The concept of a beaten field in chess. Capturing a pawn on the pass in a chess game. The same important move

Chess chess clock, chess board, initial arrangement of chess pieces Number of players 2 Age range 5+ Setup time Typically 10 60 seconds Game duration 10 seconds 7 hours * Complexity of rules ... Wikipedia

Chess chess clock, chess board, initial arrangement of chess pieces Number of players 2 Age range 5+ Setup time Typically 10 60 seconds Game duration 10 seconds 7 hours * Complexity of rules ... Wikipedia

Chess chess clock, chess board, initial arrangement of chess pieces Number of players 2 Age range 5+ Setup time Typically 10 60 seconds Game duration 10 seconds 7 hours * Complexity of rules ... Wikipedia

This term has other meanings, see Chess (meanings). Chess chess ... Wikipedia

Marseille chess is a variant of chess in which each player moves his pieces twice per move. The rules of the game were first published in 1925 in Marseille in the local newspaper Le Soleil. This variant of chess became very popular in the end... ... Wikipedia

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- # A B C D E E E F G H I K L M N O P R S T U V H C H ... Wikipedia

- # A B C D E E E F G H I K L M N O P R S T U V H C ... Wikipedia

This term has other meanings, see pawn (meanings) ... Wikipedia

Books

  • Chess for children. Educational fairy tale in pictures. Federal State Educational Standard, Maria Vladimirovna Fominykh. Maria Fominykh is an international grandmaster, champion of Russia and Europe among girls, author of children's books on chess, coach, organizer of chess tournaments, journalist.... Once upon a time there lived...
  • Chess for children. Educational fairy tale in pictures. 3+, Fominykh Maria Vladimirovna. Maria Fominykh is an international grandmaster, Russian and European champion among girls, author of children's books on chess, coach, organizer of chess tournaments, journalist. ...Once upon a time there lived...

Are you sure you play chess according to modern, official rules?

Look at what misconceptions amateurs have regarding the rules of chess; perhaps they exist in your game too.

White has a queen on the board, but that doesn't stop the pawns from becoming queens.

1) A pawn, when it reaches the last rank, can only transform into a piece that was previously eaten. This misconception has its roots in Italy. It was there that they played by these rules until the 19th century. For example, if only the bishop was eaten, then the pawn can turn exclusively into a bishop, and if all the pieces are intact and on the board, then the pawn remains a pawn on the last rank. In modern rules of chess, a pawn can become any piece, that is, if your 5 pawns reach the end, then you can have at least 5 queens or 5 knights, etc., at your discretion.

2) The chess player persistently moves his king to the last rank of the chessboard because he thinks that by reaching it he will receive a pawn. You can move the king or other pieces on any squares of the board as much as you like, but you do not receive pawns under any circumstances.

3) Many beginners try to put a check on the enemy king at the beginning of the game, thinking that if the check is made, then the king will not be able to castle. But that's not true if the king did not make a move, but simply defended against check, then he retains the right to castling.

4) Children who do not understand the concept of checkmate well simply eat the king and think that they have won the game. They need to explain that you can't eat the king, if he is in check, and the opponent does not see this and makes another move, then his mistake must be corrected. The same applies to moving the king onto a broken square.


Taking on the pass. Black's pawn moves to 2 squares and White takes this pawn en passant

5) Most amateurs are not familiar with the rule of taking on the pass, although it appeared back in 1490. What is an en route capture? This is when a pawn moves two squares across a broken square, which is under attack from an opponent’s pawn, and the opponent can take your pawn with his next move. His pawn is moved to the captured square, and your eaten pawn is removed from the board. Capturing en passant is only possible directly in response to a pawn's move across the captured square; on subsequent moves, pawns cannot be captured en passant.

If you have any questions regarding, you can ask your question in the comments, we will definitely answer it.

Sometimes in a chess game surprises happen that are not pleasant. Often these are banal “yawns,” but sometimes disappointment is a consequence of ignorance of the basic rules or their incorrect interpretation. The latter can safely include capturing a pawn on the aisle.

On the other hand, knowing the rules and paying attention to them can bring unexpected points to your treasury.

WHAT IS TAKING ON THE PASSIN CHESS

An en passant capture is a move in which a pawn captures a pawn through a broken square.

If a pawn from its initial position (that is, being on the second or seventh rank) moves to two squares at once and the square through which it jumps is hit by an opponent’s pawn (a beaten square), it can be captured by this opponent’s pawn.

It's probably easier to explain with a picture:

After being captured, the pawn moves to the “captured” square. In this case c3 or f6. But not the one that the beaten pawn went to - c4 or f5.

Now some terms and conditions:

Is it possible to capture other pieces on the pass?

On an aisle, it is only allowed to capture a pawn. Also, both the rook and the queen can move onto two squares vertically. So, these pieces cannot be taken on the pass.

Can a piece other than a pawn capture on an en passant?

No, he can not. This exclusive right is granted only to the pawn.

How many times per gamecan I take it on the way?

The opportunity to capture on the pass can only be used in response to the movement of this very pawn. That is, the next move. If the opportunity to take a given pawn on the pass is not immediately used, it is lost.

However, there are eight pawns. That is, in theory, you can take on the passant eight times during the game. Just different pawns.

Beat on the passnot necessary. Moreover, often taking on the pass can be a mistake.

EFFECTIVE DOES NOT MEAN EFFECTIVE

For a beginning chess player, capturing en passant looks impressive. However, let's not forget that this is just a move. By definition, it is no better or worse than other moves. And sometimes it can turn out to be a mistake. Just like any other move.

Black made the move 1...d7-d5. White was tempted by the possibility of capturing on the pass:

Now follows 2... Ca7-e3+!

Alas... White loses his rook. The game is lost.

Taking on the pass in this case is a gross mistake. It was possible not to take the pawn, but to play for example 2. Rh6-f6, winning the f7 pawn and maintaining the chance of winning.

Remember that in chess, a beautiful or spectacular move is not always the best.

THE PRICE OF INATTENTION

It is important not to forget about the rule of capturing on the pass during the game. Otherwise, you may encounter very unpleasant surprises. Or even commit something absurd that costs the party.

Black played 1... b7-b5+ and... White admitted defeat by stopping the clock. And indeed, checkmate is on the board, what questions?

But there is an important question! After 2.a5:b6, who's checkmated?

Checkmate is already black. These are the metamorphoses with the rule of taking on the pass.

Another example. The lack of composure of one player and the attentiveness of another, who skillfully took advantage of the opportunity that presented itself.

White optimistically moved the pawn two squares, rightly judging that they had time to hold off the black pawn with the king. While the black king cannot keep up with the white pawn.

The black pawn takes the white one on the pass and moves to the queen. White can lay down his arms.

I know from experience that such situations act like a cold shower. Chess can be cruel sometimes.

TASKSFOR PICKUP ON THE Aisle

Black played e7-e5. Can White take a pawn by passing with a bishop?

Black played d6-d5. Can White take an en passant pawn?

Black made the move d7-d5. Is a white pawn allowed to capture a black pawn en route?

The black rook moves from e7 to e5. Is it possible to capture a rook with a pawn en passant?

ANSWERS TO PROBLEMS

  1. Can not. Only a pawn can capture on an aisle
  2. Can not. The black pawn does not move from the initial position and does not pass through the broken square
  3. Yes you can
  4. No you can not. On the aisle you can only capture a pawn

I hope that the rules for capturing on the pass and the description of the situations outlined in this article are clear to you. If you have any questions, you are welcome in the comments section.

Thank you for your interest in the article.

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Have a good day and chess victories!

Today we’ll talk about the rules: Castling, en passant capture, pawn promotion.

Every chess player encounters these rules more than once during a game.

But let's start in order:

The castling rules were described by me earlier

It is only worth repeating when castling cannot be done:

  1. The king or rook moved
  2. Pieces standing between the king or rook interfere
  3. The king has been declared Shah
  4. There is a broken field on the king's path

Even the strongest chess players sometimes forget to take on the pass. This unusual move was invented as if to confuse chess players who were already struggling to remember all the rules.

It’s impossible to write much about the promotion of a pawn, but this is definitely the dream of every little infantryman: to go to the end of the board and transform into ANY chess piece except the king. In total, for example, you may have 9 queens, or, for example, 10 rooks, etc.

So, an en passant capture can only be done with a pawn; it’s easier and better to watch a visual video about this:

Moves

In a chess game, the opponents make moves one by one. Whites start. Pieces can move according to certain rules, which are described below. Squares that can be occupied by enemy pieces in the next move, and some squares that can be occupied by enemy pawns, are called captured squares. You are prohibited from making moves after which your king ends up on a broken square. A move during which you remove an opponent's piece or pawn from the board is called a “capture.” Unlike some games in chess, capturing is not mandatory.

Pawn

  • A pawn can move vertically one square forward if that cell is free. The exception is when a pawn moves from its original position. From the starting position, the pawn can move either two squares forward if both squares are free, or one square if it is free.
  • From any position, a pawn can move diagonally one square forward if an enemy piece is on that square. The enemy piece is removed from the board. It is customary to call squares located diagonally from the pawn one square forward - beaten squares. If the opponent's last move was to move a pawn two squares forward, and at the same time the pawn crossed the square captured by your pawn. Then with your next move you can remove your opponent’s pawn from the board and move your pawn, whose captured square was crossed, to this square. This move is called “capturing en passant.”
  • When a pawn in its next move reaches the last rank from its position (the furthest), it must be replaced with one of the pieces of its color - a queen, rook, bishop or knight - with the same move. It does not matter how many such pieces are already on the board.

Horse

  • A chess knight can move to the nearest square that is not connected to the knight's square either vertically, horizontally, or diagonally. If there is an enemy piece on this square, it is removed from the board. They say that a knight moves in an “L” shape: it can move two squares vertically or horizontally, and then one square perpendicular to the initial movement. The knight is the only piece that can jump over other pieces and pawns.
  • A knight cannot occupy a square on which a piece or pawn of its color stands.

Elephant

  • In one move, a chess bishop can move any number of squares diagonally, provided that all squares on the way to the final one are free. And the final one is either free, or there is an enemy piece or pawn on it. In the latter case, the piece or pawn is removed from the board, and the bishop occupies the vacated square.
  • A chess bishop cannot jump over pieces and pawns. At the beginning of the game, each player has two bishops. One bishop can only move on white squares - a light-squared bishop, the second on black squares - a dark-squared bishop.

Rook

  • In one move, a chess rook can move any number of cells horizontally and vertically, provided that all cells on the way to the final one are free. And the final one is either free, or there is an enemy piece or pawn on it. In the latter case, the piece or pawn is removed from the board, and the rook occupies the vacated cell.
  • A chess rook cannot jump over pieces and pawns. With the exception of king castling, which is described below.

Queen

  • In one move, the chess queen can move any number of cells horizontally, vertically and diagonally, provided that all cells on the way to the final one are free. And the final one is either free, or there is an enemy piece or pawn on it. In the latter case, a piece or pawn is removed from the board, and the queen occupies the vacated square. We can say that the queen combines the capabilities of the rook and bishop.
  • The chess queen cannot jump over pieces and pawns.

King

  • The chess king can move to any adjacent square in one move, if it is not occupied by its own pieces and pawns, and this square is not captured. Or to put it another way, the king can move one square vertically, horizontally or diagonally if that cell does not have its own pieces or pawns and is not attacked by enemy pieces or pawns. If the king moves to a square occupied by an opponent's piece or pawn, the latter are removed from the board.
  • The king can castle. Castling is the simultaneous movement of the king and one's own rook. The king moves two squares towards the rook, and the rook moves to the square occupied by the king. Castling is performed in one move and is allowed in the next. conditions:
    • The king and the moved rook did not make a single move.
    • There are no pieces between the king and the moved rook.
    • The king is not on the broken square, does not pass the broken square, and does not land on the broken square.
    Castling on the king's side, white to the right, black to the left, is called short castling. Castling on the queenside, white to the left, black to the right, is called long castling.
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