How to beat the Shamakhan Queen game. Passage of three heroes or a very scary tale. How to start completing tasks

Game "Three Heroes and the Shamakhan Queen" - walkthrough

Game forum

We offer you a complete guide to completing the game "Three Heroes and the Shamakhan Queen".
If you still have questions how to complete the game "Three Heroes and the Shamakhan Queen"- write on the forum.

*all pictures can be enlarged by clicking on them
Dobrynya Nikitich is on vacation and washes dishes in her yard.
A messenger appears on the threshold with a message from the Prince - Alyosha Popovich has disappeared at the outpost, and we urgently need to find him.
Dobrynya gives up all her feats of arms and goes to the Prince.
The prince was literally in tears, completely exhausted - “Our Alyoshenka has disappeared... but the salary is coming...”
The prince advises starting the search from a distant outpost.
After which he claps his hands and falls under the floor along with his German miracle throne.
And Dobrynya remains captive because of the closed bars on the doors and shutters on the windows.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 1 "The Prince's Chambers"(play Dobrynya)
Go to the table and take instructions on the use of modern household appliances (to read it, you need to use the instructions for Dobrynya).
The instructions are written in German, nothing is clear - but at least there are pictures that tell you to clap your hands.
Clap your hands 3 times to light the fireplace.
Light the instructions in the fireplace.
Bring the burning instruction to the fire alarm sensor.
It will work and the grate will rise.
Leave the princely chambers.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 2 "Far Outpost"(play Dobrynya)
Walk a little to the left and go into the "Chancery" hut.
Talk to the clerk, who will tell you that Alyoshka stopped by to see him, carried out a check and rode off somewhere to the border, after Tugarin.

Take shirt Alyosha.
Ask the clerk again about Alyosha - he will mention a certain map, but he doesn’t know the place where it is hidden.
Go to the well.
Click on the well - the hero will complain that the little people have gone completely wild and stolen the bucket.
Hang the shirt on the well hook and take out wet shirt.
Return to the "Chancery" and wipe the portrait of the Prince with a wet shirt.
You will find a map.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 3 "Forest"(play Dobrynya)

Go forward and pick up flask.

Follow the down arrow.
1. Scoop up water from a puddle in flask, get flask with water.
2. Water the flowers from flasks with water- bees will fly out of the hive.
3. Take bee nest and give it to Nikitich. The hero will blow into the hive and hear the voice of the Shamakhan queen.
Everything is clear - somewhere nearby there is a secret path.
Dobrynya will find a path and go out to the tent of the Shamakhan queen.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 4 "Tent"(play Dobrynya)
Talk to the queen.
Take a glass of wine and drink it. Dobrynya will become small and fall under the queen’s hat.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 5 "The Prince's Chambers"(playing Ilya)
After Ilya receives a message from the Prince, he comes to the palace.
The prince cannot really explain anything, because he rides back and forth on his miracle throne.
Take the poker and block the throne with it.

Talk to the Prince, who will tell you about the disappearance of two heroes.
Pull the poker out from under the throne. The prince will go down, and the throne will return empty. The grate will go down again.
Sit on the throne and clap your hands once. You will find yourself in the basement.
Take bucket And kettlebell.
Sit on the throne and go upstairs.

Fill a bucket with water from the fountain and get bucket with water.
Sit on the throne and return to the basement.

To open the door from the palace, you need to hang the load correctly on the chains: hang a weight on the far right chain, and a weight across one chain.
Go upstairs - the grate has disappeared, the exit is free.
Go to the distant outpost.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 6 "Far Outpost"(playing Ilya)
Go to the Chancery house and talk to the clerk.
Go out into the yard.
1. Open the shutters - the target will rise.
2. Go to the target and turn it over to find map.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 7 "Forest"(playing Ilya)
Leave the clerk and move to the right until you find yourself in the forest.
Remove from the tree piece of clothing- Dobrynya tore his shirt when he made his way to the Shamakhan queen.

Go forward and use the piece of clothing to grab the nettle. wormy mushroom.

Follow the down arrow.
Try to take a hive - there are bees living there again and you need to get rid of them.
Knock on the leftmost birch tree - a woodpecker will fly in, knock on the tree and fly away.
The woodpecker needs to be kept on the birch tree somehow. Use the wormy mushroom on the birch tree to rub it and leave the worms on the tree (if you didn’t touch the hive, then “rubbing” the mushroom won’t work, go to the hive first).
Knock on the wood again. A woodpecker will fly in and knock out a hollow in the birch tree.
Go to the birch tree with a bee's nest and click on the nest. The hero will knock on the tree and the bees will fly into the hollow.
Take the hive and give it to Ilya Ivanovich. The hero will blow into the hive and hear the voice of the Shamakhan queen.
Ilya will find a path and go out to the tent of the Shamakhan queen.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 8 "Tent"(playing Ilya)
Talk to the Shamakhan queen.
Take a cup of wine and sip a little from it.
Talk to the Shamakhan queen again - she will allow you to enter the tent.
Enter the tent, and when the queen leaves to heat the bathhouse, move the blue curtain on the right side and enter another room.
Move the screen aside and take some that are not frail this size key.
The key needs to be reduced - to do this, combine the key and the cup in your inventory. Get small key.

Return to the first room and open the closet with the small key.
Yeah! All the heroes are somewhere nearby.

Go back to the second room.
Go to the chest and shake it.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 9 "Chest"(playing Alyosha)
Take blue pebble, purple pebble, yellow pebble, earring And file.

Seryozhka break the perfume bottle and get green pebble.

Go to the mosaic and paste into the colored circles 4 pebbles corresponding color.
Alyosha says that there are not enough stones.
Talk to Tugarin and he will say that there is a stone, but he will only give it in exchange for food.
Walk up to the walnut and hit it with your fist. No - too strong, it doesn't break.
Take a file from your inventory and try to open the nut with it - again nothing works, you don’t have enough strength.
Once again, select the file in your inventory and click it on Dobrynya, let him help.
From a walnut you will get nut.
Give it back nut Tugarin and get in return red pebble.
Paste red pebble into a mosaic.
Play a mini-game from the "3 in a row" series.
All detailed rules are described in the panel on the right.

Walkthrough of the game “Three Heroes and the Shamakhan Queen”: Scene No. 10 “Table”(playing Alyosha)
The heroes got out of the casket and now we need to find a way to make them big.
Read the hint note in the lower right corner: "Mix the colors so that the light shines white. And you can grow in size.".
Take a blue bottle, green and red. Pour the liquid from them into a glass and drink.
The heroes are again of normal size and are ready to engage in battle with the Shamakhan queen.

Walkthrough of the game "Three Heroes and the Shamakhan Queen": Scene No. 11 "Tent"(playing Alyosha)
The Shamakhan queen casts a witchcraft spell on Ilya.
The heroes, unfortunately, do not have time to help.
But then they remember about the source of living water in the forest.

Walkthrough of the game “Three Heroes and the Shamakhan Queen”: Scene No. 12 “In search of living water”(playing Alyosha)
Leave the tent and follow the path on the left to the burnt tavern.
Take sand, candle And flint.

Return to the burnt hut.
Give it up stone into the well - everything is ok, there is no water in the well, you can go down.

Go down into the well.
Halfway along the way, the hero will refuse to go further because it is very dark.
Open your inventory and use flint set it on fire candle.
Place a burning candle under Alyosha's feet and go down the well further.

At the bottom: take shield.
In inventory, point sand on shield to wipe it.
Get mirror shield.
It will do just fine instead of a mirror in which you need to look together with the wolf.

Climb outside and go to the wolf.
Show the wolf mirror shield, after which you will turn into a wolf.
Move straight to the source of living water.

1. Pick bottle.
2. Pour in bottle water from the leftmost wolf's head.
3. Water the flowers - they will decrease in size (now it’s clear where the Shamakhan queen got her potion from).
4. Pour water into the bottle from the second head, counting from the right. Water the flower again.
If the flowers did not bloom and Alyosha did not say the phrase - “Well, I found it, you can revive Ilya with this water” - then try other sources.
Just before you start, always draw water from the leftmost head to shrink the flowers.
When you find a source of living water, fill an empty bottle with water from it.

Two wolves will appear.
Talk to the leader (left). He asks to get a figurine of a mother wolf.
Take boulder and dive into the lake.

Alyosha will get out of the water wolf statue.
Put wolf statue into place, onto the platform above the source.

The grateful wolves will let you go - it's time to save Dobrynya.
Go to the tent and give the bottle of holy water to the dead hero.

Today we will take on the passage of the game from the series about the three heroes, which is based on the cartoon “The Three Heroes and the Shamakhan Queen” and has the same name. The controls in the game are more than simple, so you won’t experience any problems with it.

You can also read on our website an article about.

Find Alyosha Popovich in Kyiv.

The game starts as Dobrynya Nikitich. We receive a letter from a messenger saying that Alyosha has disappeared. After this, you will find yourself in the throne room and will speak with the prince. After the conversation and closing the bars, we take the instructions from the table and transfer them from the inventory to the hero. Next, you need to make 3 claps so that the fireplace lights up and transfer the instructions to it so that it lights up and then to the fire alarm - here the grate will begin to rise.

Now you are at the main outpost - we talk to the clerk 2 times. It all comes down to the fact that you need to find her. We take the shirt from the stove, go to the well - there is no bucket here, so we hang the shirt on a hook and lower it so that it is wet, after that we return and wipe the portrait of the prince (it may not be active, so just in case, immediately after talking with the clerk, pay attention to portrait).

Now you are in the forest - go left and pick up the flask, then move the log and return to the previous place. You need to collect water from a puddle, water the flowers, after which bees will flock to them. We take the beehive, use it on Dobrynya and it blows into it like a horn, after which we follow the voice along the path and go out to the tent with the Shamakhan queen. We drink with her and watch as our hero becomes small and gets caught.

Searches for Alyosha and Dobrynya

Now you have taken control of Ilya Muromets. Essentially everything is the same - you will go to the throne room where everything has changed slightly. We take the poker near the fireplace and when the prince comes to the top along with the throne, click on it - Ilya will slip the poker under the throne and the job is done. Now after the briefing, talk to the Prince about the throne and your character will take out the poker. Then, when the throne arrives again, sit on it and the character will clap his hands and go to the basement.

We select a bucket and a weight, hang the bucket on one of the chains - the character will hint that the weight is not enough. We go upstairs, clap twice and draw water from the fountain. Below we hang the bucket on the second chain on the left and the weight on the very right. When you go upstairs you will see that the grate is open.

At the distant outpost we speak again with the clerk and find out that the map has been hidden. On the street, open the window next to the inscription “Office”, turn over the target that appeared above the stack and find the card.

You are again in the forest - we take a flask near the puddle, move the trees aside and return to the same place. Now on the secret path we pick up a piece of white fabric. We knock on the birch tree on the left and a woodpecker will fly in. Now we go further, take a piece of the crop, pick the mushroom and go back to anoint the tree with it - now the woodpecker will hollow out the hollow. We hit the nest, and then we pick it up and blow into it, and then we go to the Shamakhan queen.

Here your hero will refuse to drink and the cup will fall into the inventory, after which you will be invited into the tent - go to another room and find a large key behind the screen. Combine the cup and the key, then head to the bedroom where the armor of the heroes is in a closed closet. We find a gray casket and shake it - there are Alyosha and Dobrynya as well as Tugarin the snake.

Escape from the Casket

Now you are Alyosha Popovich. There is a puzzle inside the box, but it is missing two stones - first we go to Tugarin, who does not want to give up the red one, then we go to the front edge to the nut, we try to open it with a file ourselves and then together with Dobrynya. You'll eventually get an edible nut for Tugarin and be able to pick up the stone. Now we pay attention to the bottle with perfume - there is a second stone in it. We take the earring that is behind the nut and break the bottle, and then insert all the stones into the right slots and solve a not very difficult puzzle.

Having got out, take out the instructions from under the casket, after which we take blue, red and green from the seven standing multi-colored bubbles - mix, drink and grow.

Search for living water

We continue the game for Alyosha. We head left, into the forest, past the well and chat with the Wolf twice. Now we select a stone from the path, and after searching the ruins of the tavern you will find a candle and a flint (light the candle). Then we take a handful of sand from the front edge, go down into the well along the way, placing a candle on a log. Taking the shield from the bottom with three sand and giving it to the Wolf, we exchange bodies and move on.

There are 5 heads of wolves on the square with fountains of them - we take a flask that will be nearby and take turns collecting and watering the flowers, after which two more wolves will appear who will first be going to kill you and then offer community service.

Walkthrough Three Heroes and the Shamakhan Queen

We dive into the pond to get the statue, since there are no more options. We ascend, take the boulder - it will be to the right of the pond and dive again. After that, we put up the statue and go to solder Ilya.

We bring Ilya Muromets back to life.

Actually, we play for him - we talk to the Righteous One and follow to the left, where the gates of Paradise are - they will tell you that it is impossible to leave here without committing a sin.

Returning, we take the samovar, then knock on the tree with the oranges, pick up the mountain and one orange and give it to the Righteous One - he will choke on the orange and the Gatekeeper will come. Now again we quickly go left and past the gate - we wait until a man in a hat appears and throws a wallet, grabbing onto which you can go down.

Once in the cauldron in Hell, complain about the cold water, give a coin to your neighbors. After a short scene you will return to Paradise. Here you go to the right, where in the Garden of Eden you will not be able to pick an apple - the alarm will sound. We return to the garden and talk to the Gardener. Now we take the watering can and head to the gazebo, put the samovar under the flying sandals and put an orange on top of it. After the sandals are below, try them on and go water the garden bed - while the gardener is busy with it, put on the sandals again and your hero will pick an apple.

You have returned and all together are going to the palace where the queen has already displaced the Prince and after the disturbances Alyosha will be turned into stone.

Where is the prince?

Now you are Dobrynya again. Having followed to the left, you should talk to everyone in the market, not forgetting to inspect three barrels along the way and find scraps of a note. Now our path lies past the palace to Lyubava, who will tell you that Elisha may know something about the Prince.

Returning to the market, we go all the way, where there is a house with a closed door - we use the torn note on the hero. Then a mini-game will open - you need to put together the letters “Do you sell a treasure sword?”, and then apply the password to the door.

Inside we talk with Elisha, remove the slingshot from the wall, go to the market to the saleswoman with the talking bird - we change with her, after which we move to the right and place the cage near the fence. When the dove has already flown into it, we go to Elisha and from the letter we learn that the Prince is in England.

England

The main character in this chapter is Ilya Muromets. Having arrived, we immediately open the door to the pub, then again and find out that you will not be allowed in unless you have a knighthood. We take a ball of red thread and go to the city, go through the market square to the king’s castle and talk to him.

We break all the dishes, barrels, break the spear and throw them through the courtier’s window. Then we leave and return, talk to the courtier, go to the market, buy a herring, eat it, and upon returning to the castle we drink a barrel of ale.

You can now enter the pub by clicking on the door. We talk with the Innkeeper, then with the Prince, go again to Arthur, and then talk with the Courtier and go in search of Robin Hood.

From the market square we turn right into the forest, in which we find a feather, remove the inkwell from the tree and turn over one of the posters. We combine the pen with the inkwell and leave a note, after which we go to the pub where Robin Hood himself is already sitting.

After talking with him, we go to make a ball - taking the bear skin from the floor, combine it with the ball that we found earlier and ask the Innkeeper for a needle, then play a mini-game - football.

In the end, having won the money, we go to China.

Gemstone

You act as Dobrynya. We talk to the guard, then to the Poet, go past the nesting dolls to the right and look for a brick that has a different color - we take it out and get 100 gold, which we give to the Poet. The poem he writes won't do, and neither will the second one.

Continue past the hiding place and see Alenka stuck on the wall, after talking with her we approach the hole with the mouse and when she jumps out we catch her, and then we sit on the ledge and Alenka will jump off herself, after that we go again to the Poet, not forgetting to go a little to the right where more is hidden two hiding places.

Now we buy a balalaika - first we play it ourselves, then we give it to Alenka, then to the security guard. You have the poem and you move on.

Eye of the Dragon

Here you again play for Dobrynya. We talk to the executioner and go to the market. We go to the notary and try to buy advice, after failure we go and find a Yuan cart seller with fish.

We go to the artist and click on the portrait of the emperor behind his back and then head to the clothing seller, talk to him, buy a white shirt. We go again to the artist who will give a paint recipe - buy shellfish from the fishmonger and take salt there. Now we throw everything into the vat along with the shirt and then apply it to the hero.

We speak with the Emperor, asking a question about the stone, then we apply the poem to it and when you are spared, ask for directions and go right.

Click on the revolving door of the temple and meditate. Now we spin the reels in random order and wait until the bar at the top of the screen fills.

Entering the courtyard, we speak with the Buddhist, then we speak with the Shuttlewoman, we buy a sandalwood stick and go to place it at the dragon’s tail, but nothing will happen. Let's go buy half a nesting doll and find out what needs to be done next.

Near the stairs we collect water from the fountain into the nesting doll, not far from the Shuttle Lady we collect strawberries, and after talking with the Buddhist you will have flour. Now we put everything together and give the dough to the Shuttlewoman, who will require a rolling pin from you. Having broken one of the drums, give it back and get a raw pie - we go to the temple, put it on a dish and then put it on the stove, after which we find silk in the corner, tear off a piece and use it to take the pie.

The Serpent-Gorynych will come running and give you the stone.

The final chapter

We take control of Ilya Muromets - we go out into the street to a boarded-up stall, then we go a little to the right and find a log and a saw. Having given the log to Dobrynya, we tear off the boards and climb inside. Now in the dark we focus on Ilya’s eyes - if he crashes into something, sparks will come from his eyes. Basically you need to go right until the first hit, then drop down and go right again. Now, once in the basement, we stand on the wooden circle, clap our hands, and when you are at the top, use the stone on the queen and the game is completed.

One stormy day, grief happened in Kievan Rus. The Serpent Gorynych kidnapped Vasilisa the Beautiful. Prince Krasno Solnyshko wrote a decree that was sent to Dobrynya Nikitich. He was ordered to find two heroes, Ilya Muromets and Alyosha Popovich, and all three of them must appear at the palace.

Note: the character who currently needs to act is indicated in parentheses.

You start the game at the crossroads of three roads. There is only one character at your disposal so far - Dobrynya Nikitich. The road to the left leads to the village of Karacharovo, where Ilya Muromets lives. The road to the right leads to a nunnery, where Alyosha Popovich should be. The direct road leads to Kyiv-grad, but you can’t go there yet.
Pick up a stone from the ground and go to the village of Karacharovo. Along the way, take some hay from the stack. Having reached the hut of Ilya Muromets, take another stone from the ground, and near the hut - a rake. Come into the hut and look around. Take the Batman suit, grip, pillow, watch and ink. Talk to Ilya. He is ready to join you, but first you must help him clear the clearing of stumps. This is the first mini-game, you need to move all the stumps to the arrows (similar to the games "Mole", Sokoban). Having completed the assignment, Ilya will join you. Go to the nunnery. Take the mask from the trash heap and combine it with the Batman costume in your inventory. It will turn out to be a scarecrow. Return to Ilya's hut. Instead of a scarecrow, hang a scarecrow of your own making in the garden bed. You will have a doll in your inventory. Go back to the monastery. You will see Alyosha hanging on the window of the monastery. Talk to him. Help him get down from there; to do this, use a pillow, hay and a doll on him. Now that all the heroes are assembled, go to Kyiv-grad.
At the fork, turn left. Take the stone shoe (Ilya) and go to the mound. Use Ilya Muromets on the stone door. When he lifts the door, place a shoe under it. Enter the Loch Rush refuge. Try to take the sword from the hands of Loch Rush (Ilya). He will come to life and enter into battle with Ilya Muromets. In this mini-game (a primitive analogue of Mortal Kombat) you need to kill Loch Rush. To move, use the keyboard arrows, Alt - block, Ctrl - hit. Having defeated him, take the sword, and from the skeleton's backpack - the god (Alyosha).
Return to the fork and turn right. Talk to Nightingale the Robber sitting on a huge oak tree. He will not let the heroes into Kyiv-grad for any price. Go to the monastery. There is a nun guarding the laundry. Use a rake on it. Remove the bra from the rope and go to the Nightingale the Robber. In inventory, combine the bra with the grip. Load the resulting slingshot with two stones. Now let's teach the Nightingale the Robber a lesson. Use the slingshot on him. After two throws he will fall from the oak tree, the path to Kyiv-grad is clear. Move on. The heroes will witness how enemies attack Kyiv. Heroic strength cannot help here; you need to act wisely.
Walk towards the ship. Alyosha, look at the overseas ship. The heroes will have the idea of ​​​​creating a trap from the ship. Go to church. Take the bucket and talk to the artist (Dobrynya). He cannot leave the church because he has a debt to the priest. Talk to the priest. He will never let the artist go, because he is a sinner. Use the god (Alyosha) on the priest. Talk to the artist (Dobrynya) again. Now he will paint the ship as an entertainment venue. A crowd of tired enemies will rush onto the ship and sink with it. Enter the city of Kyiv.
Enter the palace. The Tsar-Father will enter into conversation with the heroes. He will instruct them to return Vasilisa the Beautiful to the palace. Leave the palace, and then from Kyiv-grad (to the north). At the fork, turn right towards Bad Grad, passing the head of Svyatogor. Talk to Kane. It can identify objects, even for the first time for free. Show him the sword. It turns out that this sword is not simple, but magical. Go back to Kyiv, to the arsenal store. Sell ​​the magic sword to the seller, you will receive three rubles for it. Exit the armory. Someone has set up a tent on the square, go inside. Pick up the flask from the floor, and take the book “Kama Sutra” (Alyosha) from the table. Leave the tent and go to the Three Heroes tavern. Take the self-assembled tablecloth (Dobrynya) from the table. Leave the tavern. Go to Bad Grad. Talk to the merchant (Dobrynya). Swap the self-assembled tablecloth for a flying carpet. Fly on a magic carpet to the Tower of Scheherizade. Once in the tower, talk to Shaherizada (Dobrynya). Give her the book "Kama Sutra", in return she will give the heroes a mouthpiece. Also pick up red panties (Alyosha) from the floor. Exit the tower. Go to the fork and turn left. Use the horn on the snowy peak. The avalanche will cover the hobbits. Pick up the ring left from the hobbits and head to Kyiv, to the arsenal store. Sell ​​the ring to the seller, for it you will receive 1 ruble, in total the heroes have 4 rubles. Take the golden key from the counter.
Exit Kyiv (to the south). The heroes will see Emelya approaching the gates of Kyiv-grad, riding on a stove. Remove the brick from the oven. Talk to Emelya (Dobrynya). He is ready to sell the balalaika to the heroes for just four rubles. Buy it. Go to Baba Yaga's hut (through Kyiv-grad, to the fork, then straight along the road, and then, when you reach the forest, to the left). Take some boards from the fence (Alyosha). Play the balalaika for a hut on legs. The hut will fall apart. Talk to Baba Yaga (Dobrynya). She will ask the heroes to bring her a rejuvenating apple, in return she will give the heroes a magic ball. Find a nail in the ruins of the hut.
Go to the forest. Talk to Petka and Vasily Ivanovich. They are traveling again in a time machine, we need to return them back to their time. Head to the pier. Talk to the wizard (Dobrynya). He agrees to help bring Petka and Chapaev back to the future. Return to Petka and Vasily Ivanovich, talk to them (Dobrynya). To transport them back to the future, you need lightning and some kind of conductive material. Go to Ilya's hut, and from it follow the path to the right to the river. Take dynamite from the box. In your inventory, combine the clock with dynamite to create a time bomb.
Head to Bad Grad. Talk to Kane. He will take the heroes to the gates of hell. Place the time bomb on the cross drawn on the ground. When the gate explodes, enter it. Use the planks on the broken bridge and free Diablo from the chain. That's it, we have conductive material. Go to the hill (to the left of Baba Yaga). Give the chain to the wizard. After sending Petka and Chapaev back to the future, pick up the player from the ground. Go to Bad Grad and use the player on the guard. Go into the garden. Pick a red apple from the tree and take the garden shears. Leave Bad Grad, trim Svyatogor's head with scissors. Go to Baba Yaga, give her the red apple. Yes, something is wrong with grandma. Go to the cemetery (to the left of the church). Place a brick instead of a magic book. Go to a tavern in Kyiv. Open the door to the cellar with a nail twice and go inside. Open the firebox door and throw the magic book there. Take the bottle of wine from the counter. Go to Bad Grad's garden. Pour wine over the dry tree and pick a green apple from the grown tree. Go to Baba Yaga, give her the apple, and in return she will give you a guiding ball.
Go to the forest. Throw the ball onto the forest path, it will show you the way to the Serpent Gorynych. Go into the thicket of the forest. So the heroes reached Koshchei’s castle. Try to turn the valve (Ilya), nothing will work. Go to Shaherizade. Take the cream from the table and return to the castle. Use cream on the valve. Now Ilya can easily open it. Go left. There is a chest hanging on a tree, in the chest there is a bird, in the bird there is an egg, in the egg there is a needle, the death of Koshcheev. But the Serpent Gorynych, who has arrived, will block the path to the chest. Talk to him (Dobrynya). Go to the castle, talk to Koshchei the Immortal (Dobrynya) and ask him about his relationship with Gorynych. It turns out that he is not a brother at all, but just a petty servant. Go to the Serpent Gorynych and tell him about this (Dobrynya). When Gorynych flies away, open the lock on the oak tree with the golden key. The needle will fly into a haystack. Go to the haystack and use the magnetized scissors on it. The needle is with the heroes.
Go to the castle. Use the needle on the crack in the column on the left. The column will fall and kill Koshchei. Go into the passage behind the throne. The heroes will see Vasilisa the Beautiful naked. We need to save her. The heroes will go to the fortune teller, talk to her. To make a potion that can revive Vasilisa, you need a feather from the Firebird, milk and living water. Head to Vasilisa the Beautiful. Take the flower from the vase and go to the source (to the right of Koshchei’s castle). Use the flower on the second stream and then on the fifth. Fill a flask with living water. Go to the hill, talk to Alyonushka (Ilya). Go to the fork, there is a goat near the puddle. Use red panties on him (Alyosha). Use a bucket to scoop up water from the puddle. Go to Alyonushka and use the bucket on her, the heroes will have milk. Go to the crossroads of three roads (start of the game). Pull the feather out of the crow and go to church. Dip the feather in paint, and there you have it, the Firebird's feather. All components for making the potion have been collected. Go to the fortune teller and give her milk, living water and a feather. She will give the heroes a potion.
Go to Vasilisa the Beautiful and pour the potion on her. Wow, Vasilisa the Beautiful turned into a frog. Take it and go to the swamp (to the left of the castle). Place the frog on the leaf. Move towards the forest, there you will meet Ivan Tsarevich, talk to him (Dobrynya). He lost his golden arrow, let's go look for it. Follow to the monastery. There is an arrow on the dome, let Alyosha get it. It will hang on the window again, you need to remove it. Go to the crow and talk to her (dialogue numbers, from top to bottom): 3, 1, 1 (Dobrynya). Pick up the fallen cheese. Go to Ilya's hut, go inside. Use cheese on a mouse hole. Leave the hut and come back again. Take the mouse, in your inventory dip the mouse in ink. Leave the hut and go to the river. Use the painted mouse on the headstock. The washerwomen will run away in horror. Take the canvas. Go to the monastery. Use the canvas on Alyosha, he is back in action. Go to the swamp, insert an arrow into the frog's teeth. Go to Ivan Tsarevich and tell him that you found the arrow (Dobrynya).
Ivan Tsarevich will kiss the frog and it will turn into Vasilisa the Beautiful. End.

Russian name: Three heroes and the Shamakhan queen
Developer: PIPE Studio
Publisher: 1C-SoftClub
Release date in Russia: December 24, 2011

Dobrynya. At the prince's

Having disappeared, the prince leaves Dobrynya locked in the palace. First of all, we take the instructions that are on the table. Let's read it (to do this, use it on Dobrynya itself). It says that if you clap once, the throne will come out, 2 times, the fountains will start working, 3 times, the fireplace will light, 4 times, sounds will be heard. In the inventory we select 3 claps, after which we lower the instructions into the burning fireplace. We use the burning instructions on the fire alarm in the upper left corner of the screen. We leave the palace.

Dobrynya. Far Outpost

We begin our search for Alyosha from the outpost where he most likely was. We go into the office and ask the clerk about Alyosha, he says: Leshka was here, hid the card and left. Well, let's look for a map. We look at the portrait of the prince, what kind of dirt is on it? We take Lesha’s shirt from the stove, go outside, hook the shirt to the well hook and lower the shirt into the water. We take it back and wipe the picture in the office with a wet shirt. Here's the map! Having studied it, we leave the outpost and find ourselves in the forest.

Dobrynya. Forest

We immediately go forward to the fallen tree. There is a flask lying next to him, we take it. We lift the tree and go forward. Once again we find ourselves on the road with a puddle. We fill the flask with water from the puddle. We try to pick up the hive, but the evil bees do not allow Dobrynya to do this. We water the flowers that grow next to the puddle from the flask, all the bees will flock to the flowers. We calmly take the hive and use it on Dobrynya. The hero will blow into the hive like a horn and hear a woman’s voice calling him. We walk along the secret path (to the left of the place where the beehive hung), we reach the tent. We talk with the girl and drink from the glass standing next to her.

Ilya. At the prince's

The poor prince rides up and down on his throne, you can’t even talk to him! We take the poker standing near the fireplace and prop up the throne with it when it rises up. We talk with the prince about the disappearance of the heroes. The prince will leave and ban us. We sit on the throne and go down to the prince. We ask him what’s the matter, then we pick up a weight and a bucket that are lying on the ground. We take the mace from the rocker and go up. We fill the bucket from the fountains (if they are turned off, clap our hands twice) and go back down. There are four hooks hanging at the top left. We hang the weight and bucket on the second and fourth hooks. We go upstairs and leave the palace.

Ilya. Outpost

We open the window of the office and go inside to talk with the clerk. After that, we go to the haystack, turn over the target and take the card. We leave the outpost into the forest.

Ilya. Forest

We find ourselves in exactly the same forest as Dobrynya. We select a flask and a piece of Dobrynya’s clothing hanging on a bush. We fill a flask with water and water the flowers. The bees will not fall for such a trick a second time. We go to the fallen trees, using a piece of scrap we take out the wormy mushroom from the nettle. We go back and knock on the birch tree that stands on the left. A woodpecker will fly in and immediately fly away. We use the wormy mushroom on the birch tree and knock on it again. This time, the woodpecker will hollow out a good hollow. We take the hive and blow into it. We walk along a secret path and come across the same tent. We talk to the girl again and take the glass. We go into the tent.

Ilya. Tent

When the girl comes out, go to the room on the right. We move the screen and take the huge key. In the inventory we combine the key and the glass. We return to the previous room and use the key to open the steel cabinet. Yeah, Lesha and Dobrynya's things are inside! We go to the second room and click on the casket standing on the table.

Dobrynya and Alyosha. In the casket

We look at the puzzle hanging on the wall; to solve it you need to find 5 stones of different colors. Three stones are just scattered around the casket; you need to work hard to get the other two. We select an earring and a nail file. Using the earring, we break the bottle of perfume (it’s located to the left of Dobrynya), and we get another pebble. We talk with Tugarin, he has the last stone, but he will give it back only if we bring him food. The only food in the chest is a large nut, but it cannot be easily opened, even if it is cracked with a file. We ask Dobrynya for help, crack the nut and give it to Tugarin. We get the last stone. Now place the stones in empty cells according to their color. When all the stones are in place, the puzzle will start.

Your task is to line up the stones in rows of 3 or more, so that all the keys fit into the locks. If anything, there are hints on the right side of the screen.
Having solved the puzzle, we get out of the casket. Now you need to prepare growth potions. We read the note lying under the casket. We take red, blue and green bottles, mix them in a glass and drink. Let's watch the video.

Alyosha. The search for holy water for Elijah

We leave the tent and go deep into the forest. We find ourselves in a clearing where there is a well and a destroyed hut. There is a candle and flint on the remains of the hut, we select them and combine them in the inventory. The result will be a burning candle. We look into the well and follow the path to the right.

The path will lead us to the entrance to a source of living water. But the entrance is guarded by a wolf and tree guards. We agree with the wolf that we will bring a mirror and switch bodies. There is a small pebble lying on the path along which we came, we pick it up and return to the well. We throw a stone into the well and hear a ringing sound. We go down into the well, when Alyosha says that it has become very dark, we put a candle on the beam below and jump to the bottom.
We pick up a shield from the bottom and rise. There is a pile of sand next to the well, we pick up a pinch and rub it on the shield. Now we return to the wolf and use a shield on it.

Here we are near the source. More precisely, near 5 springs, and only one of them with living water. We select a bottle and fill it with water from a medium source. Water the flowers growing nearby. Yep, we found dead water. We collect water from the fourth source and water the flowers. Here comes the living water. But they don’t just let us go with living water, they say we need to get the wolf idol from the bottom. We take the huge boulder that lies on the right side of the springs and jump into the lake. Having taken out the idol, we put it on the mountain and go to treat Ilya. Ilya’s body will come to life, but his spirit is still somewhere in heaven.

Ilya. In heaven and underground

Ilya is in Paradise, but he needs to go to earth to help his friends! We talk with a man sitting at the table. After this, we take the samovar from the table and go to the gate to Paradise (the road on the left). We talk with Angel and find out that Ilya will not be released just like that. We go back, knock on the tree with oranges (this tree stands behind the man drinking tea). We select a handful of oranges and one orange. We go a little forward and hit another tree. This time the cones fall, we pick up one thing. We put a handful of oranges on the table and wait for the man to choke. When he starts to hiccup, an Angel will fly in to help him. At this time we run to the gate and try to escape. But Ilya's soul is too light. We wait until a man arrives and drops his wallet. We pick up the wallet, thereby taking the sin on our souls, jump through the gate and find ourselves in the hellish cauldron.

Next to us, two more sinners are stewing, and behind us stands the devil with a pitchfork. We tell the devil that the boiler is too cold. And while the devil is standing with his back to the cauldrons, we throw a coin into the cauldrons of our neighbors. We go to heaven.

We need to look for another way to retreat. We go to the Garden of Eden and talk with the gardener. It turns out that you need to eat an apple to fly out of Paradise. We try to pick one forbidden fruit, but immediately find ourselves at the table in the gazebo. We return to the gardener and talk with him again. We take the watering can and walk to the gazebo. Flying slippers are hanging in the air next to her. We put a samovar under them, put an orange on the samovar, and we get the treasured slippers.

We use a watering can to water the plowed beds on the right; when the gardener arrives, we go to the garden and use the slippers on Ilya.

Dobrynya and Ilya. Exploration in the city

First of all, we talk to the guards; naturally, we are not allowed into the palace. Let's go to the merchants. There are three barrels around the kvass shop, each barrel contains pieces of some kind of note. We collect all the pieces, and later we will make a sign. We contact the kvass saleswoman and get one mug of this drink. We talk with all the other sellers: food, birds and frogs. We knock on the house that stands next to the food seller, but they don’t open for us. Having examined everything well, we walk towards Lyubava. From her we learn about Elisha; it turns out we need a password to get to him. We use the pieces of the note on Dobrynya. A puzzle appears in which you need to form an expression from scattered letters: “Do you sell a treasure sword?” We use a password for a closed house.

Elisha and Zabava are hiding in the house, we talk to them. After the conversation, we pull the boot out from under the bed and remove the slingshot from the wall. We leave and go to the palace. We are trying to catch a pigeon with a mug of kvass, but it flies to another window. We go to the bird saleswoman and ask her for a cage. She won’t give it up just like that, so we replace the cage with a slingshot. We use the cage on the bird, and take the caught bird to Elisha. We learn that the king is now visiting Britain. Let's hit the road.

Ilya. Britannia

We select the threads lying on the chest on the left. We try to go into the pub, they won’t let us in. And the prince is inside. We talk with the guard and go to knight Arthur. To begin with, we go to the trading area, and from there across the bridge to Arthur’s castle. In order to get into the pub, you need to become a knight, in order to become a knight, you need to come up with your own trick. We destroy everything around: barrels, a bottle, a table, axes, we throw some guy off the balcony. But this is not all that! We leave the castle and immediately return back. They tidied up here quickly. We talk with the man whom Ilya threw from the balcony, and we receive a gold coin from him. We go to the merchants and buy a herring with this coin. We eat the herring and return to Arthur. We drink a keg of ale and immediately become a knight.

We go to the pub, where the prince is already waiting for us. From a conversation with him we learn that he owes a large sum of money to the bartender. We learn from the bartender that the debt is 100,000 pounds! We quarrel with the prince, he asks Ilya to ask him to borrow money from Arthur. Arthur won’t give you money, but the little guy at the balcony will advise you to ask Robin Hood for money. We leave the castle and step into Sherwood Forest.

We don't meet Robin Hood in the forest, but we do find pen and ink. We combine them in the inventory, turn over the wanted poster that hangs on the tree, and write a note. We go to the bar, where Robin Hood is already waiting for us. He won’t just give us money; we’ll only get it if we beat him in football. Need a ball.

We select the bear skin lying on the floor and combine it with the threads. Need a needle. We ask the bartender for a needle and sew the ball. We use the ball on Robin. A mini-game begins.

In this game you need to score more points on penalties. When they hit us, we go in the direction where the ball is flying. When we punch ourselves, we kick into the free corner. It's quite simple. Having won, we receive money and pay off our debts.

Dobrynya. the great Wall of China

We talk with the guard, he will under no circumstances let us through unless he hears the poem composed by Dobrynya. But Dobrynya doesn’t know how to write poems in Chinese! But what a blessing that there is a poet sitting next to you who can come up with the right poem for only 100 gold! Oh, if only we had them. We go for a walk under the Chinese wall (exit in the lower right corner of the screen). See the brick that stands out:

Three heroes and the Shamakhan queen walkthrough

Behind it there is a cache containing 100 gold coins. We give money to the poet, for which we receive a finished poem. We read it to the guard, but he simply cannot listen to this horror. We demand another poem from the poet, and we get it. But even this horror makes the guard sick. Then the poet says that without inspiration, he will not write a good poem, but a lovely dancing girl will inspire him. We go on a walk under the Chinese wall again, this time we go further.

What luck! We meet Alyonushka crawling along the wall. She does not admit that she is afraid to get down. To begin with, we demonstratively go to the right, then we pretend that we are leaving and step to the left. Then Alyonushka admits that she is afraid to jump. We tell her “Jump in your arms,” but no, she’s afraid of mice! Do you see there is a mouse hole at the bottom? We are waiting for this mustachioed beast to appear into the light of day, and we grab her. We show the mouse to Alyonushka and catch the girl. We ask her to dance, to which she quite readily agrees. But she cannot dance without music. It doesn’t matter, there’s a saleswoman of matryoshka dolls and balalaikas standing nearby. We ask the cost of the balalaika - 100 gold. Very expensive, but nothing can be done, we go again to look for a hiding place in the Chinese wall. It's there, but it's a little far away:

Having taken the money, we go and give it to the saleswoman. We give the balalaika to the guard. The poet, under inspiration, writes a simply magnificent poem, which Dobrynya immediately reads to the guard. The route to the city is open.

In the city we are met by an executioner, from whom we learn that the only way to talk to the emperor is to arrange our own execution. We need to find out why they are being executed here.

We go to the merchants. In the first tent there is a man who gives advice to everyone. Advice costs 10 yen, and from it we will learn what to do as soon as we find the money. And the money is lying next to the seafood tent. The wallet is lying next to the bags. We also take the salt standing next to the seller. We give the adviser the money, he will tell us that the biggest crime is wearing purple clothes. We go to the clothing dealer. Unfortunately, he doesn't have a purple shirt, but he does have a white one. We buy white and approach the artist in the hope that he will tell us how to make purple paint. But he won’t just say that. Therefore, we examine the painting of the emperor, praised it, and find out the recipe for purple paint. We need shellfish! We buy them at a seafood store. Throw salt, shellfish and shirt into the boiling pot. We put a purple shirt on Dobrynya.

At the treasury we take out the parchment with the poem and use it on the emperor. After that we ask the way to the Temple.

Dobrynya. Dragon Temple

We read the sign in front of the temple entrance, then click on the golden reels and sit down to meditate. During meditation you need to play a mini-game. Its meaning is simple - you need to collect 3 identical animals in a row horizontally or vertically. You will collect the required number of points and go to the Temple.

So, having solved the puzzle, we find ourselves in the square in front of the temple. A monk sits here and a grandmother-saleswoman stands. We talk with the monk and the grandmother. We buy sandalwood from this grandmother and go to the temple. We put sandalwood on the altar, but the dragon does not wake up. Apparently grandma lied. Before leaving the temple, we take the golden tray and tear off some silk from a large roll.

We tell grandma that she lied, but she doesn’t argue, she just asks to buy a matryoshka doll. Well, let's not refuse, we'll buy half a nesting doll. We ask grandma how to wake up the dragon, it turns out we need to bake a strawberry pie. We begin to collect the ingredients: strawberries grow next to the babka, we pour water into half of the nesting dolls from the fountain near the Temple, we ask the monk for flour. It seems like everything you need to eat, but grandma says that you also need a rolling pin. The rolling pin will be one of the golden drums hanging behind the monk's back. We give everything we need to grandma and get a raw strawberry pie.

We go to the Temple. Place the raw pie on a golden tray and place the broiler on it. We remove the hot tray using silk and place it on the altar. We talk with Gorynych, we get the Dragon Stone.

Dobrynya and Ilya. Decisive Battle

We go out to the shopping area and examine the former kvass stall. There should be a secret passage in it, but the boards preventing passage prevent the guard from being pulled off. We take the log and saw lying next to the stall. We use the log on Dobrynya, while he is sawing, we tear off the boards and go down into the hole.

Yeah, but in the secret hole you can’t see anything at all! You'll have to go by touch; by the way, it's not as easy as it seems. Ilya keeps hitting his head on something. But you can still find the right path, you just need to click on the bottom of the screen, then Ilya will be able to reach the door.

We get out into the hall and kill the Queen with the Dragon Eye.

That’s the end of the fairy tale, whoever played was great!

Article taken from the site


Republication - only with the consent of the author and the site.

Interface: Esc – exit to the menu. The pop-up inventory is at the top of the screen. A green hand cursor means talk to the character, a yellow hand cursor means pick up an item. Right mouse button (RMB) – scroll through the videos.
You need to talk to the characters until they say all the useful information.

1. Kyiv. We are looking for Alyosha Popovich
We play for Dobrynya Nikitich. Dobrynya Nikitich is on vacation and washes dishes in her yard. Suddenly, a messenger from Prince Elisha appears with a letter - Alyosha Popovich has disappeared at a distant outpost, and we urgently need to look for him.
Automatically you will find yourself in the palace and talk with the Prince. He has some kind of newfangled throne - self-retracting from the hatch. When the Prince orders you to go to a distant outpost and falls under the floor along with the throne, the grate to the street will close.
Go to the table and take the instructions for using modern household appliances (to read it, you need to apply the instructions to Dobrynya). Some commands are written in an unknown language to Dobrynya. It is not difficult to guess that the whole technique works if you clap your hands a certain number of times. Open your inventory and select the “1 clap” command - an empty throne will appear. Clap your hands 2 times - water will flow from the fountains, 3 times - the fire in the fireplace will light up by itself, 4 times - music will play. This needs to be used. There is a fire alarm sensor hanging from the ceiling on the left. What if we simulate a fire? Go to the fireplace and light the instructions, then bring them to the sensor. It will work and the grate will rise.
At the far outpost, go to the office and talk to the clerk 2 times. He will tell you that Alyosha marked the place where he went on a secret map. Approach the portrait of the Prince on the left wall - it is somehow suspiciously dirty. Take your shirt off the stove and go outside. Try to draw water from the well, but someone has stolen the bucket. Instead of a bucket, hang a shirt on a hook and lower it into the well. Wipe the portrait of the Prince with a wet shirt - and here is the map. Go out into the street and go right all the way to the border post.
Once in the forest, go left and pick up a flask near the log. Move the log and move on - you will exit to the previous screen where you were already. It looks like Dobrynya is lost, he needs to call for help. Fill a flask with water from the puddle and pour water over the flowers on the front edge of the screen. Bees will fly to them. Remove the bee's nest and use it on Dobrynya - he will blow into it like a horn and hear someone's voice. Then he will walk along a secret path to the tent of the Shamakhan queen.
She will offer you a drink - agree. After this, Dobrynya will become very small, and the queen will catch him in her hat.

2. Kyiv. We are looking for Alyosha Popovich and Dobrynya Nikitich
We play as Ilya Muromets. Elisha appears in front of the gates of Elijah's house and orders him to come to the palace.
History repeats itself - you will find yourself in the throne room. It's wet here, and the throne is sticking... Go to the fireplace and take the poker. When the throne with the Prince is at the top, click on the Prince and Ilya will slip the poker under the throne. The prince will explain the task (to find Alyosha and Dobrynya) and ask him to pull out the poker in order to go down. Talk to him about the throne and Ilya will pull out the poker. The throne will fall down, and when it rises, the grate will close again. Sit on the throne, Ilya will clap his hands and fall into the basement.
Pick up the empty bucket and the weight (both in the foreground of the screen). Hang the bucket on one of the chains - Ilya will say that “everything is correct, but the weight is not enough.” Sit on the throne and clap your hands. At the top, clap twice to make water appear in the fountains. Fill a bucket with water and go to the basement. Now you need to balance the length of the chains. To do this, hang a full bucket on the second chain on the left, and a weight on the very right. Sit on the throne and go upstairs - the grate is open.
At the far outpost, go to the clerk and ask about Dobrynya and Alyosha. He will answer that Dobrynya hid the secret map. Go outside and open the window under the “Office” sign - and here are the newfangled mechanics! A target will appear above the stack. Turning it over, Ilya will find a map. Go to the forest.
Pick up a flask near the puddle, move away the fallen trees and, like Dobrynya, return to the same place. Where Dobrynya passed along the secret path, he tore his caftan on the thorns. Take a white flap from the bush. You need a bee's nest, just like Dobrynya. There is a birch tree on the left of the screen; tap it with your fist and a woodpecker will fly in. Now, what if you could somehow lure him so that he would hollow out the hollow? Go to the next location. Nettle grows on the right, grab it with a flap and pick off the wormy mushroom. Spread it on a birch tree, and a woodpecker will fly to the smell of worms and hollow out the hollow. Hit the bee's nest with your fist and, when the bees fly into the hollow, take the nest. Blow into it and go to the Shamakhan queen.
She will also offer to drink from the goblet, but Ilya will not agree, and the goblet will be in your inventory. Talk to the queen again and she will open the curtain to the tent. Go right past the bed into another room and move the screen aside - there is a large key here. Take it with you and combine the cup and key in your inventory - you will get a normal-sized key. Go to the bedroom and open the closet - here are the armor of Alyosha and Dobrynya. Return to the boudoir and shake the large gray chest on the table. Alyosha, Dobrynya and Tugarin the Serpent are sitting inside.

3. Queen's tent. We get out of the casket
We play for Alyosha Popovich. Click on the multi-colored mosaic on the wall, and out of nothing else to do, the heroes will decide to assemble it. Three stones - blue, purple and yellow - lie nearby, but you also need red and green. Try to take the red stone near Tugarin - it doesn’t work. Talk to him - he will give the stone in exchange for something edible. In the foreground of the screen lies a walnut and a nail file. Try to open a nut with a saw - you don’t have enough strength. Give the file to Dobrynya, and together you will open the shell. Give the nut to Tugarin and take the red stone. Examine the bottle of perfume on the left of the screen - there is something floating inside, but how to open it? Pick up the earring from behind the nut, break the bottle and take the green stone. Insert all the stones into the round slots according to their colors (blue round slot - blue stone, green round slot - green, etc.) and solve the match-3 puzzle.
You need to temporarily move down 7 keys. The keys can only move downwards, but all other chips can be moved both vertically and horizontally. If you don't have time, the puzzle starts again.
Climb outside and pull out a piece of paper from under the casket with a hint: to grow, you need to mix different colors and end up with white. There are 7 bubbles of all colors of the rainbow on the table. Mix red, green and blue bubbles in a glass and drink the resulting liquid. The heroes will become of normal height.
At this time, the Prince in the palace signs, without reading, some paper in an incomprehensible language, and Ilya Muromets falls dead from the magic of the Shamakhan queen. We need to look for living water.

4. Forest. We are looking for living water
We play for Alyosha Popovich. Leave the tent and go left into the forest. Go right past the well and talk to the Wolf. He will say that only animals can take living water. Talk to him again, and the Wolf will offer to switch bodies. To do this, you need to look in the same mirror together during the full moon.
Pick up the stone from the path (on the left of the screen) and return to the well. Take a candle and flint from the ruins of the tavern, light the candle in your inventory. Take a handful of sand from the pile in the foreground of the screen, throw a stone into the well - something will ring inside. Go down the well and place a candle on the log along the way. Take the shield from the bottom and rub it with sand. Return to the Wolf and give him the shield. After you switch bodies, move on.
There is a fountain with 5 wolf heads in the square. Water with certain properties comes out of each head. Pick up the bottle (in the foreground of the screen) and conduct the experiment. Pour water from the left head and pour it on the flowers in the foreground of the screen - they will shrink. 2nd head from the left - the flowers will increase, 3rd head - dead water, 4th - living water. When Alyosha gets the right water, two wolves will come to the square. The leader (left) wants to kill Alyosha, but his friend Wolf will offer to replace death with community service. You need to dive into the pond and get the Stone Wolf statue. There is nothing to do, dive.
There is a very strong current below. Pop up and grab the boulder to the right of the pond. Dive again and Alyosha will pick up the statue. Place it on the stones on the top right of the fountain and go into the tent. Give Ilya a drink - he will turn pink, but will not regain consciousness.
At this time, the Prince continues to be fooled by the Shamakhan queen. He invites her to dinner.

5. Paradise. Let's revive Ilya Muromets
We play as Ilya Muromets. Ilya is in Paradise and sits in a gazebo at the samovar. Talk to the Righteous One and go left. Here are the gates of Heaven, where the Gatekeeper watches over the souls of the dead. He says that it is impossible to leave Paradise, they can only be kicked out of here for sins. This needs to be used.
Return to the Righteous Man and take the samovar from the table so that he stops drinking tea. The righteous man will begin to eat oranges. Go to the orange tree and knock on it, pick up a pile of oranges and one orange separately. Place a pile of oranges in front of the Righteous One, he will begin to eat them and choke. The Gatekeeper will fly in to help. Quickly go left and go past the gate to the clouds. Try to go down, but Ilya is too light. The souls of the dead walk past you. Wait until a man in a hat passes and throws a heavy wallet on the ground. Take the wallet and jump down.
You will end up in a cauldron in Hell. Talk to the Devil and complain about the cold water. While he turns away for firewood, give a coin to one and the other neighbor. One by one, everyone will hold their nose and dive under the water. At this time, the Devil will turn around, think that everyone has escaped and raise the alarm. Ilya will return to Paradise again.
At this time, the Shamakhan queen comes to the Prince, and he takes her to the treasury.
Go right (past the Christmas tree and the withered bed) to the Garden of Eden and try to pick an apple. The alarm will ring and Ilya will sit down to drink tea. Return to the garden and talk to the Gardener. He will say that if you pick an apple, you will be kicked out of Paradise. To fool the alarm, you need flying sandals. The action plan is clear.
Take the watering can (on the left of the screen) and go to the gazebo. Place the samovar on the grass under the flying sandals (they are on the top left of the gazebo) and put an orange in it. The orange will jump out of the samovar like a cork and knock off the sandals. Try on sandals - Ilya cannot move far in them and will take them off. Go to the dry bed in the foreground of the screen and water it. The Gardener will come, and while he is trimming the shoots, go into the garden. Use sandals on Ilya and he will pick the apple himself.
Returning to the palace, the three heroes learn bad news - the Prince has disappeared, and the Shamakhan queen has usurped the throne. Alyosha will be indignant, and the queen will turn him into stone.

6. Kyiv. Finding out the whereabouts of the Prince
We play for Dobrynya Nikitich. Go left to the market and talk to all the merchants and the gypsy woman. On the way, examine the contents of three barrels and pick up scraps of the note. Go past the palace to the right to Alyosha's wife Lyubava - she will say that you can ask Elisha about the Prince.
Return to the market, go left all the way to a house with a lock on the door. Knock on the door - they won't open it. Use the torn note on Dobrynya.
There are letters scattered on the screen that need to be inserted into brown squares on the screen. If you do it correctly, the color of the squares should change to white. The password is: “Do you sell a treasure sword?” Take the password from your inventory and click it on the door.
Talk to Elisha - the Prince went into exile, but must send a letter by carrier pigeon.
Remove the slingshot from the wall. Go to the market and talk to the merchant selling the talking bird. Swap with her - a cage with a bird for a slingshot. Go right and place the cage on the ground to the left of the fence. When a dove flies into it, go to Elisha. After reading the letter, find out that the Prince left for England.
At this time, the Prince is sitting in a pub with English knights.

7. England. We pay the Prince's debts
We play as Ilya Muromets. Arriving in England, try to open the door to the pub, but the Security Guard will not let you in. Try to open the door again, and he will say that only people of knighthood are allowed inside. Knighted by King Arthur. Take the red ball of thread on the barrel (on the left of the screen) and go to the city. After passing through the market square, enter the castle and talk to the king. He will explain that he knights only those who can surprise him.
Break all the dishes, the table, the left barrel, break the spear, throw it out the Courtier's window - no use. Go outside and come back. Approach the Courtier. He will ask Ilya not to throw him out the window anymore, and will give him a gold one. Go to the market and buy herring. Eat it and return to the castle. Drink the right barrel of ale in one fell swoop, and King Arthur will knight Ilya.
Go to the pub, click on the door and go inside.
The prince owes a lot of money to the innkeeper. Talk to the Innkeeper, look at the bill and consult with the Prince. He will offer to go to Arthur. In the castle, talk to the king - he has no money. Approach the Courtier, and he will offer to look for Robin Hood.
From the market square, go right into the forest. Pick up the feather, remove the blue inkwell from the tree and turn over one of the posters. In your inventory, combine the quill and inkwell and write a note for Robin Hood. Go to the pub - Robin Hood is already sitting at the table on the right. He offers to win money by playing football, but first you need to make a ball.
Take the bear skin from the floor and combine it with a ball of thread in your inventory. Ask the Innkeeper for a needle. Sew a ball and play football.
You can move left and right with the mouse; to strike, you need to click the left mouse button. When you win and take the money, the Prince will tell you that you need to go to China for a precious stone - the eye of the Dragon.

8. China. Writing a poem
We play for Dobrynya Nikitich. You are standing at the Great Wall of China. The guard does not let you in and in return wants a poem in Chinese. The Poet is sitting nearby, who is ready to sell the poem for 100 gold. Go past the tray with nesting dolls to the right, pull out a brick from the wall, slightly different in color from the other bricks, and get 100 gold. Give them to the Poet, take the poem and give it to the Security Guard. The poem is bad, we need another one. Talk to the Poet and take the second poem - also not the same. The poet wants inspiration to come to him, and for this he needs a “gracefully dancing maiden.”
Go to the wall and further to the right past the cache and two mouse holes. You should see Alyonka, who is stuck on the wall. Invite her to jump, but she is afraid of mice. Stand next to the hole and when the mouse jumps out, quickly grab it. Talk to Alyonka - she is still afraid to jump. Place the mouse on the ledge of the wall, Alyonka will get scared and jump off. Explain to her that the Poet needs inspiration, and Alyonka will go with you. Before going to the gate, go further to the right and find two more caches of coins.
Talk to the Poet - Alyonka as a graceful maiden will be suitable for him to create inspiration. Buy a balalaika from the Shuttlewoman for 100 gold. Try to play it yourself - it doesn’t work. Give the balalaika to Alyonka - she will try, but she cannot play and dance at the same time. The Security Guard, who plays the balalaika perfectly, will come to the rescue. As a result, you have the poem, and the Guard will let you both into the Emperor's palace.

9. China. Getting the Dragon's Eye
We play for Dobrynya Nikitich. Talk to the Executioner - he will tell you that you can only ask the Emperor one question immediately before his execution. Go to the market.
The first is the Notary's stall, which gives advice to foreigners. You still have 100 gold left. Try to buy advice, but he will answer that you need yuan. Near the Fish Seller, next to the vat and bags, pick up a bag of yuan. Pay the Notary - it turns out that wearing purple clothes is the death penalty.
Approach the Artist and click on the portrait on the right behind his back. It turns out that this is the Emperor in purple clothes. On the right is the Clothes Seller. Talk to him about the purple shirt, and he will offer to buy a white one and recolor it. Pay RMB and buy a white shirt. Go to the Artist and click on the portrait again. He will give you a recipe for making purple dye - shellfish, salt and boiling water. Go to the Fish Seller, take the salt from the counter and pay RMB for the shellfish. Throw the shellfish, salt, and then the shirt into the vat. Use the shirt on Dobrynya, and he will be led to execution.
Ask the Emperor where the Dragon's Eye is and find out that it is hidden in the Dragon Temple far away in the mountains. After Alyonka intervenes, use the poem on the Emperor, and he will spare Dobrynya. Ask the Emperor for directions and go right.
The gates to the Dragon Temple are closed - a prayer must be read. Click on the revolving door, Dobrynya will sit down and begin to meditate.
You need to spin the reels randomly to fill the scale at the top of the screen. When you spin the reel and three pictures next to each other match, the scale begins to fill.
Finally, enter the courtyard and talk to the Buddhist. He will say that the Dragon’s eye can be given away by the Dragon himself, who is now sleeping and will wake up only after the sacrifice. The Shuttlewoman is standing nearby - ask what they usually buy for sacrifice. Buy a sandalwood stick from her (yuan is still in your inventory). Go inside. Place a sandalwood at the Dragon's tail - nothing will happen. Go to the Shuttlewoman’s yard - it turns out that she deceived you, but if you buy a matryoshka doll from her, you will find out the truth. Pay yuan and buy half a nesting doll. Talk to the merchant again - the Shamakhan queen, in order to wake up the dragon, baked strawberry pie. The recipe is: flour, water and strawberries.
There is a fountain near the stairs, fill the nesting doll with water. Pick strawberries near the Shuttlewoman's tray. Talk to the Buddhist and he will give you flour. In your inventory, combine flour, matryoshka with water and strawberries. Give the finished dough to the Shuttlewoman - she will demand a rolling pin. Go to the door and break out one drum, give it to your grandmother instead of a rolling pin. Take the raw pie from the Shuttlewoman and go to the temple. Take the golden dish from the Dragon's paws and place the pie on it. Place the dish on the stove. There is a roll of silk in the left corner, tear off a piece from it and remove the finished pie with silk. Place it on the altar. Dobrynya’s friend Zmey-Gorynych will come running to the smell and give away the Dragon’s eye.
Meanwhile, half the population of Kyiv is in prison.

10. Kyiv. Restoring justice
We play as Ilya Muromets. After consulting, the heroes decide to go to the Prince’s palace along an underground passage through a kvass stall. Go outside - the stall is boarded up with boards, but as soon as you touch them, the guards at the palace will start screaming. Go to the right and pick up a log and a saw. Give the log to Dobrynya, and while he distracts the guards, tear off the boards on the stall and climb inside. Here is a completely dark passage to the door. You need to move little by little to the right, focusing on Ilya’s eyes. If you go the wrong way, sparks appear around his eyes - he hit something. Therefore, go in small steps (I first walked to the right, and when Ilya knocked, I went down lower and again walked to the right to the door). Enter the basement, Dobrynya Nikitich will come next. Stand on the wooden circle where the throne used to be. Ilya will clap his hands and you will find yourself in the throne room. Use the Dragon's Eye on the queen and watch the final cutscene.

Related articles: