Daedric princes in Skyrim. Daedric princes. House of Horrors - Molag Bal

Princes(Lords, Princes) Daedra- powerful creatures, Gods, ruling in the Kingdom of Oblivion. Each Daedric Lord has his own plane (abode) in Oblivion, and smaller planes called “pocket” planes.

Hermaeus Mora

Daedric Prince of Doom. Knower of the unknown. His sphere is Divination of the past and future. Perhaps one of the oldest Gods, and definitely the most hidden. Unlike other Daedra, Hermaeus is depicted as a shapeless creature with tentacles, claws and a large eye surrounded by many eyes.

Hermaeus mora
~By lockinloadedly

The plane of Hermaeus Mora in Oblivion is called "Apocrypha" - it is an endless labyrinth, reminiscent of a library, storing incredible knowledge that is inaccessible to ordinary mortals. Be careful when reading Black Books Without Covers, They Say They Make You Crazy...

Apocrypha is inhabited by younger Daedra called Seekers and Lurkers, they are also servants of the Prince of Fate.

The treasured artifact of Hermaeus Mora is the Book "Ogma Infinium", the author of which is Xarxes himself, the God of ancestors and secret Knowledge.

Hermaeus Mora's Summoning Day is the fifth of the Month of the First Seed

Azura

Queen of the Night Sky, Moon Shadow and Mother of Roses. Daedric Princess of Dusk and Dawn. Many Dunmer of Morrowind worship Azura and consider her a "good" Daedra.

It was she who turned the Chimers into Dunmers: “their eyes turned to fire and their skin to ashes.”
The goddess is the forerunner of Sotha Sil. Her image is a beautiful girl in a floor-length dress with a moon and a star in her hands. According to legends, Azura is considered the creator of the various forms of the Khajiit.

Azura
~By machiavellical

Azura's plan in Oblivion is Moon Shadow. Described in the book as “a beautiful blooming paradise, shrouded in a light haze.”

An artifact that can be bestowed by the Goddess is Azura's Star. A rare and beautiful-looking reusable soul stone.

Moon-and-Star Ring - A Dwemer creation for Nerevar and blessed by Azura. The ring gives the owner incredible charm and the gift of eloquence.

Azura's Summoning Day - the twenty-first day of the Month of the Primrose (Hogitum Festival)

Boeth

It is Boethiah, not Boethiah, for the Prince accepts both the feminine and masculine principles. His sphere is Deception, secret intrigues and conspiracies, murders and betrayals. Known as the Avenger Daedra, Prince of Fields and Warriors, Queen of Shadows. Most often he appears in the guise of a Warrior with a large ax or sword in his hands. It is Boethus who is considered the father of the great hero, king and god, Nerevar.

Boethea's Plan - Share of Retribution. It consists of high towers and labyrinthine gardens, probably where Boetha likes to chase his victims, the plan is constantly changing not only in appearance, but the name also changes, so, in the past, it was called “Snake Saddle”.

The hottest Daedric Prince
~By Velena-Gorosama

In the service of the Prince are younger Daedra, Clanfiers and the Hungry. Feuds with the Daedric Prince Molag Bal.

Two powerful artifacts are associated with Boetha: Ebony chain mail, which protects from magic, and the “Golden Mark” - a legendary blade, they say it is completely made of pure gold and was forged by the (crossed out Dwemer) Dragons themselves.

According to tradition, on the day of Boethiah's summoning, the second day of the month of Dusk, battles take place between his followers and stop only after nine priests are killed.

Vermina

Daedric Princess of Nightmares and Bad Omens. She is the Spinner of Lush Clothes. This is exactly how she is portrayed: A woman in a luxurious robe with a staff in her hand.

~By Eldanaro

The Queen of Nightmares is known for her sophisticated torture of mortals, primarily in their dreams. Many remain there forever. She deals with necromancy and vampirism.

Unsurprisingly, Vaermina's plane in Oblivion is the Realm of Nightmares, known as "Sleepwalking", "Quagmere" or "The Mire".

Vaermina's legendary artifact: the "Skull of Corruption" staff, capable of materializing the most vile and terrible nightmares.

In the service of the Daedric Prince are Baynekins, Dremora, Observers, Scamps and unique Daedra - Omen and Nightmares.

Vaermina's summoning day is the tenth day of the High Sun month. The Merchant's Festival is also celebrated on this day.

Clavicus Vile

Daedric Prince of vanity and lucrative offers. Fulfills the wishes of mortals - but what will be the price for this? Be careful when coming into contact with him, who knows what goals he is pursuing.

Clavicus appears in the form of a man with horns and a large talking dog - Barbas, who himself is a particle of the Prince; Barbas contains part of his power.

Clavicus Vile
~By RisingMonster

Gives mortals his Daedric artifact - a mask that gives the wearer incredible charm and charisma, but can just as easily take it back if he gets bored.

Clavicus's plan in Oblivion - the Fields of Regrets - appears to be an ordinary serene village with the Prince's minions, some remain there forever.

In addition to the mask, the artifacts “Bitter Chalice”, “Axe of Sorrow” and, possibly, the sword “Umbra” are associated with it - a destructive blade that steals the souls of enemies fallen from it, the sword subjugates the will of its owner and soon the warrior, having forgotten his name, accepts Umbra's name.

The day of summoning Clavicus Vile is considered to be the first day of the month of the Morning Star.

Malacath

According to legend, there was Trinnimak - Et "Ada", absorbed by Boetha and transformed into the Daedric Lord Malacath, along with him his people - the orcs, who now patronize Malacath - were transformed. However, according to the shamans of Orsinium, Trinnimak remained alive, and Malacath is a separate entity, whose goal was to leave the orcs as outcasts. Hence his nickname among the people - the Prince of Outcasts, the Orc God. The old orcs call the perverted Trinnimac Maloch, but Malacath is considered a different god.

The sphere of Malacath - the patronage of the rejected and expelled, is depicted as a warrior with an orcish or human face and a sword in his hands. In the service of the God of Curses, the lower Daedra are the Ogrims.

~By darthell

The plane of the Daedric Prince Malacath is called "The Ashpit" and is described in the books as a world without sky, earth or air - completely filled with dust and ash.

Famous artifacts associated with Malacath: Volendrung: a huge war hammer, but created by the Dwemer, not a Daedric Prince.

In addition to the hammer, legends mention the Helm of Oreyn Bearclaw and the Scourge mace, created for ordinary mortals. Is it true that any Daedra who takes this mace will be thrown out of all parts of the world is unknown.

Malacath's summoning day is the eighth of the month of Frost.

Meridia

Originally ~ Merid-Nunda ~ one of Magne-Ge. According to legend, she was expelled from heaven for her close relationship with Magnus, the God of Light.

Meridia is the Daedric Princess of all things life, whose realm is unknown. Appears in the form of a beautiful woman, it is known that she is a clear opponent of necromancy and the undead, as evidenced by the sword created by the Princess - “Radiance of the Dawn”; saturated with the light of Meridia - it destroys any undead. Also, the artifact Khajiit Ring is associated with Meridia, although it is unknown how it later got to the Daedric Lord Mephala, perhaps they were in contact.

~By DanaeNZ

Meridia's plan - "Colored rooms". These are small islands in the sky with huge sliding lenses that saturate everything around with Magnus’s light. Once upon a time, the Princess sheltered in her lair Umaril the Unfeathered, the magician king who ruled the center of the Ayleid Empire during its Golden Age.

Meridia is summoned on the thirteenth day of the month of the Morning Star.

Mehrunes Dagon

Prince of destruction, change and revolution. It is accompanied by natural disasters; floods, earthquakes, fires. Befitting his nicknames, he has the appearance of a four-armed giant with a huge double-edged ax and a shuko. He invaded Tamriel several times, causing numerous deaths and destruction; because of his actions, one of the small Houses of Morrowind, Sotha, was erased from the face of Nirn. He opened gates to his kingdom throughout Cyrodiil at the time of the Oblivion Crisis (433). The Mythical Dawn cult was dedicated to him. As a result of her feud with Nocturnal, one of her plans in Oblivion was destroyed.

~By Evanyaj6

In the service of Mehrun are the younger Daedra: vile scamps, clanfiers, dremora, vermai, zivilai, morphoid daedra and herne.

Prince's Artifacts: The deadly Razor of Mehrunes, capable of killing any living creature with one blow.
Daedric crescent used by Dagon's army to capture the Battlespire.
The book "Mysterium of Xarxes", written by Xarxes.

The Mehrunes Plan - the Dead Lands - are famous for the dangers they conceal within themselves; the name alone already suggests that anyone who has been blessed by the Gods with brains should not go there. Fiery sky, gloomy towers, lava, local “residents” and fauna - everything around is trying to kill you.

The day of summoning of Mehrunes Dagon is the twentieth day of the Month of Dusk. On this day, a holiday is held in his honor, which is called the “Festival of Warriors.”

Mephala

The Daedric Princess of Murder and Secrets, her realm unknown to anyone, is a bisexual Deity and is depicted as a four-armed lady in a long dress and bouffant hairstyle.

She is known as the Spider God, the Night Mother, and the Web Spinner. The forerunner of Vivec, considered one of the founding ancestors of the Dunmer race. Mephala, according to some books, together with Boetha, founded the guild of Assassins - Morag Tong, they also participated in the creation of the Great Houses of Morrowind and opened the path of Psijic (magic) to the dark elves.

~By mbrisa

The plane of the Daedric Princess Mephala is the Spiral Skein, which is several areas in Oblivion, connected by ghostly threads of a magical web.

An artifact created by Mephala is an Ebony Blade that resembles the Akaviri style in appearance.

Conscription day is the twelfth day of the month of Frost.

Molag Bal

Prince of Wrath and Father of Monsters - Molag Bal, Daedric Prince of Domination and enslavement of mortals. Considered the Father of vampires, their creator and patron. Living up to his terrible names, the Prince looks truly terrifying: A huge bull-reptile hybrid, with horns, a tail and long sharp claws. Among the Dunmer, he is considered one of the "Evil" Daedra.

Coldharbour is the plane of Molag Bal in Oblivion, like a copy of Tamriel, but dead. The earth is covered with a thick layer of dirt, the sky is on fire, but the monstrous cold penetrates to the bones - this is how Seif-idj Hij describes the abode of the Father of Terror in his books.

The Mace of Molag Bal, known as the Mace of the Vampire, created by the Prince, is capable of draining magic from an opponent and transferring energy to the owner. With its help, more than one wizard was killed.

Molag Bal is summoned on the twentieth day of the month of the Evening Star, if there was no thunderstorm that night. If the ceremony is missed, he may appear to the followers on another day, in the guise of a mortal.

Namira

Daedric Goddess of Rot and Deformity, whose sphere is the Ancient Darkness. Mortals associate her image with various vile creatures: spiders, slugs and insects. Her followers can often be seen engaging in cannibalism:3


~By bretwolfe33

Appears in the form of a woman with some abomination at her feet, be it Demons or Imps.

The Dispersing Void is a Daedric Princess plan that nothing is known about.

The goddess can reward the lucky person with her artifact - the Ring of Namira. The wearer can devour corpses and restore their health.

The day of Namira's call is the ninth day of the month of Seva.

Nocturnal

Nocturnal Incomprehensible, Mistress of the Night, Daughter of Twilight. Her sphere is Night and Darkness. The Empress of Shadows is depicted as a beautiful woman in a dark robe with ravens sitting on her outstretched arms. Nocturnal is especially revered in the Thieves Guild.


~By Erika-Xero

Dangerous Shadow - once the main refuge of Nocturnal in Oblivion, was destroyed by Mehrunes Dagon, so the current abode is Eternalshadow. It is a night forest inhabited by crows.

Artifacts of the Goddess - The Skeleton Key, known throughout Tamriel as the eternal master key.
Bow of Shadows, giving the owner speed and the ability to become invisible.

A gray hood that completely conceals the wearer. The magic of the hood is so dangerous that it can make you completely invisible, after which even close relatives and friends will forget about your existence.

The Daedra Princess is summoned on the third of the Month of Fire.

Peryite

Despite the fact that he is depicted in the guise of a dragon, he is considered the weakest of the Daedric Princes. He is called the Plague Lord and Prince of Plagues, the Overseer. It is the cause of many illnesses and diseases in the mortal world.

TES: Daedric Prince Peryite
~By CircuitDruid

Peryite guards the lower layers of Oblivion, and his plane is called the Peryite Pits, about which nothing is also known, since it is closed to mortals.

The Daedric Prince owns an artifact of Dwemer origin - the Spell Breaker, capable of reflecting any magic and silencing the enemy.

Peryite's Summoning Day - the ninth day of the month of Rain

Sanguine

The Daedric prince of drunkenness and debauchery, whose sphere is feasting and joy, as well as the desire for the dark sides of nature. He is depicted as a horned demon with a mug in his hand, which is not surprising.

~By LinaSwalaf

An artifact associated with the Prince is the Rose of Sanguine, a staff that calls for help from a younger Daedra.

Sanguine's plane in Oblivion always changes its place, one of the famous ones is the Misty Grove, a fairy-tale abode, with brightly illuminated trees, a light fog floats in the air and calm music sounds, and you can see a beautiful moon in the sky. They say that right at the edge of the forest there is a table where Sanguine’s minions feast and drink.

The day of summoning of this Prince is the sixteenth day of the month of Rising.

Hircine

His sphere is the Great Hunt, pursuit, game. Known as the Father of Beastmen, the Hungry Cat and the Patron of the Hunt. Traditionally depicted as a man wearing a deer mask and holding a spear of Bitter Mercy, this is only a generalized image representing the five aspects (totems) of Hircine: Bear, werewolf, wolf, deer and fox.

Hircine's Call
~By Isriana

Hircine brought animal diseases to the mortal world, which is why it is considered the creator of werewolves.
Luring mortals into his plan - the Hunting Grounds, Hircine makes them the subject of hunting by local inhabitants, and if he survives until night, then the Prince himself appears in the domain with his personal retinue of werewolves. The plane itself is a dense forest with rocky mountains, rivers and plains. In addition to Hircine's servants, the Hunting Grounds are home to lycanthropes of all kinds, from herds of bulls and giant snakes to tigers and mammoths.

Artifacts of Hircine: Spear of Bitter Mercy - used in the Daedric rite "Wild Hunt", and Breastplate "Skin of the Savior", which reflects magic.

Hircine's Summoning Day is the fifth day of Midyear.

Sheogorath and Jyggalag

Prince of Madness, Daedric Prince Sheogorath is a Boor Cat whose motives are never known, most likely just having fun. People believe that when a madman speaks, he turns to this prince, and he tells him what he cannot know. Appears in the form of a bearded man with a cane in his left hand and expensive silks.

Sheogorath came from the most powerful Daedra - Jyggalag. According to legend, other Daedra, fearing the power of Jyggalag, cursed him with madness, and he became Sheogorath, but not completely. Once every thousand years, Sheogorath becomes Jyggalag again and destroys his kingdom (restores order). What do you know about madness?

Sheogorath's plane is the Shivering Isles, divided into "Mania" and "Dementia". Mania appears as a colorful part of the Islands, picturesque and with vibrant vegetation.

Arrogant people who love luxury found shelter there. You can often meet musicians, artists and other creative personalities, crazy ones, really. As for Dementia, on the contrary, it is unfriendly and gloomy, one gets the feeling that all residents of Dementia suffer from a severe form of paranoia.

Sheogorath The Madgod & Jyggalag- Prince of Order
~By The-Mattness & Rono22

The most famous artifacts of the Prince of Madness are the Wabbajack staff, popularly known simply as “Wabba,” which can change any creature into another creature..

The Staff of the Eternal Scamp is more of a curse, a malicious joke. As soon as the victim reads the runes on the hilt of the staff, four Scamps will appear before the owner, always chasing him. Getting rid of the Scamps, like the staff itself, is simply not possible. You will have to find someone who will accept this gift voluntarily, or take the artifact to the Sanctuary of Sheogorath in the Black Phantom cave.

Two more artifacts associated with the Prince are very rare: Tickler's Fork - a useless dagger; and Gumballpuddy's enchanted gloves.

Sheogorath is summoned on the second day of the month of Rising, or any day during a thunderstorm. If there is no thunderstorm on the day of conscription, he should under no circumstances be conscripted.


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Tamriel - "Beauty of the Dawn" in Aldmeris, or "Taazokaan" in the language of the dragons - is the continent where all the events of The Elder Scrolls games took place, it is home to many races and many conflicts. Tamriel has seen many travelers. Have you explored it in your own way but want to know more about its history? Well, to get to its essence, we should start from the very beginning...

To fully understand what is happening on Tamriel, one must study the most important individuals in Tamriel. Those that affect the daily lives of mortals.


As you know, Tamriel was not created by itself, it was created by divine beings. It was the Aedra who sacrificed themselves for the creation of both Tamriel and all of Mundus, who gave up part of their power to become the bones of Nirn. On the other hand, there are beings who did not desire the creation of mortal life. The elves gave them the name "Daedra", which translates as "not our ancestors."

People and Mers always interfered in the affairs of people, and it was the Daedra. Daedra are supernatural beings that reside in the plane of existence known as "Oblivion". Daedra often cause harm on the plane of Mundus and cause all sorts of chaos on it.

Daedra can be divided into two types. On one side there are the Lower Daedra. These Daedra can be summoned by skilled magicians, or sent by the Daedric Princes themselves.

Daedric Princes, on the other hand, are the most powerful of the Daedra, and are even revered as gods by some in Tamriel, especially among the Dark Elves, whose society, culture, and even species were created under the influence of these mysterious creatures.

Befitting their mystery, Daedric Princes have no gender. Even though they are all called "Princes", these creatures can change their form at will, with the help of which they often fool mortals.

What makes Mers and Men so afraid of Daedric Princes is their lack of concepts of “good” and “evil.” There are 17 Daedric Princes known in Tamriel, and almost all of them seem to find it fun to use mortals as their playthings. Those who have dealt with Daedra speak of a feeling of "surveillance", as if someone had turned over a stone and was surprised to observe the life of beetles living in the dirt.

As much as the Daedric Princes enjoy studying mortals, they enjoy studying them. Throughout Tamriel's history, there have been many who have encountered these supernatural beings, and those who survive are left with many stories and many artifacts.

Azura– Queen of Dawn and Dusk, Mother of Roses and Queen of the Night Sky. Azura appears in female form. Its sphere is dusk and dawn, the magic hidden in the world of twilight.

Azua's plane of Oblivion is the Moon Shadow, where she lives in a palace of roses. Legend has it that Azura's realm is dazzlingly beautiful and vibrant, home to waterfalls, trees, and a silver city. Azura is often singled out among the Daedra, and all because she is one of the few Princes whose deeds are called “good” by mortals. It is said that through her actions, Azura showed her concern for the welfare of mortals, while most Princes see mortals as pawns.

The Daedric artifact given by Azura to the most faithful is a soul stone that will never run out. Azura's Star can absorb countless souls, making it a highly sought after relic for various mages and assassins.

Boethiah– Prince of Conspiracy, Deceiver of Nations, Queen of Shadows and Goddess of Destruction. Boethiah is depicted as both male and female. Its sphere is associated with deceptions, conspiracies, secret murders, assassinations, betrayals and the overthrow of power.

Boethiah's kingdom is the world of Oblivion, which she herself rules. This dark world is filled with mountainous skies, volcanic islands and seas of lava.

Among scholars, Boethiah is known as "evil", in a universal sense. She often uses her minions for all sorts of fun. This Daedric Prince is a master in death and destruction, and many mortals have suffered precisely because of her tricks. The Dark Elves look at Boethiah differently, but that will be discussed later. There is not one, but three Daedric artifacts associated with This Daedric Prince of Deception. Ebony Armor, Fear Strike and Gold Mark. Each powerful in its own way, the Artifact of Boethiah falls into the hands of mortals at key moments in history. Like their master, they crave change.

Clavicus Vile– Daedric Prince of Power, Sorcery, Desires and Offerings. Clavicus Vile is depicted as a small, cheerful guy with horns growing from his forehead, and his companion Barbas is always nearby - most often depicted as a dog.

Clavicus' plane, which bears no name, appears to be a tranquil countryside inhabited by the deadly yellow Daedra. When he, Clavicus Vile, enters the world of Mundus, he searches for those who want to acquire something, or gives it to those who called him. One might assume that he is a "good guy", however, he is known to take away what he has given to the summoner, giving them more than they asked for in advance. The mind of the Daedra is unknowable to mortals, and they can only guess why and for what reason it acts one way and not another. He's just one of those Daedric Princes who sees mortals as fun.

The Mask of Clavicus Vile is a helmet that makes the wearer popular wherever they go. But there's a catch. Like the Other Artifacts, this one is also under the control of the Prince, and he can take her back to Oblivion at any time.

Hermaeus Mora– Guardian of the Hidden and Knower of the Unknown. Hermaeus Mora is a Daedric Prince whose realm is the ebb and flow of fate, past and future. Unlike the Other Princes, Hermaeus Mora does not take on a humanoid form. Instead, he appears as a creature with tentacles, claws and an all-seeing eye.

An endless library of forbidden knowledge, Apocrypha is Hermaeus Mora's plane of Oblivion. The books that are there are bound in black covers without titles, and the library is filled with ghosts cursed with a thirst for knowledge that cannot be satisfied.

Black Books are Daedric artifacts created by the Daedric Prince of Fate and Knowledge. Each book contains a piece of forbidden knowledge. After reading the Black Book of Hermaeus Mora, you will leave your earthly body and move from Mundus to Apocrypha. Most mortals went mad from this process, but those who successfully overcame this path were rewarded with powerful knowledge.

Hircine- Patron of the Hunt and Father of Men-Monsters. Hircine - Daedra, whose sphere is hunting, sports, Great Games, pursuit. He is usually depicted as a man with a spear in one hand and the head of a beast in the other.

He is responsible for creating a disease that turns mortals into monsters. He is the father of all werewolves, who hunt at night and hide during the day. Those who have visited Hircine's Plane of Oblivion, the Hunting Grounds, describe it as a realm of dense forest and open plains. If you heard the Horn of Hircine there, be careful. This means that Hircine arrived there with his werewolves.

Hircine has several artifacts, but the most notable is the Hide of the Savior, which he bestows only on the greatest hunters.

Jyggalag– Daedric Prince of Order. He is rumored to be one of the most powerful Daedric princes, because he knows every detail of the world, and all the actions that have ever taken place or will happen. He also sees the concept of “individuality” as an illusion.

And the time came when Jyggalag became so powerful that other Daedric Princes began to fear him, which is extremely surprising. They poisoned Jyggalag in the most brutal way possible. They made him illogical, insane, and incredibly crazy. Since then, Jyggalag has been known as the Daedric Prince of Madness - Sheogorath.

Sheogorath– his methods are irrelevant, his motives are unknowable. Daedric Prince of Madness. His kingdom is the Shivering Isles, also known as the Madhouse. It is a place of light and darkness, colorful insects and bleak landscapes. Those who, by coincidence of circumstances, ended up here sooner or later become the same as Sheogorath - insane.

And only the Champion was able to find out to each other the side of Sheogorath, which is carefully hidden. At the end of each Era, Sheogorath transforms back into Jyggalag, and as Jyggalag he restores order to the Realm of Madness. But after that, he still turns back into Sheogorath, who will again spread his madness. The champion ended this cycle by defeating Jyggalag in battle, thereby separating the Prince of Order from Sheogorath.

The most famous Artifact of Sheogorath that fell into the hands of mortals is the Wabbajack. An infamous staff, Wabbajack can transform a creature into something completely different. He acts like Sheogorath - unpredictably.

Malacath– Keeper of Oaths and Bloody Curses. Malacath is a Daedric prince whose sphere is the protection of the rejected and exiled. He is perceived almost as a heretic among other Daedric Princes. His legendary weapon, the Scourge, is cursed and will transport any Daedra that touches it back to Oblivion. The history of Malacath is long and causes debate among scholars. It is widely believed that Malacath was created when Boethiah absorbed the spirit of Trinimac, the ancestor of the Altmer. The remnants of Trinimac later evolved into the Daedric Prince Malacath. And this led to the birth of the Orsimers, which is why the orcs worship Malacath to this day. Malacath is considered one of the "good" Daedric Princes, at least among the orcs, who honor him.

Mehrunes Dagon. Its sphere is destruction, change, revolution, energy and ambition. Mehrunes Dagon is the enemy of all mortal races, and he even tried to take over their home, Nirn, several times. He differs from other Daedric Princes in that he believes that all of Oblivion belongs to him.

His own plane is known as the Dead Lands. And as the name suggests, it is a swampy wasteland filled with islands, as well as seas of lava, as if it were the plane of Boethiah.

During an event known as the Oblivion Crisis, Dagon's followers, the Mythic Dawn, attempted to unite the Deadlands and Tamriel into one world. And they would have gotten away with it if the Hero of Kvatch had not stood in their way. And, as before, Mehrunes Dagon was again banished back to Oblivion, by Akatosh personally.

Two artifacts in Mundus are attributed to Dagon. The first artifact is the most powerful weapon, because it led to the events of the Oblivion Crisis. A book whose title is Mysterium of Zarx. The second artifact is known as the Razor of Mehrunes, a deadly dagger capable of instantly destroying any creature.

Mephala– Web Weaver, Spider and Vivec Incarnate. Mephala is a Daedric Prince whose realm is unknown to mortals. Based on her nicknames, Mephala appears in both male and female forms, depending on who she wants to attract. Mephala sees mortal affairs as a web; pull one thread and everything will unravel. Like the other Princes, she takes great pleasure in playing with Mundus for her own amusement. Her world still remains a mystery.

Mephala's artifact, the Ebony Blade, is truly a dark and deadly weapon, just like its owner. Each time the Ebony Blade hits an enemy, a portion of the damage dealt grants power to the wielder.

Mephala is also considered to be somehow connected to the Dark Brotherhood, but this is a very long and separate story.

Meridia– Prince of Life, and Lady of Infinite Energy. Meridia is a Daedric Prince, about whom we only know that she is connected with the energy of living beings. She also hates the undead with all her guts and will reward anyone who exterminates her. Because of this, most residents of Tamriel attribute her to the “good” Daedra. If this, again, can be said about the Daedra at all.

Meridia's artifact, the Ring of Kadzhit, became famous when it ended up in the hands of a notorious robber, who used its power of invisibility to become the most successful robber in the history of Elsweyr. Which sounds very respectful among the Kazhdytys.

Another Meridian artifact is called the Light of Dawn, the scourge of the undead, for a reason. Meridia's power fuels the blade, releasing blasts of energy that burn any undead they touch.
Molag Bal– King of Violence and Reaper of Souls. Molag Bal is a Daedric Prince whose realm is the domination and enslavement of mortals. Its main purpose is to enslave the souls of mortals, and thus sow discord and hostility in their world. One legend claims that Molag Bal created the first vampire when he raped the virgin of Ned, giving him the name "Father of Vampires."

Molag Bal's plane in Oblivion is Coldharbour. The book "Gates of Oblivion" says that his plan is a copy of Nirn which even has an Imperial Palace, but everything there is destroyed. The earth is like mud, the sky is on fire, and the air is frosty.

The Mace of Molag Bal is the embodiment of its owner. She sucks the magical power from the victim and gives it to her owner. It is also sometimes called the "Vampire Mace".

Molag Bal tried to bring his plan to the realm of Mundus in the Second Era. Like Mehrunes Dagon with his Gates of Oblivion, Molag Bal used his Dark Anchors to unite Tamriel and Oblivion into one. Fortunately for the living beings, he failed in his endeavor, but somehow he was not destroyed and is still alive.

Namira - Daedra Spirit and Lady of Ugliness. Namira is a Daedric Prince whose realm is the Ancient Darkness. She is associated with disgusting creatures - spiders, slugs, insects and even beggars. It is also worth saying that Namira is credited with saving the poor from various diseases and ailments. The Artifact of Namira is the aptly named Ring of Namira, whose owner feeds on the dead, growing stronger with each corpse eaten.

Nocturnal– Mistress of the Night, Lady of Shadows. Unknowable, Daughter of Twilight, Lady of Mystery and Saint of Suspicion. Nocturnal is known by many names, but it has only one sphere - night and darkness. The worshipers and servants of Nocturnal are primarily those who operate in the night: thieves and spies. Although Nocturnal has perhaps the largest number of followers among the Daedric Princes, there is still no organized cult. There are a couple of individuals who call themselves priests of Nocturnal, but the Lady of Shadows simply ignores them. It can be concluded that Nocturnal doesn't really care about who worships her or how.

Evershadow is the mystical realm of Nocturnal, which is somehow connected to the “luck” that thieves love so much. As little is known about the Evershadow as about its owner.

The Mistress of the Night has two artifacts known to mortals that improve the owner's skills. The most infamous artifact is the enchanted hood, which completely conceals the wearer from mortal sight. The magic of the Hood is so strong that the wearer becomes invisible. Close friends and even family will eventually not even remember the owner’s name.

The second artifact gives the wearer the power to open any door, both ordinary and magical. The Skeleton Key has passed through many hands, and its influence on the history of Tamriel is undeniable.
Peryite– known to many as the Taskmaster. His sphere is to restore order in the lower layers of Oblivion. It is quite strange that Peryite is depicted as a dragon, since he is considered the weakest of the Daedric Princes. Although calling the Daedrian Prince “weak” is also strange. Indirectly, Peryite influenced the lives of almost all mortal inhabitants of Nirn. He is also the Lord of Plague, the cause of many illnesses and diseases. He is listed among such Princes as Mehrunes Dagon and Molag Bal as a truly "evil" Daedra.

The Peryite Artifact is a shield, a Spell Breaker, that has the ability to reflect or absorb magical attacks. \
Sanguine– Sanguine, Daedric Prince of Depravity. The people of Tamriel believe that he controls the dark nature of mortals, such as lust, sin, gluttony, and greed. A joker by nature, Sanguine prefers to ruin people's lives through temptation and humiliation.

Sanguine's plan is the thousands of worlds of Oblivion, which he rules as he wishes. These worlds are filled with pleasure, but more is unknown about them. Usually, after completing some strange task of Sanguine, he gifts his champion with an artifact. Rose of Sanguine is the most powerful summoning staff, capable of summoning Dremora to help the owner in a fight. But, like attacks of passion, Rose is temporary. Every time the Rose is used, it fades and loses its power. And at this time, somewhere in Oblivion, a new rose is growing and is waiting for a new owner.

Vermina– Daedric Prince, whose sphere is the kingdom of dreams and nightmares from which evil entities come to the mortal world. She is often called the "demonic" Daedra, and for good reason. Vaermina's plane in Oblivion is called Quagworld, and those unfortunates who have glimpsed it describe it as a realm where nightmares are born, reality changing every few minutes, and becoming more terrifying.

"Skull of Corruption" is an artifact of Vaermina. This is a staff of dark magic that creates a mirror image of the one it is used on. This "image" then attacks the victim. But that's not the worst thing he can do. Legend has it that the staff has a mind of its own, and feeds on the memories of those around it.

The Daedric Princes greatly influence Tamriel, and whether they realize it or not, they have influenced all life and history, but where there is night there is day, where there is there there is light...

The game Skyrim had the same effect as all the games in The Elder Scrolls series - it fired the majority of the world's population from their jobs and drove them out of their families. We will not write about walkthroughs, cheats, codes and other handkerchiefs for wiping the snot of Skyrim players. Today we will reveal to you in detail and beautifully the topic - the Daedra princes. Who they are, what they do, a description and of course all the artifacts of Skyrim, all the Daedra princes.

Daedra Princes are sometimes referred to as demons in Skyrim, but it is infinitely disrespectful to refer to them in such a manner. For they are revered by the characters of The Elder Scrolls games and the players themselves as deities. The total number of elder Daedra is 16, sometimes 17. Do not confuse them with Aedra, since Daedra princes are immortal and cannot be killed. Although sometimes I really want to.

Who are the Daedra princes - demon-like entities living in Oblivion (Oblivion). A parallel is often drawn between them with Jewish demons. Mostly evil and insidious, but often also beneficent. The Daedra Princes created the Daedra, lesser demons.


Book of Daedra

It is worth noting that each Daedra prince has his own part of Oblivion, as well as his own habitat, each one is unique. All Daedra Princes play an important role in all The Elder Scrolls games. But the most important thing is that each prince is associated with one or another artifact, unique in its capabilities.

Description of the Daedric Princes:

1. Boethiah(Boethiah). We will describe this Daedra prince first. Boethiah is a master of war, prince of the fields and prince of intrigue. If you like to deceive, take revenge, betray and make plans to kill, Boethiah is your option. There is a legend that Boethiah is neither a man nor a woman, but whatever he wants.


Boethiah and the Khajiit (Boethiah).


Champion of Boethiah

In Skyrim, Boethiah's artifact is the Ebony Mail. A class of heavy armor, but when wearing it you move much more quietly than in ordinary heavy armor, also any enemy who thinks of coming too close to you is poisoned and suffers damage every second. Boethiah's quest is filled with senseless murder, massacre and betrayal.


Boethiah Statue Skyrim


Artifact of Boethiah

2. Azura(Azura). Two-Faced Azura is the Prince of Dusk and Dawn, Queen of the Dawn, Mother of the Rose and Queen of the Night Sky. If a mortal somehow finds his way into her realm, Azura welcomes him warmly. Azura's main enemy is Sheograt. The mysterious and damn smart Dwemer were afraid of this Daedric prince. When one Dwemer proved that Azura was not omniscient, the curse was terrible. Conclusion? You need to show off less in front of a woman with power!


Statue of Azura.

But Azura is revered as well as the creator of the Dunmer and is worshiped by the Khajiit/Khajiit. The cunning race of Khajiit consider Azura to be the kitten of Fadomai's third litter. They are sure that Azura received from her mother the greatest gift possible - three secrets.

The Khajiit do not doubt for a second that it was this Daedric prince who created their race. Instilling intelligence and wisdom into the minds of the Khajiit, as well as stuffing their mouths with moon sugar (a drug).


Azura Skyrim

Azura's quest in Skyrim is very unusual. The reward for completing it can be an Azura Star or a Black Star, to choose from. Of course, the Star of Azura is more profitable, because it absorbs the souls of everyone indiscriminately, and the Black Star of Azura only NPCs (friendly characters), of course I would like to take the second reward, but I have few friends, and I want to kill as many as possible. In general, it’s not profitable to be bad - there’s not enough meat... sad thing.


Azura Artifact

3. Jyggalag(Jyggalag). He is rightfully considered the 17th Daedric Prince. Prince of Order who fought with Sheograt. Jyggalag furiously wants to seize and appropriate the kingdom of Sheograt for itself. Probably not everything is in order in the kingdom of Sheograt, although logically for Jyggalag everything is not in order everywhere. This is probably the reason for his patronage of the princes of Order.


Jyggalag

But for ardent fans of The Elder Scrolls game series, it has long been no secret that Sheograt and Jyggalag are one and the same Daedric prince with two entities that oppose each other from time to time. Jyggalag himself claims that the culprit is the curse of the Daedric princes, who gave the form of its opposite, calling it Sheograt. Double-mindedness is common to all of us, so this Daedric prince is close to mere mortals who, with their blind desire to correct “something because”, do not restore order, but the devil. Jyggalag ranks 9th on the list of all Daedric princes.


The game Skyrim put a little bit of an orcish bolt on Jyggalag. Probably the reason for the absence of this Daedric prince in Skyrim is the fact that Jyggalag appeared relatively recently and Tamriel has not yet learned about him. There is no Jyggalag in Skyrim. And in general, it should be noted that the Daedric princes in Skyrim are pushed into the background by dragons, and this is another reason to polish their faces... beaks... what do dragons have?


Dragon Hunt Skyrim

4. Vaermina(Vaermina) second version of Vernima (Vaernima). The Daedra princes do not like Vernima because she has nightmares and torture. It's disgusting, but damn interesting! Vernima is the Prince of Signs and of course Dreams. Vaermina rules the kingdom of nightmares called "The Mire". The kingdom of this Daedric Prince does not have a constant form, it changes. But the main essence of any illusion of this world, where Vaermina rules, is nightmares.


Vermina

It seems like vampirism and necromancy are the work of Vaermina. To receive the blessing of this Daedra prince, you need to imprison the innocent soul of a sentient being in a black soul stone. Necromancers adore Vaermina, depicted as a woman in a luxurious dress.


Vaermina.

Vaermina in Skyrim appears during the quest "The Walking Nightmare", it is given by Erandur in the Peak of the Winds tavern. Vaermina has cursed the whole city and you need to save people from their eternal nightmare. But not everything is so simple in that quest. If you are loyal to the Daedric Prince, you will receive the “Skull of Night”; if not, you will also receive...


Vermina Slyrim


Artifact of Vaermina

5. Hircine(Hircine). Daedric prince identified with the hunt. The Chief Hunter of the Daedra Princes and is rightfully considered the father of the beastmen. Lives in the Hunting Grounds, has absolute power over werewolves. The Khajiit (Khajiit) revere him as the kitten of Fadomai's second litter and describe Hircine as an eternally hungry kitten.


Hircine. Daedra Prince.

In Skyrim, Hiercyn rewards the player with the Skin of the Savior or the Ring of Hiercyn. But first you will need to complete the quest “Call of the Moon”. The ring gives you the unique ability to transform into a werewolf once a day.


Skin of the Savior and ring "Call of the Moon", artifacts of Hircine Skyrim.

6. Clavicus Vile(Clavicus Vile). There is a clue in the name itself; vile translated from English means “wicked”, “mean”. Clavicus Vile - creates contracts, bestows powers, fulfills your wishes. But the trick is that Clavicus Vile loves to deceive and patronizes perjurers. The kingdom of this Daedra prince resembles an ideal village, filled with serenity and tranquility and, of course, the village is full of Westerners.


Clavicus Vile

The asshole Clavicus Vile distinguished himself by helping vampires adapt to human society. Clavicus is depicted as a horned dwarf with Barbas (a demonic beast) walking next to him. One can easily draw a parallel between the gift of this Daedric prince “Mask of Clavicus Vile” and the work “Little Tsakhes”, because the Mask of Clavius ​​bestowed “beauty” on the wearer. That is, in the eyes of beholders the person was unrealistically beautiful. But it was just an illusion.


Clavicus Vile Statue Skyrim

In Skyrim, Clavicus is no longer a dwarf and gives you a quest to return his dog Barbas. The Daedra Prince calls his partner nothing more than “mongrel.” By the way, the dog can talk. The psychedelic mind of this Daedric prince offers you the following: take away the valuable weapon by killing the dog or return it to the owner.


Artifacts Skyrim Mask Clavicus Vile

7. Meridia(Meridia). What is known is that she hates the undead and necromancy. Her kingdom is Colored Rooms. For some time, everyone was sure that it was Jyggal, until the chief designer of a group of perverts called Bethesda denied these rumors.


Meridia statue in Skyrim.

All artifacts in Skyrim of the Daedric princes are varied and unique. In Skyrim, Meridia gives those who complete her quest a sword that kills the undead like chickens. And the additional damage to the undead will be very useful in one of the final quests, the storyline.


"Radiance of Dawn" artifact of Meridia

8. Malacath(Malacath). The dearest of the Daedric princes. Malacath God of Orcs - God of Curses! All who are expelled and despised find shelter with Malacath. Also, of all the Daedric princes, Malacath is an ardent keeper of oaths and terrible curses. The kingdom of Malacath is filled with smoke and dust, corrosive smoke replaces the air and it is impossible to breathe there without the help of magic. Rumor has it that Boethiah herself turned Malacath into a Daedric prince.


Malacath God of the Orcs. Skyrim statues.

The Dunmer consider Malacath to be a "bad Daedra". Actually, orcs are “bad” for everyone, but it’s not clear why cutting down enemies left and right is bad. The orcs fall into an all-consuming rage. And no one likes the fact that huge, merciless creatures have their own faith, their own principles, for which they are ready to lay down their heads. In any case, the worship of Malacath is prohibited.

Malacath in Skyrim gives an artifact to those who complete his quest - Volendrung. An excellent two-handed weapon that destroys 50 units with one hit. the enemy's reserves of strength. The quest is given in the village inhabited by orcs "Largashbur". We need to kill giants, and we are always ready to kill.


Volendrung Skyrim artifacts.

9. Mephala(Mephala). Nasty Spider God. Spinner of Nets. Mephala - Black Hands. Hermaphrodite, Spider. In general, it’s still a blessing for the faint of heart. But there are also positive aspects - Mephala is a bisexual deity who is in charge of all secrets, secret murders, art and most importantly - sex! So if no one gives, pray to Mephala.


Mephala.

The most ancient and one of the most influential assassin guilds, the Morag Tong, worshiped Mephala. Oddly enough, this Daedric prince is considered good. Based on the story, she took Vivec out of his mother’s womb, reunited with him and taught the baby all the secrets, then, like a decent Daedra, she returned him back to his mother’s womb.

Mephala created the Morag Tong. Guild members killing for the glory of Mephala make her stronger. To glorify Mephala, one must kill NOT because of profit, but because of hatred. The mercenaries from the Morag Tong guild have a lot to offer, because they are all “offended by society.” You should also kill only famous personalities, because there are few unknown characters in Mephale.

In Skyrim, Mephala gives the Ebony Blade artifact, tempered in the blood of betrayal.


Ebony Blade of Mephala. Skyrim Artifacts.

10. Mehrun Dagon(Mehrunes Dagon). Dagon is the Daedric prince responsible for destruction. Players often call him Lord Dagon. Cruel and merciless pepper! Dagon enjoys: destruction, revolution, change, ambition and power. A kind of Zhirinovsky in the Elder Scrolls universe.


Mehrunes Dagon Prince of the Daedra.

Dagon lives in the Dead Lands. Seas of red-hot lava with few islands on which black citadels grew, piercing the sky. The sky in the Dead Lands is crimson, spewing thunder and lightning. Vegetation includes bloody grass and predatory flowers that produce toxic fumes. Dagon ranks 10th on the list of Daedric princes. Epic and harsh guy.


Dagon, Skyrim statues

All forest fires, floods, earthquakes and Timati's concerts are Dagon's fault. A vile four-armed fighter destroying everything in his path with a double-bladed axe.

In Skyrim, Dagon gives the dagger "Mehrunes' Razor" for fulfilling his will. A terrible weapon in capable hands. The main property of this artifact is one-hit kill. This horrific murder weapon once belonged to the Dark Brotherhood, but has caused many deaths among guild members.


Artifact of Dagon. Skyrim artifacts.

11. Namira(Namira). All spirits of shadows and darkness are subject to the Daedric Prince Namira. Also, all creatures that disgust mortals belong to Namira. The Daedric Prince lives in the Abyss of Namir. This is a woman with a faithful demon at her feet. She enjoys all possible ugliness.


Namira. Skyrim statues.


The Khajiit revere her as a descendant of Anur and Fadomai, and according to Khajiit legend, the Great Darkness acquired the name Namira. In short, scary and mysterious.

All artifacts in Skyrim are subservient to the capabilities of Namira's ring, because it allows the player to eat the corpses of killed enemies. You can get Namira's ring near Markath, right before the entrance to the mysterious Hall of the Dead!


Ring of Namira. All Skyrim Artifacts.

12. Molag Bal(Molag Bal). Father of Monsters, Prince of Wrath and also the current King of Violence and Intrigue. Molag Bal is rightfully considered the Lord of Troubles. That is, in general, everything bad happened one way or another because of Molag. The place where this Daedric prince lives is ominous. The sky there is constantly on fire, but the air is so cold that even experienced Nords find it difficult to breathe. The name of this place is "Cold Harbor" and it is covered in blood, dirt and sewage. There are also many slave pens and crypts. The beauty is, in general, indescribable. Bal's main enemy is Boethiah!


Molag Bal. The worst Daedric prince.

Some also claim that Molag Bal personally created vampires. In one of the episodes of The Elder Scrolls game "Morrowind" it is said that Bal created the very first vampire from the corpse of his enemy or Lord Deirdre. Although, the most evil fans of the game series are vying with each other to shout that Bal created the first vampire from... animal.

It should be noted that one of the books that we could read while playing the fourth part of “Oblivion” says that the first vampire was a girl named Lami Beolfeg, who was brutally and pervertedly raped by Molag Bal himself. Two weeks later, Lamy died, but was resurrected after her death in the guise of a vampire.

But that's not all. Molag Bal is considered Vivec's lover and from their perverted relationship a race of monsters appeared that lived in Vvardenfell. This pervert also watched the conception of Boethiah, whose mother had intercourse with 99 lovers.


Molag Bal and Vivec.

All Skyrim artifacts have one drawback: they are not as practical as Molag Bal’s gift. For completing a cruel quest, this Daedric prince gives you the Mace of Molag Bal. Which sucks not only strength, but also manna, which means it will be useful in the fight against any enemy. By the way, the prince himself does not care who will own it. The main thing is that every soul she kills goes to Molag Bal!


Mace of Molag Bal. Skyrim Artifacts.

13. Nocturnal(Nocturnal) or Nocturnal. Absolute Mistress of the Night. She has darkness and night in her power. Nocturnal-Incomprehensible is one of the most important aspects of the primordial Void. She lives in the Dangerous Citadel and is served by lower Daedra, called seducers.


Nocturnal statue. Lady of the Night.

In Skyrim, the patroness of the Thieves Guild, Nocturnal, generously gifts her followers. What is the price of an eternal master key that never breaks? So don’t rush to invest skill points in the “hacking” skill. This Skyrim artifact has a mystical description that says “this key opens not only doors, but also the barriers of your consciousness.” What does this mean - who knows! But it sounds nice.


Skeleton Key

14. Sanguine(Sanguine). A very Orthodox Daedric Prince who leads all the drinking and fun. But he also pushes everyone living towards the dark sides of his nature. The Khajiit call him the Cat of Blood, confident that it is he who controls the call of blood.


Sanguine Prince of Razgul.

Sanguine has an interesting connection to the bloody and dark organization Morag Tong. This became clear when the players learned that the guild’s artifacts were called “Threads of Sanguine” (20 items).

In Skyrim you can complete his quest and receive the “Rose of Sanguine” artifact as a reward; with its help you can summon some very good things.


Rose Sanguina. Skyrim Artifacts

15. Peryite(Peryite). A kind of taskmaster, he loves to restore order in the lower strata of Oblivion, little dad. However, Peryite is considered a destructive Daedra. His favorite and main element is epidemic. Players will not meet him, but knowledge about him came from other Daedric princes.


Peryite.

Externally, Peryite is similar to Akatosh. Absolutely all Skyrim artifacts are varied, but the “Spell Breaker” shield, which provides protection from magic up to 50 units, will be very useful to you. and since most of the most powerful enemies in Skyrim wield magic, the Spell Breaker shield is very important. The quest to obtain it can be discovered after level 10; the refugee will show you a place called the “sanctuary of Peryite” (northeast of Markath).


Best Shield in Skyrim.

16. Sheogorath(sheogorat). Beautiful God of Madness! The logic in Sheogorath's madness is so subtle and beautiful that any philosopher nervously smokes into the bamboo on the sidelines. The Mad Lord's motives are unknown, but always lead to deeper meaning. Many consider the appearance of Sheogorath to be a hole in the shape of the universe. If you worship this Daedric prince, there is neither good nor evil for you; neither real nor unreal; no lies, no truth. Doesn't matter! At the same time, complete chaos leads to purity of mind. A subtle hint at the Joker? Maybe.


Sheogorath.

Residents of Skyrim and the entire Elder Scrolls universe are sure that when a madman says something, he turns to the Daedric prince Sheogorath, and he gladly tells the unfortunate man about what he cannot know.

Cutie Sheogorath's favorite pastime is testing the Dunmer for weakness of spirit. There are many legends where the Dunmer call on Sheogorath to help them fight other Dunmer. Half of the legends assure that Sheogorath did not betray those who summoned him...


Sheograt Skyrim

Sheogorath hates Azura, constantly fighting with her. He lives in the Shivering Isles. The Khajiit perceive him as a Cat in Heat, from Fadomaya's second litter.

The asshole Sheogorath deceived the moon from its charted path through all of Oblivion, and it foolishly crashed onto the city of Vivec. Moreover, it was installed personally by Vivec, the god-poet. No big deal here!

If Skyrim artifacts have clear characteristics, then the staff that Sheogorath gives is one of the most “unstable”. Because using it, you don’t know what will happen. This gift from the Daedric Prince is called Wabbajack! Wabbajack can easily transform any kind of living creature into any other creature. The trick is that no one knows which time!


Wabbajack. Artifacts of Scarim.

All Daedra princes cannot boast of the same popularity as Sheogorath, for he is mentioned more often than others in books. Sheogorath is served by golden saints and dark seducers

Finding Sheogorath in Skyrim is quite easy if you like to talk to everyone. In Solitude, talk to the beggar (approximately near the Bards' College). He will complain about his master. It should be noted that Sheogorath's quest is very interesting. As a reward you will receive Wabbajack. You can play with them to the point of indecency!


Video of Wabbajack in action!

17. Hermaeus Mora(hermaeus mora). Formless but revered Daedric Prince. Lord of Knowledge. Some call Hermaeus Mora - the Man of the Forest. He knows how to predict fate, reads the sky, master of the treasures of knowledge and master of memory. Are there any sclerotic readers? You should go to him!


Hermaeus Mora. Daedric Princes of Skyrim.

Hermaeus Mora lives in a place called Apocrypha, which contains Forbidden Knowledge. This is a kind of library full of volumes covered with black covers and without any titles. And only ghosts can read these volumes, which is what these wise souls do. Forbidden Knowledge, which is kept in a monastery called Apocrypha, is deadly for ordinary beings.


Hermaeus Mora

Related to the Morag Tong and revered by the Khajiit as the Tide. There is a phrase "Who can predict whether the moon foretells the high tide or the low tide foretells the moon?" In general, everything is complex and at the same time very beautiful. Those who seek knowledge revere Hermaeus More.

In Skyrim, you will receive the coolest artifact after completing the quest of this Daedric prince. This little thing is called the book “Oghma Infinium”. Which will give you such an increase in skills that you will pump up! You can get it by completing the quest of the mad scientist Septimius Segonius, who lives in the ice in the Black Reach region.


"Oghma Infinium" The best Skyrim artifact.

That's all the Daedric princes. We also described all the Daedric artifacts of Skyrim, we hope without destroying the fun in playing through this epic toy. We only tried to further warm up your interest in the game, and for those who have already completed it, think about it and again dive into the vast world of Skyrim, in search of this or that artifact. And remember, reality is much more interesting and complex than any computer game! All the artifacts of Skyrim and all the Daedric princes are not worth a walk in the park with your loved one.

God, what am I saying...


Daedric princes, women. Salty Humor Skyrim.

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