Scenario of a quest game based on literature “a journey through the ocean of books.” Quest game “Around and around... the library” Scenario summer quest game in a children's library

The game is a quiz in the form of a quest. A very convenient form of implementation (the children received it with great interest). If necessary, you can replace the works (at the discretion of the teacher) and conduct this game as an extracurricular activity or literature lesson.

Game script for the summer camp “Literary Quest”

Goals:
- development of logical thinking,
- testing knowledge of literary works,
- nurturing a positive emotional and value attitude towards Russian and foreign literature,
- improvement of certain types of student’s speech activity (listening, speaking);
- developing interest in reading literary works,
- team building,
- identification of leaders.
Tasks:
- update knowledge about literary works (A. Milne “Winnie the Pooh and All-All-All”, A.N. Tolstoy “The Golden Key, or the Adventures of Pinocchio”, fairy tales by A.S. Pushkin),
- broaden the horizons of students,
- promote the formation of independent cognitive activity,
- create conditions for the development of such analytical abilities of students as the ability to analyze, compare, compare, generalize, and draw conclusions.
Necessary equipment:
- tokens according to the number of questions;
- books by A. Milne “Winnie the Pooh and all-all-all”, A.N. Tolstoy “The Golden Key, or the Adventures of Pinocchio”, fairy tales by A.S. Pushkin, etc.;
- portraits of Russian writers;
- pieces of paper and pens according to the number of commands;
- certificates for awarding participants.
Leading:- Hello, dear guys! I'm very glad to see you! Please tell me, do you like computer games?
/Children's answers/
- What do you know about computer games like quests?
/Children's answers/
- A quest, or adventure game, is one of the main genres of games that require the player to solve mental problems to advance through the plot. The plot can be predetermined, or it can give many outcomes, the choice of which depends on the actions of the player. The name quest comes from a series of games by Sierra (Space Quest, King's Quest, Police Quest and others). Guys, today you have to take part in a literary quest. Are you ready?
/Children's answers/
- To participate in this exciting game we will have to divide into teams.
/Division into teams according to any principle: “Pear – apple – banana”, “Brownian movement”, etc./
- Guys, now each team has to choose a captain and come up with a name.
/Getting to know the teams and their captains./
-Let's start the game. Let's get acquainted with its rules. The game consists of 4 levels. At each level you have to answer a series of questions. The first person to raise their hand gets the right to answer. If the answer is incorrect, the right to answer goes to the other team. For each correct answer, the team receives a token. The team with the most tokens wins. So, before getting to the first “level”, you need to solve the riddle and find the clue book.
He goes to visit with Piglet,
He loves honey and asks for jam.
/Children say riddles, find riddle books among others/
- Well done boys! You have completed the first test and moved on to the first level of the game. As you probably already understood, this level will be dedicated to the work of Alan Alexander Milne “Winnie the Pooh and Everything.”
While walking, Vinny was always cheerful. But to find out where he walked, guess the riddle.
There is noise on the mountain
And under the mountain it is silent. (Forest.)
Pooh went out into the clearing and saw a tall, tall...
It's cold in the summer,
Warms in winter. (Tree.)
At the top of this tree, Vinnie saw...
My delicious food
Sweet is the fruit of my labors. (Bee.)
And Pooh climbed the tree for this delicacy.
The vessel is standing hollowed out,
And the gruel is not boiled in it. (Beehive and honey.)
But Pooh fell from a tree into a bush, and what was the name of the bush?
On Mount Gorynskaya
There is a Volyn oak tree,
We don’t need a hero’s dress,
And the devilish bitch. (Blackthorn.)
Pooh pulled the thorns out of his nose, went to his friend Piglet and began to ask him...
I held your tail in my hand,
You flew, I ran.
(Balloon.)
Piglet had two balloons, one blue and the other green: “If you get honey on a green balloon, the bees will mistake you for...”
I grow up in the summer
And in the fall I fall. (Leaves.)
And if you fly for honey on a blue balloon, then you will look like...
An eagle flies across the blue sky,
Wings spread out
The sun was covered up. (Cloud.)
The friends took the blue ball, and Piglet also took it with him...
Black Kochet
He wants to bark. (Gun)
They went on a hike. The friends began to inflate the balloon, suddenly Piglet let go of the string and Pooh flew into... What kind of ceiling is this -
Sometimes he is low, sometimes he is high,
Sometimes he is gray, sometimes he is whitish,
It's a little bluish
And sometimes so beautiful -
Lace and blue-blue. (Sky.)
"Hooray! - Pooh shouted. “Well, who do I look like?” Let's guess who he looks like?
The owner of the forest
Wakes up in the spring
And in winter, under the blizzard howl
He sleeps in a snow hut. (Bear.) There was a short silence and the voice was heard again: “Do you, Piglet, have this thing at home?”
I walk in the rain and in the heat -
This is my character. (Umbrella.)
Suddenly a bee sat down on Pooh...
The chock has two stoves. (Nose.)
Because of what insect was he named Pooh?
Who's above us
Upside down
Walks - not afraid,
Aren't you afraid to fall? (Fly.)
Pooh was walking through the forest and came to visit. To whom?
A ball of fluff,
Long ear
Jumps deftly
Loves carrots. (Rabbit.)
What product did Pooh say about that you don’t have to give it?
Everyone needs
But not everyone will do it. (Bread.)
Pooh climbed out of the hole, and at first he appeared...
He is always there by the seas,
Ships always have it. (Nose.)
Then they showed him...
Flat board:
Sheathing around the edges
And in the middle there is a hole. (Ears.)
Then paws appeared, and then Pooh screamed in a desperate voice. And Robin suggested that he lose weight, and with the help of his friends, Pooh crawled out of the hole.
- Well done boys! To move to the second level you must complete the following task. Find among the presented portraits the one that depicts the author of such works as “Ruslan and Lyudmila”, “The Tale of the Golden Cockerel”, “The Tale of the Fisherman and the Fish”, “The Tale of the Priest and His Worker”. Write the number of this portrait on a piece of paper.
/Complete the task/.
- Well done boys! You have switched to the second level, the tasks of which are dedicated to the work of Alexander Sergeevich Pushkin.
1. What cat runs near Lukomorye? /Scientist/
2. How many years did the old man and the old woman live together? / “Exactly 30 years and 3 years”/
3. Who brought the poisoned apple to the princess? /Chernavka/
4. What property did the mirror from the fairy tale “About the Dead Princess” have? /“It can speak skillfully”/
5. What did the old woman call the old man when she found out that he had released the goldfish? /"You're a fool, you simpleton"/
6. Which fairy tale ends with the words “The fairy tale is a lie, but there is a hint in it!” A lesson to good fellows!”? / “The Tale of the Golden Cockerel”/
7. What song did the squirrel sing in “The Tale of Tsar Saltan”? (“Whether in the garden or in the vegetable garden”).
8. Who was the leader of the thirty-three heroes? (Chernomor.)
9. Who rushed in the sea over the Swan? (Kite.)
10. Who was the kite shot by Guidon? (A sorcerer.)
11. What happened to the old woman’s old trough? (Cracked.)
12. What color were the old woman’s boots when she was a noblewoman? (Red.)
13. What did Queen Chernavka order to do with the princess? (Take him into the forest to be devoured by wolves.)
14. Where did the old woman want to live so that she could have a goldfish on her parcels? (“In Okiyan-sea.”)
15. What did the old woman ask the goldfish the second time? (New hut.)
16. In which coffin did the seven heroes put the princess? (Crystal.)
17. What did the queen do with the magic mirror when she found out that the princess had come to life? (I broke it.)
18. By what month, according to the king, should the fair maiden give birth to his son-hero? (“By the end of September.”)
19. What does the learned cat say when he goes left? (Fairy tales.)
20. What is the name of Alexander Pushkin’s nanny? (Arina Rodionovna.)
- Guys, your captains will show themselves at the next level. As you know, any leader must have good diction. And in order to develop clear diction, it is necessary to pronounce tongue twisters from time to time.
The Greek was driving across the river, he sees the Greek: there is a crab in the river, he put the Greek’s hand in the river, the crab grabs the Greek’s hand.
Sasha walked along the highway and sucked on a dryer.
Auntie reads Tyutchev a little.
- Well done! To move to the next level, you are offered the following task: write on a piece of paper the author and the name of the work whose heroes are in front of you. (Images of Pinocchio and Malvina, heroes of Tolstoy’s work “The Golden Key, or the Adventures of Pinocchio.”)
1. Which of the fairy tale characters’ last and first names differ by only one letter? / Karabas Barabas /
2. Who did Giuseppe give the talking log to? (To the organ grinder Carlo.)
3. Who almost killed Pinocchio on the first day of his life? (Rat Shushara.)
4. Who are Alice and Basilio? (Fox and cat.)
5. Who saved Pinocchio when the robbers hung him on a tree? (Malvina.)
6. What medicine was used to treat Pinocchio? (Castor oil.)
7. What was the name of the country where Pinocchio was called the cat and the fox? (Country of fools.)
8. What words did Pinocchio have to say for the money tree to grow? (Cracks, fex, pex.)
9. What academic title did the owner of the puppet theater Karabas Barabas have? (Doctor of Puppet Science.)
10. Where was the secret door that had to be opened with a golden key? (In Papa Carlo's closet.)
11. What did Pinocchio and his friends find behind this door? (Puppet show.)
12. What magic phrase did Malvina dictate to her guest Buratino in a dictation? Why is she magical? (“And the rose fell on Azor’s paw,” the phrase can be read from left to right.)
13. What did Carlo Buratino dream of buying for dad? (New jacket.)
14. He “wearing a wide-brimmed hat with a beautiful barrel organ walked around the cities and earned his living by singing and music.” (Organ grinder Carlo.)
15. “He swayed, swayed on his thin legs, took one step, took another step, hop-hop, straight to the door, across the threshold and onto the street.” (Pinocchio.)
16. “Curly-haired, pretty girl with a pretty upturned nose.” (Malvina.)
17. “A big, scary snake head appeared.” (Turtle Tortilla.)
18. “A long, wet, wet man came in with a small, small face, as wrinkled as a morel mushroom.” (Duremar.)
19. “A little man in a long white shirt with long sleeves. His face was covered in powder, white as tooth powder.” (Pierrot.)
20. “A man so scary in appearance that one could become numb with horror just by looking at him. His thick, unkempt beard dragged along the floor, his bulging eyes rolled, his huge mouth clanged with teeth, as if he were not a man, but a crocodile.” (Karabas Barabas.)
/Summing up the game/
Teams take prizes depending on the number of tokens earned. You can separately note the team captains and the most active participants in the game.
- Guys, did you like the game?
-You see, interesting games are hidden not only behind monitor screens. I hope today's meeting will make you open some interesting book that hides many literary mysteries. Thanks for playing! See you again!

Quest- (English quest), or adventure game (English adventure game) is one of the main genres of computer games, which is an interactive story with the main character controlled by the player. The most important elements of a game in the quest genre are the actual narrative and exploration of the world, and a key role in the gameplay is played by solving puzzles and tasks that require mental effort from the player.

Today, quests have ceased to be a part of computer games. They are carried out in reality according to certain rules and scenarios by special organizations specializing in quests, libraries, educational and cultural institutions.

Quest in reality is an entertaining game for a team of several people in a specially prepared room. To pass it you need to use logic, dexterity, coordination, and the ability to work in a team.

Live quest is a parlor detective game. Participants find themselves in a situation in which they have a common goal - searching for a killer, fighting for treasure, uncovering a mystery, saving them from disaster. Each of the participants receives an individual role in this situation, as well as their own individual goals, sometimes even contrary to the general one - for example, to return a lover or find out about betrayal, to restore justice or, conversely, to cover up the traces of a crime. Having multiple goals provides versatility to the game. The player himself can determine which goal is his priority. The point of the game is to complete as many goals as possible.

The quest industry has its own genres :

1. Escape room or how to get out of the room. The team is locked in the room. Using numerous clues and aids (which must be found), participants must get out within a limited time. Usually this is given only one hour.

2. Quest in reality (live quest). Unlike classic escape, there is no need to look for a way out. Players can save the universe and protect the Ring of Omnipotence from the encroachments of dark forces. When completing tasks, players experience the situation as closely as possible to the scenario.

3. Quest performance. This genre involves the presence of actors in the room who can direct the gameplay in one direction or another. They can help or, conversely, hinder you from completing tasks.

4. Action game or sports quest. In this genre, all kinds of obstacle courses, chases, and power tasks are harmoniously combined with the need to instantly solve logical problems, involving the entire team in solving them.

Library quest- a game for several people, usually based on one or more works of fiction, with a script, route and certain rules. Libraries often conduct local history quests, each stop on the route corresponding to a memorable place, landmark of a city or town. This game tells in an interesting way about the city and local history literature.

Library quest goal: promoting books and reading among young people using creative means.


Methodology for organizing and conducting a quest in the library:

1.Selecting an idea/topic for the quest.

2.Development of the game concept, legend.

3.Drawing up a script and tasks

4. The composition of participants and employees (initiative group) responsible for the routes is determined.

5. A general map of the game is drawn up and final editing is carried out

7.Interior design of the library premises in accordance with the chosen theme.

8. Conducting the game.

Prizes (bonuses) can be traditional books, CDs, branded notebooks, pens, sweet gifts for such events, or creative ones: a “treasure map” collected after completing the quest, a photo in a suit with the quest heroes (if technical opportunities).

Library quest scenario

The script connects the points at which tasks are completed with storylines. The game can take the form of a theatrical performance, an excursion, a route (in this case, a route sheet or map is drawn up) or a combination of all these options. The plot of the quest (legend) combines tasks, heroes, and design. The outcome of the game can be the creation of a map, a puzzle, a phrase, the accumulation of points or artifacts.

Tasks can be diverse, depending on the central legend that unites the game:

Intellectual (knowledge of the text of a certain work, solving a crossword, puzzle, rebus, detective problem, cipher);

Indicative (find a clue, a way out, a route on the map, a place in a book);

Technical (assemble something, for example, a layout, a letter);

Sports (jump to something, hit a target, go through “security beams” without hitting them;

Creative (make a collage of a character, an era, draw a book cover).

Rules for completing the quest vary by the organizers and are announced before the start of the game:

1. The game begins simultaneously for all participants according to some conventional sign (word from the presenter, strike of the gong, wave of the flag). Next, the legend is voiced, where there may already be hints, route sheets, maps, a puzzle fragment or phrases are distributed (if necessary).

2. Control of the completion of tasks is established by the leader or a mark on the map, waybill, or participant card.

3. For violation of the rules of the game, deviation from the route, the team is subject to a fine - an additional question (task), giving the participant game functions (for example, the role of an owl, homing pigeon) or exclusion from the game.

4. The end of the game is the arrival of the first or last team at the final point and the assessment of the results or the sound of the gong, notifying that the time is up (in this case, the calculation of points/results is based on what has been done so far).


Examples of library quests

Library quest “Walks in Time” of the Intersettlement Library of the Temryuk District of the Krasnodar Territory. The cross-cutting theme of the quest was “The Transition of Time.” Two teams “Legend” and “Generation of the XXI century”, according to the conditions of the game, collected a key phrase, sequentially moving through the stages, while performing various tasks: active, logical, search. Thus, at the “Library” stage, teams, in order to collect fragments of a key phrase, had to go through several creative tests, using a search for books in a traditional and electronic catalogue, using Internet sources, electronic encyclopedias and other technical capabilities of the library. The tasks took place in the library, near the Taman cinema, in the park named after. A.F. Kuemzhiev, near the oak tree planted near the library. All tasks were related to books, libraries and time. The script and tasks can be found by following the link: http://www.bibliotemryuk.ru/struktura-biblioteki/metodiko-bibliograficheskiy-otdel/metodicheskaya-kopilka/metodicheskaya-kopilka_58.html.

The Aniva Central Library held a horror quest “After Sunset: Twilight in the Library” as part of “Library Night”. Participants were asked to walk together with the leader, a stalker, through dark labyrinths designed based on horror books. The cross-cutting idea of ​​the event is that characters come to life in the library at night, and not all of them are respectable and humane citizens of the Land of Books. In order to escape the Book Labyrinths with honor, it was proposed to complete unusual tasks. The script can be found at the link: http://www.anivalib.ru/index.php?option=com_content&view=article&id=139:2011-11-07-01-39-01&catid=10:profi&Itemid=26.

New form - webquest is a site on the Internet with which readers work, performing one or another task. Such web quests are being developed to maximize the integration of the Internet into the cultural, leisure or educational space of the user. They cover a single problem (for example, moral choice), a field of knowledge (for example, astronomy), a book, a series of books, or combine several areas.


Webquest result– a website, blog or page on a social network on which the works of participants are published.

The webquest must have :

Introduction, which clearly describes the main roles of the participants (for example, “You are a detective trying to solve the mystery of a mysterious incident,” etc.) or the quest script, a preliminary work plan, an overview of the entire quest;

A central task that is understandable, interesting and doable. The outcome must be clearly defined (e.g., a series of questions that need to be answered, a problem that needs to be solved, a position that needs to be defended, and other activities that are aimed at processing and presenting the results based on the information collected). );

List of information resources (in electronic form - on CDs, video and audio media, in paper form, links to Internet resources, website addresses on the topic) necessary to complete the task. The list must be annotated.

Description of the work procedure that each participant must complete when performing the task independently (stages).

Guidelines for action (how to organize and present the collected information), which can be presented in the form of guiding questions that organize the work (for example, related to determining the time frame, general concept, recommendations for the use of electronic sources, presentation of “blank” web pages - in avoiding technical difficulties when they create independent pages as a result);

A conclusion that summarizes the experience that readers gained as a result of completing the webquest.

Examples of webquests:

“Spelling game. Time Travel" - the web quest of Zaporozhye gymnasium No. 47 took place according to the following scheme: participants need to register, select one of the proposed roles (literate, connoisseurs, linguists, book lovers), on behalf of which they will complete the quest and, according to this principle, unite in groups . Next, you need to complete the exercises, with each group member answering a question on a specific topic, which saves time. Each task is given 4 days to complete, and the last task, which is the same for all groups, is given 2 days. Players send the results to the organizer’s email and post information on their group’s page on the “Time Travel” blog. A note on the completion of tasks is recorded in the Travel Journal. Having completed all the tasks, participants receive a code pass, which, having solved it, gets them to a gathering of travelers in the country of Spelling.

The web quest “Pushkin’s Fairy Tales in the 21st Century” of the library of MAOU “Linguistic Lyceum No. 25” is based on the following assumption: in modern society, schoolchildren’s ability to read cannot be reduced only to mastering reading techniques. The project is aimed at developing students' semantic reading skills. Using a system of questions and creative tasks, students are asked to repeatedly reread and review the texts of A.S. Pushkin’s fairy tales for various reasons: while reading by role, in search of the desired fragment, to confirm their answer. With the help of modern technologies, the project draws attention to the understanding of literary text.

Makeevka secondary school I-III levels No. 7

Holiday scenario

« »

Literary Express

« Quest - game« Visiting a fairy tale»»

Belousova E.V. - head of the school library

Teklyuk E.G. – teacher – organizer

Makeevka - 2017

Holiday scenario« Friendship with a book walks the planet»

Literary Express« Quest - game« Visiting a fairy tale»»

Target: drawing attention to books and reading as important factors in the preservation and development of national culture and science; development of reader's interest and motivation for reading, reader's horizons; instilling respect for books and folk tales; increasing the spiritual culture of children through fiction; positioning the school library as the intellectual and spiritual center of the school.

Equipment:1) multimedia equipment (computer, projector, screen, stereo);

2) video presentations “Journey through Fairy Tales”, “Cartoon Hero”, “Literary Quiz”;

3) exhibition of creative works and drawings “Visiting a Fairy Tale”, “My Favorite Literary Hero”;

4) “fairy-tale constructor” (puzzles based on fairy tales);

5) costumes of fairy-tale characters for flash mob;

6) special equipment for the library:

Exhibition of books “Visiting a fairy tale” in sections: “Literary fairy tales”, “Russian folk tales”, “Fairy tales of the peoples of the world”.

Exhibition of creative works “Homemade book”.

Exhibition “Card index of magical objects “Guess who I am and where I’m from?” ":

Kolobok, hare (“Kolobok”),

Snegurochka ("Snegurochka"),

Key ("Golden Key")

Telephone (fable "Telephone"),

Progress of the event

1.Fabulous instruction(conducted by a teacher-organizer)

Children from grades 1 to 5 are divided into teams and “travel” through the stations of the quest game “Visiting a Fairy Tale,” completing various proposed tasks.

Literary Express Stations:

    “Literary Journey” (video quiz on fairy tales, literary works and cartoons).

    “Magic Object” (literary quiz in the library on substations: “Know-It-All”, “Card Index of Magic Objects”, “Guess”, “Guess Who I Am and Where I’m From?”, “Teleportation”, .

    « TALES IN QUESTIONS AND ANSWERS »

    "Fairy tale - designer."

    "Fairytale disco" (magic karooke and flash mob)

Winner's reward ceremony.

1. Fairytale instruction (teacher-organizer)

It is difficult for us to even imagine a world in which there is no book. We got used to her since childhood, she revealed to us the amazing secrets of life and gave useful advice in difficult times, taught us to understand ourselves.

Books will accompany us throughout our lives. They will be our constant companions, they will help us understand difficult issues and solve the most important problems in life. Their main purpose is to preserve knowledge accumulated over centuries and pass it on to next generations. Thanks to this, the rapid progress of mankind in recent centuries in the field of science has become possible. The knowledge we gain from books allows us to move forward without wasting time discovering what someone else already knows. We owe it to the book that today we can enjoy the masterpieces of ancient literature. The book teaches us to be kinder, softer to each other, teaches mercy and empathy. She becomes our faithful friend at a difficult moment, when we need to find the only solution that will help us get out of the current situation.

And a fiction book makes us take amazing journeys into our world. We experience with the heroes, rejoice at their happiness, suffer with them and wait for a happy ending. Today we will take a journey into a fairy-tale world, where good triumphs over evil, and you always have true friends with you.

Tell me, what books have you read lately? What are your favorite heroes? Where does the life of a book begin? What helps the reader quickly find the desired story in a book?

What material was the very first “book” made of? Name the professions of the people who work on creating the book. At school you are a student, and at the library?

1. Station« Literary journey» (video quiz on fairy tales, literary works and cartoons).

WARM-UP “DO YOU KNOW FAIRY TALES WELL?”
1 . How many moon brothers did the heroine of S. Marshak’s fairy tale meet at the New Year’s bonfire? (12)
2. Who turned Vasilisa the Wise into a frog? (Koschei the Deathless.)
3. What were the names of the three bears from L. Tolstoy’s fairy tale “The Three Bears”? (Mikhaila Potapych, Nastasya Petrovna, Mishutka.)
4. Which of the three little pigs built the strongest house? (Naf-Naf.)
5. What did the queen say when looking into the magic mirror?

(My light, mirror! tell me,
Tell me the whole truth.
Am I the sweetest in the world,
All blush and whiter?)

6. Where is the death of Koshchei the Immortal? (Tree, chest, hare, duck, egg, needle.)
7. What was the name of Matroskin’s cat’s cow? (Murka.)
8. How many times did the old man throw the net into the sea? (3.)
9. How many robbers did Ali Baba outwit? (40)
10. Who did Kolobok leave? (From grandparents, hare, wolf, bear.)

VIdea quiz on fairy tales, literary works and cartoons

2. Station« Magic item» (teacher of Russian language and literature, librarian)

Guys, do you like fairy tales? And I love. All people in the world love fairy tales. And this love begins from childhood. Magical, funny and even scary - fairy tales are always interesting. You read, you listen, it takes your breath away. The heroes of Russian fairy tales are noble, kind-hearted, brave, and resourceful. Among the positive heroes of Russian fairy tales there are brave princes, epic heroes, beautiful princesses, and simple peasants. The heroes of fairy tales show different sides of the people's character: nobility, selflessness, wisdom, ingenuity, heroism, selflessness. And the heroes of fairy tales overcome all obstacles thanks to these qualities. In fairy tales, good always triumphs over evil. And miracles in fairy tales are made by magical objects, they are endowed with good or bad traits, have their own character, and help good or evil heroes. Each master: a shoemaker, a builder, a doctor, a writer - has his own assistants - devices and tools. Without them, it is impossible to perform a miracle: sew a beautiful dress, beautiful boots, build a cozy house, perform a complex operation, write an interesting essay. So the heroes of fairy tales also have their magical helpers. Now we will name them.

Substation« Know-it-all»

1. Competition for the best expert on magical objects from books and cartoons(Magic wand, walking boots, treasure sword, self-assembled tablecloth, samogud harp, magic ball, flying carpet, invisible hat, Firebird feather, living water, dead water, pouring apple and magic saucer, flower- seven flowers, magic pot, Aladdin's lamp, broom and mortar, rejuvenating apples, magic books of spells, magic comb, flint, magic mirror, harp, magic arrow, egg, forbidden key, crystal bridge, golden ring.)

2. Competition for the best expert on magical objects from Russian fairy tales(buckets, oven, mirror, ball of thread, golden saucer and pouring apple, magic book, living and dead water, rejuvenating apples, self-cutter sword, self-cutting axe, wonderful hoop, needle, club, whistle, harp - Samoguda, horn, a goldfish, a flying ship and a magic club, a towel and a magic comb, ts a seven-flowered branch, a scarlet flower, a self-assembled tablecloth, a silver hoof, a broom and a mortar, boots - walkers, an arrow, a magic feather)

3. Competition for the best expert on magical objects from fairy tales of the world.(a flying carpet, a seven-headed dragon, even a forty-headed one, a magic pipe, a self-assembled tablecloth, running boots, Cerberus dogs., magic apples, shoes playing music, a fairy's magic wand, walking shoes; a staff with which you can recognize about treasures underground; a snuff box with magic powder; a magic umbrella and a fairy sprinkler that brings all objects to life; a magic mirror that showed the truth; an amazing pot of porridge from the fairy tale of the same name; the magic whistle of Queen Ramona and glasses made of emerald glass; the magic pipe that Nils made ;magic slippers; spindle; dragon teeth, Aladdin's lamp, galoshes of happiness, Cinderella's glass slipper, invisible hat, magic ring, bean, magic figs).

Substation« »

We have named the magical objects, and now let’s create a card index of them in the library

    Magic items that grant wishes ( magic wand, petal, ring, Firebird feather, hair, seven-flowered flower, dragon teeth, Aladdin's lamp).
    2. Objects that speak the truth and tell you what is happening(mirror, book, golden saucer and pouring apple).
    3. Items that do the work for the hero(self-assembled tablecloth, self-cut sword, self-cutting axe, wonderful hoop, needle, sword-treasure, batons, magic pot, harp - samoguda, buckets, stove).
    4. Items that restore health and youth(rejuvenating apples, living and dead water, wormwood - “overcome”, a fabulous sprinkler that revives all objects; magic figs).
    5.
    Objects showing the way(stone, ball, feather, arrow).
    6.
    Items that help the hero overcome difficulties, distance and time ( invisible hat, walking boots, flying carpet, magic ring, broom and mortar, stove, bean)

7. Items that summon assistants ( ring, flint, hairs, dragon teeth, Aladdin's lamp

8. Items that can make everything around you dance(whistle, harp - Samoguda, horn, shoes playing music, Queen Ramona's magic whistle, magic pipe made by Nils)

9. Items that keep the secrets of pests(egg, chest. magic lake)

10. Items that can feed people(tablecloth - self-assembled, magic pot)

11. Items that protect their owner(comb, towel and splinter, doll, donkey skin, invisible hat, magic pipe)

12. Items that can find treasures(Cerberus dogs; a staff with which you can find out about treasures underground; Aladdin’s lamp, a magic cane)

Substation« Guess what»

Competition No. 1« Fairy tale heroes in riddles»

The presenter reads one riddle to each team. You need to guess the hero of the fairy tale. For the correct answer, the team receives 1 point (if each team guessed three riddles correctly, then it receives 3 points for this competition).

1.To fly above the ground,

She needs a mortar and a broom. (Baba Yaga.)

2.Wooden playful

I could make friends with a book.

He got into the puppet theater

He became a loyal friend to the dolls. (Pinocchio.)

3.Loves honey, meets friends

And he composes grumbling stories,

And also - puffs,

chants, sniffles... Wow!

Funny little bear... (Pooh).

4.Not left without a tail

Our good donkey... (Eeyore)

5. Grandma baked for grandfather -

Grandfather was left without lunch:

The boy ran into the forest,

It hit the fox on the toe. (Kolobok.)

6. Lives in Prostokvashino.

All the farming is done there.

I don't know the exact address

But the surname is maritime. (Cat Matroskin.)

7. He always loves everyone

whoever came to him.

guessed it? This is...Gena (Gena the crocodile)

8. There is no more beautiful girl

That girl is no smarter.

And Pierrot, her admirer.

He sings about her all day. (Malvina.)

9.Yes, guys, in this book

The kids live, the little ones,

And there lives one eccentric.

He does everything wrong.

He is reputed to be an incompetent.

Who will name it for us? (Dunno.)

10. Mischievous merry fellow

It just flies through the window.

He came to the Kid's house

And he started a pogrom there. (Carlson)

11. Grandmother loved the girl very much,

Gave her a red cap

The girl forgot her name

Well, tell me, what was her name?

(Little Red Riding Hood)

12.Treats small children,

Heals small animals

looks at everyone through glasses

good doctor...Aibolit

13.Unknown to many for a long time

he became everyone's friend

Interesting fairy tales for everyone

boy the onion is familiar.

Very fast and short

He's called...Cippollino

14. Nose – round snout

It’s convenient for them to rummage in the ground,

small crochet ponytail

instead of shoes - hooves

Three of them and what?

Friendly brothers look alike!

Guess without a hint who the heroes of this fairy tale are? (Nif-Nif, Nuf-Nuf, Naf-Naf)

15. Near the forest at the edge,

three of them live in a hut,

there are 3 chairs, three pillows

three beds and three mugs,

guess without a hint

who are the heroes of this fairy tale?

(3 bears)

16. Now let's talk

About another book -

There's a blue sea here

The coast here is steep...

The old man went out to the sea.

He threw the net.

Who will he catch?

And what will he ask?

(Gold fish)

17. A girl appeared in a flower cup.

And that girl was a little bigger than a marigold.

The girl was sleeping in the nutshell.

That's the kind of girl she is. How small she is!

Who has read such a book?

Does he know the little girl?

(Thumbelina)

18. Someone grabbed hold of someone tightly:

Oh, I can’t pull it out!

Oh, I'm stuck tight!

But more helpers will come running soon...

Will defeat the stubborn one

Friendly common work

Who stuck so tightly

Maybe it's...Turnip

19.Evening would soon approach

Fairy tales you remember from your favorite books

And, of course, answer me now:

Who was hunting for young Pinocchio?

Well, of course, an evil robber...

210.And the road is not easy,

And the basket is high,

I would like to sit on a tree stump and eat a pie.

Masha and the Bear

It's bad to be without a hostess

And she promised them

Don’t get them dirty or hit them...Fedora

21. It’s not a simple horse galloping,

Miracle golden mane,

He carries the boy through the mountains,

But it won’t reset him.

The horse has a son

Amazing horse

An amazing horse nicknamed...The Little Humpbacked Horse

22.And now about someone’s house

We will have a conversation...

It contains a rich mistress

Lived happily

But trouble came unexpectedly,

This house burned to the ground.

23.He looks at the door in alarm

Lame-legged washbasin,

Commander of all washcloths

In a wonderful fairy tale...

(Moidodyr)

24. Walks to school with an ABC book

Wooden boy

Gets to school instead

In a linen booth.

What is the name of this book?

What's that boy's name?

(Pinocchio)

25.Where am I from, what is my name,

But as soon as midnight comes,

I'll go back to my attic.

Competition No. 2« Complete the name of the literary hero » The presenter calls the first part of the name of the literary hero, and the participants in the game (one by one) fill in the missing name of the hero.

1. Dad... Carlo.

2. Brownie... Kuzya.

3. Dr. Aibolit.

4. Postman Pechkin.

5. Signor... Tomato.

6. Dwarf... Nose.

7. Princess... Swan.

8. Tin Woodman.

9. Ole-...Lukoye.

10. Old man... Hottabych.

11. Koschey...... Immortal.

12. Elena....... Beautiful (Wise)

13. Vasilisa.... The Wise.

14. Sister...... Alyonushka.

15. Brother...... Ivanushka.

16. Tiny.... Khavroshechka.

17. Snake..... Gorynych.

18. Sivka..... Burka.

19.Ivan…….prince

20.Red…. cap

Competition No. 3» Funny riddles»

Riddles about magical objects

1. Exactly seven petals,

There are no more colorful flowers.

Tear off a petal -

He will fly to the east,

And to the north and to the south,

And he will return to us in the circle.

Make a wish

Expect fulfillment.

What kind of flower is this?

Buttercup? Lily of the valley? Ogonyok? (Seven-flowered flower.)

2. Oh, the cook! Ah, mistress!

You, my friend, get to know her:

All you have to do is spread it out -

He will be able to feed everyone.

There will be a lot of different dishes.

What's the cook's name? (Self-assembled tablecloth.)

3. Many miles ahead.

How can I get through them faster?

You try to put them on shoes -

You will overcome the path in an instant. (Walking boots.)

4.Takes flight

Not a rocket - an airplane.

Not simple - painted,

Not steel, but linen,

Not with a wing, but with a fringe . (Carpet plane.)

5.If you wear it,

You can go anywhere,

And at the same time the enemy

He won't be able to find you in it. (Invisible hat.)

6. The duck knows, the bird knows,

Where Koshchei death lurks.

What is this item?

Give me a quick answer my friend.

(Needle)

7. I am fluffy, soft, round,

I have a tail, but I'm not a cat,

I often jump elastically

I'll swing under the chest of drawers.

(ball of thread)

8.Round, rosy, juicy and sweet,

Very aromatic, filling, sweet,

Heavy, big

What it is?

(Rejuvenating apple).

1 . In most stories, this object is better oriented than a compass in the cardinal directions and never strays from a given route. You can get it by passing some tests from a character wise with life experience (like Baba Yaga). (Universal navigator- ball.)

2 . Fairy tales, where there are magical objects, also tell about many outlandish mythical animals and birds that are always ready to come to the rescue of the main character. Traditionally, they give the central character their feather, which must either be burned, and then the bird will appear, or waved, and then whatever the heart desires will appear (“Finist is a clear falcon”). ( Miracle feather.)

3. Z the cherished dream of every second fairy-tale character, it operates on the “all inclusive” principle. Luxurious dishes and drinks appear before the thirsty, one has only to spread it out ( Self-assembled tablecloth)

4. This object works completely autonomously - they play, sing and even dance themselves. While they are playing, it is impossible to sit still - your legs are trying to dance. In another interpretation, the hero could pull a certain string - and the endless sea would immediately overflow; for another, warships sail across the sea surface, and for a third, ships open fire on the enemy ( Samogudy gusli).

5, It works as if in modern on-line mode. With its help, you can find out what is currently happening in neighboring kingdoms-states. Its variation, considering magical objects from fairy tales, can be called a saucer with a poured apple. Which began its broadcast the instant the apple itself began to move along the edge. ( Magic mirror)

6. In order to safely escape pursuit after completing the quest, the main character had the above-mentioned wonders. Each of them rushed behind the fugitives, and immediately an insurmountable obstacle arose in the path of the pursuers. You could get this item from the same Baba Yaga or pull it out of the ear of a fairy-tale horse. ( Towel or magic comb.)

7. In some, the variation is “seven-mile”. The owner of this thing could move great distances with ease and at the speed of light. The most modern means of transportation may well envy them.( Walking boots)

8. . The use of this device is found not only in Russian fairy tales, it is popular among heroes of tales all over the world. Traditionally, it helps heroes move impressive distances through the air. (Carpet plane)

9. A unique object that hides the owner from prying eyes, making him invisible (Invisible hat..)

10. This item will be remembered by most from the fairy tale of the same name by the great Andersen, because with its help the hero summoned three huge dogs, and they carried out his instructions. But it is also quite often found in Slavic fairy tales, but in this case, having used the thing for its intended purpose, they call a horse or twelve fellows( Flint).

11. A percussion instrument belonging to a recently discharged soldier. In fairy tales, this soldier, having served the required 25 years, returns home. As soon as some misfortune happens, or if the Soldier encounters the enemy’s evil forces that are superior to him, he immediately begins to loudly hit this object . (Drum.)

12 ..A leguminous plant used by the heroes of European fairy tales as a stepladder, on which they climb to a fairly large height. Sometimes to the moon. It usually does not grow higher than the Moon. ( Bean)

13. .Not intended for lighting and is not afraid of dampness. Such objects are used in Arabian tales as places of storage for genies. Apparently, living inside is cramped and uncomfortable, which negatively affects their character. ( Magic lamp)
14 .The method of application and effect is very different from a magic wand. If you are not a hero or a prince, but, for example, Ivan the peasant son, or, especially Ivan the Fool, you have absolutely no need for a treasure sword. This magical item will completely replace it. Of course, it doesn’t look as impressive as a treasure chest, but it doesn’t look any worse. Does not require knowledge of the technique of using edged weapons. Effective in close combat with evil spirits .(Magic club)
15. A must have for any wizard. It is made in different fairy tales in different ways - most often from the branches of a magic tree. Production technology is unknown. Most often it is inherited from a wizard to a wizard or sorceress.
Capable of performing miracles when swung. In this she is similar to a conductor. Only specialists know how to swing. The region of distribution is European fairy tales. However, it is sometimes found in Russian literary works. ( Magic wand.)
16 . A magical musical instrument used by some fairy-tale characters for self-defense. To play it does not require special musical education and knowledge of musical notation. As soon as you blow into it, it will begin to play, and these sounds will make your enemies freeze, and fairy-tale princesses will fall in love with you.
It is recommended to keep away from dampness and small children.( Magic pipe). 17 .A type of rubber fairy shoe, worn in wet weather over your boots or felt boots. When worn, they fulfill any of your wishes. In the fairy tale, they do not bring anything good to the owners, so they have no practical significance.
CONTRAINDICATION: Do not wear on walking boots !(Galoshes of happiness)
18 .A fabulous kitchen utensil, decorated with bells and used for preparing various types of porridges. The cooking process does not require human intervention. It is practical because it does not require a stove, cereal, water, salt, or oil, saving the owner from unnecessary expenses. To prevent the owner of the pot from getting bored from idleness, he sings songs while cooking, accompanying himself with the ringing of bells. ( Pot)
19 . A fabulous medicine as well as a tonic that can revive anyone. Indispensable for travelers, wanderers, heroes and others. It is located miles away in a source, from where it is usually delivered by either a raven or a gray wolf. It is a non-carbonated, colorless, transparent liquid. Keeps well in a bottle, flask, jug. Freezing point unknown .(Living water.).

20. Most often used by fairy-tale heroines in order to “tell the whole truth” about their heroines’ beauty. At times, disappointing. In the “on-line” mode, shows the heroine or hero of a fairy tale events occurring in other fairy-tale kingdoms, states, kingdoms . (Mirror).

21. As a rule, it hangs on an oak tree, for the convenience of the learned cat to walk left and right. Fulfilling this useful task, the golden chain is also an undoubted decoration for any oak tree. (Golden chain)

22 .Opens a secret door located under the stairs in Papa Carlo's closet behind a painting depicting a burning hearth. Because of this key, a series of dramatic events took place in the life of Buratino and his friends, ending with the opening of a new puppet theater. The further fate of the artists and the theater’s repertoire are unknown. .(Golden Key)

23 .Fabulous prototype of a compass and GPRS navigator. Able to lead you to the expected goal and prevent you from getting lost. An indispensable item for any fairy-tale hero, especially if he is not a hero and has poor sense of direction .(Clew)

24 .It looks quite ordinary, shabby, without a title page, indication of the author's name, title and year of publication. One of the coolest fairy-tale items, because on any page, if you are literate, you will read everything you want; Where the treasure sword is kept, under which oak tree the egg, where the Serpent Gorynych took Vasilisa the Wise. How to get there and, most importantly, how to get out of there .(Book)
25. A type of air transport widely used in oriental fairy tales. Convenient for traveling long distances. When flying, safety precautions must be observed, since seat belts are not provided here and the surface is not fenced.
Does not require cleaning. Conveniently combined with a self-assembled tablecloth( Carpet plane.). 26. A fabulous item that fulfills all the wishes of the owner. With its help you can find yourself in the past and in the future, you can build a palace, get married, get married and get rich. To do this, you just need to put it on your finger, make a wish and turn it. (Ring)
27. Delivered by Raven or Gray Wolf complete with a live one. ( Dead water)

28 . An everyday attribute of Baba Yaga, an integral part of the stupa (fuselage), which serves to control the flight of the aircraft. Unpretentious in appearance. In common parlance it is called “pomelo”. When the stupa is idle, you can sweep the yard or hut on chicken legs with a broom.( Broom)

29 . Second generation weapon (first - magic club). “Kladenets” was most likely named for its effectiveness in close combat and high destructive power. It does not require any special skill in use, as it works even in inexperienced hands. Invaluable in battle with Kashchei the Immortal, Zmey Gorynych, dragons and other reptiles . (Treasurer sword)
30 . An old name for a regular lighter. Summons three huge dogs that carry out the delicate tasks of their owners. Method of operation: strike a spark and wait for the dogs to appear. When they appear, do not be afraid, but loudly and clearly order them to fulfill their desire: bring something, or take you somewhere. For safety reasons, dogs need to be fed from time to time. . (Flint)
31. It is used to decorate and illuminate a home (most often a royal one, but sometimes a hut). The thing is beautiful and practical. Saves fuel, electricity, environmentally friendly. They are not produced in mass quantities, as the firebird population is on the verge of extinction. (Feather of the Firebird)
32. A necessary piece of furniture and mode of transport for Russian folk tales and epics. Grandfather and woman, Ilya Muromets, Baba Yaga, Emelya and many others have been lying on it for many years.
Acting as a vehicle, it smokes heavily, but develops a decent speed. Rarely does a Russian fairy tale do without this item. (Stove.)

33 .She is the “overcome”, “stand up” grass. A tonic medicinal plant, similar in effect to living water. Once you drink its decoction, you immediately turn into a hero, even if you didn’t notice this in yourself before taking the medicine. (Sagebrush)
34. Another fabulous form of transport. Belongs to Baba Yaga. In order to take off, sit down comfortably, pick up a broom and hit the ground with it. She immediately takes off. To control the air, you use a broom, which turns the aircraft in the direction you want (Mortar)

35 . Operates on an all-inclusive basis. An essential item for fabulous travels... Doesn't require washing, grocery shopping, or cooking. Successfully replaces a dishwasher. It was probably after its use among the people that the catchphrase “cover the clearing” arose. ». (Self-assembled tablecloth)
36 . A type of high-speed transport common in fairy tales. Western European analogue of the stupa and the flying carpet. Practical, comfortable wearable shoes for long journeys. The speed of movement is not inferior to other fairy-tale analogues. (Boots-walkers)
37 . Not just part of the home interior in oriental and Russian fairy tales. This is both a repository of countless treasures, where sometimes some of the fabulous items listed here lie, and an aircraft, in which the heroes can fly wherever they wish. (Box)

38 . Magic utensils, always used for other purposes. They do not eat from it, using it as a monitor for viewing fabulous news and the latest news. Does not require an Internet connection (Plate).
39 . A useful fairy-tale item with the help of which heroes of European fairy tales find various treasures and objects. Actually, the heroes of fairy tales themselves do not take part in this search. They give orders to the thing, which is engaged in treasure hunting. From time to time, she is able to perform the functions of a magic baton, punishing one of the hero’s offenders. (Cane)
40 .Magic fruits (we are better known as figs, in common parlance as “douli”) come in two types: the first one actively stimulates the growth of branched horns in the person who eats them, the second one gets rid of them .(Figs)

41 . Fabulous thing! Used by fairy tale heroes for reconnaissance purposes, as well as during active hostilities with various evil spirits (Serpent Gorynych, Kashchei the Immortal, Dragon, Baba Yaga and others). Simple and easy to use. It does not require special care. Store in a dry, visible place. (Invisible hat)

42 . It comes in bulk, gold and rejuvenating. The most dangerous thing in fairy tales is liquid. Very appetizing to look at, it is used as a means of poisoning pretty princesses and princesses, after which princes and princes have to go on a long journey to find a way to revive them - either alive, or with a kiss. Both are given to them with great difficulty, and sometimes even with danger to their lives. (Bullseye)
43. It can be simple and golden. The simple one usually contains a needle, at the end of which is the death of Kashchei. It itself is in the duck, the duck is in the hare, the hare is in the chest, the chest is under the roots of the oak tree (Egg.)

Substation« Guess who I am and where I'm from?»,

Children must look at magical objects and guess their names and fairy tales or works where these objects are used.

Exhibition« Card index of magic items« Guess who I am and where I’m from?» »:

Kolobok, hare (“Kolobok”),

Guitar, double bass, drum, trumpet ("Bremen Town Musicians"),

Mortar and broom (“Vasilisa the Beautiful”),

Basket with pies and little red riding hood (“Little Red Riding Hood”),

Tablecloth with dishes (“The Scarlet Flower” “A self-assembled tablecloth, a self-shaking wallet and two from a bag”),

Pot of bells (“Magic Pot”),

Pot and Ax (“Porridge from an Axe”),

Basket with snowdrops (“12 months”),

Hare, fox, hut (“The Fox and the Hare”),

Golden egg, chicken (“Ryaba Hen”),

Plate with a gold border and an apple (“The Scarlet Flower”),

Mirror (Sleeping Beauty),

Pero (“Finist – the clear falcon”),

A ball of thread (“Ivan the Tsarevich and the Gray Wolf”),

Copper lamp ("Aladdin's Lamp"),

A ship with scarlet sails (“Scarlet Sails”),

Masted ship, globe, spyglass, map, compass (“Children of Captain Grant”),

Flower in a vase (“Scarlet Flower”),

The Crystal Slipper (Cinderella),

Snegurochka ("Snegurochka"),

Frog with a stick (“Frog – Traveler”),

Water lily, pupa, toad (“Thumbelina”),

Key ("Golden Key")

Piglet ("The Three Little Pigs"),

Telephone (fable "Telephone"),

Ant (Dragonfly and Ant),

Smoking pipe (Sherlock Holmes and Doctor Watson),

Cat and calf (“Three from Prostokvashino”,

Crown, pieces of ice, staff (“The Snow Queen”),

Cheburashka ("Crocodile Gena and Cheburashka"),

Rybka (“The Tale of the Fisherman and the Fish”),

Magic wand and pumpkin (Cinderella),

Dudochka (“The Adventures of Nils”),

Substation« Teleportation»(Magical objects in our time)

Name where we can find “magical” objects in our time?

    Firebird feather. (Lamp, spotlight)

    A sleigh that is pulled by itself. Emelya stove. (Car, snowmobile)

    Remember, Emelya’s buckets carried the water themselves. (Water pipes)

    Gusli - samogudy. (Record player)

    Mortar. Carpet plane. Boots are fast walkers. Broom and mortar. Magic umbrella. (Rocket, plane and other means of transportation)

    Miracle is a mirror. Plate with apple. (TV, computer)

    A ball of thread indicating the way. An arrow. (Compass)

    Cauldron Pot with bells. (Multi-cooker)

    Staff and cane that reveal treasure locations (Metal detector)

    Flint (Lighter)

    Magic wand, ring, seven-flowered flower, magic feather (grandparents who are ready to do anything for their grandchildren)

    Living and dead water, wormwood - “overcome”, rejuvenating apples, magic figs (medicines)

    Sword - treasure, club (Kalashnikov assault rifle)

    Tablecloth - self-assembled (restaurant or cafe)

    Golden key, magic ring, chest, (Bank card)

Station « TALES IN QUESTIONS AND ANSWERS»
For each correct answer, the team is awarded one point.

1. In which state did the heroes of many Russian folk tales live? (in the distant kingdom, in the thirtieth state)
2. What was the bun: gingerbread or pie? (with gingerbread)
3. What is the real name of the Frog Princess? (Vasilisa the Wise)
4. Name the long-lived fairy-tale king. (Koschei)
5. Name the formidable weapon of the Nightingale the Robber. (whistling)
6. The Poles call her Edzina, the Czechs - Ezinka, the Slovaks - Hedgehog Baba, but what do we call her? (Baba Yaga)
7. Name the birthplace of Kolobok (oven)
8. Name the only heroine of the fairy tale “Turnip” whose name we know? (Bug)
9. Name a fairy-tale character who goes out of his way? (Princess Frog)
10. What is the name of the part of a woman’s dress in which lakes, swans and other elements of the environment are placed (the sleeve of the Frog Princess’s dress)
11. What fairytale headdress can’t be drawn? (invisibility hat)
12. What is the “workplace” of the scientist’s cat? (oak)
13. Which fairy tale tells about the dire consequences of poor fire safety equipment? ("Cat house")
14. Which fairy tale talks about some of the difficulties associated with delivering fresh baked goods to your home? ("Little Red Riding Hood")
15. Who did Winnie the Pooh give an empty pot for his birthday? (to Eeyore)
16. There are 38 parrots, 6 monkeys and 1 baby elephant. Who is this? (boa)
17. Who was the good sorceress to the fairy-tale Cinderella? (godfather)
18. How many letters were “lost” in the original name of Captain Vrungel’s yacht? (2)
19. Name a Russian folk tale in which there were 3 attempted murders and one murder? (“Kolobok”)
20. Which fairy-tale characters lived “30 years and 3 years”? (old man with old woman)

Substation “Fairy Tale Trouble”

Here are the names of fairy tales and fairy-tale characters. But something in these names is confused. The names of the fairy tales are mixed up. There was a commotion. The princess became Khavroshechka, Koschey became the Clear Falcon. There should be no confusion in fairy tales. You must correct these mistakes .

    Metrovochka - Thumbelina

    Three clean ones - three little pigs

    Stupid Vasily – Vasilisa the Wise

    Rusty lock - golden key

    Dog in mittens - cat in boots

    Kikimora under a watermelon - the princess and the pea

    Sivka – duck - Sivka - Burka

    Ivan Korolevich and the orange wolf - Ivan - Tsarevich and the gray wolf

    Princess – Parsley - Princess – Frog

    Fox and 7 koloboks - wolf and seven kids

    Kalancha girl - Thumb boy

    Blue handkerchief - Little Red Riding Hood

    Znayka underground - Dunno on the Moon

    Sand Maid - Snow Queen

    The Tale of the Iron Hen - The Tale of the Golden Cockerel

    Giant Mouth - Dwarf Nose

Substation« The cleverest» (Blitz tournament)

1. What was Cinderella’s carriage made of? (from pumpkin).
2. How much does a ticket to the Karabas Barabas Theater cost? (4 soldi).
3. Who is Freken Bock? (housekeeper).
4. Who was able to defeat the Cockroach? (sparrow).
5.What did the Scarecrow need to get from the Great and Terrible? (brain).
6. What substance did Fatima smear on Ali Baba’s measure? (honey).
7.What was the name of the disease that Dunno suffered on the Moon? (yearning).
8. What did Kai need to lay out from the ice floes? (the word "eternity").
9. In what case does the hair from old man Hottabych’s beard not work? (when the beard is wet). 10. What was in Little Red Riding Hood’s basket? (pies and a pot of butter).
11. How did Thumbelina get to the land of the elves? (on a swallow).
12. What animal did Brother Ivanushka turn into? (into a little goat).
13. What did Emelya drive? (on the stove).
14. Where did the seventh kid hide? (in the oven).
15. Malvina is a girl with what kind of hair? (with blue ones).
16. Who brought Aibolit to Africa? (eagle).
17. In what fairy tale did a bird save the emperor from death? ("Nightingale").
18. In which fairy tale did the sea burn? ("Confusion").
19. What is a “red flower”? (fire).
20. What was the name of Malvina’s poodle? (Artemon)....

Station« Fairy tale - constructor»

For a while, children must collect fairy tale puzzles (you can take any fairy tales)

Station« Fabulous disco»

Substation« Magic karooke»

Songs for karooke:

"Song of the Seven Little Goats"

"Winnie the Pooh Song"

"Song of the Waterman"

"Kolobok's Song"

"Song of Babok Ezhek"

"Song of the Three Little Pigs"

"Little Red Riding Hood's Song", etc.

Substation« Fairytale flash mob»

Prepared children in different fairy-tale costumes organize dance flash mobs for children.

Music for dancing:

"Ball for Cinderella"

"The Journey of Little Red Riding Hood"

"Disco of Bremen Town Musicians and Robbers"

"New Year's Adventures of Masha and Vitya"

"Dance of Ellie and her friends", etc.

Awarding the winners - the final stop

Afterword

Books! These are truly reliable friends. You can contact them with any question. After all, there are reference books, various dictionaries, and encyclopedias. They are our irreplaceable helpers. The role of books in human life is great. Without them, neither education nor the culture of our society would be possible.

Unfortunately, today the book has somewhat lost its position. However, despite the rapid development of modern technologies and the appearance in everyday life of various electronic devices that imitate printed publications, not a single, most innovative invention can completely replace a book. Those who truly love a book will never give up the pleasure that comes from the smell of freshly printed pages or the rustle of turning pages. The book, no matter what, will remain with us for many centuries to come. It is books that store everything that humanity has accumulated over all the centuries of its existence in various fields. Come often to the temple of books - the library, and there a beautiful and delightful world will open up to you again!

This form is actively used in both Internet games and street games. In our city, quests are actively conducted by the Department of Youth and Sports.

We began to apply this concept to our events only this year, when we realized that the scheme for constructing library games, so beloved by us and our readers, fully corresponds to the name “quest”. But in fact, everything started earlier for us, in 2009.


Basic rules/conditions of the quest:

There is a certain plot of the game

There are tasks/obstacles

There is some goal that can be achieved by overcoming obstacles.

Typically, quests are team games-competitions. And usually a traditional quest alternates between active (sports) tasks and intellectual ones.

Of course, we vary somewhat, changing the rules to suit ourselves. Emphasis on intellectual tasks, searching through books. However, we also include active moments, especially for kids. But this is more often expressed in improvised theatricality, dance steps, etc.

The work is organized as follows:

First, there is a discussion of ideas in departments; representatives from each department (heads) gather in an initiative group, bring various proposals, discuss them and make a common decision.

Then in each local department there is development and finalization of tasks, design, etc. in keeping with the overall theme. Every corner of the library, halls/ch.z/subscriptions are occupied.....

This time we invited social partners (representatives of cultural institutions). This is a convenient and interesting move.

All our quests are based on interactive exhibitions and installations that we work with. At the beginning of the game, all participants are given travel sheets (or “travel letters”, or “treasure map”, or “record book on all sorts of sciences”... depending on the theme of the game). At the end of the trip there is always some kind of surprise reward (a photo studio where you can take pictures in costumes, a trip to the library basement, diplomas, the opportunity to take home a book from the black...).

Yes, and our games are not team games. The fact is that all our library quests are aimed at unorganized readers. But in principle, if you come to an agreement with the classes, you can also hold a team game (by the way, on September 1 there is already an application to repeat the pirate bibliotwilight for the 5th grade parallel).

The library quest, it seems to me, can have several options for connecting the plot of the entire game:

A specific hero of the book,

specific book,

The cross-cutting topic on which assignments are selected.

We have already completed several library quests:

- “Our Pushkin” (2009)

- “Across the Planets with the Little Prince” (2010)

- “The Universe of School Sciences” (2011)

- “Pirate Library Twilight” (2012)

A few words about one of the games.

As part of the celebration of the 200th anniversary of A.S. Pushkin, whose name our library bears, we decided to organize a thematic travel game on one of the days of the National Conservatory. Game exhibitions and installations were developed and decorated in each department. Children, getting to know them, discovered Pushkin’s work and Pushkin’s era from different angles:

Through music

Through theatrical performances and creative workshops

Through role-playing games and drawing analogies with life and world literature.

We tried to make all the tasks non-standard, so that they would touch the heart of children and teenagers and arouse their interest. The so-called “penetration into the era,” an attempt to find common ground between the 19th and 21st centuries. Now many people already hold similar meetings, but then we tried it for the first time, at least in our own country.

The game began in the hall, where the conditions of the game-travel were explained to everyone present, and “traveler’s travel certificates” were issued. This “certificate” gave points for completed tasks. In addition, here we invited the children to express their opinion about the game (reflection, which we later analyzed and with great joy discovered a huge number of enthusiastic responses and DEMANDS to make such games as often as possible).

At each exhibition, interesting information about the Pushkin era was first given: - the main occupations of young ladies of the 19th century,

Who fought in a duel and why?

What were the rules for writing letters in the 19th century?

What they talked about in the girls' rooms of Pushkin's times,

Who in the century before last could organize a salon at home...

Then there were practical game tasks (2-3 options for each site, taking into account different ages and varying perseverance of readers). The children were asked to guess, for example:

What does this or that movement of a fan in the hands of a lady mean?

Remember the heroes of Pushkin who dressed up as someone,

Challenge your opponent to a duel by writing a letter in the style of Pushkin’s time,

Copy some Pushkin poem into the “Album of a 19th Century Girl” with a pen, try on a peasant young lady’s sundress or a Pushkin hero’s costume, etc., etc.

Approximate time spent on each site (information + task) is 15–20 minutes. However, if someone wanted to stay and do a few tasks, we didn’t send them away. J

For those who completed the task, the Site Supervisor put his stamp on the “travel document” and sent them onward.

There was a surprise present for those who passed all the stations - they could take a photo as a souvenir in the costume of a young lady or gentleman of the 19th century. The children were very pleased with this gift and then ran to the library for a month to download photos onto flash drives/disks.

Examples of library quests (material taken from the Bibliopuzzles blog):

BIBLIO QUESTS.

This form is actively used in both Internet games and street games.

Basic rules/conditions of the quest:
- there is a certain plot of the game
- there are tasks/obstacles
- there is some goal that can be achieved by overcoming obstacles.

Typically, quests are team games-competitions. And usually a traditional quest alternates between active (sports) tasks and intellectual ones.

The quest is an excellent solution for celebrating a holiday in a children's library. During the quest, holiday guests will be able to feel like real adventurers and solve charades and puzzles. The guys will receive the task: “to follow in the footsteps of the heroes of the books,” and upon completing it they will receive a well-deserved reward! The quest is easy to organize using the literary quest script in the “Heroes” children's library.

Scenario of a literary quest in the children's library "Heroes"

The librarian meets the guys. To create a mysterious atmosphere, you can turn on background music.

Librarian: Hello guys, do you like books? (Children answer) What are your favorite book characters? (Children answer) Did you know that the heroes of books also love you very much? Books love to be read. They especially love neat and attentive readers. Today, all our readers will receive a reward for their attentiveness and accuracy. To get it, you guys need to complete a quest from the heroes of our books. And we will start the quest from here. Here the heroes of the books left their traces, follow in the footsteps of the heroes and see where they lead you and what lies there. The one who found the message from the heroes returns back with the message.

Task 1. “Following the Footsteps”

Children follow the tracks left by the characters in the books (for example, bear tracks, human tracks, etc.) which lead them to the place where the postcard with the charade is hidden.

Librarian: the guys, the heroes of the books, left us clues in the form of charades, listen and guess.

Task 2. Charades.

Charades are written on cards. The first charade is read by the librarian, the next ones are read by the one who guessed the previous one. All guessed words must be written down on the board (if there is one) or whatman paper.

Charades:

My first syllable screams a child

My second syllable is the remains of the fire.

My first syllable and last syllable - a fan in the stadium screamed

And I found the middle syllable in the garden.

(Ole - bow - oye)

Saves your head from the sun

Boys headdress

But if the first letter is replaced by a growl

Then in front of you is a fairy-tale hero.

(Cap – Turnip)

The first syllable is a bad mood

The second syllable - there are two of them on the head.

(Angry - ear)

My first syllable is the name of the king,

My second syllable is rest from the day.

(Karl - dream)

Librarian: and now you and I need to add up the first letters of the names of the guessed characters and read what happens. A vowel may be repeated several times.

Children fold. It turns out “FROST”

Librarian: We are looking for a book that contains this fairy tale.

Children are looking for a book. In the book, children find a puzzle.

Librarian: guys, you need to put together a puzzle and see who is drawn there.

Task 3.

Children assemble a puzzle on which there is an image of the shadows of the characters in the book. For example, the book "Alice in Wonderland".

Librarian: guys, what book do you think these characters are from? That's right, these are the characters from the book "Alice in Wonderland", we are looking for this book in our library!

Children find a book with a letter in it.

Librarian guys, look at this strange letter. What object do you think can help us read the letter? right mirror. Which book about Alice had a mirror in it? That’s right, “Alice Through the Looking Glass,” we look for this book, put the letter to the mirror and read it.

Task 4.

Letter: “Dear readers! I'm going on an adventure again. This time we will be traveling through the country of Zarkalye, where the whole world is a chessboard, and the main characters are the pieces on the chessboard. A journey full of unexpected events, meetings with extraordinary heroes and of course I have absolutely no idea where it will lead me. But still, for the most courageous travelers, I will leave the key where there is a description of the heroes of this book. Your Alice."

The children go in search of the key. Find the key in a book about chess or on a chessboard.

Librarian: guys, what do you think can be opened with this key?

The children answer. They try on the key to the doors. The reading room is opened.

Librarian: there is also a hint waiting for us here, and more than one. You don't need to look for clues in books. We look and search.

Children explore the reading room, themselves or with the help of a librarian, find clues written on the bottom of chess pieces standing in different places in the reading room. Number clues.

Librarian: Guys, these numbers are an encrypted message. Let's think about how to decipher it.

To decipher the message you need to convert numbers into letters (Alphabet in numbers) and read the title of the book. For example: "14-1-21-4-13-10" is "Mowgli"

Librarian: guys are looking for the book “Mowgli”

Children find a book in it, a map of the library with a mark where the treasure is hidden.

Librarian: guys, look carefully at the map and go in search of the treasure.

With the help of a map, children find the treasure. Rewarding participants.

List of props for the event literary quest in the children's library: traces; cards with charades; Whatman paper or board; a puzzle depicting the shadows of the heroes of the fairy tale “Alice in Wonderland”; mirror; letter; key; library map; box with prizes according to the number of participants.

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