”
Goal: to learn to group objects according to a certain criterion and highlight an extra object.
Rake, shovel, cart, ladle - ? The ladle is superfluous, because the janitor needs a rake, a shovel and a cart, but he doesn’t need a ladle for his work.

Gil Svetlana Alexandrovna
Murmansk region, Kirovsk.

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