Industrial craft 2 download for 1.7 10

What is Industrial Craft 2?

Here it is. The future of IC mod is IC²... Feel at home, rediscovering the elements of the game that you loved from the first part.

In addition, as soon as you start the mechanisms, you will immediately notice how smoothly and thoughtfully everything works.

Wiring has become easier, batteries are more useful, there are new cables, mechanisms, recipes for rubber and MUCH more.

Create an obstacle course with metal poles and trampolines, explore the Nether with a jetpack, or demolish an entire landscape with a nuclear charge. Blow up your house and burn your hands while exploring the more complex mechanisms of nuclear technology. Alternatively, put on your good old composite vest and start hunting creepers, armed with a powerful nanosaber.

Mod recipes:

  • Go to

How to install the Industrial Craft 2 mod:

Requirements:(other versions of the game can be used, but this may cause bugs)
  1. Install all of the above mods first, then move the "industrialcraft-2.jar" file to the "mods" folder located in ".minecraft".

  2. Do not extract the contents of "minecraft.jar".

  3. Do not move the client or downloaded archive to "minecraft.jar".

  4. Remember to delete the META-INF folder if you haven't deleted it before.

Maud Industrialcraft is a very accurate port of one of the most popular Minecraft mods on PC. It contains the basic mechanisms, generators and energy.

The article below is probably out of date for Inner Core client and mod version 2.0. Ask all your questions to the development group - vk.com/factorisation2_script.

Introduction

To begin with, you need to start developing the same way as in normal survival. Minecraft PE... Find and get wood and wool to make a bed, make a workbench and a stove, as well as the necessary tools (ax, pickaxe, shovel). But do not forget about your home, where you can spend the night from monsters!

After that, you can start by looking for a rubber tree (hevea). From rubber you can get rubber, which is one of the most important components with this mod! Do not break the trunks of the hevea, because after a while the rubber will reappear.

To get rubber you need to get a faucet.

Tap the tap on the rubber to get it.


You can also try to get a hevea seedling from the foliage and plant it near your house to create a kind of rubber tree farm.

New ores can be found deep in caves and underground. Each ore can be processed in a furnace to obtain a specific ingot.


But don't forget about common ores. MCPE... Iron is the most important resource in the IC mod, as almost everything is made from it.

Use iron and other ingredients to make an iron stove. It differs from the usual one in that one melting in it occurs not in 10 seconds, but in 8.





Industry development

Electrical engineering

After you get a sufficient amount of rubber, red dust, copper, iron and tin, you can start making a generator - the first source of electrical energy and the first consumer of electricity - an electric stove (electric stove). The difference between this stove is that it works almost twice as fast as a conventional one.


Industrial mod Industrial Craft 2 Experimental (also called IC 2) is designed to create machines, devices and objects needed to automate resource processing and farming in Minecraft. He adds new resources and ways of producing energy. Players will be able to use electricity and run various industries.


The mod allows you to build water mills, solar panels and wind turbines, which will provide energy to homes and factories. Armor and weapons made of new types of materials with unusual properties will protect your character from aggressive environments. Players will be able to fly an electric jetpack or learn about nuclear power, but first you need to learn the basics of using it on the wiki or video reviews.




Supplements

Due to the great popularity of IC 2 on Minecraft servers, a huge number of different add-ons have appeared, adding new blocks, materials and items.


Let's consider the most interesting ones:

  • Advanced Machines- improved versions of grinder, extractor and compressor.
  • Advanced Power Management- control and automation of electrical equipment charging.
  • Advanced Solar Panels- powerful solar panels.
  • CompactSolars- combined solar panels.
  • Compact windmills- improvement and combination of wind turbines.
  • Gravitation Suite is an add-on for Industrial Craft 2 Experimental with very expensive items that will allow you to gain complete control over the Minecraft world.
  • GregTech- an addition that complicates the gameplay by changing the crafting recipes.
  • MFFS- protective fields.
  • Nuclear Control- monitoring and warning system for a nuclear reactor.

Add-on files will be added in the future.

Video review

The truly global mod Industrial Craft 2 adds to Minecraft 1.7.10 many devices and tools for a variety of gameplay, easier processing of resources and more profitable extraction, as well as electricity and other types of energy for their work.

Consider the mod's features, new blocks, items and game mechanics that it adds.

Gameplay changes

After creating a new world with Industrial Craft 2 installed, you can immediately notice a number of innovations.

Ores

The mod introduces new ores generated in the thickness of the stone, on a par with vanilla Minecraft ores.

Name What does it look like At what altitude to find How to get
Copper 70–10 A stone pickaxe or a better tool
Tin 40–1
Lead 64–1
Uranus 80–1 Iron pickaxe and higher

Also in the treasure chests, you can find iridium, which is necessary for the creation of high-tech items. It is not generated as ore.

Hevea

Another innovation of the mod is a new species of rubber-bearing trees called hevea. You can recognize it by light foliage, protruding 2–4 blocks above the crown, and dark wood with orange smudges (they can also be hidden under leaves).


Most often in nature, Hevea are generated in forest biomes and swamps. When the foliage and trunk are destroyed, there is a small chance of falling out not only seedlings and blocks of wood, but also rubber, but for its effective extraction it is better to make a tap:

With a single click of the RMB with a faucet, rubber will fall out on the smudge, with a double click, there is a chance to get more with the complete disappearance of the smudge. From the found Hevei, it makes sense to get several seedlings and plant them closer to home.

The collected rubber, in addition to being used in IC crafting, can replace coal when crafting torches and slime when crafting a sticky piston.

Change of original Minecraft blocks

For some vanilla Minecraft blocks (water, lava, obsidian, enchantment table, anvil and the End chest), the mod significantly reduces explosion resistance. When creating a reliable base and to protect against the consequences of the explosion of nuclear reactors, it is necessary to use special fortified blocks.

Cactus and sugarcane can now be used as fuel for a stove and a simple generator, and lava burns much faster.

Selection

Perches can be a good help at the beginning of the game:

They have a very cheap craft:

The perches are installed by right-clicking on a plowed hoe and, preferably, a moistened and well-lit garden bed. After that, you need to plant wheat, cane, melons and other crops from standard Minecraft on them. After the plant is fully ripe, by right-clicking on it, you can collect an increased yield, while the plant will go through a new growth cycle, and it will not need to be planted again.

Weed can grow on empty perches that can quickly take over neighboring beds, so at the beginning of the game, plant everything you need immediately after installing them.

If you stick the perches in the same bed twice, double perches are formed. Placed between two adult plants, they will become a platform for their crossing - for a new species. The cultures added by the mod allow you to get new or scarce items (rubber, gold, iron, redstone, etc.). For successful selection, simple perches are not enough; fertilizers, weed control agents and an analyzer of the parameters of the obtained seeds will be required.

Energy

The main type of energy in Industrial Craft is electricity. Thermal, kinetic and rotational energy are used much less frequently in special mechanisms.

Electricity is generated in various types of generators and transmitted to consuming mechanisms through wires. To measure it, energy units (eE or EU) are used. Voltage is measured in units of energy per cycle - 1/20 of a second, which are denoted eE / t or EU / t.

The EU value allows you to estimate how much energy is stored in a generator or other mechanism. You need to pay special attention to the voltage required for the operation of the mechanism: if it is exceeded, the device explodes, and you can lose many blocks and resources in them.

Basic components of mechanisms

The mod supplements Minecraft with more complex crafts for ingots of iron and other metals. Now they can be turned into plates, shells, wires and other items.

To create the main mechanisms of the mod at the beginning of the game, you must do the following:

Wires

Name Crafting recipe What is needed for
Hammer At the initial stage, it allows you to transform metal ingots into plates, and plates into shells.
Metal plate Used for more complex crafting.
Metal shell
Nippers Serve for cutting the plates into wires at the beginning of the game. When you press the RMB on the wire installed in the world, it is insulated (there should be rubber in the inventory), and when you press the LMB, the insulation is removed.
Wires (copper, tin) Needed for powering mechanisms with electricity from generators and more complex crafting. In a non-isolated form, they "beat" with an electric current if the player contacts them.
Rubber The rubber obtained by burning rubber in a kiln is used to insulate wires and in other recipes.
Insulated wires (copper, tin) Needed for crafting and creating safe wiring.

Housings and parts

Name Crafting recipe What is needed for
Main body of the mechanism Serves as the basis for the simplest mod devices.
Improved movement body Required to create advanced mechanisms.
Battery The simplest device for transferring electricity (capacity 10 thousand units). It is also used to create electrical appliances and electrical tools.
Wiring diagram Serves to create basic components, mechanisms and tools.
Improved wiring diagram It is similar to the usual one, it is needed for crafting advanced items.

Resource handling

If in vanilla Minecraft resources existed only in the form of ores, items or ingots and blocks, Industrial Craft 2 significantly expands this chain. The new states are shown in the table:

Name Kind (iron) How is it used
Crushed ore If, when smelting metal ore in a furnace, you can get only one ingot, crushing the mined ore in a crusher gives two crushed ones, each of which can be roasted into an ingot or processed further to obtain side resources.
Refined ore In the ore washing machine, the crushed ore is cleaned with a stream of water, additionally forming heaps of dust of the same metal and stone dust. Refined ore can also be roasted to an ingot.
Dust It is formed during crushing of non-metals in a crusher and during processing of purified metal dust in a thermal centrifuge.

Additionally, a bunch of impurity substance is formed, which differs from the original metal. Metal dust can be smelted into ingots or used in recipes, non-metal dust is only used for crafting.

Pile of dust Nine piles of dust form one dust like nine ingots or objects form a block.

Generators

To generate electricity, you need to create a generator and supply it with a resource on the basis of which it produces electricity, or fulfill other conditions. A brief description of the commonly used types of generators is given in the table:

Type of Name Craft Application
Base Generator It requires fuel (coal and other flammable objects) to work. Produces up to 10 EU / t, stores 4 thousand EU. Needed for crafting other types.
On natural energies Geothermal generator Produces 10 thousand EU due to the combustion of 1 bucket of lava (stores up to 8 in the internal tank). Output voltage up to 20 EU / t. Suspends operation when no energy is being consumed, unlike a conventional generator. Lava can be supplied in buckets, capsules (disposable disappears), through a pump installed nearby or pipes from a mod and the like.
Solar battery Generates electricity (1 ee / t or 13,050 ee from morning to evening) when exposed to sunlight. Does not work at night and in the rain, cannot be covered with opaque blocks on top. It is practically useless in a single copy, and a large number of panels in one area causes lags. If you want to use solar energy, it is better to install one of the modifications that add more expensive and efficient panels (Advanced Solar Panels or CompactSolars).
Hydrogenerator Produces electricity from ambient or charged water. In the surface mode of operation, it generates 500/1000 EU with a voltage of 1/2 EU / t from the buckets / capsules of water loaded into it (all types of capsules disappear). Doesn't support chests, pipes or pumps. In underwater operation it generates 0.01–0.25 EU / t, being surrounded by blocks or water currents. In the latter case, the hydrogenerator should be installed only in river or ocean biomes, equipped with a rotor for operation (there should be no other blocks in the path of the rotor).
Kinetic wind turbine It generates kinetic energy due to the rotation of the wind from the rotor inserted into it. A kinetic generator installed nearby converts it into electrical, the maximum output voltage can reach about 160 EU / t. The performance depends on the weather (rain increases the eE production by 20%, thunderstorms - by 50%), the installation height (allowable 80–180, optimal 160) and the type of rotor inside. Wind generators can be installed so that the rotor blades do not intersect, within the plane (exactly one after another or above each other). A distance of more than 35 blocks must be maintained between adjacent planes.
Kinetic generator Generates electrical energy (1-512 EU / t) from kinetic energy received from other generators installed close to it. The built-in storage has a volume of 200 thousand units. The indicator of the correct installation of the devices is a red lightning on the back of the device.
Other sources and types of energy Stirling generator Produces electricity using heat supplied from various types of heat generators or liquid heat exchangers.
Semi-fluid generator Generates electricity from biogas (32 thousand EU per bucket) with a voltage of 16 EU / t. Stores up to 10 buckets of fuel and up to 30 thousand ee. Can burn fuel from other mods. The generator achieves the highest performance with biofuel from Forestry or diesel from BuildCraft.
Atomic Energy Nuclear reactor A nuclear reactor is an expensive, powerful and customizable generator. It generates electricity from the items placed in it (fuel rods - rods filled with reprocessed uranium - and other elements). The power depends on the circuit used. A redstone signal is required to activate. When working, it emits radiation (kills a player without a protective suit in a few seconds), can heat up, setting fire to blocks and causing damage, or even explode.
Reactor chamber They are placed close to a nuclear reactor (1–6 pieces) and expand its internal space.

Energy consumers and other equipment

Generators are just the first link in the industrial chain in Industrial Craft 2, and the electrical appliances powered by them add new possibilities. Thus, processing mechanisms allow automating the processing of resources extracted in a mine and making it more profitable, while energy savers and transformers make the operation of the power grid more stable and more economical.

Type of Name Craft Application
Energy guards Energy saver They accumulate electricity (40 thousand / 300 thousand / 4 million / 40 million EU) from generators installed near the usual input sides or batteries placed inside. They can give it with a voltage of 32/128/512/2048 EU / t, respectively, through the output - the side indicated by the dot (the position is changed with a wrench).
MESN
MFE
MFSU
Transformers LV transformer Reduces or increases the voltage in the mains. Five voltage values ​​are available: 32, 128, 512, 2048 and 8192 EU / T. Each type of transformer works with a pair of adjacent values. By default, it accepts a higher voltage through the input marked with five dots (adjustable with a wrench), and gives a higher voltage through the other sides - it works to decrease. To switch to the boost mode, you need to bring the redstone signal to any of the outputs. Then the side with five points will give a higher voltage, and the rest will receive a lower voltage.
MV transformer
HV transformer
SVN transformer
Resource handling Crusher Grinds ores, ingots and other items into dust.
Extractor Allows you to extract rubber from Hevea wood and transform 1 rubber into 3 rubbers.
Compressor Compresses various objects and fills the capsules with air.
Ore washing machine Cleans crushed ores using water and electricity.
Thermal centrifuge Splits crushed ores, cleaned dust, spent fuel rods and other resources into various types of components. To activate, a redstone signal is needed; before operation, the centrifuge must warm up to the desired temperature.
Iron furnace Slightly faster (by 25%) analogue of the vanilla oven.
Electric oven Burns items slightly faster than iron, consuming electricity.
Induction oven Equipped with two burnt item slots. The speed of work depends on the degree of its warming up. It starts to warm up due to electricity when a redstone signal arrives, if the signal is not turned off, it will not cool down.
Blast furnace It is used for the production of hardened iron (analogue of steel from) and iron slag in the form of ingots or dust. For operation, it must be connected to any heat generator, it is also necessary to load capsules with air (6 pieces per ingot) inside. Activated by a red stone, warms up for 5 real minutes.
Metal shaper Makes crafting plates, wires and casings more profitable, allows you to craft capsules, shafts, sealed plates and other items.
Filler Allows filling food cans, capsules with liquids, fuel rods with enriched uranium, etc.
Recyclers Recycles most items and blocks from vanilla Minecraft and mod, with a 1/8 probability of generating scrap, which is necessary to speed up the production of matter or receive random rewards.

Construction

The mod adds a number of durable blocks to protect against creepers, TNT and nuclear reactor explosions.

Name How to create Peculiarities
Reinforced glass Serves as a blast-resistant and atmospheric alternative to conventional glass.
Reinforced doors Open / close on a redstone signal. Protect in both states.
Fortified stone Spray construction foam on iron scaffolding. For maximum protection, it is necessary to create "boxes" from it with corner blocks.
Foam concrete Similar to hardened stone, it only needs to be sprayed onto wooden scaffolding or directly into the world. Can be painted in different colors or covered with texture. To speed up the solidification, you need to click on the block with sand.

Armor, tools, weapons

The mod adds many more durable and more comfortable than the standard items.

Bronze

Bronze armor and tools are crafted in the same way as iron, while being 30% stronger and allowing you to save iron, which is needed to create mechanisms in large quantities.

The bronze itself is created from three parts of copper and one part of tin:

Crushed ore, refined and ordinary dust of these metals are suitable for crafting.

Nanofiber


Nano-armor reduces the damage done to the player by 72% due to its charge, and the nanosword deals 20 damage (32 if a critical hit was triggered). They are crafted like this:

Quantum

Quantum armor is the most expensive and durable of all the mod adds.

This is an advanced version of the nanosuit with additional features:

  • the helmet has the effect of night vision, restores oxygen under water and hunger;
  • the vest has a jetpack mode - switchable flight;
  • leggings increase walking speed on land and water more than 3 times;
  • boots allow you to jump high and do not let you die when falling.

Quantum armor is crafted like this:

Protective suit

This is the only armor protecting the player from radiation in Industrial Craft.

It is also capable of neutralizing poisons, the effect of fire and suffocation when it enters the block, and, complete with oxygen capsules in the inventory, makes it possible to breathe under water.

Basic power tools

These are "eternal" analogues of vanilla Minecraft and IC tools, instead of durability they consume battery power. The main ones are shown in the table:

Name Craft Functions
Chain Saw Allows you to cut trees, cut foliage and wool from sheep. Has good damage (9 units).
Miner's drill Combines a pickaxe and a shovel, allowing you to get most of the natural blocks (those available for an iron pickaxe and below).
Electric tap Serves for extracting rubber on hevea drips.
Electric wrench Allows to dismantle mechanisms in two modes. Normally, little energy is consumed, but there is a chance to destroy the block. In lossless mode, you are guaranteed to get the original mechanism, but the power switch will be discharged almost to the end in one operation.
Electric hoe Like a regular hoe, it creates beds from blocks of earth and grass. Can also plow mycelium block.

List of addons

Add-ons or add-ons are mods that work in conjunction with Industrial Craft and expand its capabilities. Some interesting options that support Minecraft 1.7.10 are shown in the table:

Name What brings into play
Advanced generators Improves standard generators and introduces several new mechanisms for recycling resources.
Adds more efficient but expensive gears.
Introduces new advanced solar panels and a range of devices and materials for their creation.
Adds several types of armor and tools with useful functions.
Allows to combine groups of standard solar panels from Industrial Kraft into single units with improved characteristics.
CompactWindmills Replaces obsolete wind turbines (not kinetic) from the mod with more efficient compact units.
Adds advanced versions of Quantum Armor and Power Tools.
Portable Recharger Introduces portable chargers capable of recharging equipped items from inventory.
Adds a number of devices that allow you to remotely monitor the parameters of nuclear reactors and control their operation.
IC2 Tweaks "Corrects" what the creators of IC2 missed: introduces new blocks and items that are missing in the original mod.
IHL Tools & Machines Adds more realistic gears and a new tool.
A global addon that changes the generation of the world and diversifies the mechanisms from IC, as well as the principles of their work.

Video

Installation

The mod requires only availability for its work. To install, unzip the downloaded file to the mods folder inside the game client.

A versatile, feature-rich tech mod for Minecraft originally released in 2011. IC2 introduces many features across a variety of areas of Minecraft, including resource processing, mining, farming, and the player's arsenal itself.

This is achieved through the use of a proprietary energy system of power units or EU and includes many generators and units to provide and store this energy and a much more stable machine and tools to use this energy in its own way. Its pervasiveness is such that it can be seen on almost every Feed The Beast modpack since its launch, with only select modpacks based on a specific theme omitting it.

Screenshots (enlarged):




HOW TO START PLAYING

Now that you've downloaded and installed the mod and generated a new map, you really don't know where to start. Like all the other maps you start on, collect some wood, then some cobblestone and coal, and build a small house (or cave, if you like) for your first night.

Here's mine with some colors. Having a beautiful home is always a plus, even if it's just for you, and I can easily expand it. Watch out for mobs if you are not playing in peaceful mode; creepers can detonate what you build. If you want, use multiple torches to light up the area.

Keep in mind that you will need a lot of space for your industry. Try to find a good spot with a lot of space not too far away, like that sandy plain that I can see from my roof (you will also need a lot of sand for other purposes). Don't forget to add chests and a bed to your little space. You can also start growing wheat and trees.

This is nothing new, but you have to start with a good base if you want to go further. The next part will introduce some new things.

First ingredients and machines

You now have a small base with four walls, a roof, a few chests, a bed, a stove, and a work table, but you want more new stuff. First, let's sow some IC2 style crops.

Take some soil near the water or dig a hole and fill it with a water block. So far, this is the standard vanilla Minecraft.

Then take some sticks and create some stakes for crops.

Take them and place one on each block of arable soil. Collect wheat seeds by pulling out the grass and plant them. Now that your wheat is ready to be harvested, you can harvest it and the wheat seedlings will remain, saving you the trouble of using more seeds for replanting! In IC2, you can do a lot more with crops, but it will help you survive.

Now you need to collect the rubber. You will need a lot of lumber to build our first machine, and a basic generator: 34 logs for sure. However, you have to collect more to use as fuel.

Use 5 wooden planks to create a tree. You only need 5 Treetaps, one to extract the sticky resin and four to create the extractor, but wait until the other four save space.

Now extract 6 sticky resins from the rubber trees. Rubber trees are somewhat random, but I can say that they are most common in Swamp biomes and never grow in deserts.

In the meantime, throw this in the chest and collect torches, picks and food, because you have to go to the center of the earth! The second thing you have to collect is Redstone; the one next to the useless red powder that you have in astronomical quantities is the basis of industrial electricity. Of course, you'll need an iron pickaxe to extract it, but you must have a bad spawn point if you don't find one along the way. Also, you should mine copper or tin, which you will see later.

Gold. Its value is much higher in IC, especially in the form of dust. He is involved in many mid-range cars. You have to mine it - it will become more useful in the future.

Jar. This is required for many things, but it is quite common.

Copper. Like tin, it is required for most things in ICs, such as cables, so you should get a good supply first. Like Ting, there is a lot in the world.

Iron. Each machine uses iron, so this will be the ore you should hunt the most. You will always miss iron.

Coal. Its value has been increased, so if you need burners or heating oil, use charcoal. Use Charcoal for other, more important things. Coal dust is used to create solar panels; it is a more efficient fuel and many things like the nano suit use it. In other worlds, you may not care about coal, but in IC it is valuable.

Uranus. You will need it to power your future nuclear reactor or to create nuclear weapons to blow up a mountain. Moreover, it is not involved in other recipes. It is less common than other ores, but can be found on every layer. You will need an iron pickaxe to assemble it.

Redstone: Redstone is involved in most parts of IC crafting, especially the basic ones. We need some to create the first part of the car and then other things.

Diamond: Ha, diamond. Everyone runs after them. Try to get 3 of them and keep them in the chest; we will create something amazing with them. You should know that you can produce diamonds with coal. I'll show you later. You can do something else with them other than spending them on tools or disposable armor.

Lapis lazuli: Not shown here, but you know it. Engaged in more advanced machines, you need lapis BLOCKS to craft them, so if you find this now, just save it until you need to use it.

Lava: I know it is not a mineable resource, but it is used to power one of the most powerful generators: the geothermal generator. Be aware of where some lava lakes should come back later.

Management: not shown here. You won't need lead for a long time, and even then, only in small amounts. It is mainly used in nuclear reactors, but is also used in intermediate batteries.

Obsidian: You need some Obsidian to enter the Void because you need some Glowstone Dust for mid-range vehicles (alternatively, Glowstone Dust can be crafted using Gold Dust and Redstone Dust). Obsidian is also part of the process for making diamonds from coal.

You know what you can collect below the surface. Keep collecting some resources and return to your base for the next step.

Now that you are safe at your base, you can smelt some of the ore you collected on your trip, but be patient and don't smelt more ore than you need to. Soon you will be able to create an incredible machine: the Macerator, which will give you 2 ore dust from one ore and other things that I will explain later. However, before you create the Macerator, you need a generator, and you can also create an extractor, but in order to build them, you have to create several electrical circuits that require cables. Yes, it seems complicated and it is. That is why I am writing a small tutorial just for you.

Iron furnace

One of the first IC2-related things you probably want to build is Iron Furnace. This is an upgrade from the regular Vanilla Minecraft Furnace (known as the Stone Furnace by IC2 users). It runs faster and uses fuel more efficiently. Click on the link for details. But wait! You need to make a blacksmith hammer to create iron plates for the iron furnace.

Now the Iron Furnace itself:

Together you will need ten iron ores, two sticks, and two pieces of charcoal (or several pieces of wood) for fuel. Smelt ten iron ores into ingots in a regular stone furnace.

Take sticks and five iron ingots and make a blacksmith's hammer. Then place the blacksmith's hammer and the remaining five ingots on the crafting grate to create five iron plates. Now take your Furnace and use it to craft an Iron Furnace as shown above. The Iron Furnace is an important part of making the Electric Furnace later, so it can now be used until we get to this step.

Before proceeding, you will need to make a cutting tool for making cables. Requires five iron ingots. Craft three of them into iron plates using the blacksmith's hammer.

Your first car

Optionally, you can exchange the Extractor for the Macerator below if you have multiple Rubber Trees nearby.

6 sticky resin
3 copper ingots
9 iron ingots
2 Redstone

Do you remember the sticky tar you kept in the chest? Take three copper ingots too. We will create some copper cables. You can see that 6 rubber and 3 copper bars are required for every 6 cables. Later, you will need a large number of them, but first you will want to create an extractor. When you have this, you can make Rubber much more efficient.

Melt your 6 sticky resins in any oven to make 6 rubbers.

Place the blacksmith's hammer and three copper ingots on the crafting grate to obtain three copper plates. Then place the copper sheets on the crafting grid and replace the forge hammer with cutters to cut them into wire. Finally, combine your wire with rubber to create insulated copper cables.

Use the blacksmith's hammer to turn iron ingots into nine iron plates.
We will now create our first electronic circuit. You need 6 cables, 2 redstones, and one iron plate. Electronic circuits are the main industry used in every machine, so you will use them frequently.

Then we have to create a recipe for all the cars: the base car cover. Just take 8 iron plates and draw a box with them in the craft interface.

Finally, we can make our first car. We just need 4 more Treetaps. Take 20 boards and craft them. Then put 4 tree cards, machine body and electronic circuit on the crafting table and TADA!

You can plant your extractor wherever you want. Be careful: you cannot delete any machine manually. It will be destroyed if you do. You will need a special tool made from new metal. We will see this later.

Okay, you have an extractor, but in order to use it, you need the POWER SUPPLY made by the GENERATOR. Now you know what we need to do next.

Generator

For this project you will need:

1 sticky resin (using extractor)
5 tin ores
4 Redstone
8 iron ore

There are two ways to create a Generator, but both require the same amount of raw materials:

First, you can use the RE battery, base machine body, and oven. Or you can use a RE battery, 3 iron plates and an iron furnace.

Both recipes generally cost the same amount of iron, so make your own choice. Don't use your existing iron stove. You will need this later and you will need something to swim in the meantime.

I know you are asking yourself: How do I create a RE battery? Let's do it now! 1 cable, 4 tin covers and 2 red stones. Easy no?

To create a tin body (or any material), simply use the blacksmith hammer on the tin (or appropriate material) plate.

You need to collect two rechargeable batteries. One is needed to build the generator and the other is needed to power your extractor.

But wait! You just used your last cable. It's time to create more, but this time we won't waste a lot of resin. Go back to your extractor, insert 2 sticky resins in the top slot, and place some redstone in the bottom slot (pure redstone is like a low efficiency 1-digit battery, but it works). With the extractor, you get 3 rubbers for each sticky resin instead of 1. Now create two tin cables.

You can now collect two RE batteries. Then follow one of the two recipes above to create Generator.

Do not place the generator next to anything; I will explain why in the posting section. Place the discharged battery in the upper slot, and in the lower slot put some (Char) charcoal or other items that are on fire. You will need 2.5 (Char) coal to fill one battery. I usually don't worry about fully charging the battery. Feel free to make more RE batteries. However, in the near future we will add a cable that will make batteries unnecessary.

Empty batteries can be up to 16, but fully charged batteries cannot be stacked. This is the disadvantage of being reusable. You can place the chest right next to the generator and it will collect your fully charged batteries.

For now, you can use a partially or fully charged battery to power the extractor. This will give you a lot more rubber for making cables, which in turn will make it easier to assemble other machines.
chopper

For this project you will need:

3 Flint
2 Cobblestone
9 iron ore

3 Copper ore
2 Redstone

Now ladies and gentlemen, the moment you've all been waiting for: incredible MACERATOR that can double your mining performance. Create another electronic circuit, another basic machine body and collect the necessary cobblestone and flint. If you didn't already know, you sometimes get Flint when you break blocks of gravel. After creating the Macerator, you can also soak the gravel to get the Flint faster.

Place the ore in the top slot and the battery in the bottom one, and wait until dust magically appears from one ore, then put that dust in an electric furnace (next section!) Or virtually any furnace and you have 2 ingots per one ore. What, you don't know how to create an electric oven? This will be our next step in this long section.

You should know that the Macerator can do more than create dust from ore. This can create dust from coal too. Coal dust is used in many things. Macerator can make Gravel Flint. It may not seem like it, but it is really helpful. It can also make Cobblestone from smooth (regular) Stone, and incredibly, make SAND from Cobblestone. Cool, isn't it?

Note: Ores and macerate are easier to store as needed as the dust takes up twice as much chest space.

Electric oven

For this project you will need:

1 iron furnace (existing)
2 Sticky resin (with extractor)
2 copper ore (with Macerator)
4 Redstone

An electric furnace will allow you to smelt using electricity instead of coal (coal). This is what you will use in your iron furnace for crafting.

I know this is another track, but I warned you that it will be everywhere.

As with other ovens, the top holds what you want to heat and the bottom holds the battery. It is 12.5% ​​faster than an iron furnace and there is no energy waste. If there is nothing left at the top, it immediately stops consuming energy.

You now have 1 extractor, 1 generator, 1 macerator, and 1 electric oven. That's not a lot. If you think you can use more stuff, you are right.

Adding a BatBox will provide a much larger energy storage buffer for your generator and therefore make it easier to operate. You will need three rechargeable batteries to build it.

Run a tin cable (copper if you prefer) from the BatBox output face to your machines marked with a white dot. On the plus side, you get three tin cables per ingot, not the two you made earlier. Do not make the cable longer than four to five segments to avoid wasting energy. Once you connect the machines to the BatBox via cable, you no longer need batteries to operate them. Place the generator on the opposite side of the BatBox from the exit. If you find that you need to change the direction of the BatBox output cladding, you need to refer to the Bronze Strength section below for information on how to make a bronze key.

The BatBox can be daisy-chained to provide more EU storage space. They can also be used to break cable lengths to avoid energy loss. The maximum length of a tin cable is about four before it loses € 1 / t. By placing the BatBox at the end of four tin cable segments, you can go up four more segments without wasting energy. Keep these ideas in mind as you expand.

In this image, you can see a BatBox with a generator on the left and a four-square-length copper cable on the right. In the current version of IC2, the tin cable has taken the place where the copper cable used to be in the cable hierarchy, so imagine it is a tin cable. Thereafter, up to four machines can be placed directly in front of the cable. From the BatBox, a four-square cable rises, which connects to a second BatBox, and then from there to a solar panel or some kind of wind generator using tin cables.

NOTE. Most of the textures in the images are outdated.
To provide a significant amount of solar energy, you will need a lot of solar panels.

You can see the inside of my little house, 3 macerators, 3 electric ovens, 1 extractor, 1 generator in sight, and 2 unknown machines. You can see that I have placed the chest in front of the generator to collect the charged batteries when I go outside.

Strength of Bronze

You now have a small but fully functional base that allows you to get twice as many ingots for each mining cycle. Unfortunately, you cannot move any of the machines, or you will have to recycle it from waste.

Now we are going to create a friend-friend tool: the Bronze Key. The bronze key is made of bronze. I hear your little voice: “I haven't found a new ore? How can it be so rare? " YOU FOOL, bronze is made of COPPER + Tin.

You must use the Macerator to grind copper and tin ingots (or ores) into dust, then take the dust from these two ores and mix them in a 3: 1 ratio (location in the crafting grid does not matter). This gives you bronze dust. To melt bronze dust into ingots, place them in a furnace. You will need six bronze ingots to make a bronze wrench:

Using a bronze wrench is incredibly easy: just right-click on the machine and its main side will turn towards that face; right-click to rotate it to the opposite side you clicked; right click on the same face a second time and the car will be deleted; be careful: if the car was not empty, you will lose everything that was in it.

And sometimes you can be wrong (error rate is about 20%) and you can't get the car you created; it is not lucky, but it happens (now 100% success in IC2 Experimental, so feel free to crank it! But removing some machines will cause them to lose 20% of their accumulated power).

Only 4 machines can be safely removed each time: MFE unit, HV Transformer, Terraformer and MINER. However, if you convert your wrench to an electric wrench and switch it to lossless mode (this mode has been removed since IC2 v2.3.222), you are guaranteed to return your cars no matter what, for the price of 9000 EU. for the operation.

Second steps

Former metal

Tired of continuing to make cutters and smith hammers? Do you think it's weird that you have all these machines, but still have to use a hand tool to shape the metal? It might be time to build a Metal Former.

He can make plates, sheaths, cables and some other miscellaneous things. You will need to make two sets of tools using a chest and five bronze shells each. You will also need to make three copper coils. Combine them with the electronic circuitry and the cover of the machine, which you already know how to do, like this.

Metal Former has 3 modes: rolling, extrusion and cutting. Rolling takes the place of the blacksmith's hammer; transformation of ingots into plates and plates into shells. Cutting replaces the cutting tool, although it has no real application as the extrusion mode converts the ingots directly to 3-4 cables (instead of 2-3 from cutting inserts, the amount also depends on the material, higher grade materials make more cables). Extruding mode also does most of the different things, such as mines for use in kinetic machines and iron fences from Iron Casings.
Electric wrench

If you find that your bronze keys continue to wear out, I suggest converting your bronze key into an electric key.

The electric wrench works the same way. It's a lot of work, but using it doesn't compromise its durability. You just need to recharge it, which is easy enough. Just be careful not to drop it into the lava.

Mining drill and chainsaw

Tired of making pick after pick? How about an energy version? The Mining Drill uses EU instead of wear, so you just need to recharge it by placing it in any generator, BatBox or higher. The chainsaw provides an energy-based version of an ax, scissors and a sword in one device. The Recipes and Resources page contains a list of all available power tools.

Pump

Remember that lava lake you found when you returned to the mines? Now it's time to take advantage of this with a pump. The pump will fill buckets or universal fluid cells for us and place them in the chest. Now we will do it! We need to make some generic fluid cells in order to create them:

Place the pump right above the lava lake and place the chest right next to it (it should touch). Place some empty buckets or universal fluid cells in the chest and start the pump. He will start filling them in and placing them back in the chest so you can pick them up later.

Geothermal energy

Once you have purchased the steel structure and pump, you will have the option to make a geothermal generator. This option is not renewable like solar or wind, but it is a great alternative or addition to Coal / Charcoal. A geothermal generator generates energy from lava.

Building one of these is a good option if you are building your base deep underground, where lava lakes are most common, or if you accidentally find a lava lake on the surface. They are omnipotent in the Void. The Metal Former is required to craft the blank slots used in this recipe.

You will also need at least one bucket to collect lava. IC2 allows you to make them from both tin and vanilla iron.

CES unit

We now have more machines and can power them from solar panels. But what should we do when the BatBox runs out of energy at night? Let's apply our knowledge of bronze to increase storage capacity! There is a CES department for this job. The CES unit stores 300,000 EU, or 5 times more than the BatBox.

Before we start, you will need at least three gunpowders. You may have to go hunt some Creepers to get some. Run three propellants through the extractor to get three sulfur dust. Pass three Lead Ingots through the Macerator to obtain three Lead Dust.

Collect three Advanced RE Batteries and then use them to build the CES Module. Before we place the shiny new CES module, we need one more thing: a low voltage transformer. Don't worry, it's not hard to do.

The reason we need a transformer is because the CES unit is producing too much power at the same time. Most of the machines only accept low voltage (32 EU-p) and the CES module outputs 128 EU-p. If you plug it in without a transformer, all your cars will be destroyed!

Position the CES module and low voltage transformer so that the CES module output connects to the five-point side of the transformer. From there, you can run a cable from either single point side of the transformer to your machine.

TO BE CONTINUED!

Requirements

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