Games to develop imagination. Games for developing creative imagination in children Games for developing imagination in preschoolers

These games promote the development of creative, innovative thinking, enrich the child’s vocabulary, and make his speech more expressive and emotional. Games on imagination can be carried out in any conditions: at home, on the road, on vacation, while walking. All you need is a few creative ideas and unlimited imagination.

➣ Useful book

You will find many creative ideas in Gianni Rodari's book "The Grammar of Fantasy".

"FICTION". Try to create an incredible story with your child, not like reality, where everything is turned upside down. You have probably seen pictures in books on the development of logic where the artist “made a mistake” and drew light bulbs on a tree instead of pears, or a piece of cheese in the sky instead of the Moon. Children are attracted to everything unusual and not similar to their usual way of life. Try to compose something similar to a painting by a know-nothing artist. This could be a fairy tale, the hero of which will be the baby himself. He will be happy to give you fresh ideas and make significant amendments to the script.

"CONTINUE THE DRAWING." For this game you will need blank sheets of paper and pencils. You can also draw with chalk on the asphalt, with a stick on the sand or in the snow. The essence of the game is this: you take turns drawing blanks for each other for future drawings. These can be circles, dots, strokes, spirals, and various squiggles.

You can make different sketches: spontaneous and with prompts. Players are faced with a creative task: to come up with a complete drawing from an element. It could be an object, a plant, a person, an animal, etc. Perhaps at first it will be difficult for the child to come up with something original, and he will draw according to your model. Show him how a mushroom, an apple, a cloud, a clown, a butterfly or the smile of the Cheshire Cat appear from a simple squiggle. Try to draw a joint drawing in several stages. For example, you start, the baby continues, then from the same drawing you come up with something new, changing the idea, adding new touches. The final “product” can turn out to be a very original alien creature or exotic fruit.

"IMAGINE THIS". The game begins with the words: “Imagine that people could walk only on their hands. What would happen then? The list of topics can be very diverse and relate to a person, his habits and character, natural phenomena, animals, and household items. For example: what would happen if...:

Instead of rain, candy fell from the sky?

Was there snow all year round?

It rained continuously for thirty-three days?

Were there crocodiles in the water supply?

Could you walk across the sky?

Did people know how to fly?

Did the bears live in nests?

Did loaves grow on trees?

Did watermelons float along the river?

Was there a balloon hanging in the sky instead of the Moon?

Were the houses made of cotton wool?

Were the forks made of chocolate?

Did the person have eyes in the back of his head?

How else can this be used?

To play this game you will need a variety of household items, clothes, things. Show your child an object and ask: “How else can this be used?” The more possible answers there are, the better.

"STORY BY CARDS". To play this game you will need blanks. Old magazines and newspapers must undergo a thorough “inspection” before being burned in the fireplace at the dacha. Here you can find many photographs that will become thematic clues for your stories. It is better to paste the cut-out photographs onto thick cardboard; you will get some kind of cards. Distribute cards to all participants in the game, take turns laying out the cards and tell a mini-story based on the picture. The game develops not only figurative, but also logical thinking.

“FABULAR VINAIGRETTE”. You will need a good knowledge of fairy tale characters. Choose those fairy tales that your baby is already familiar with. Compose your own fairy tale, which will involve Pinocchio and Little Red Riding Hood, Kolobok and Ryaba Hen, Ivan Tsarevich and Ilya Muromets, Cinderella and the Little Mermaid. Let the fairy tale have a simple, unpretentious plot, and old acquaintances suddenly show themselves in a completely different capacity. Let the negative characters become kind, and the positive ones become capricious and disobedient. Let the events mix up, and the result is abracadabra, well seasoned with humor. In this way, you can revive a child’s interest in a fairy tale if he suddenly lost it.

The development of creative imagination in children is very important, as it lays the foundation for the rest of their lives, no matter what the child decides to do in the future. He may not become a great writer or musician, but in any endeavor he will be inventive and creative, and therefore successful.

Here are some tips to help children develop their creative imagination.

1. Read fairy tales, poems and fiction stories to children, look at illustrations in books. Go with children to theaters, museums, and excursions.

2. Teach children to draw everything they saw and talk about everything they experienced.

3.Encourage drawing and sculpting by design. Discuss the planned plot with your child, help him mentally see what is planned.

4. Encourage children's writing in all its forms: fairy tales, stories, poems.

5. Children should play as much as possible. Play is the best activity to develop creative imagination.

6. Buy all kinds of construction toys for your kids. The more types of construction toys a child is offered, the more his creative imagination develops.

In addition, use special games to develop creative imagination in children.

Game “I have a grasshopper in my hand”

This game can be played both on the street and at home. First, the adult talks with the children about grasshoppers. He asks the children how he jumps, what he eats, where he lives? Listens carefully to the answers.
Then, together with the children, he imagines that they are catching grasshoppers in a forest clearing. Here they jump after them on the grass, now they cover the grasshopper with their palm or Panama hat. Then gently clamp the fist.
After this, the presenter asks the children: “What does your grasshopper do?”, “What color is it?”, “Does it have kids?” Listens carefully to children's answers. And then he invites them to release the grasshoppers. And for a while they themselves turn into grasshoppers. Children begin to jump like grasshoppers and play an imaginary violin. The adult should allow children to freely express their ideas about the life of grasshoppers.

Game “My years are growing up...”

You can start playing the game after reading. Or a conversation about what the child’s father, mother, and grandparents do.

Letter to the Future

Necessary equipment: glass bottle with screw cap, sheet of paper, pen.
An adult and a child write a “letter to the future,” for example, for a younger brother or sister. He can write a letter for himself, but he is 3-4 years older.
The letter is placed in a bottle and buried. Then a map is drawn indicating the location of the buried message.
A very exciting activity that combines mathematics (calculate the required number of steps for the correct route to a message on a map), writing skills, and actively engages the imagination.

Game "Continue the tale"

In this game, you can use any literary works familiar to a child of this age, and gradually introduce him to new fairy tales, stories and poems.
The adult sits down next to the children and asks them to listen carefully to the fairy tale he wants to tell them. After some time, the adult should “forget” the fairy tale and ask the children to remind him what happened next, or to tell the fairy tale to the end themselves.

You can find other games based on fairy tales in the book Gianni Rodari "The Grammar of Fantasy (An Introduction to the Art of Inventing Stories)."

This book is not addressed directly to children, although it is ultimately written for them. The main content of the book is the issues of versatile education of a child, the formation of his unique individuality. The author is especially interested in the problem of the development of creativity in children, in particular the “phenomenon” of fantasy. A number of chapters are devoted to the analysis of the structure of a fairy tale and the various ways of creating it.

Game "Bag of Stories"

What are all these small figurines of animals and people, tiny dolls, funny creatures, Kinder surprises for? You can come up with different magical stories with them! Collect all the small figures you have into one beautiful bag. The rules by which stories are written are very simple. If the children are still very young, the adult acts as a presenter; if the children can already tell stories themselves and come up with new twists, then there are more participants. So, the first participant takes out of the bag, without looking into it, several figures at once, for example, three. And she comes up with a story with him, or rather, the beginning of it. For example, “Once upon a time there was a princess and she had a talking fox. One day they went for a walk in the forest and found a magic turnip that granted wishes. They began to pull it, but they couldn’t pull it out...” The next participant or the same one again takes out 2-3 figures and with them composes a continuation of the fairy tale. And so on until it’s over or you get tired of it. You can limit the number of participating figures, for example, no more than 10. You can mix the plots of different fairy tales, why not?
This fabulous game teaches you to develop your imagination, compose, invent, tell, choose the right words, learn new words, think!

An infinite number of similar games and exercises for the development of creative imagination in children can be created, everything depends only on the creative imagination of adults who have set themselves the goal of helping every child grow up as a creatively gifted, unconventionally thinking, successful person.

Development of attention and imagination of preschoolers.

The attention and imagination of preschool children are the most important aspects of a child’s personality. It is impossible to imagine a situation in which a person would not have fantasy and imagination. I think that there would be no one to make scientific discoveries, and humanity would be deprived of works of art, children would never hear fairy tales.

Many years of experience working with preschool children proves this to me and allows me to draw the appropriate conclusion. Without imagination, children cannot study at school or master complex educational programs. The preschool period marks the beginning of the development of imagination and fantasy. Intensive manifestation of this mental process appears at the age of 5 years. Based on many years of observation of children, I can say with complete confidence that if educators, teachers and parents do not pay serious attention to the development of the child’s ability to fantasize, then a rapid decrease in the activity of this function subsequently occurs. A person’s personality becomes impoverished, the possibilities of creative thinking are reduced, and, accordingly, interest in science and art is lost.

Attention is an integral part of the organization of cognitive activity, the focus of consciousness on any object. And although what is vivid and emotional is fixed in the minds of young children, already at preschool age in the process of play and communication, it is necessary to begin to form voluntary attention. Its development makes it possible to greatly facilitate the child’s learning process in primary school, when he will need to do not what he wants, but what is necessary.

Imagination is the ability to create new images by processing previous experience. This is already creative imagination, which manifests itself in role-playing games. It should be noted that if, during the period of its inception, the imagination of a preschooler is practically inseparable from play actions with the material, determined by the nature of the toys, the attributes of the role, then in children 6-7 years old there is no longer such a close dependence of play on the play material, and the imagination can already find in such items that are not similar to those being replaced. The image of the imagination at this age is characterized by brightness, clarity, and mobility. The development of children's imagination is associated with the end of early childhood, when the child first demonstrates the ability to replace some objects with others and use some objects in the role of others. It is with the help of imagination that a person forms an image of an object or situation that has never existed at the moment.

The importance of imagination in mental development is very great; it contributes to better knowledge of the world around us and the development of the child’s personality. But I want to note that imagination should not develop into passive daydreaming.

I offer my colleagues, teachers, and parents games and exercises that I have developed in practice that can be used to develop imagination. They not only allow you to activate the cognitive activity of a preschooler, but will also contribute to the development of speech and creative thinking in children.

Games and exercises to develop attention and imagination.

Game: “Decorate the word”

Target. Develop the child's imagination and speech.

Exercise. Find as many definitions2 for this word as possible.

Autumn (what is it like?)….

Spring (what is it like?)….

House (what)….

Flower (what?)…

Game (what)…

Game "Draw something".

Goal: Develop imagination.

Exercise. Draw something unusual. (A certain time is allotted for this task - 4 minutes.)

Note. An emotional, colorful image indicates a developed imagination, although it may not be very original.

Game "Attention"

Goal: Develop attention and visual memory. Exercise. Draw a picture on a piece of paper that an adult showed for 5-10 minutes.

Game "Unfinished Drawing"

Goal: Develop imagination.

Exercise. See what the picture looks like and continue with it.

For example: any geometric figure.

Game "Mirror"

Target. Develop attention and coordination of movements.

Exercise. Become a “mirror” and repeat everything that the leader does: the leader will raise his hands up (to the sides, lower them down, etc.), the “mirror” will repeat.

Game "Magic Transformations"

Target. Develop your imagination.

Exercise. Depict any animal or object. (Depict some fairy-tale hero, etc.) An adult must guess who or what it is.

Game "Guess what it is?"

This game requires knowledge of front, back, right, left.

Target. Develop the child’s attention, ability to navigate space, and thinking.

Exercise. Guess which toy the adult wished for (he tells you its location - in front of you, behind you, on the right, on the left).

Game "Guess who I am?"

Target. Imagination is developed. Progress of the game. The presenter or one of the children uses facial expressions, sounds, and gestures to depict a cat (cockerel, dog, etc.).

Exercise. Guess who was depicted. How did you guess?

Game "Be careful"

This game can be played with one child or a group of children.

Target. Develop attention, teach how to quickly and accurately respond to sound signals.

Progress of the game. Children walk in a circle. The presenter alternately gives the commands “Bunnies”, “Herons”, “Horses” at different intervals. Children must perform movements in accordance with the command.

“Bunnies” - children jumping.

“Herons” - children stop and stand on one leg.

“Horses” - children stop and tap their feet on the floor.

“Frogs” - children squat and squat.

Execution of signals must be taught before the game.

Game "Imagine if..."

Target. Develop your imagination.

Exercise. Imagine and depict how you blow out the candles on a birthday cake, depict and voice a clock with a pendulum that strikes, depict and voice a motorcycle, a boiling kettle, depict a hairdresser who does a haircut or hairstyle, a dentist who treats a tooth, a cook, who is preparing lunch, a surgeon during an operation, a fisherman sitting on the shore, etc.

Game "Animals"

Target. Develop attention.

Exercise. If the game is played with a group of children, then everyone is invited to choose any animal (hare, wolf, tiger, bear. Lynx, cheetah, fox, hedgehog, elephant, monkey). We do the same thing if we play with one child.

The presenter randomly names the animals. When the child hears the name of his animal, he should stop and clap his hands. You can play a knockout game with a group of children.

Game "Yes and no, don't say"

Target. Develop attention.

Exercise. To answer the presenter’s questions, it is forbidden to say “YES” and “No”. Be careful. Questions:

  1. Do you like summer?
  2. Do you like playing in the park?
  3. Do you love the sun?
  4. Do you like swimming in the sea or river?
  5. Do you like fishing?

Questions can be on different topics. For example, by the seasons. (About winter, summer, autumn, spring).

A game. "Let's sing together"

Target. Develop attention and memory.

Exercise. The teacher suggests singing a song, for example, “A grasshopper was sitting in the grass...”. Explains what needs to be done. One clap - start singing. Two claps - continue singing the song, but mentally, to yourself. One clap - keep singing out loud.

If a group of children is playing, then the one who makes a mistake drops out or becomes the leader.

Game "Who will notice the most fables"

Target. Develop attention and the ability to notice illogical situations.

Exercise. Mark all fables. (Reading the poem “Joy” by K. Chukovsky)

The games-exercises presented above for the development of attention and imagination are very simple, they can be used during family leisure time, free time from classes in kindergarten, on a walk, in a group room, and can keep a child (group of children) occupied not only with benefit, but also with great interest in further joint games. By playing these games with children, it is easier for the teacher to consolidate the material covered and to train children in various skills and abilities. For us teachers there is a huge scope for the development of creative abilities. Coming up with new games and new ideas comes naturally, the main thing is just to start and each game can become truly original, it is very easy to transform them in accordance with the creative abilities of the teacher. I believe that the games I have proposed will more fully allow us to develop such important cognitive abilities as attention and imagination. And most importantly, they will help children be successful in school and study well. I wish you success in developing your children's attention and imagination! I have no doubt that the games presented will be interesting to both children and adults! Thank you for your attention!

A set of didactic games to develop imagination in older preschoolers

"Nonexistent Animal"

Progress of the game: If the existence of a hammerhead fish or a needle fish is scientifically proven, then the existence of a thimble fish is not excluded. Let the child fantasize: “What does a pan fish look like? What does a scissor fish eat and how can a magnet fish be used?”

"Make up a story"

Goal: to develop children's creative imagination.

Progress of the game: invite children to look at the pictures in the book and invite them to come up with new events together.

"Continue drawing"

Goal: to develop children's imagination and fine motor skills.

Progress of the game: a simple figure (a figure eight, two parallel lines, a square, triangles standing on top of each other) must be turned into part of a more complex pattern. For example, from a circle you can draw a face, a ball, a car wheel, or glasses. It is better to draw (or offer) options one by one. Who is bigger?

"Blot"

Goal: to develop children's creative imagination.

Material: sheets of paper with blots on them.

Progress of the game: the famous Rorschach test is built on this principle.

Children must figure out what the blot looks like and finish drawing it. The one who names the most items wins.

"Revitalization of objects"

Goal: to develop children's creative imagination.

Progress of the game: imagine yourself as a new fur coat; lost mitten; a mitten that was returned to the owner; a shirt thrown on the floor; shirt, neatly folded.

Imagine: the belt is a snake, and the fur mitten is a mouse. What will be your actions?

“It doesn’t happen like that! »

Goal: to develop children's creative imagination.

Progress of the game: the participants in the game take turns telling some incredible story, short or long. The winner is the player who manages to come up with five stories, upon hearing which the listeners will exclaim: “That doesn’t happen!” "

"Draw the mood"

Goal: to develop children's creative imagination.

Progress of the game: This game can be used if the child is in a sad mood or, conversely, very cheerful, and also in some other way, the main thing is that he is in some kind of mood. The child is asked to draw his mood, depict it on paper in any way.

"Drawings continued"

Goal: to develop children's creative imagination.

Material: paper, watercolor paints

How to play: Place a red dot in the center of the sheet of paper. We invite the next person to continue the drawing.

"New purpose of the item"

Goal: to develop children's creative imagination.

How to play: The guys sit in a circle. The presenter launches some object (an old iron, an umbrella, a pot, a bag, a newspaper). Everyone comes up with a new purpose for this item. For example, an iron can be used as a weight or a tool for cracking coconuts. The winner is the one who comes up with the most incredible uses for this item.

An object can “walk” in a circle while new purposes are invented for it.

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for developing imagination in preschoolers

1. Exercise “What our palms look like”

Invite children to trace their own palm (or two) with paints or pencils and come up with, fantasize, “What could this be?” (tree, birds, butterfly, etc.) . Offer to create a drawing based on the circled palms.

2. Game - exercise “Three colors”.

3. Exercise “Magic Blots”.

Goal: development of creative imagination; learn to find similarities between images of unclear outlines and real images and objects.

Suggest that you drop any paint onto the middle of the sheet and fold the sheet in half. We got various blots; children need to see in their blot what it looks like or who it resembles.

4. Exercise “Magic thread”.

In the presence of children, dip a thread 30-40 cm long in ink and place it on a sheet of paper, curling it randomly. Place another sheet on top of the thread and press it to the bottom one. Pull out the thread while holding the sheets.

5. Game – “Unfinished Drawing”.

6. Exercise “Wizards”.

7. Exercise “Dance”.

Invite children to come up with their own image and dance it to certain music. The rest of the children must guess what image is intended. Options - the image is given, all children dance at the same time (“blooming flower”, “affectionate cat”, “snowfall”, “cheerful monkey”, etc.). Complication – to convey feelings in dance (“joy”, “fear”, “surprise”, etc.)

8. Exercise “What the music told you about.”

9. Game “What is this?”

Goal: to teach children to create new images in their imagination based on the perception of substitute objects.

Circles of different colors and strips of different lengths are used. Children stand in a circle. The teacher shows one of the colored circles, puts it in the center and asks them to tell what it looks like.

Answers should not repeat each other.

10. Game “Pebbles on the Shore”.

Goal: to learn to create new images based on the perception of schematic images.

A large painting depicting a seashore is used. 7-10 pebbles of different shapes are drawn. Everyone should have a resemblance to some object, animal, person.

The teacher says: “A wizard walked along this shore and turned everything that was in his way into pebbles. You have to guess what was on the shore, say about each pebble, who or what it looks like.” It is desirable that several pebbles have almost the same contour.

11. Exercise “Magic mosaic”.

Goal: to teach children to create objects in their imagination, based on a schematic representation of the details of these objects.

Sets of geometric shapes cut out of thick cardboard (the same for each child) are used: several circles, squares, triangles, rectangles of different sizes.

The teacher hands out the kits and says that this is a magical mosaic from which you can put together a lot of interesting things. To do this, you need to attach different figures, as you wish, to each other so that you get some kind of image. Offer a competition: who can put together the most different objects from their mosaic and come up with some kind of story about one or more objects.

12. Game “Let's help the artist.”

Material: a large sheet of paper attached to a board with a diagram of a person drawn on it. Colored pencils or paints.

Gradually, the diagram is completed, turning into a drawing.

Then invite the children to come up with a story about the drawn person.

13. Game “Magic Pictures”.

The children are given cards. Each card contains a schematic representation of some object details and geometric shapes. Each image is located on the card so that there is free space for finishing the picture.

Children use colored pencils.

Children can turn each figure depicted on the card into the picture they want. To do this, you need to draw whatever you want to the figure. After finishing painting, children write stories based on their paintings.

14. Game “Wonderful transformations”.

Goal: to teach children to create objects and situations in their imagination based on visual models.

15. Game “Wonderful Forest”.

Children are given identical sheets of paper, several trees are drawn on them, and unfinished, unformed images are located in different places. The teacher suggests drawing a forest full of miracles with colored pencils and telling a fairy tale about it. Unfinished images can be turned into real or imaginary objects.

16. Game "Changes".

Children are given sets of 4 identical cards, with abstract schematic images on the cards. Assignment for children: each card can be turned into any picture.

17. Game “Different Tales”

Goal: to teach children to imagine various situations using a visual model as a plan.

The teacher builds any sequence of images on the demonstration board (two standing men, two running men, three trees, a house, a bear, a fox, a princess, etc.) Children are asked to come up with a fairy tale based on the pictures, observing their sequence.

You can use various options: the child independently composes the entire fairy tale; the next child should not repeat its plot. If this is difficult for children, you can compose a fairy tale for everyone at the same time: the first one starts, the next one continues. Next, the images are swapped and a new fairy tale is composed.

18. Exercise “Come up with your own ending to the fairy tale.”

Invite children to change and create their own ending to familiar fairy tales.

“The bun did not sit on the fox’s tongue, but rolled further and met...”

“The wolf didn’t manage to eat the kids because...”, etc.

19. Game “Good-Bad” or “Chain of Contradictions”.

Goal: development of creative imagination by searching for contradictions.

The teacher begins - “A” is good because “B”. The child continues - “B” is bad because “B”. The next one says - “B” is good because “G”, etc.

Example: walking is good because the sun is shining. The sun is shining - it's bad because it's hot. Hot is good because it’s summer, etc.

20. Game “Fairy-tale animal (plant).”

Invite children to come up with and draw a fantastic animal or plant that is not like the real thing. After drawing a picture, each child talks about what he drew and comes up with a name for what he drew. Other children look for features of real animals (plants) in his drawing.

21. Exercise “Fairy tale - story.”

Goal: development of creative imagination, the ability to distinguish reality from fantasy.

After reading a fairy tale, children, with the help of a teacher, separate in it what can really happen from what is fantastic. It turns out two stories. One is completely fantastic, the other is completely real.

22. “What can he do?” (game for children from 3 years old)

Rules of the game: The presenter names the object. Children must determine what an object can do or what can be done with its help.

Approximate move:

D: It can break, it can show different films, cartoons, songs, it can gather dust, turn on and off.

Q: What can the ball do?

D: Jump, roll, swim, deflate, get lost, burst, bounce, get dirty, lie down.

Q: Let's imagine. Our ball ended up in the fairy tale "Kolobok". How can he help Kolobok?

Note: It is necessary to move the object into fantastic, unrealistic situations and see what additional functions the object has.

Familiarization with the surrounding world.

Q: What can a traffic light do?

D: Control the movement of cars and pedestrians. He can switch. If the red light comes on, all cars will stop, and at this time the green light will be on for pedestrians and they will be able to cross the road.

Q: What else can a traffic light do?

D: Burn out, break down.

Q: What could happen then?

D: A car can push a person, it can collide with a car, that is, an accident will occur.

Q: Let's imagine. So the traffic light ended up in a fairy tale... and what business did you find there? (Children's answer options).

The basis of personal culture.

Q: What is a polite person and what can he do?

D: Say hello, politely see off guests, take care of a sick person or dog, he can give up his seat on a bus or tram to an old woman, and also carry a bag.

D: Help another person out of trouble or difficult situation.

Ecology.

Q: What can a plant do?

D: Grow, drink water, bloom, close, may sway in the wind, may die, may smell delicious, or may not taste good, may prick.

Q: What can an elephant do?

D: An elephant can walk, breathe, grow. The elephant gets its own food, transports goods and people, and performs in the circus. He helps people on the farm: he even carries logs.

Q: What can rain do?

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Games to develop imagination.

Game "Decorate the word."

This game develops imaginative thinking, imagination, and the associative process well. The main objective of the game is to match the given noun with as many adjectives as possible. A group of children is divided into two teams.

Each team is given a noun and the task is to collect as many adjectives as possible that fit this noun within a certain time. The team that scores the most adjectives wins.

For example,

What kind of dress - Beautiful, elegant, light, warm, festive, etc.

What kind of car - large, passenger, truck, green, metal, etc.

What kind of wind is it - strong, southern, cold, warm, etc.

Game "Deduction of consequences."

This game is used both in the development of imagination and verbal-logical thinking. A series of questions are proposed, beginning with the words “What will happen...”. The child’s task is to give as complete and original answers to the questions as possible.

List of sample questions:

“What happens if it rains nonstop?”

“What would happen if all animals started speaking with a human voice?”

“What would happen if all the mountains suddenly turned into sugar?”

“What happens if you grow wings?”

“What happens if the sun doesn’t set on the horizon?”

“What will happen if all the fairy-tale heroes come to life?”

Game "Drawing in several hands."

This is a group game that closely connects imagination and emotions and is itself full of high emotional potential. All participants are invited to imagine some image for themselves.

Then, on a piece of paper, the first member of the group depicts a separate element of the intended image. The second participant in the game, starting from the existing element, continues the drawing, using the work of the predecessor to transform it into his own plan.

Pleasure comes from the struggle that arises when trying to take over someone else’s forms and impose your own, as well as the surprises and discoveries of new content and image that arise at each stage of the work.

Game "Wizards".

Used to develop feelings based on imagination. First, the child is offered two completely identical figures of “wizards”. His task is to complete these figures, turning one into a “good” wizard and the other into an “evil” wizard.

For girls, you can replace “wizards” with “wizards”.

Now the second part of the game. The child must draw the “good” and “evil” wizards himself, and also figure out what bad the “evil” wizard did and how the “good” one defeated him.

If a group of children participated in the game, it is advisable to make an exhibition of drawings and evaluate whose wizard is better.

Emotions have a very vivid form of expression through facial expressions and pantomime. When a child’s imagination works, the emotional attitude towards imaginary images can also be seen on his face.

Game "Dance".

Children are encouraged to dance. Moreover, everyone dances “what they want.” The child must express some image in dance.

It’s better if he comes up with the image himself. If there is any difficulty, you can help him with a hint.

Topics for hints: dance “butterfly”, “bunny”, “cat”, “horse”, “iron”, “candy”, “hammer” and so on.

When the child has completed the first part of the task, you can move on to the next stage. Now the proposed themes for dance are feelings.

Topics for the second part of the task: dance “joy”, “fear”, “sorrow”, “fun”, “surprise”, “whim”, “happiness”, “pity”.

It is necessary to ensure that children dance and do not depict corresponding feelings with facial expressions. The music can be any dance, waltz, dance, jazz. It is important that these are not songs with meaningful lyrics that are understandable for children.

Game "Chain of words".

A word that accidentally gets into your head (or is deliberately taken) causes a chain reaction, spreading waves in depth and breadth, while extracting images, associations, memories, ideas and dreams.

Children are asked to make a long train of words, each word a trailer. Cars, like words, must be connected to each other. This means that each word must lead to the next.

For example: Winter (what?) - cold, snowy (what else can be cold?) - ice cream, ice, snow, wind (what wind?) - strong, northern (what else could be strong?) and so on. For each word named by the children, a trailer is placed.

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Creative games to develop the imagination of preschoolers in the process of visual activity.

1. D/game: “What do our palms look like”

Goal: development of imagination and attention.

Invite children to dip their palm in paint or trace their own palm (or two) with pencils and come up with, fantasize, “What could this be?” (tree, birds, butterfly, etc.) . Offer to create a drawing based on the circled palms.

2. Three colors.

Goal: development of artistic perception and imagination.

Invite the children to take three colors that, in their opinion, are most suitable for each other, and fill the entire sheet with them in any way. What does the drawing look like?

3. Transformation of specks of paint (drawing technique - monotype).

Offer to drop any paint or several colors of paints onto the middle of the sheet or half the sheet, and fold the sheet in half, smooth it out, and unfold it. We got various blots; children need to see in their blot what it looks like or who it resembles.

4. Magic thread.

Goal: development of creative imagination, finding similarities between images of unclear outlines and real images and objects.

In the presence of children, dip a thread 30-40 cm long in ink and place it on a sheet of paper, curling it randomly. Place another sheet on top of the thread and press it against the bottom sheet. Pull out the thread while holding the sheets.

A trace of the thread will remain on the paper; children are asked to identify and name the resulting image.

5. Unfinished drawing.

Children are given sheets with images of unfinished objects. You are invited to complete the drawing of the object and talk about your drawing.

6. Wizards.

Goal: development of emotionality and creative imagination.

Without a preliminary conversation, invite the children to use pencils to transform two completely identical figures depicted on the sheet into an evil and a good wizard. Next, ask them to figure out what bad the “evil” wizard did and how the “good” one defeated him.

7. What did the music tell?

Classical music is playing. Children are asked to close their eyes and imagine what the music is saying, and then draw their ideas and talk about them.

8. Magic mosaic.

Goal: to develop children’s skills to create objects in their imagination, based on a schematic representation of the details of these objects.

Sets of geometric shapes cut out of thick cardboard (the same for each child) are used: several circles, squares, triangles, rectangles of different sizes. The teacher hands out the kits and says that this is a magical mosaic from which you can put together a lot of interesting things.

To do this, you need to attach different figures, as you wish, to each other so that you get some kind of image. Offer a competition: who can put together the most different objects from their mosaic and come up with some kind of story about one or more objects.

9. Let's help the artist.

Goal: to develop children’s ability to imagine objects based on the scheme given to them.

Material: a large sheet of paper attached to a board with a schematic image of a person drawn on it. Colored pencils or paints.

The teacher says that one artist did not have time to finish the picture and asked the children to help him finish the picture. Together with the teacher, the children discuss what and what color is best to draw. The most interesting proposals are embodied in the picture.

Gradually, the diagram is completed, turning into a drawing. Then invite the children to come up with a story about the drawn person.

10. Magic pictures.

Goal: to develop the ability to imagine objects and situations based on schematic images of individual parts of objects.

The children are given sheets of paper. On each sheet there is a schematic representation of some details of objects, different lines or geometric shapes. Each image is located on the sheet so that there is free space for finishing the picture.

Children use colored pencils, wax crayons, markers or paints.

Children can turn every figure and line depicted on a piece of paper into a picture of whatever they want. To do this, you need to draw whatever you want to the figure (line). After finishing drawing, children compose stories based on their paintings (in the younger preschool age, the teacher gives only a colorless outline of a geometric figure, and in the older preschool age, geometric figures pasted from colored paper)

11. Miraculous transformations.

Goal: to develop children’s ability to create objects and situations in their imagination based on visual models.

The teacher gives the children pictures with images of substitute objects, each with three stripes of different lengths and three circles of different colors. Children are invited to look at the pictures, come up with what they mean, and draw the corresponding picture (several are possible) on their sheet of paper with colored pencils. The teacher analyzes the completed drawings together with the children: notes their correspondence to the depicted substitute objects (in shape, color, size, quantity), the originality of the content and composition.

12. Wonderful forest.

Goal: to develop imagination, to create situations in the imagination based on their schematic representation.

Children are given identical sheets of paper, several trees are drawn on them, and unfinished, unformed images are located in different places. The teacher suggests drawing a forest full of miracles with colored pencils and telling a fairy tale about it. Unfinished images can be turned into real or imaginary objects.

For the assignment, you can use material on other topics: “Wonderful Sea”, “Wonderful Glade”, “Wonderful Park” and others.

13. Changelings.

Goal: to develop imagination, to create images of objects in the imagination based on the perception of schematic images of individual details of these objects.

Children are given sets of 4 identical cards, with abstract schematic images on the cards. Assignment for children: each card can be turned into any picture.

Stick the card on a piece of paper and use colored pencils to draw whatever you want to create a picture. Then take another card, stick it on the next sheet, draw again, but on the other side of the card, that is, turn the figure into another picture.

You can turn the card and sheet of paper over as you want while drawing! Thus, you can turn a card with the same figure into different pictures. The game lasts until all the children finish drawing the figures.

Then the children talk about their drawings.

14. Fairytale animal (plant).

Goal: development of creative imagination.

Invite children to come up with and draw a fantastic animal or plant that is not like the real thing. After drawing a picture, each child talks about what he drew and comes up with a name for the picture. Other children look for features of real animals (plants) in his drawing.

15. Guess what I have in mind and complete the drawing.

Goal: development of creative imagination, formation of the ability to negotiate and seek compromises.

Each of the children conceives his own image (but does not talk about it). The first child starts and draws only one element. The next one must imagine what it could be, what the comrade wanted to draw, and continue the drawing, adding one element to it as well. As work progresses, you often have to rebuild the originally conceived image.

When children have already acquired the skills of “finishing”, reconstructing and creating new images during their training, classes can be complicated by first completing tasks in groups of not 2, but 4 people.

16. Let's draw together.

A large sheet of paper is fixed on the table. The sheet is divided into 4 “fields” (taking into account the number of people taking part in the work). The guys are invited to create a composition on this topic (“Our city”, “Summer holiday”, etc.).

Each child begins to draw on his own field. Then, at a signal from an adult, everyone moves to the next field. You need to understand what your friend wants to draw and continue his drawing.

In this joint work, images are updated and reconstructed taking into account the given theme.

In the first lessons, children are focused on creating realistic images. Then elements of fantasy are gradually introduced into the task - for example, real outline images are asked to be painted in fantastic, invented colors (the cow is green, the sun is blue, etc.).

17. Magic tree.

Goal: development of creative imagination.

It is proposed to draw a magic tree, which should be unlike any known trees; in addition, there may be some unusual things on the branches.

Such tasks activate past experience, awaken interest, and give vent to children’s emotions. In the process of joint actions, children learn to understand each other, an atmosphere of trust and interest is created, and this is one of the main conditions conducive to creativity.

18. Wax sculpture.

Goal: development of creative imagination, formation of the ability to work in a team.

The group is divided into two teams. One team is “clay”, the other is “sculptors”. On command, the sculptors begin to sculpt from clay.

Until the end of the game, each participant must remain in the position in which the “sculptor” left him.

19. Living picture.

Goal: development of creative imagination, logical thinking.

A driver is selected from a group of children. The rest of the children create the plot at their own discretion. Having created a plot scene, its participants freeze until the driver guesses the picture.

20. Combination.

Goal: development of creative imagination.

The child is asked to come up with and draw as many objects as possible using geometric shapes: circle, semicircle, triangle, rectangle, square.

21. Exercise “Points”.

Goal: development of creative imagination.

Show your child with an example how you can make a drawing by connecting the dots. Now invite him to try to draw something himself by connecting the dots. Using all the points every time is not necessary.

22. Blotography.

Goal: development of creative imagination, holistic perception.

Necessary equipment: paints, brush, paper.

Place a blot of any color (or several colors) in the middle of the sheet. Fold the sheet in half, with the blot facing inward. Unfold it. You get wonderful pictures. Dry the sheet. What does it look like?

Complete the details.

23. Rounds.

Necessary equipment: circles, squares, triangles drawn on whatman paper.

Invite your child to complete the details. For example, to a circle - long ears, mustaches, eyes, nose, teeth; it turned out to be a bunny! To the square of the arrow - you get a clock. The tail to the triangle is a cheerful carrot.

There are many options (circle - ball, ball, apple, fairy bird, etc.). Give the setting to the child - the image is not repeated.

24. Transformation of blots (technique of blowing drops of paint using a cocktail tube).

Goal: development of imagination, breathing.

Drop a few drops of paint of the same color or different colors onto a sheet of paper. Using a cocktail straw, blow the drops in different directions. What do the blots look like?

Complete the resulting images. Come up with a name for the drawing.

25. What does a circle look like?

Goal: development of creative imagination, creativity.

The child is given a sheet of paper with an outline of circles (from 3 to 10) depending on the age of the child. You need to complete the circles without repeating the image. The more varied the images, the higher the level of creativity.

26. Draw half of the figure.

Goal: development of creative imagination, the ability to find similarities between images and geometric shapes.

The child is offered a sheet of paper with half of a geometric figure drawn on it. You need to guess which geometric figure is hidden in the drawing and complete the drawing of the other half of the figure.

Look at the figure, think about what the whole geometric figure looks like, complete the drawing to get an image of an object. To complete the drawing, offer children a variety of visual materials: paints, pencils, wax crayons, markers, felt-tip pens.

Imagination is a kind of mental process that few parents pay attention to. When preparing a child for school, they try to develop thinking, memory, and attention, which is extremely important for successful learning. Meanwhile, imagination - the process of creating new images or transforming existing ones into other combinations - is of great importance in the full development of a preschooler. For example, imagination helps to find non-standard solutions, compose stories on a free topic, write essays, and fantasize in art lessons. If the child has not mastered such skills by school, parents will have to make a lot of effort to help the little student. Therefore, already at preschool age it is worth thinking about how to develop imagination and creativity in children.

Experts offer many different means, but the most effective is play as a leading activity in preschool age. Pedagogy has developed various types of games and exercises to develop imagination in children, which can be offered in home education. The main thing is that the parent himself is interested in the game, then it will captivate the child too.

How does play influence imagination?

A game is a specific means of education and development that allows each child not only to realize their creative ideas, but also to unite children of different ages in story-based actions. This is especially valuable for a family in which children of different ages are growing up. How does play influence the development of creative imagination in preschool children?

Psychologists have long proven that it is through play that the child’s need for knowledge and transformation of the surrounding reality is satisfied, emphasizing the inseparability of play and imagination. Imagination and creativity first appear when the child begins to use substitutes for real objects and take on social roles. For example, a child fantasizes that the sticks are the “doctor’s” thermometers, and the leaves are the “mother’s” plates.

In older preschool age, with a well-developed imagination, substitute objects and many play activities become optional. A preschooler plays pretend, the game moves into the internal plane. This is where it is necessary to teach the child such methods of imagination so that from a re-creator he gradually becomes a creative one. The necessary skills in children can be developed if they are well aware of the properties of imagination (typing, agglutination, analogy and emphasis), which make it possible to invent and fantasize.

Games and exercises to develop imagination

What can be offered to parents to develop imagination in preschool children? Nowadays you can choose many different games that are successfully used in home education. The main ones are educational games for the development of imagination, since they are directly aimed at teaching children how to create new images or transform existing ones.

Using typing to develop imagination

Typing- this is the selection of the essential, recurring and its embodiment in a specific image.

The property of imagination - typification - is most accessible to children, starting from early preschool age. Such educational games can be verbal, active, or board games. It is important for parents to take into account the child’s age and psychological characteristics. If the baby is active, outdoor games will be appropriate; a calm, assiduous child can be offered board games.

Classic games and exercises such as selecting the same or opposite word are interesting to all children. They can be successfully introduced into home activities to stimulate the imagination of preschoolers, since the game actions are simple and understandable. The main thing is to complicate the content of the game in a timely manner and encourage the child to search for a new image. The rules are as follows: an adult throws a ball to a player with a certain word, the child, in accordance with the theme of the game, must either catch the ball or reject it. Then transfer it to the presenter according to the same rules.

"Edible - inedible"

The presenter throws the ball to the player with a word related or not related to food. For example, an apple - the ball is caught, a book - the ball is deflected. Interest in the game is maintained if the game is played at a fast pace.

"It flies - it doesn't fly"

The game plays out similarly to the previous one. Thematic words are selected for it. The difficulty is that, unlike the previous game, the vocabulary can quickly be exhausted, since there are much fewer “flying” words. It is precisely at this moment that the adult encourages the child to come up with an original answer: “What else can fly besides an airplane, a bird...? (leaf, fluff, snowflake).”

"Say the opposite"

A similar game, but unlike the previous ones, the child needs some experience to select words - antonyms, so it is better to play with middle and older preschoolers. The vocabulary range can be as follows: high - low, close - far, young - old, good - evil, child - adult, white - black, morning - evening.

"What happened?"

Such an educational game is accessible in its actions to children of different ages, arouses their interest, and gives adults the opportunity to decide. Different options are used for the game: felt-tip pens for paper, sticks for sand or snow. It’s good to play with the whole family, as the participation of several people will be more interesting. Each participant begins to draw some kind of blank figure for the future drawing (circles, wavy lines, dashes, dots), and then everyone changes places and complements each other’s drawings, trying to depict something funny.

  • For variation, you can make a sketch as a hint for the future drawing: a tree without branches and leaves, a fungus without a leg, a clown’s grimace without a face outline, a moth without some details. Let the child come up with something new and color it in an original way.
  • You can make the game interesting by suggesting a general execution of the drawing. For example, an adult begins a drawing, a child continues to draw details. Then the adult dramatically changes the theme of the drawing, coming up with something new and adding interesting details. It’s good if the finished drawing is something unusual, for example, an exotic garden, a cosmic landscape, an underwater world. At first, the baby will imitate the adult, he will have to suggest some ideas. If you constantly offer a preschool child such a game, after a short time he will come up with new images based on existing ideas. This exercise will be useful in family leisure time.

"Clowns"

The game requires preliminary preparation in the form of a drawing with two clowns whose faces are not drawn. An adult invites the child to portray a sad and funny clown. Ask why the clown was sad, what could have happened to him, how a funny one would help him.

  • Similarly, you can use figures of good and evil wizards. Here, too, at first, the help of an adult is necessary.
  • In the future, the preschooler can use the same type to invent, draw and cut out figures of animals and fairy-tale characters. To maintain interest and practice the skill of creating new images based on existing ones, you can invite your child to keep an album and paste in character figures. This will make it possible to monitor how the child’s skill in creating a new image is improving.

For the development of children's imagination, games are very useful in which the child, together with an adult, comes up with what this or that object looks like. Two-year-olds already know how to find familiar objects in their environment. It is good to play such a game in nature, where there is a lot of varied material to look at and find similarities. For example, an adult suggests looking at the clouds, observing their changes, seeing in them familiar characters like the cartoon about Winnie the Pooh: this cloud looks like Winnie himself, and this one looks like a cat with kittens, and there a boat is sailing.

  • When collecting autumn leaves, you can play the game “Find a familiar object in a leaf.” Perfect for looking at puddles on the path, the imprint of a sole in the sand, or an unusual pebble. It all depends on the imagination of the adult, who teaches the child to fantasize. Then at home you can sketch what interesting things you saw on your walk.

Agglutination games

Another property of imagination is agglutination.

Agglutination(Latin agglutinatio - gluing) - a combination of qualities

With its help, creative imagination develops very well, as a completely new image is created based on existing images. Agglutination can be done when the child gains experience, consolidates knowledge of works of art, creative skills (drawing, modeling, appliqué), which can help in creating new images.

"Fairytale (non-existent) animal"

A wonderful game for developing children's creative imagination is a test game in which a new image of an animal is created. This game is most often used by psychologists to examine the child’s psyche. But it can be successfully introduced into home schooling. The point of the game is that, using existing ideas about a real animal, preschoolers can fantasize about a fairy-tale creature. For example, a sword bird, a hare with a long tail, an ant with wings, a moth with a proboscis. It will be interesting to sketch fairy-tale creatures and color them. Be sure to talk with your child about why the animal needs a new body part, whether it will help him or harm him. Ask them to come up with an unusual name for the new animal.

Children play such games with pleasure, as they allow them to express their desire to transform their surroundings in drawings. If at the initial stage the child finds it difficult to cope with the exercise, an adult can help with choosing the main animal that is well known to the child. You can make an album with drawings and discuss it during family leisure time.

"Tall Tales"

Making up fables (things that don’t happen in reality) is very attractive to children. Parents can take advantage of the children's interest and invite them to come up with an unusual story - a fable. This is a very effective way to develop creative imagination, which will help you come up with creative stories later in school. To make it easier for an adult to explain to a child what the essence of this method is, you can use folk nursery rhymes and poems, which are so rich in folk pedagogy. And then fantasize on various topics and come up with your own absurd fairy tales. It will be useful to write them down and draw pictures. This way it will be easy to see how the child’s creative imagination improves.

A village was driving past a man,
Suddenly the gate barks from under the dog.
The roofs got scared and sat on the crows.
The horse urged the man with a whip.
The horse ate porridge, and the man ate oats.
The horse got into the sleigh, and the man drove.

The fox ran through the forest,
The fox lost its tail.
Vanya went into the forest
Found a fox tail.
Lisa came early
Vanya brought berries,
She asked me to give her tail.

"Fairytale mix"

For middle-aged and older children, a game based on familiar fairy tales will be interesting.

The adult invites the child to come up with his own funny fairy tale with characters he knows well. For example, these could be the well-known fairy tales “Little Red Riding Hood”, “Cinderella”, “Zayushkina’s Hut”, “The Three Little Pigs” and the like. The younger the child, the simpler the storyline should be. The game will be more interesting during family leisure time, when the whole family gathers. Heroes and events of fantasy can be mixed, giving them unusual qualities.

For example, Little Red Riding Hood suddenly became a capricious and disobedient girl: instead of going to her grandmother, she went to the neighboring village to visit her friend Cinderella. The wolf never waited for the girl in the forest. Such unexpected events will amuse the child and maintain interest in fairy tales.

Analogy and accent games

Analogy- this is the ability to put oneself in the place of an image or object.

Accenting- this is highlighting, emphasizing some part of the subject.

With older children, you can conduct games and exercises to develop imagination using analogy and emphasis. For young children, such methods of composing images are still difficult, since elements of logical thinking are already used here. Older preschoolers who already have the necessary experience will be happy to do exercises to develop their imagination.

"Zoo"

A fairly popular game will help teach a child to put himself in the place of some image and to fantasize. It is often carried out in kindergarten for various purposes. At home, parents can use it to develop imagination. It's good to play with a big group. The presenter invites everyone to mentally choose any animal and create its image using posture, facial expressions, and gestures. The participant in the game imitates, and the presenter guesses, which animal has settled in the “zoo”.

Alternatively, you can play this game as an exercise. When the leader gives commands, for example, by clapping or using a musical toy, all participants turn into animals of the same species and depict them, for example, storks, bears, foxes, giraffes. The presenter marks the player who portrayed the animal best.

"What would happen if..."

A verbal game based on analogy and emphasis at the same time will interest children. It can be carried out on a trip, during a walk, or during family leisure, as it does not require prior preparation. The adult begins the game with the words: “What do you think would happen if... candy grew on the trees; when it rained, watermelons fell from the sky; moms and dads went to kindergarten, and children went to work; were cats and mice friends with each other? The topics of such questions can be very diverse: about nature, weather, animals, professions, pieces of furniture, clothing, food. The more ridiculous the questions, the more interesting it will be for the child to come up with answers. Then you can switch roles, the preschooler asks the questions, and the adult comes up with original answers, thereby teaching your child to think creatively.

With similar games and exercises to develop children's imagination, parents will be able to prepare their child for successful schooling and raise a creative personality with unconventional thinking.

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