Exploding Kittens (prodigal version). Explosive Kittens. Rules Exploding Kittens card game buy

I don't play board games very often and even less often try something new. Most of the board games I bought came to me only because one of my friends strongly recommended that I try them. Together with my roommate from the dorm, I fill a small cabinet with boxes of games, and every few months (student scholarships are just pennies) a new box appears there with a volume of rules, dice, counters, cards, or God knows what else. Once we even put World of Tanks: Rush there, but now we are trying not to do such reckless things. In general, now “Explosive Kittens” have settled in our closet.


Mechanics

“Explosive Kittens” is a card version of Russian roulette, only instead of a revolver there is a deck of cards, and instead of bullets there are cats. Well, if you die in the game, then you are unlikely to die in life (death from old age is not considered a consequence of playing a board game). You draw cards in the hope that there won't be an explosive kitten there, or you skip turns and force other players to draw cards. During the game, you can play hard tricks on your opponents, preventing their moves, take cards from them by force (by the authority of the rules, of course), or simply beg for the cards you need. Or you can, without much fuss, draw cards from the deck and wait for the big explosion.

One game lasts 10-15 minutes (depending on the number of players), and the rules are easily learned in one game. And, most importantly, you get pleasure from Exploding Kittens only after you have learned the rules, and not in the process of memorizing them, as happens in some board games. The replay value is high, but I still wouldn’t recommend spending more than an hour playing the game more than once a week or two. By the way, this is why this text came out only now - I was checking how fun it is to play this game (and not because I was too lazy to write this text, lol).


Drawings on cards

Cool, very cool indeed. I love The Oatmeal comics dearly for its style and conveying the emotions of the characters. However, the drawings on the cards are rather a pleasant addition, and you can only pay attention to them from time to time due to the fact that the purpose of the card is much more important. But every time someone points a finger at the image, the lulz catch everything.


Prodigal version

The same cats, but with drawings completely knocked off all over the head. The important thing here is that when using 1 deck, the number of players is limited to 5 people, but if you mix two decks, then 9 people can play at the same time. If you plan to play with a large group, then take both versions at once. If not, then I advise you to pay attention to the boob-pussy option.



Exploding Kittens is the company's bombshell card game, a collaboration between Xbox lead designer Ilan Lee, MARVEL and Xbox artist Shane Small, and The Oatmeal comic creator Matthew Inman.

After a stunning success on Kickstarter (about $9 million), the cute but explosive game Exploding Kittens has gained wild popularity with about 50 million people playing it worldwide.

A fiery version of Russian Roulette

In addition to explosions and kittens, players will be treated to an action-packed strategic confrontation in the style of Russian Roulette, clever setups, chance and, of course, unique stylish humor. Have you met a fluffy potato cat or pancake cat? Did you know that Tacocat is a palindrome and can be read both ways? Have you suspected the existence of goat magic? - Meet, get to know and see for yourself, but try not to explode with laughter and overwhelming cuteness!

Highly strategic game with simple mechanics

Playing "Explosive Kittens" is very simple, but don't relax - the game requires attentiveness and cold-blooded calculation. These are not ordinary cute kittens, but predators stuffed with explosives. All cards in the set have their own purposes and properties. So, having pulled out the Explosive Kitten, the player immediately ignites and leaves the game, burning with frustration and fatal bad luck.

However! You can always: attack your neighbor by letting down your gorgeous back hair or awakening Medvedantel, running away in panic and leopard-skin shorts, sending a Cat Storm or learning to say NO! with the help of Moose, who denies everything. Moreover, an explosive kitten can always be neutralized by shining a Laser, feeding it a Peppermint Sandwich, or calling a Cat Therapist.

Elementary rules

This dangerous and exciting game has very simple rules:

  • Shuffle the deck.
  • Draw a card (you hit an Explosive Kitten - you lose, another card comes out - take it for yourself, it will come in handy).
  • Use cards from your hand (attack, substitute, look into the future, say “No!”, shuffle the cards in the deck, run away, rush in pairs at once - act like a mischievous cat).
  • Hold on until the end (try not to explode, don't let the kittens fool you!).


D For advanced cat breeders, special Combos are provided: Two identical (take a random card from a neighbor), Three identical (you can name the card you want to get) or Five different (after playing all 5 cards, take a card from the bat).

A game for those who are obsessed with kittens and explosions

A game “Explosive Kittens” is a dynamic, action-packed card game for any company (2-5 players). World-famous creators, unique humor, unique design, popularity on all continents and recognition from board game connoisseurs - the project has all the necessary characteristics to be called successful.

Here is the Explosive (classic) version of the board game Exploding Kittens.
Explosive Kittens is a cool, fun card game for a group, built on the principle of Russian roulette. Players take turns drawing cards from the deck until they draw an Exploding Kitten... and then BOOM! He blows up the participant, and he flies out of the game. In the end, there should only be one sapper cat left.

But not everything is so simple! There are many more action cards, attacks, neutralizations, etc. in the deck. The game is designed very cheerfully and brightly, so get ready to get a good dose of good mood.

Participants in the game receive several cards in their hands, and the rest of the deck is placed face down on the table.
On their turn, players first play as many cards as they want from their hand, performing their action, and then draw the top card from the deck into their hand. Well, they pray, of course, that the Explosive Kitten doesn’t get caught there.
If the player does pull out the Exploding Kitten, there is one remedy! If he has a Defuse card in his hand, it will deactivate the explosion. The Defuse card is discarded and the Bomb Kitten is shuffled back into the deck. There are a total of 6 Defuse cards in the deck (so take care of them), and there are always one fewer booby-trapped kitten cards than there are participants.

Action cards will help the player avoid or delay the moment of receiving the Exploding Kitten card. For example, skip a move, shuffle the deck, or look into the future by looking at the top 3 cards in the deck. An attack card will force the attacked player to draw two cards from the dangerous deck at once. However, you can fight off the attack, for example, with the Denying Elk card. And don’t say that such moose don’t exist; in this game, Denying Moose is the most realistic character.

On his turn, a player can play as many cards from his hand as he wants, or he may not do so at all. However, at the end of the turn he must take a card from the deck.

Explosive Kittens is a simple and fun game for a group of 2 to 5 people. The principle of Russian roulette keeps players in constant tension, and the desire to set up or attack an opponent only adds to the fun atmosphere.

- - - - - -

Start

1. Remove all Explosive Kittens (4) and Defuse (6) cards from the deck.

2. Shuffle the remaining cards and deal 4 to each player.

3. Then deal one Defuse card to each player. Ultimately, everyone has 5 cards. Only you can see your cards.

Defuse Cards This is the only card that can save you from Exploding Kitten. After playing the Defuse card after an explosion, instead of losing, you continue the game and return Explosive Kitten to the deck anywhere in the deck.

Tip: You can never have too many Defuse cards.

4. Put enough Explosive Kittens back into the deck. There should be one less than the number of players.

Remove extra Explosive Kittens from the game.

5. Return the remaining Defuse cards back to the deck.

Setup for two Place only two additional Defuse cards into the deck. Remove the remaining two from the game. Layout for 5+ players Simply combine two or more decks to play with more players. Adjust the number of Exploding Kittens depending on the number of players so that there is always one less Kitten than there are players. For example: if you play 9, put 8 Explosive Kittens.

6. Shuffle the deck and place it face down in the middle of the table. This is your deck.

7. Choose which player will go first. (Some criteria: most impressive beard, most intimidating smell, smallest spleen, etc.)

General Information You have a deck of cards containing several Exploding Kittens. The game goes like this: You lay the deck face down and draw cards one at a time until someone draws an Exploding Kitten.


When this happened, this player exploded. He was eliminated from the game.

BRIEFLY SPEAKING,

If you explode, you lose.

And you're full of regret.

If you don't explode, you win!

Good job, buddy.

And all other cards simply reduce the chance of exploding. For example

You can Peek into the future by looking at the top three cards in the deck. And if you find an Explosive Kitten there, then it’s time to Skip your turn and avoid an annoying defeat.

HOW TO WALK

1. Play a card from your hand, placing it face UP in the discard space, then perform the card's action. Or don't play any cards at all. This is also possible.

2. After performing a card action, you can play any number of more cards during the turn.

3. Finally, you end your turn by drawing a card from the deck, hoping it's not Exploding Cat, and putting it into your hand.

(This is different from most other board games; you draw a card AT THE END of your turn.)

Players move clockwise.

PAIRED CARDS

Some cards have no effect on their own. These cards must be played in Pare or in Special Combo. If you played Paired Cards, choose another player and a card from their hand (at random).

A COUPLE MORE DETAILS

  • You can count how many cards are left in the deck.
  • The deck will definitely not run out during the game, so there is no need to shuffle the discard pile and the main deck.
  • There is no minimum or maximum cards in hand. If you run out of cards in your hand, there is no special action to draw more. Keep playing. You draw at least one more card on your next turn.
Example of a Move

1. You decide to play a card Look into the future.

2. Looking at the top three cards, you find that the card you are drawing is Explosive Kitten.

3. You decide to Attack your opponent, thereby ending your turn and forcing him to draw two cards.

4. The opponent was not easy. He uses a No card, which cancels your Attack, so it's still your turn.

5. In any case, you don’t want to draw Explosive Kitten, so you decide to play the Shuffle card, thereby shuffling the deck randomly.

5. From a shuffled deck, you draw a card and hope it doesn't Explosive Kitten. Good luck.

OR... Instead of playing any cards from your hand, you can simply draw a card from the deck and end your turn. You are not required to use any cards. Card Quick Reference Exploding Kittens 4 Cards You must reveal this card immediately. If you don't have a Defuse card, you lose. Discard all your cards, including Exploding Kitten, to the discard pile. DISARM 6 cards If you draw Explosive kitten, you can play this card instead of losing.

1. Put your Defuse card into the discard pile.
2. Then take Exploding Kitten, without touching or looking at the rest of the cards, put it back anywhere in the deck.

Want to scare the player after you? Place the Kitten as the topmost card. You can keep the deck under the table so that no one but you can see where you put the card. Your turn ends by playing a Defuse card (Unless you have to move multiple times, of course).

No 5 cards Stops any action except the Defuse card and Exploding Kitten.

Imagine that any card (or Pair or Special Combo) under the No card no longer exists.

You can also play No on another No card. In short, No to No – it works legally.

And one more thing: the NO card can be played at any time, even if it is not your turn. Attack 4 Cards Ends your turn without drawing cards and forces the next player to move twice in a row. The victim of the Attack card moves as usual: plays cards, then draws.

If the victim of an Attack card plays the Attack card itself, its turn also immediately ends without drawing cards, and the next player makes two moves in a row.

If you played an Attack card and someone played a No card to your attack, this means that it is still your turn and you need to draw a card. While the next player DOES NOT have to move twice in a row.

No cards neutralize any cards underneath them, making it as if the Attack card had never been played. Skip 4 Cards Immediately ends your turn without drawing any cards.

If you played the Pass card as a defense on the Attack card, then this cancels only one of the two moves. Two Skip cards will cancel both moves. Borrow 4 Cards Forces any other player to give you one card from their hand. He chooses which one to give. Shuffle 4 cards Shuffle the deck, regardless of what cards are there. It's useful if you know that Explosive Kitten on the way. Peek into the Future 5 Cards Peek at the top three cards in the deck and leave them in their original order. Do not show cards to other players. Cat Cards 4 cards of each type These cards are useless on their own, but can be played in a Pair or Special Combo. Combo Two of the same - Blind pickpocket To take a card at random from your opponent, play two identical cards into the discard pile.

For example, if you have two Takotas, you can play them as an action and choose your victim. This player must take his cards, and you draw from his hand at random.

Three of a Kind - Time to Fish After playing three of a kind, you can name the card you want to receive, and the selected player must give it to you.

If he doesn't have a named card, you're a loser and get nothing. So pay closer attention to those who have Defuse cards.

Card icons You can play any card like two or three if their icons in the upper left corner match.

For example, each Shuffle card has a different illustration, but the icon is always the same. So, instead of playing Shuffle cards to shuffle the deck, you can play them as a pair and steal the card you want from your opponent. Five different - steal from the discard pile If you have played any 5 different cards with different icons, you can take any one card from the discard pile.

(Grab the bat quickly to select a card before no one uses the No card)

Everyone around you is accustomed to the fact that kittens are the cutest creatures that come to rub against your leg, purr in your ear or fall asleep on your knees. It's time for the whole world to know that they are not who they say they are! In fact, cats are still explosive fornicators, ready to embarrass everyone they meet, or rather, who meets them.

But that's not all the surprises they have in store for you. The prodigal kittens are preparing a sabotage - they are going to stage a terrorist attack and blow themselves up somewhere in a crowded place, for example, at your home in the midst of a party, when all the guests have already gathered, but no one has yet left...

How to play with prodigal cats?

In fact, the board game Exploding Kittens (prodigal version) is the game’s twin brother, but they are similar in character, and not in appearance. The game still has 56 cards, but now the images on them are kittenishly frank and devoid of any censorship. That's why the game Exploding Kittens. The prodigal version is marked “18+”.

So, the main question troubling our minds is: how to play? The authors noted that you can understand the rules in two minutes, let's check it out! With one eye you look at the diagram (picture), and with the other you read our instructions. So, players receive four random cards and one “Defuse” card, explosive kittens in the amount of “number of participants minus one” are sent to the deck, players take turns drawing cards from the deck until someone gets an explosive kitten. Fuck! Bang! And there is no player... unless, of course, he had something to defend himself with.

You can prevent the kitten from being taken to another world with the help of “neutralize” cards. So a small dirty fluffy terrorist can be disarmed, petted or fed. A couple of seconds, and this kitten is even more harmless than the snail you saw on the curb yesterday morning. On the other hand, you can not only defend yourself, but also attack, so to speak, get ahead of the curve. For example, why not peek at the cards and set up one of your opponents by placing an explosive kitten on the very top of the deck? Or why not immediately attack the enemy, head-on, without any preludes? This is Exploding Kittens (the prodigal version), no need to be offended, because this is a game for a fun company and everything is adult.

Explosive kittens (prodigal version) - no need to be shy!

The mega-explosive board game was created by a talented dream team: Matthew Inman, illustrator of the comic book “The Oatmeal”, Ilan Lee, head of design at X-box and Shane Small, a talented designer at MARVEL and X-box. The game has already won two awards: “for best design” in 2013 and “for best game” in 2015. It is not surprising that it is popular with more than 50 million players around the world.

If you suddenly want to prepare an explosive cocktail by mixing discreet cards with unrestrained cards of the prodigal version and literally walk on the line between decency and indecency, you should buy without hesitation and not deny yourself anything!

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