Blacksmithing Skyrim v2.2 - TES V: Skyrim - Gameplay. How to quickly upgrade your blacksmithing in Skyrim? Skyrim: ways to level up skills Skyrim materials for the forge

Blacksmithing is an important skill in the game Skyrim, because most armor, such as dragon armor, is extremely difficult to obtain. The best option is to forge armor by reaching the required level of blacksmithing. This article will tell you in detail how to level up your blacksmithing to level 100 in Skyrim using cheap and fast methods.

Code for raising to level 100

There is a code that, by entering it, will raise your blacksmithing level to 100, but you will not be given points for mastering abilities. Code - Player.setav blacksmithing 100. It is not recommended to enter it, since the level will not allow you to gain abilities, which is why you will not be able to forge Dragon or other types of armor and weapons.

Code for 1,000,000 points

The best option is to enter the code to get a million points for blacksmithing. Code - Player.advskill blacksmithing 1,000,000. Having received this number of points, you will immediately reach the required level and have the opportunity to master all abilities.

Raise level 100 without code

You can get the required level naturally; for this you will need patience and a large amount of resources. It is best to forge an iron dagger or leather boots. Buy as much iron and leather, preferably in several cities at once. After that, go to the forge and start forging one item many times.

At the same time, sell the forged item and buy additional resources. With each weapon you forge, you will receive blacksmithing points, after some time you will reach level 100. Of course, the work will require large expenses, approximately 15,000 coins, but this is the only legal way to master the skill.

Now you know in Skyrim how to level up your blacksmithing to level 100. The three presented methods are the only true and effective methods of pumping. It is advisable to carry out the last method in Whiterun, since merchants are very close, and resources can be bought in three places at once. Once you reach level 100, you will also be able to forge Daedric, Glass, Dragon and Stalhrim armor and weapons.

Introduction

One-handed and two-handed weapons

When leveling up your weapon skills, the main thing is to know that the calculation is not based on the number of hits, but on the amount of damage caused. Therefore, it is best to upgrade with weapons with high damage, and on enemies with a lot of HP - trolls, giants, mammoths, etc.

We'll start with alchemy, and for this reason: in the game, the development of this skill seemed to me
the invoice itself due to a number of factors.

1. The first and main factor - You can’t improve your skill much with simple potions.

With simple potions you can level up your skill for a very long time, since in the mechanics of the game, Upgrading a skill depends not on quantity, but on quality. For example, the ability to wear heavy or light armor depends not on how many times you were kicked, but how much damage this blow caused you.

Banal potion for Magic Regeneration (Salt + Garlic)

after creation, it will increase the existing level of alchemy by about 1-3% of the strip.

While a complex potion that has a bunch of parameters (by the way, both negative and positive)

for one can it can increase the existing level by about 10-15% of the strip.

Another omission from the game is that side- unnecessary alchemical effects only increase the cost of the potion. Although, logically, a poison that simultaneously causes damage and heals it is complete nonsense, this nonsense will cost more than a poison that causes damage and takes away magic, for example.

I think you will immediately see that complex potions are much more expensive than simple potions.
Since leveling up alchemy directly depends on the quality of potions, I will immediately answer your question:
- Yes, if you put things on for a bonus to the creation of potions, the cost of the created potions will increase greatly, but, alas, this will have almost no effect on leveling up the skill.

Here is the cost of a created potion without items that give a bonus to the power of the created potions.

But the cost of a created potion brewed in things that give a bonus to the power of the potions created.

2. The second factor, which follows from the first, is that to create complex potions, you need to have a lot of different ingredients available.

Therefore, we simply save up all the fly agarics that we collect, all the fingers of giants, all the eggs. We save everything, everything that can be collected, stolen, bought! Yes, buy it, so you need to earn septims. (Thankfully this is not a problem in Skyrim)

3. The third factor - with increasing skill in Alchemy, pumping begins to slow down.

This is expressed as follows: if with an alchemy skill of 25 you make a potion - Magic Regeneration (Salt + Garlic) and to raise from 25 to 26 you need to make 10 cans, then to raise from 30 to 31 you already make 13 cans.
Therefore, I mastered alchemy in three steps:
From 1 to 40 you can level up by creating simple potions.
From 40 to 70-80 I studied intelligence from Arcadia in Whiterun. At the same time, he collected, bought, and stole tons of ingredients.
I don’t remember where all the alchemy teachers live, and I don’t need to, just look here.
From 80 to 100 I leveled up exclusively by creating complex poisons and potions.

For those who are not familiar with alchemy, I will conduct a master class.
Let's look at everything here

I'll show you what's what with an example.
Look at the sign here.
Let's look at what we have in our inventory and select an ingredient, say Dragon's Tongue. We select the property we like from the sign - Fire Resistance and Skill Enhancement: Two-Handed Weapon.
Now we are looking for an ingredient that has these properties, plus some other positive properties. (negative ones are also possible) Let there be Amanita - our potion will have two properties. Now you need to add an ingredient to “unlock” a couple more properties of the potion. Let's see what properties Amanita has? - this is Frenzy and Stamina Regeneration.
Again, using the table, we are looking for an ingredient that has these two properties... yup, this is Mora tapinella.
As a result, we get this potion:

The cost of the potion, as well as its power, will depend on the abilities taken in the Alchemy skill tree at the time the potion is created and on the bonus that enchanted things give us.

Basic required abilities in the Alchemy skill

Alchemist 5/5- (Potions and poisons are 20% stronger (+20% for each additional ability level) - well, of course, a good potion is a strong potion.
Healer- (Your potions that restore health, magic or stamina are 25% more effective) – a passing ability to take the next ability.
Pharmacist- (You can create potions that will have a 25% percent greater beneficial effect)
As you can see, I took only the most necessary abilities to enhance the potions I received.

It is pumped up very easily, using the “” spell. Just use it and that's it.

Witchcraft

Also, don’t forget to buy a pickaxe from him - it will be useful for mining ore.

Ore mining
In your travels, mainly in various dungeons, you will come across various “veins”, for example, “Iron Ore Vein”, using this stone, if you have a pickaxe with you, your character, after working a little, will extract some ore, and possibly some kind of precious stone:

After which, the ore must be smelted in a smelter. One of them can be found in Whiterun, on the right immediately at the entrance to the city:

Or a weapon with this effect.

With such a weapon we should finish off our victim, inflicting the last or penultimate blow on him.
Then we go to the merchant, buy soul stones from him, some will already be filled, while others we will fill during the game.
If you don’t already have several thousand septims, then it will be enough to buy the tiniest soul stones.
For scrupulous players who don't want to trap tiny souls in large soul gems, here is an indicative list of the sizes of soul gems and the creatures suitable to fill them.

Tiny soul stone - creatures up to level 4.
Chicken
Deer
Dog
Fox
Goblin
Mud Crab
Rat
Sheep
Wolf
Skeleton
Slaughterfish

Small soul stone - creatures up to level 16.
Brown Bear
Chaurus
Boar
Falmer
Ghost
Goblin Skirmisher
Imp
Ice Wraith
Horse
Saber Cat
Ice Wolf
Timber Wolf
Draugr
Troll
Skeleton Guardian
Zombie

Regular soul stone - creatures up to level 28.
Ancient Ghost
Flame Atronach
Cave Bear
Clannfear
Draugr Scourge
Mountain Lion
Faded Wraith
Frost Troll
Goblin Berserker
Will-o-the-Wisp
Minotaur
Headless Zombie
Black Bear
Living Tree (Spriggan)
Stray Dog
Skeleton Hero

Large soul stone - creatures up to level 38.
Daedroth
Wispmother
Draugr Death Overlord
Storm Atronach
Dread Zombie
Goblin Shaman
Frost Atronach
Nether Lich
Ogre
Skeleton Champion
Spider Daedra
Dreugh (Land Dreugh)
Wraith
Giant

Great Soul Stone - creatures from level 38.
Gloom Wraith
Lich
Minotaur Lord
Gatekeeper
Savage Ogre
Goblin Warlord
Xivilai
Giant Slaughterfish
Mammoth

Having filled the soul stones, after several hours of clearing and passing, we need to find somewhere or buy from a merchant a weapon with one of the following effects: Banishment, Absorption of health, Repelling the undead, Fear.
Exile

These are some of the most profitable weapon effects.
For things the most profitable is " Skill Upgrade: Stealth»
The cost of an enchanted item depends on the effect applied to it.
But! Here it is worth clarifying a couple of nuances that you will encounter when enchanting things:

For things, the effect will depend primarily on the size of the stone! When using a tiny stone, the effect will be 3%, and when using a large stone - 30%
The cost of such an item will vary greatly, as it greatly depends on the size of the soul stone you use.
For weapons, the strength of the effect depends only on our level of enchantment skill and the abilities taken. The charge will depend on the size of the stone. The charge has little effect on the final cost of the item.
The main role in the cost of weapons will be played by the effect.
Above I have listed the four most profitable weapon enchantment effects.

The most profitable thing is to enchant weapons- even when using tiny soul stones, the cost of the item increases significantly.

Basic required abilities in the Enchantment skill

Enchanter 5/5- (New spells are 20% stronger (+20% for each additional level))
Enchant Skills- (Armor enchantment is 25% stronger)
Life Charms- (Enchant health, mana and stamina on armor 25% stronger)
Additional effect- (You can apply two enchantments to one item)

Stealth

Levels up when you move close to other NPCs in a state of stealth. There is an opinion that the more NPCs in a certain radius, the better the pumping. The easiest way is in some city, lean against a fence, and put something heavy on the “W” button

  • Remember that the higher your skill, the stronger opponents you will encounter during your travels.

EXTRACTION OF MATERIALS, part 2

Materials and Metals

Materials

Iron, Steel, Corundum, Silver and Gold
Steel does not have its own ore, and carbonization of iron is unknown in Tamriel, so steel is obtained by alloying corundum and iron ore. Since iron is used in greater quantities than steel, you should not overdo it when creating steel. Moreover, corundum is also used in the most advanced steel armor. It is best to stick to a 3-2-1 ratio between iron, steel and corundum in ingot form.
Iron can also be transmuted through the Transmutation spell (see below) into silver and gold, which is beneficial primarily for the mass leveling of Blacksmithing (through the creation of jewelry).

Gold and silver bars are not used in creating and improving weapons and armor (with the exception of).

Iron is the most popular metal in the game, as it is needed for the production of almost all weapons and armor of classical technologies - Dwemer, Elven, Orc and Dragon Scale. Steel is required when creating and improving steel, imperial and complex types of armor and weapons, and in Dwemer technology.

Dwemer Metal
Dwemer metal can only be obtained by melting down Dwemer scrap metal and technical components of Dwemer equipment; they can also be found in finished form in Dwemer ruins and on sale. The largest amount of scrap metal and ingots is located in Colcelmo's Laboratory in Markarth, however, the entire room can be easily explored only by completing a mini-quest (kill the spider in the ruins of Nchuandzel) or successfully convincing him (or after completing the quest "Book of Love" - ​​take it to the sanctuary of Mara in Riften). Entrance to Colselmo's laboratory itself is only possible during the course of the quest for.
Below are Dwemer metal scraps that can be melted down. However, only the lightest elements make sense to collect, since they have the best ratio of scrap metal weight to the number of original ingots.

Orichalcum
Orichalcum is exploited in Skyrim almost 100% by orcs in their fortresses. Therefore, if you are going to mine this metal, you should become a blood relative of the orcs. Orichalcum is used exclusively when creating and upgrading orcish armor. The veins of orichalcum are called "outlets" of orichalcum.

Mercury
Mercury ingots are used exclusively in the production and upgrade of elven weapons. In Skyrim, this metal is quite rare, but there are still mines for its extraction.

Moon rock
Moonstone in a refined version is used in Elven weapons and armor and in Glass weapons and armor. Despite its fairly high demand, moonstone is not mined in Skyrim; there are several wild veins in different places in the region.

Malachite
Malachite in its purified form is the main component of all Glass armor and weapons. Malachite is even rarer in Skyrim than ebony, since this metal is mined in only one mine.

Ebonite
Ebony Ore is a strange volcanic glass, especially favored by the Daedra and Dremora. The most powerful armor and weapons - Daedric and (second in strength and quality) ebony - require a fairly large amount of ingots of this rare metal. And yet, despite the legendary nature of the substance, the material is easy to buy from almost all blacksmiths and ordinary merchants (after level 40), and there are deposits of the material in several locations. In addition, there are two active mines in which you can stock up on ebonite very well.

Dragon Scales and Bones
With the arrival of dragons in Skyrim, blacksmith research on their super-strong shell appeared. Blacksmiths will be able to create light or heavy dragon armor using the scales (Dragon Scale and Dragon Shell Armor) and bones (Dragon Shell Armor) of legendary lizards. Since the supply of dragons is practically unlimited (even after the end of the main story), both types of materials are available on demand.

With the exception of iron and a few Dwemer metal items, smelting requires 2 pieces of ore to produce one ingot.


Smelter Recipes

Metal smelting - list of recipes

Ore/scrap metal

Ingot at the exit

Ingot price

Applications in Blacksmithing

Iron Ore x1

Iron Ingot x1

Crafting Steel, All Iron Armor and Weapons, Dragonscale Armor, Riveted Armor, Steel Armor and Weapons, Steel Plate Armor, Dwemer Armor and Weapons, Elven Armor and Weapons, Orc Armor and Weapons

Iron Ore x1 + Corundum Ore x1

Steel Ingot x1

Steel armor and weapons, Imperial armor, Steel plate armor, Lamellar armor

Bent Dwemer scrap metal (2kg) x1

Large decorative Dwemer beam (15kg - unprofitable) x1

Dwemer Metal Ingot x2

All Dwemer armor and weapons

Large Dwemer metal plate (2kg) x1

Dwemer Metal Ingot x3

All Dwemer armor and weapons

Large Dwemer beam (20kg - unprofitable) x1

Dwemer Metal Ingot x3

All Dwemer armor and weapons

Small Dwemer metal plate (2kg) x1

Dwemer Metal Ingot x3

All Dwemer armor and weapons

Dwemer metal casting (25kg - unprofitable) x1

Dwemer Metal Ingot x5

All Dwemer armor and weapons

Corundum Ore x2

Corundum Ingot x1

Steel plate armor, Lamellar armor

Orichalcum Ore x2

Orichalcum Ingot x1

Orc weapons and armor

Silver Ore x2

Silver Ingot x1

jewelry

Mercury Ore x2

Mercury Ore Ingot x1

Elven weapons

Moonstone Ore x2

Refined Moonstone x1

Elven weapons and armor, Glass armor and weapons

Gold Ore x2

Gold Ingot x1

jewelry, Konarik mask

Malachite Ore x2

Malachite Ingot x1

Glass weapons and armor

Ebony Ore x2

Ebony Ingot x1

Ebony Weapons and Armor, Daedric Weapons and Armor


Melting Tips

The smelters in the game are no different from each other. Ore into ingots can be heated in the same way at the entrance to any mine as in the main cities.

Smelting metals DOES NOT AFFECT your Blacksmithing level.

Stolen ingots can be used to craft or upgrade weapons and armor without the risk of having stolen equipment in your inventory. Stolen raw ore can be melted into "legal" ingots.

The value of an ore is not only an indicator of its rarity or parity in relation to other ores/ingots, but also an effective method of giving the player the opportunity to take ingots and ore from friendly NPCs. Almost all of Dovahkiin's friends give him the opportunity to take free ingots up to orichalcum, and ores up to malachite and mercury.

All types of ore can be profitably sold to foremen hanging around the mines. For example, iron can be sold for 20 septims, versus the usual 7.

The Transmutation spell from the school makes it possible to melt an ingot of iron into silver, and an ingot of silver into gold. Unfortunately, transmutation occurs automatically and only one ingot at a time. Therefore, if you do not constantly throw silver out of your inventory, the easiest way is to pump iron into gold. However, this is not recommended at first, since iron is a very popular metal for blacksmithing, while silver and gold are primarily used for “empty” pumping of Blacksmithing through the mass procurement of rings and amulets.


Tanning Machine

Tanning machine
Tanning machines are available in almost all settlements. Just like smelters, the starting product is indicated in a list, and the required ingredients are displayed only by selecting the product.

Unlike smelters (which display all smelting options), tanneries by default only allow you to create 4 strips of leather from one piece of leather (this is the only method to get strips other than buying from hunters and loot) - you must have a piece of leather in your inventory to create strips from it). To create the pieces of leather themselves, animal skins are used, but only if they are in the player’s inventory.

By default, the skins of foxes, deer, and wolves give 1 piece of leather per skin. Goats need to be skinned twice to get one piece of leather. Horses and cows give 3 pieces of leather per hide. All types of saber-tooth and bear give the most - 4 pieces of leather.
Pieces of leather are required to create and upgrade leather, riveted and rawhide armor. Leather strips are required to craft and upgrade iron gear, riveted armor, steel plate armor, and regular steel armor and weapons. Imperial and lamellar armor require both leather and stripes.

Tanning machines are no different from each other. Any tanning machine can tan the same amount of leather from animal skins.

Working on a tanning machine DOES NOT AFFECT your Blacksmithing level.


BLACKSMITH CRAFT

Forge

In the forges of Skyrim, you can create weapons and armor using raw materials such as leather, strips of leather, Daedra heart and metal ingots. Wood (despite the fairly large amount required for many shields) is not used, with the exception of Cleavers, which can be upgraded using firewood.
By activating the forge, you can select the category (technology) of the weapon or armor to be created from the list on the left. The more perks taken in the Blacksmithing skill, the more crafting recipes available. By default, only recipes for leather, rawhide, riveted, imperial and iron equipment and jewelry are available. All technologically advanced recipes become available in forges only through the perks of the Blacksmithing skill.

Forges in Skyrim provide the same opportunities (including the Lunar Forge in the ruins near the Silent Moons camp), with the exception of the Heavenly Forge - in it and only in it you can create ancient Nordic armor and the hero's Nordic weapons. In terms of strength, ancient Nordic armor is inferior to steel if the “Steel Armor” perk is pumped up and to steel plate with the “Complex Types of Armor” perk. Nordic weapons are positioned differently in terms of strength (see).

Forging new items in a forge does not depend in any way on the level of Blacksmithing - the level does not affect the quality or strength of the armor or weapons created. Skill perks only affect the availability of certain recipes for creating equipment. At the same time, creating items in a forge is the fastest way to level up your skill. For the fastest “improvement” of a skill, gold and silver bars are used: jewelry is “stamped” in large quantities (then it is profitable to enchant and sell them), or types of weapons that require the least materials are often a dagger or a bow (you can read more about these weapons in the Encyclopedia of Perks

We recognize the “handedness” of a weapon by its name or (if the name is unclear) by the position of the weapon in the item’s window. Two-handed weapons are positioned diagonally, one-handed weapons are positioned vertically.

The order of recipes in the Forge does not always correspond to the order of strength of armor and weapons. The relative quality of armor and weapon strength are detailed in the Perks Encyclopedia.

Smithing

Unlike other Elder Scrolls games, weapons and armor in Skyrim do not degrade with use and therefore do not need to be repaired. The Repair skill is replaced here by the Blacksmithing skill, which is simply necessary for a character who is passionate about creating and improving weapons and armor.

Leveling up the Blacksmithing skill:

Creating (or crafting) items in forges gives the greatest increase in skill; after the release of patch 1.5, its increase is directly dependent on the cost of the items created - the higher it is, the more the skill grows. Upgrading items on workbenches and grindstones increases skill depending on the added value of the item being upgraded.

Blacksmithing can only be done in certain places, such as equipped forges, anvils in camps, etc., where you can find several types of tools:

  • Forge or Anvil (Anvil): used to create new weapons and armor. What you can create is determined by your perks.
  • Grindstone: sharpens weapons to increase the damage they deal. The higher your skill, the more weapon damage increases.
  • Workbench: allows you to improve your armor. The higher your skill, the more your armor class increases.

The materials used in the process of crafting weapons and armor are made on other equipment:

  • Tanning Rack: tanning leather from hides and cutting it into strips.
  • Smelter: Smelting pieces of ore of various metals and Dwemer scrap metal into ingots.

I would especially like to note that smelting metals in smelters and tanning leather on tanning machines does not increase the Blacksmithing skill.

  • +5 to skill given to: Nords, Orcs and Redguards.
  • Ghorza gra-Bagol, specialist (1-50), Markarth;
  • Balimund, expert (1-75), Riften, The Scorched Hammer;
  • Eorlund Gray-Mane, Master (1-90), Whiterun, Skyforge;
  • Gunmar, Master (1-90), Fort Dawnguard - requires Dawnguard to be installed.
  • Light Armor Forging:
    • Cracked Tusk Keep;
    • Embershard Mine;
    • Falkreath, Lod's House, in the basement (Lod's House, Falkreath);
    • Silent Moons Camp;
    • Chest in a hole east of Dushnikh Yal and south of Reachcliff Cave;
  • Heavy Armor Forging:
    • East Empire Company Warehouse;
    • Gloombound Mine, at the entrance to the mine (Gloombound Mine);
    • Pinepeak Cavern;
    • Silent Moons Camp, near the Lunar Forge;
    • Whistling Mine;
  • Last Scabbard of Akrash:
    • South-east of Black-Briar Lodge;
    • Fort Sungard - Parade Ground, in the armory (Fort Sungard Muster);
    • Gallows Rock, near living quarters;
  • The Armorer's Challenge:
    • Bile Mine (Bilegulch Mine);
    • Mor Khazgur, near the anvil (Mor Khazgur);
    • Riften, “The Scorched Hammer” (Riften);
    • Whiterun, Skyforge (The Skyforge in Whiterun);
    • Tower of Mzark, in the first room (Tower of Mzark);
  • Cherim's Heart:
    • Broken Oar Grotto;
    • South-west of the Great Tree Sanctuary, on a table in the hunters' camp (south-west of Eldergleam Sanctuary);
    • Morvunskar, near the anvil (Morvunskar);
    • Pure Water Run, in a flooded chest;
    • Dawnstar, Quicksilver Mine, Dawnstar.
  • +1 for finding the sword of Queen Freydis, on the quest of Oengul War-Anvil from Windhelm;
  • +1 for searching for the book "Night Comes to Sentinel", according to the quest of Rusleif from Dawnstar;
  • +1 for searching for the book “The Last Scabbard of Akrash”, according to the quest of Ghorza gra-Bagol from Markarth;
  • +1 for finding Rjorn's drum, following the quest of Giraud Gemane from the College of Bards;
  • +5 (as well as all other combat skills) if you choose "Path of Power" when reading Oghma Infinium.

Blacksmithing Skill Perks

The Blacksmithing perk tree consists of 10 perks that require a total of 10 perk points. It's shaped like a circle, but it's actually two different paths that end with the same ability to craft light and heavy Dragon Armor, the best armor in the game. There is a small branch on the tree that provides the ability to improve enchanted armor and weapons - the Blacksmith Wizard perk.

You can take all 10 perks, but for most it will be enough to master one of two branches - either the left (mainly represented by light armor) or the right (heavy armor). The left branch is shorter and requires one perk point less than the right branch to achieve the ability to create dragon armor. Since the left branch of the perk tree includes plated heavy armor (Advanced Armor Types perk), it can also be a good choice for fans of heavy armor.

It is also worth mentioning that the reduction in damage taken by a character due to armor protection stops at armor class 567, and this value can be achieved by many game armors, provided sufficient attention is paid to their improvement.

An important difference between the left and right branches of the perk tree is the weapons available for crafting. Ebony and Daedric weapons are more lethal than glass ones, which are the best offered by the left branch. However, when the quality of a weapon is upgraded to legendary, the difference in damage between glass and Daedric weapons will be less than 10%. The official Dawnguard plugin, in addition to crafting all kinds of arrows, adds the ability to create the most powerful dragon weapons.

Perk
Perk
Form ID
Perk Description Skill Size Requirements Required Perks
Steel armor
Steel Smithing
000cb40d
You can create steel armor and weapons at all forges and upgrade them to twice the level. - -
Blacksmith Wizard
Arcane Blacksmith
0005218e
You can upgrade magical weapons and armor. 60 Steel armor
Dwemer armor
Dwarven Smithing
000cb40e
You can create Dwemer armor and weapons at all forges and upgrade them to twice the level. 30 Steel armor
Orc armor
Orcish Smithing
000cb410
You can create Orc armor and weapons at all forges and upgrade them to twice the level. 50 Dwemer armor
Ebony armor
Ebony Smithing
000cb412
You can create ebony armor and weapons at all forges and upgrade them to twice the level. 80 Orc armor
Daedric armor
Daedric Smithing
000cb413
You can create Daedric armor and weapons at all forges and upgrade them to twice the level. 90 Ebony armor
Elven armor
Elven Smithing
000cb40f
You can create elven armor and weapons at all forges and upgrade them to twice the level. 30 Steel armor
Complex armor types
Advanced Armors
000cb414
You can create lamellar and plate armor at all forges and upgrade them to twice the level. 50 Elven armor
Glass armor
Glass Smithing
000cb411
You can create glass armor and weapons at all forges and upgrade them to twice the level. 70 Complex armor types
Dragon armor
Dragon Armor
00052190
You can create dragon armor at all forges and upgrade it to twice the level. 100 Daedric armor or Glass armor

Quality of weapons and armor

The game has 6 levels of quality for weapons and armor: Good, Excellent, Best, Flawless, Epic and Legendary. Quality levels are unlocked when the character reaches a certain level of the Blacksmithing skill, which also depends on whether the character has the corresponding perks (see the table in the spoiler below).

For example, with a Blacksmithing skill of 60, the necessary materials and the Orc Armor perk, you can upgrade Orc armor to Flawless, and Ebony armor only to Excellent.

The Smithing skill can be raised above 100 by using enchanted items and potions with the Fortify Smithing effect, allowing you to reach Epic or Legendary quality for any item. Enchanted items can be found randomly somewhere or bought, and the alchemical ingredients that will make a potion with this effect can be selected using the Skyrim ingredients filter or the alchemical calculator.

Fast leveling up your Blacksmithing skill

To speed up your skill leveling, you should take the blessing of The Warrior Stone (+20% to the growth rate of all combat skills) and have a good rest (from +5% to +15% to the growth rate of all skills for 8 hours). You should also complete the quest “Unfathomable Depths” as early as possible in order to obtain the “Ancient Knowledge” effect (+15% to the growth rate of the Blacksmithing skill).

  • The Embershard Mine near Riverwood and the Halted Stream Camp near Whiterun are places where a low-level character can mine a lot of iron ore.
  • A convenient place to level up the Blacksmithing skill is the Warmaiden's in Whiterun, as there is access to all the equipment and two merchants: Adrianna Avenicci outside and Ulfbert the Furious Bear inside.
  • The hides weigh less (half or less) than the leather made from them. Therefore, it is more profitable to carry skins in your inventory and make leather from them immediately before creating or improving items.
  • At the top of the Throat of the World you can find a special pickaxe enchanted with +5 to the Smithing skill - Notched Pickaxe.

Before patch 1.5: skill growth depended on the number of items created, so it was possible to stamp iron daggers on an industrial scale, which required only iron ingots and strips of leather. It is also worth noting that iron daggers are beneficial for leveling up the Enchanting skill, and you will make a small profit even by buying materials for stamping daggers and empty or filled tiny soul stones from traders.

After patch 1.5: The cost of the items created began to be of decisive importance, so the production of iron daggers, priced at 10 gold apiece, which was put on stream, will give a very small increase in the Blacksmithing skill and can no longer be used to quickly level it up. However, this skill can still be leveled up quite quickly by making jewelry. A good way (an additional effect will also be an increase in the Alteration and Speech skills): look into the Halted Stream Camp, located north of Whiterun, and find in the mine of this camp a volume of the Transmute Mineral Ore spell, with which you can transform iron ore into silver, and silver into gold. Considering the abundance of iron ore in the game, it will be possible to flood all Skyrim markets and shops with jewelry. Moreover, adding various precious stones to the product, which often fall out during ore mining, significantly increases the cost of the finished jewelry, so this should be used;)


The popular game Skyrim, recognized by many players and editors as the best game, has a very thoughtful and sophisticated character development system, which, despite its wide range of improvements, does not overly simplify the game, making it easy. On the contrary, some skill improvements bring new opportunities and ideas to the game, but the difficulty arises in how to implement them in battle or some mission of the Thieves Guild.

There are skills that are useful to all characters, and there are those that are useful and necessary only under certain preferences and circumstances. For example, if you are a warrior or thief who does not like to hide, or a magician who does not like to wear a mantle, then you will need the “Blacksmithing” skill, the development of which can be found already at the beginning, after escaping from Helgen, burned to the ground by the dragon Alduin, searching there dragon-born hero - Dovahkiin.

If you flee Helgen to Riverwood with the Imperial Hadvor, you will likely meet his blacksmith uncle Alvor. If you take the side of “stormbrother” Ralof in your escape, then the likelihood of meeting a blacksmith and gaining the skill decreases. In any case, you can meet a blacksmith in one of the Cities of Skyrim, wherever you go, because his world provides many different paths that the Dragonborn can take.

Meeting the mentioned blacksmiths is one way to develop the Blacksmithing skill. You can also develop this skill through practice, making weapons, armor and various building materials if you have the Hearthfire add-on installed.

The level to which a blacksmith can raise your skill is limited to five units for each one level, as well as the skill level of the blacksmith teacher, so the main way to develop “Blacksmithing” is practice, i.e. making armor or weapons.

But which armor or weapon is most effective? The best item with which you can level up your Blacksmithing skill as quickly and easily as possible is a simple iron dagger, for which you only need an iron ingot and a strip of leather. By accumulating enough leather strips and ingots, you can craft daggers in the Skyrim blacksmith much faster and more economically, and the Blacksmithing skill will develop much faster.

Thus, in the game Skyrim it is quite easy to improve the Blacksmithing skill. This skill will help you make the game much easier.

Video on the topic

Forging has been known since ancient times. Artistic history dates back at least nine centuries. One of the areas where forging was used was the manufacture of armor and weapons. Oddly enough, they are still relevant today. There are many who want to decorate their home with handmade armor made according to an individual drawing.

Instructions

Select the material. One of the important aspects that determines quality and cost is the material from which they are made. It can be bronze, steel or iron plates. If you decide to use steel, then you should think about the forging method. Give preference to hot. Anneal, in which the metal is slowly cooled after being heated.

Let the heated metal stand for a while and then cool. Proceed to hardening - quickly cool the heated metal just as quickly.

Do not forget about the cold forging method, but it is not the best suited for armor, so it is only appropriate if you are making a dummy or toy attributes.

The most common are plate armor. To produce them, forge about five hundred plates using any of the forging methods you like. Then drill 11 holes in each of them. Pass leather straps through the holes that will hold the entire structure.

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