Game tasks for children on ecology. Ecological games for preschool children. Topic: "Guess what's in your hand?"

Ecological games for preschool children


Application:
This article will be useful to kindergarten teachers, parents, and additional education teachers.
Explanatory note:
In the proposed didactic environmental games, the child gains a variety of experience interacting with the world around him; carries out very specific environmental work; learns the rules of behavior in the environment; becomes kind, sensitive, responsive to someone else's misfortune.
Man has two worlds:
The One who created us
Another one that we have been since forever
We create to the best of our ability.
N. Zabolotsky.

Purposes of use:
education of norms and rules for environmentally sound interaction with the outside world, transformation of a significant part of them into the child’s habits;
creating a need for the acquisition of environmental knowledge, focusing on their practical application;
Tasks:
- Formation of children's knowledge about nature.
Ecological games for children garden are very important for the formation of young children’s understanding of the world around them, living and inanimate nature.
A game- not only entertainment, but also a method by which children get acquainted with the world around them.
In the game, children simply need to be attentive to the rapidly developing plot. The game requires children to memorize a lot of symbols and quickly decide how to act in unexpected situations, while respecting the rules of the game.
Environmental education of children during play is most effective. While playing, the child performs the entire complex of mental and practical actions, without realizing it as a process of deliberate learning.
In games, children repeat what they have observed, consolidate their knowledge and acquired skills. While watching the game, we try to provide the children with the necessary items, help them correctly resolve issues that arise, and correct misconceptions. It is very important that the game is not imposed on children, and that they reproduce in it only what they themselves have perceived.
Didactic game "Recognize the animal."
The presenter reads out a description of the animal. Task: determine who it is, without a hint or with a hint to choose from
Ball game "I know..."
Goal: To develop the ability to name several objects of the same type.
Develop the ability to combine objects based on common features.
Game actions:
Children stand in a circle, with the leader with the ball in the center. The presenter throws the ball and names a class of natural objects (birds, trees, flowers, animals, plants, insects, fish). The child who caught the ball says: “I know 5 flower names” and lists them (for example, chamomile, cornflower, dandelion, clover, porridge) and returns the ball to the leader. The leader throws the ball to the second child and says: “Birds” and so on.
Didactic game “Guess which bird is singing?”
Goal: The ability to identify bird voices from sound recordings.
Determine which bird sings and how it sings (subtle, sonorous, melodic, quiet, drawn-out, etc.).
Cultivate interest and caring attitude towards birds.
Game actions:
The teacher offers to listen to a recording of bird voices. We need to determine which bird is singing. How can you determine by its voice which bird sings and how. Invite children to practice pronouncing the sounds of bird songs. The game uses a disc with recordings of bird voices.

Didactic game “What would happen if…” disappeared from the forest
The teacher suggests removing insects from the forest:
- What would happen to the rest of the residents? What if the birds disappeared? What if the berries disappeared? What if there were no mushrooms? What if the hares left the forest?
It turns out that it was no coincidence that the forest gathered its inhabitants together. All forest plants and animals are connected to each other. They won't be able to do without each other.
Game "Tops-Roots".
Children sit in a circle. The teacher names vegetables, the children make movements with their hands: if a vegetable grows on the ground, in a garden bed, the children raise their hands up. If the vegetable grows on the ground, the hands are lowered down.
Didactic game “Where the fish hid.”
Goal: to develop children’s ability to analyze, consolidate the names of plants, and expand their vocabulary.
Material: blue fabric or paper (pond), several types of plants, shell, stick, driftwood.
Description: children are shown a small fish (toy) that “wanted to play hide and seek with them.” The teacher asks the children to close their eyes and at this time hides the fish behind a plant or any other object. Children open their eyes.
“How to find a fish?” - asks the teacher. “Now I’ll tell you where she hid.” The teacher tells what the object “the fish hid” looks like. Children guess.
Outdoor game “We are autumn leaves.”
The children hold twigs with autumn leaves in their hands. We are leaves, we are leaves, we are autumn leaves. We sat on branches, the wind blew and we flew. We flew, we flew. All the leaves are so tired. The breeze stopped blowing and everyone sat in a circle. The wind suddenly blew again and blew the leaves off the branches. All the leaves flew and sat quietly on the ground.
Didactic game “Spring, summer, autumn.”
Preparing for the game: the teacher prepares three large pictures depicting spring, summer and autumn and small ones on which plants blooming in spring, summer, and autumn are drawn.
Didactic task: to clarify children’s knowledge about the flowering time of individual plants (for example: daffodil, tulip - in spring, golden ball, asters - in autumn, etc.); teach children to classify according to a certain criterion, develop their memory and intelligence.
Game action: the game can be played in the same way, “how and when does this happen?”, “Guess what grows where
Didactic game “Which plant is gone?”
Four or five plants are placed on a table. Children remember them. The teacher invites the children to close their eyes and removes one of the plants. Children open their eyes and remember which plant was still standing. The game is played 4-5 times. You can increase the number of plants on the table each time.
Didactic game “Yes - no”.
All questions from the presenter can only be answered with “yes” or “no”. The driver will go out the door, and we will agree on what animal (plant) we will wish for him. He will come and ask us where this animal lives, what it is like, what it eats. We will answer him with only two words
Ecological game from the “Guess who I am?” series.
Mom makes a wish for an animal and gives it a description. For example: a wild animal lives in the forest. eats grass. Your baby should ask you questions, but at the same time receive not direct, but leading answers.
Ecological game "Garden - vegetable garden".
Goal: To consolidate children's knowledge of what grows in the garden or vegetable garden. Develop children's memory and attention.
Game actions:
The teacher brings a basket of vegetables and fruits.
- Children, I accidentally mixed up vegetables and fruits. Help me please. During the game, children summarize objects in one word and determine the place where vegetables and fruits grow.
Game “Describe, we will guess”.
Goal: learn to describe an object and find it by description.
DESCRIPTION: The teacher or some fairy-tale character shows vegetables “What is this?” Offers to consider and play the game “Describe, we will guess.” The teacher asks one child to ask a riddle - to describe a vegetable, for example, beets, so that the children know what he is talking about.
The sequence of description should be recalled: first you need to talk about the shape, its details, then about density, color, taste (you can offer a reference diagram-model).
Game: “Where the nesting doll hid.”
Goal: To consolidate the names of plants, to cultivate curiosity and resourcefulness.
DESCRIPTION: Plants in a group are placed so that they are clearly visible and can be easily approached. One of the children is blindfolded with a scarf. The teacher hides the nesting doll under the plant. The child is freed from the scarf, he finds a nesting doll and says the name of the plant.
Thus, we can say that the game is a multifaceted, complex, pedagogical phenomenon: it is both a gaming method of teaching preschool children, and a form of teaching children, and an independent play activity, and a means of comprehensive education of the child.
Didactic game “What insect, name it?”
Goal: To develop the concept of “insect” in children. Recognize and name representatives of insects: fly, butterfly, dragonfly, ladybug, bee, bug, grasshopper...
Didactic material: Cut pictures of insects.
Methodology: Children must quickly assemble a picture and name the insect. If someone finds it difficult, you can use riddles:
She's cuter than all the bugs
Her back is red.
And there are circles on it
Little black dots.
(Ladybug)
She has 4 wings
The body is thin, like an arrow,
And big, big eyes
They call her...
(Dragonfly)
Drinks the juice of fragrant flowers.
Gives us both wax and honey.
She's nice to everyone,
And her name is...
(Bee)
I don't buzz when I sit
I don't buzz when I walk.
If I'm spinning in the air,
I'll have a blast at this point.
(Bug)
We'll spread our wings -
The pattern on them is beautiful.
We're spinning around and around -
What space all around!
(Butterfly)
Thus, it can be said that the game is a multifaceted, complex, pedagogical phenomenon: it is both a gaming method of teaching preschool children, and a form of teaching children, and an independent play activity, and a means of comprehensive education of the child.

Ecological educational game for schoolchildren. Summary “We need each other!”

Legchilina Elena Viktorovna, teacher of biology and chemistry, SOGBOU "Ekimovichi secondary boarding school for students with disabilities."

Application:
This event will be useful for biology teachers when conducting a subject week at school or in extracurricular activities.

Target: expand and deepen schoolchildren’s ecological knowledge about nature.

Tasks:
- develop children’s creative abilities and ability to cooperate with each other;
- cultivate a humane attitude towards all living things.

Preliminary preparation.

The game is proposed to be held in the form of a competition between four teams, the composition of which is determined several days before the event.
Teams, preparing for the game, come up with a name for themselves, design emblems in accordance with the chosen name, publish an “examination work” - a newspaper appeal in defense of the animal or plant they have chosen, where they present it, talk about its significance and benefits. Also, children prepare in advance for a poetry competition by selecting and learning poems on the topic of an extracurricular activity.
A jury is selected that will evaluate the work of the teams, as well as the quality of homework.
The office where the event will be held is decorated accordingly: reproductions of paintings with landscapes, photographs of animals and plants are hung. You can prepare an exhibition of books or an exhibition of children's drawings. It is advisable to prepare musical accompaniment.
It is also necessary to install tables at which the playing teams and jury members will sit, and prepare seats for guests and spectators.

Progress of the event.

Leading. Good afternoon dear friends. Look around, what a beautiful and amazing world surrounds us - forests, fields, rivers, seas, oceans, mountains, sky, sun, animals... This is our nature! Our life is inseparable from it.
Us at any time of the year
Wise nature teaches:
Birds teach singing.
Spider - patience.
Bees in the field and in the garden
They teach us how to work.
And besides, in their work
Everything is fair.
Reflection in water
Teaches us truthfulness.
Snow teaches us purity.
The sun teaches kindness:
Every day in winter and summer,
Gives us warmth and light.
And in return no one
He won't ask for anything!
Nature has it all year round
You need to study.
We are trees of all species,
All the great forest people
They teach strong friendship.

V. Orlov

How well do you and I know about the animals living next to us, the plants that delight us with their beauty? Today we are playing our game in order to get even closer to the world around us.
I would like to introduce you to the participating teams. ( Command View ).
And our competent jury will evaluate your answers. ( Jury presentation ).
So, let's start the game.

Homework competition.
Leading. Dear guys, dear jury. Now we will find out how the teams have done their “homework”: does everyone have a team name, motto and logo; how their environmental newspaper is made, as well as
We will evaluate the creative task of the participants ( Teams show their presentation, the jury evaluates their work ).

Leading. Our dear participants did an excellent job in the first competition. Let's move on to the next competition.

Competition "Living in Legends".
Leading. I read the legend to each team in turn, and the participants must guess what well-known plant we are talking about. The team that gave the correct answer receives a point, and if the team did not complete the task, then the opposing teams have the opportunity to take this point.

1. Her homeland is Persia. There is a poetic legend. One day in April, the goddess of flowers and youth, Flora, accompanied by the Sun and the goddess of the rainbow, Iris, descended to Earth. Having mixed all the paints and colors of the rainbow, they began to shower the forests and meadows with them. Having reached the northern corners of the Earth, the goddess discovered that all the colors had been used up, only purple remained. Then Flora sprinkled purple paint on the bushes and grew luxurious... ( Lilac )
2. Once upon a time there lived a husband and wife and they had two children. The eldest daughter was unloved, and had an unkind name - Eight. She was angry and envious. But their youngest son, kind and friendly, was affectionately called Romanushka by his parents. Vosmukha disliked Romanushka and planned to destroy her. She somehow led him into a rotten swamp and drowned him. A curly and friendly tree grew in that place and has been growing since then throughout the Russian land. In the folk calendar there is a day dedicated to this plant. This tree is considered a symbol of happiness and peace in the family. It is a constant companion of girlish sorrows; people met and parted under it, they asked for advice from it. What is it called? ( Rowan )
3. The Latin name of this flower “galactus” comes from the Greek “gala” - milk and “actus” - flower, i.e. milky white flower. An ancient legend says: when Adam and Eve were expelled from paradise, there was heavy snow on the earth, and Eve was cold. Then, to warm her up and somehow calm her down, several snowflakes turned into flowers. Therefore, this flower is a symbol of hope. What is this flower called? ( Snowdrop )
4. In Ancient Greece, this tree was dedicated to the god of the sun, science, and arts - Apollo. The branch of this tree signifies power. A wreath from its branches was awarded for saving lives and military exploits. Many fairy tales, traditions, legends and superstitions are associated with this tree. The ancient Slavs believed that it existed even before the creation of the world. An old song says: “At a time when there was no earth, no sky, only one blue sea - in the middle of this sea there were 2 trees, and 2 doves were sitting on them; the pigeons descended to the bottom of the sea, took out sand and stone, from which the earth, sky and heavenly bodies were created.” Our ancestors considered this tree dedicated to the god of thunder and lightning - Perun, whose statue they cut down from this tree, and it was called the “Perun Tree”. What is it called? ( Oak )

Let's summarize.

Leading. Alexander Sergeevich Pushkin wrote:
Try to observe various signs:
Shepherd and farmer in his infancy,
Looking at the heavens, at the western shadow,
They already know how to predict both the wind and a clear day,
And the May rains, the joy of young fields,
And the early frosts are dangerous for the grapes.

Competition "Weather Predictors".
Leading. Your task, dear participants, is to predict the weather for tomorrow based on today.
Teams complete the task.

Questions for the first team:
If today:
1. Crimson dawns,... ( tomorrow it will be windy).
2. In the morning, fog spreads across the water... ( tomorrow the weather will be good).
3. Smoke in the winter over the huts in a “pillar” - ...( to the frost).
4. There is dew on the grass in the morning - ... ( to good weather without rain).
5. Frost on the trees - ... ( to clear, frosty weather).

Questions for the second team:
If today:
1. In the evening steam rises from the river... ( it will rain tomorrow).
2. There was frost at night... ( there won't be any snow).
3. The stars twinkle strongly at night, and in the morning the clouds... ( expect a thunderstorm during the day).
4. The cat is in the house looking for a warm place - ... ( to frost).
5. The dog rolls from side to side in the snow -- ... ( to the blizzard).

Questions for the third team:
If today:
1. A fish jumps out of the water -- ... ( to the rain).
2. In the evening, grasshoppers and leafhoppers chirp loudly - ... ( to good weather).
3. Maple "cries" -- ... ( to the rain).
4. Fog in winter -- ... ( to the thaw).
5. In winter the moon is pale -- ... ( to the blizzard).


If today:
1. There is no dew at night, and no fog is visible in the lowlands - ... ( to bad weather).
2. Cumulus clouds grow in height -- ... ( to the rain).
3. In winter, in the evening when there is no wind, the sky is covered with a layer of low stratus clouds - ... ( to clear weather).
4. The sun “sets” into a cloud -- ... ( to the rain).
5. Swallows and swifts fly high above the ground -- ... ( to clear weather).

Leading. Dear jury, we ask you to sum up the results for the “Weather Predictors” competition.

Leading. We continue our competition program.
Here in the old days the bear walked through the forests.
It was such a wilderness, -
What to admire the skies
A doe ran out to the edges.

And we will look for the disappeared animals in this wilderness.

"Find Me" competition.
Now each team will receive four couplets. In each of them you need to find the “hidden” animal in one minute.
1. Where there are notes, there are birds! –
That's what foxes think. ( Raccoons)
2. It seemed like everything around was on fire -
I had such a dream.( Elk)
3. I can’t bear to endure all this anymore!
Hey master! Free the birds! ( Chizh)
4. Brother sends greetings to the goat:
“Sister, I’m waiting for you for lunch!” ( Zebra)
5. A bug is a bug in Africa too! –
A sperm whale once told me. ( Pony)
6. Claw frog mosquito!
The game is over! ( Heron)
7. One morning I washed my face with dew... .
It became clean! There's a blush on your cheeks! ( Jay)
8. How you made me happy
Dear brother in broad daylight! ( Cobra)
9. It's so wet that I can't stand it!
How much water did the rain fill?! ( Mole)
10. Ladies sew with needles
Very, very prickly. ( Mouse)
11. Rolled down the mountain, boy
I hurt my finger. ( Scat)
12. I bought a skein of excellent thread.
Now I sit and sew shoes. ( Cat)
13. I ate stale butter yesterday -
This is what makes your head hurt! ( Elephant)
14. The aster bloomed successfully in the garden.
How very happy I was then. ( Ostrich)
15. Come on, hold the can!
Stop! Where are you going? Wait! ( Boar)
16. The mower whined for a very long time:
Rock broke my braid! ( Marmot)

Let's summarize.

Leading. Let's move on to our next competition.

Competition “Through the Mouth of a Baby, or Familiar Strangers.”
Leading. You need to guess which plant we are talking about below. If you guess right away, you get four points; if you use hints, the number of points decreases accordingly by the number of hints used.

Questions for the first team:
1. It is always green or blue.
2. Stringed musical instruments are made from it.
3. In winter, birds build nests on it and hatch chicks.
4. It is shade tolerant. In such a forest it is always dark, damp and full of lichens. ( Spruce)

Questions for the second team:
1. Its leaves are green on top and velvety and ribbed underneath.
2. It “takes away” negative energy, so it is useful for sick people to stand under it.
3. It populates burnt areas the fastest.
4. Beavers love it and store it for the winter. ( Aspen)

Questions for the third team:
1. Its flowers produce the best honey.
2. Spoons and bast shoes were made from it.
3. It blooms in summer and is very fragrant.
4. A decoction of flowers is indispensable for colds. ( Linden)

Questions for the fourth team:
1. It releases phytoncides that kill pathogenic bacteria.
2. It makes the best firewood.
3. In April, juice is obtained from it.
4. This is the most beloved Russian tree. ( Birch)

So, the jury can sum up.

Leading. We are approaching the final part of our environmental game.

Quiz competition “Ecological Kaleidoscope”.

Leading. The task of each team is to score the maximum number of points in a minute by answering the given questions correctly.

Questions for the first team:
1. Wild striped horse? ( Zebra)
2. Which birds have wings covered not with feathers, but with scales? ( Penguins)
3. Does it wag its tail and have teeth, but not bark? ( Pike)
4. What are the fruits of pumpkin or cucumber called? ( Berry)
5. Name the “domestic” insects. ( Bees, silkworms, etc.)
6. Is a whale a fish or an animal? ( Marine mammal)
7. From which country did Peter I bring potatoes to Russia? ( From Holland)
8. What bird flies to us from the north? ( Bullfinch)
9. Does a tree grow in winter? ( No)
10. Which fish resembles a chess piece in appearance? ( Horse)
11. What is more scary for birds in winter: cold or hunger? ( Hunger)
12. Largest mammal? ( Blue whale)
13. Does a chicken breathe in an egg? ( Yes)
14. Which animal has a wild look? ( In a porcupine)
15. In the meadows, in the fields - sisters - white eyelashes? ( Daisies)
16. Homeland of tomatoes? ( America)
17. How many legs does a fly have? ( Six)
18. Black leopard? ( Puma)
19. Which vegetable resembles a space plate? ( Squash)
20. What is the name of the thorny desert plant? ( Cactus)

Questions for the second team:
1. Largest land animal? ( Elephant)
2. How many legs does a spider have? ( Eight)
3. "Queen" of flowers? ( Rose)
4. What kind of wood are matches made from? ( From aspen)
5. Which neck has more vertebrae: a pig or a giraffe? ( Equally)
6. What does a hedgehog eat in winter? ( Nothing, he's sleeping)
7. Fossil elephant? ( Mammoth)
8. Predatory freshwater fish? ( Pike)
9. Eyes on the horns, and a house on the back? ( Snail)
10. What animal sleeps with its head down all winter? ( Bat)
11. Northern sled and hunting dog? ( Laika)
12. What is born in bread, but is not good to eat? ( cornflower)
13. "Short-tailed" crayfish? ( Crab)
14. South American mammal that usually hangs upside down from branches? ( Sloth)
15. There are balls hanging on the branches - are they blue from the heat? ( Plum)
16. The name of which flower comes from the word “star”? ( Aster)
17. Who plows the land first? ( Worm)
18. Who was born with a beard? ( Goat.)
19. Who did the ugly duckling H.K. turn into? Andersen? ( Into the swan)
20. What herb can be recognized even by the blind? ( Nettle)

Questions for the third team:
1. What bird is called a feathered cat? ( Owl)
2. An elephant's trunk is its...? ( Nose)
3. The main food of hyenas? ( Carrion)
4. What is the name of an onion leaf? ( Feather)
5. What coniferous tree falls off every year, changing its needles? ( Larch)
6. Spider net? ( Web)
7. What grass do cats like? ( Valerian)
8. Which flower has white fluff? ( Dandelion)
9. Smallest bird? ( Hummingbird)
10. How is a hippopotamus different from a hippopotamus? ( Nothing, it's the same animal)
11. Is the hare sideways? ( No)
12. Do lilacs bloom in spring or summer? ( in spring)
13. Which bird lays the largest eggs? ( Ostrich)
14. What insects can eat a house without leaving a trace? ( Termites)
15. Green belt, lost in the grass? ( Lizard)
16. An animal that builds a house on a river? ( Beaver)
17. What animals go out of their way? ( Snakes)
18. Which giraffe legs are longer: front or back? ( Front)
19. Tallest grass? ( Bamboo)
20. Which bird is named after the dance? ( Tap dancing)

Questions for the fourth team:
1. What is the name of a beaver's home? ( Hut)
2. Pied quacker, catching frogs? ( Duck)
3. What bird screams like a cat? ( Oriole)
4. What tree did Krylov’s Crow sit on, getting ready to have breakfast? ( On spruce)
5. What wreath has been used since ancient Rome to reward winners? ( Laurel)
6. Not a blacksmith, but with pliers? ( Cancer)
7. "Savvy" insect? ( Flea)
8. Which edible mushrooms appear first? ( Morels, lines)
9. What kind of mushroom grows on birch trees? ( Chaga)
10. What birds dance in the swamps? ( Cranes)
11. The largest monkey? ( Gorilla)
12. Dried apricot? ( Dried apricots)
13. Who carries the forest on themselves? ( Deer)
14. What plant is called the “root of life”? ( Ginseng)
15. Sun flower? ( Sunflower)
16. Which bird has a bag nose and a crooked neck? ( At the pelican)
17. What bird wears a tailcoat all year round? ( Penguin)
18. Not an animal, not a bird, but a nose like a knitting needle? ( Mosquito)
19. Butterfly from the wardrobe? ( Mole)
20. "Hairy worm"? ( Caterpillar)

Leading. I invite the jury to sum up the results of the competition and announce the winning team. ( Summing up, rewarding teams).

Leading. Our event has come to an end. Today, each of you has learned something new about the complex and diverse life of nature, and having learned, I hope, you will learn to take care of all living things that surround us, to those whose lives directly depend on humans, and, therefore, , from you and me.
We live in the same family,
We should sing in the same circle,
Walk in the same line
Fly in one flight...
Let's save
Chamomile in the meadow, water lily on the river
And cranberries in the swamp.
If you are destined to breathe
We have only air,
Let's all go
Let's unite forever.
Let's save our souls
Then we're on earth
And we will save ourselves...

(N. Starshinov ).

Didactic games on ecology

1. “Birds, fish, animals”
Goal: To train children in the ability to name an object of a certain group of objects.
Game actions:
The presenter throws the ball to the child and says the word “birds.” The child who catches the ball must select a specific concept, for example, “sparrow,” and throw the ball back. The next child must name the bird, but not repeat himself. The game is played in a similar way with the words “animals” and “fish”.

2. “Guess what’s in your hand”
Purpose: To distinguish vegetables, fruits and berries by touch.
Game actions:
Children stand in a circle with their hands behind their backs. The teacher places models of vegetables, berries and fruits in the children’s hands. Children must guess. The teacher shows, for example, a pear and asks to determine who has the same object (fruit, vegetable, berry).

3. “Flies, swims, runs”
Purpose: Depict the method of movement of an object.
Game actions:
The presenter names or shows the children an object of living nature and invites the children to depict the method of movement of this object. For example, when hearing the word “bear,” children begin to imitate walking like a bear; “magpie” children begin to wave their arms and so on.

4. Game “Good - bad”
Goal: To improve children's knowledge about the phenomena of living and inanimate nature, animals and plants.
Game actions:
The teacher or teacher offers children different situations, and the children make conclusions, for example: “Is a clear sunny day in the fall good or bad?”, “All the wolves have disappeared in the forest - is this good or bad?”, “It rains every day - is this bad or bad?” good?", "Is a snowy winter good or bad?", "All the trees are green - is this good or bad?", "A lot of flowers in our garden - is this good or bad?", "Grandma in the village has a cow - is this good or bad?”, “All the birds on earth have disappeared - is that bad or good?” and so on.

5. “Who is after whom?”
Goal: Show children that in nature everything is connected.
Continue to instill in children a caring attitude towards all animals.
Game actions:
The teacher invites the called child to connect with a ribbon all the animals that hunt each other. Other children also help find the correct pictures of animals. You can suggest starting the game with a plant, a frog or a mosquito.

6. “What’s extra”
This game is usually used to develop thinking, but it can also be used to develop visual and auditory memory, depending on how the material is presented - visually or auditorily.
Goal: development of visual and auditory memory and thinking, activation of children's vocabulary.
Equipment: cards with a set of 4 words (pictures): three words - one generalizing concept, one word - another generalizing concept.
Progress of the game:
The child is asked to listen (watch) and remember a number of words (pictures). The presentation time for each picture is 1 second. After presentation, the pictures are covered or removed. Then he is asked to repeat these words (name the pictures). Next, the child is asked the question: “What word (picture) do you think is superfluous? Why?". Then the child is asked to remember and list the remaining three words (pictures). After this, the child is once again asked to list the entire series of words (pictures) in the order in which they were presented.
The complexity of the game occurs due to an increase in the number of memorized words or pictures, as well as through a more subtle differentiation of general concepts (for example, tableware - tableware, kitchen, tea).
Approximate list of equipment for the game
Domestic – wild birds
Chicken, goose, turkey ram
Duck, rooster, peacock horse
Chicken, duckling, gosling pig
Birds are animals
Ostrich, penguin, stork dolphin
Dolphin, walrus, octopus penguin

7. "The fourth wheel"
Target:. develop in children a cognitive interest in the life of feathered friends, teach them to understand the figurative meaning of riddles.
1. hare, hedgehog, fox, bumblebee;
2. wagtail, spider, starling, magpie;
3. butterfly, dragonfly, raccoon, bee;
4. grasshopper, ladybug, sparrow, chafer;
5. bee, dragonfly, raccoon, bee;
6. grasshopper, ladybug, sparrow, mosquito;
7. cockroach, fly, bee, cockchafer;
8. dragonfly, grasshopper, bee, ladybug;
9. frog, mosquito, beetle, butterfly;
10. dragonfly, moth, bumblebee, sparrow.

8. “Lay out a bird (animal, object) from geometric shapes”
Goal: continue to teach children to post images of animals, objects, natural phenomena, etc. d., using geometric shapes; develop creative imagination, evoke a desire to fantasize.
Equipment: cards, a set of geometric shapes.
The teacher offers to play a game during which children come up with their own objects and images, using previously acquired knowledge and skills.

9. Find by description
Goal: to consolidate an understanding of the features of the appearance of plants, to teach children to independently describe a plant.
Game task: find a plant based on the listed characteristics.
Material: cards with pictures of plants.
Progress of the game: The presenter names the characteristic features of a particular plant without naming it. Children look for his image among the cards. The winner is the one who quickly and correctly finds or names the answer.

10. Lotto “What grows where?”
Goal: to strengthen children’s ability to classify plants according to their place of growth; develop mindfulness.
Game task: fill the playing field.
Materials: playing fields - meadow, forest, pond, swamp. Cards depicting plants growing in these ecosystems.
Progress of the game: Children choose playing fields. The presenter shuffles the cards and, taking out one at a time, names the plant. Children playing take away those cards that correspond to their playing field. The one who fills the playing field faster wins.








Quiz games, games to develop creative imagination, competition games on the topic “Ecology”

Choose an answer!

Prepare your cards. Agree in advance how many cards each participant in the game should take. Place all the cards in an envelope. Then participants take a question card from the envelope and answer.

Order of play: Round I - all the guys take one card;

Round II - the winners of the first round play; III round - the winners of the second round play; IV round - super game (for the winners

III round). Cards can be copied and supplemented.

Why does a grasshopper need a saber?

For the battle

For laying eggs

For beauty

Why does a woodpecker drum on a tree?

Cleans beak

Tells someone something

Enjoys music

Who has the strongest claws?

At the bear's

At the ant

Why is the baby seal growing by leaps and bounds?

Sleeps a lot

Eats a lot

Moves little

Why does a hare have big ears?

To hear better

To avoid overheating

For braking on corners

Why does an ostrich hide its head in the sand?

Because of fear

Looking for food

Why do animals lick their wounds?

To heal faster

Just in pain

For hygienic purposes

Ungulates

Felines

Doggystyle

How to draw a monkey?

Not bad until a certain age

They don't draw at all

Which snake is the most poisonous?

Rattlesnake

How does a centipede walk?

On half-bent legs

Foot for foot

Without touching the ground with your feet

Why is the mouse shaking?

Because he's afraid of the cat

To keep warm

To air out the skin

Why does the crane have one chick?

Only one egg is laid

The strong kill the weak

The hatched chick releases other eggs

When do kangaroos sleep?

In the evening

Who has lunch most often?

Swallow chicks

Pied chicks

Redstart chicks

The largest bird on earth.

Crane

The largest of all bears.

Himalayan

The most powerful beast of prey.

Polar bear

Answers

1. Only the female has a saber. She sticks it into the sand or soil and lays eggs on it.

2. Doesn't hammer, but drums. This is how he calls for females.

3. No one has claws like the giant armadillo that lives in South America. They are as long and wide as the palm of your hand.

4. Eats a lot.

5. The hare sweats with them.

7. To heal faster.

8. An ordinary horse “jumped” everyone; its record was 2 m 47 cm in height and 22 m 16 cm in length.

9. As it turned out, monkeys can learn to draw from childhood* They, like children, begin to draw with scribbles, and then master a straight line, and later a circle. This is where their abilities dry up.

11. The centipede moves its legs one after another.

12. Mice shiver not only from the cold, but also to keep warm.

13. Cranes lay two eggs, but only one chick remains. The hatched chicks begin a brutal fight until one kills the other.

15. Pied chicks - more than 500 times a day.

16. Ostrich.

18. Polar bear.

WE ARE ARTISTS!

A game to develop creative imagination. The cards that players draw represent creative tasks of various types.

1 card

Imagine that all the animals suddenly decided to become polite and greet each other. Picture how crocodiles, giraffes, and monkeys would do it.

2 card

Use facial expressions and gait to depict an alarmed rabbit, a gloomy hawk, or an enthusiastic piglet.

3 card

Tell A. Barto’s poem “A bull walks and swings”, depict situations in which you: were scared of a dog, showing off to the guys, mute.

4 card

Zoological jumping: try jumping the way sparrows, kangaroos, hares, frogs, and grasshoppers do.

5 card

Write a story about a dog who lived in a refrigerator; a pike playing a guitar; a crow who loves to ride a bicycle (optional).

6 card

Imagine that you are a cat who loves music. Sing us some song in cat language, and the guys will try to guess it

7 card

You all know that there is a dance of little ducklings, but try to perform the dance of little hippos.

8 card

Imagine that a concert of vocal-instrumental ensembles, duets, etc. will take place at the zoo. Select “artists” to perform any familiar song or melody the way an ensemble consisting of... (this is your choice).

9 card

At the ball at the Tsokotukha Fly, only insects had fun and danced. Depict these insects and dance the way cockroaches, butterflies, grasshoppers, dragonflies, and chafers (your choice) could dance.

10 card

Compose the lyrics of songs about rhinoceroses, or rams, or wolves, or squirrels (your choice) similar to the “Song about Hares” performed by Yu. Nikulin in the comedy “The Diamond Arm”.

11 card

Come up with an autobiography of fairy-tale characters: Puss in Boots, Bear (your choice). Don’t forget to tell us: where and when you were born, who your parents are, what school you graduated from, whether you have a secondary or higher education, where and in what capacity you worked, what troops you served in, any awards.

12 card

Compose a eulogy where the main content will be praise for respected persons. The heroes will be characters from I. A. Krylov’s fables (your choice). Express your delight and admiration for Moska - “for his courage in criticizing higher authorities”; Swan, Cancer and Pike - “for adherence to principles in upholding life’s beliefs”; Ant - “for the consistent fight against parasitism.”

WHO IS "TALKING"?

Enlarge to the required size and copy the game cards onto paper of different colors, multiply according to the number of participants or teams and cut.

Choose the correct answer from the options provided.

Answers: 1 - A; 2 - B; 3 - V.; 4 - B; 5 - A; 6 - V.

CRESS-CROSS “ANIMAL WORLD”

If several children or teams take part in the game, you can enlarge and hang the watercress (see game cards) or multiply it for each participant.

To decipher, you need to solve the riddles, find the answers in the puzzle and circle (see example). Time to complete the task is 3-5 minutes.

Puzzles

1. There is a haystack: a pitchfork in front, a broom in the back. (Cow)

2. Thick grasses braided, meadows curled.

And I myself am all curly, even with a curl of a horn. (Ram)

3. A fur coat and a caftan walks across the mountains and valleys. (Sheep)

4. Born with a beard, no one was surprised. (Goat)

5. Not a king, but wearing a crown, not a horseman, but with spurs. (Rooster)

6. He appeared in a yellow fur coat - goodbye two shells! (Chick)

7. I swam in the water and stayed dry. (Goose)

8. Grayish, toothy, prowling around the field, looking for calves, lambs. (Wolf)

9. The owner of the forest wakes up in the spring,

And in winter, under the blizzard howl

He sleeps in a snow hut. (Bear)

10. The little animal has a hundred silver coins on its back. (Som)

11. Lives underground, digs long holes. (Mole)

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Ecological culture is one of the most pressing problems of our time. Today ecology is not only the science of the relationships of living organisms with each other and with the environment, it is a worldview. Knowledge about natural objects, phenomena and cause-and-effect relationships between them, which is gradually formed in preschool children, serves as the basis for the development of their understanding of the world as a whole and their attitude towards it. Environmental education and the upbringing of children are built on the purposeful expansion and deepening of this knowledge, the development of skills in practical interaction with nature.

The purpose of environmental education: formation of environmental culture, environmental feelings and environmental activities.

Objectives of environmental education:

  1. Fostering love for nature through direct communication with it, perception of its beauty and diversity.
  2. Formation of knowledge about nature.
  3. Developing empathy for the troubles of nature, the desire to fight for its conservation.

Justification of the topic.

The topic I have chosen, “Play in environmental education of children,” is important for a number of reasons:

  1. Play is the leading activity of children during preschool childhood; it enriches and develops personality, therefore it should be as widely used in environmental education as in other areas of education.
  2. Play brings joy to a child, so learning about nature and communicating with it, taking place in the background, will be especially effective: play creates optimal conditions for education and learning.
  3. Play is a way of understanding the world around us and our place in it, and mastering behavioral patterns appropriate to various situations.

It is difficult to overestimate the contribution of play to a child’s development, including the formation of his environmental awareness and environmental culture. While playing, the baby learns the many-sided world of nature, learns to communicate with animals and plants, interact with objects of inanimate nature, and masters a complex system of relationships with the environment.

In the game, the child is given the opportunity to solve many problems without fatigue, overstrain, or emotional breakdowns. Everything happens easily, naturally, with pleasure, and most importantly in a situation of heightened interest and joyful excitement.

A fairly serious problem for preschool children is learning the rules of behavior in nature, as well as such moral norms as responsibility, selfless help, compassion, and these norms are best learned through play activities. Trying on the roles of animals and plants in the game, recreating their actions and states, the child develops feelings for them and empathizes with them, which contributes to the development of environmental ethics in children.

Thus, by playing the game “Wintering Birds,” children become familiar with important ecological principles: the influence of the amount and availability of food on the behavior and lifestyle of wintering birds; and wintering insects - from the reliability of their shelter in shelters. The child, playing the role of a bird, must find and collect the required amount of food within a certain time. Such games contribute to the development of ecological thinking, the understanding that “everything in nature is interconnected.” This method of didactic play allows children to clearly and convincingly demonstrate such environmental patterns, the essence of which is very difficult to explain in any other way. Children love to play, they are happy to play a lot, once they turn to familiar games and game plots. Therefore, they happily respond to invitations to play, anticipating the joy of entertainment and not realizing that they will actually learn. The child actually plays and at the same time the learning process takes place. If younger children are only able to name some animals and recognize them by appearance, then older children can compare objects of nature, classify by characteristics, assess the state of animals, plants, human activities in nature, and recreate an image part by part. Educational games with natural history and environmental content are used primarily for the purpose of clarifying, consolidating, generalizing and systematizing knowledge.

Requirements for games with environmental content.

Games must be selected taking into account the patterns of children's development and the tasks of environmental education that are solved at this age stage. (Appendix 1. Games by age.)

The game should give the child the opportunity to put into practice already acquired environmental knowledge and stimulate him to learn new ones.

Game actions must be carried out in accordance with the rules and norms of behavior in nature. (Appendix 2. Games by season.)

In order for a game to be an effective means of environmental education for a preschooler, it is necessary to trace the internal connection of each game with previous and subsequent games. This will make it possible to predict what existing experience the child will rely on and what new step will take place in his development.

Pedagogical guidance of games with environmental content.

When choosing the direction of managing environmental games, one should take into account the fact that the special role of the game in education requires it to saturate the entire life activity of children in the group. Therefore, I build the pedagogical process of environmental education in such a way that the game is included in all routine moments. One should also take into account its connections with children’s work in nature and learning in classes to become familiar with the environment.

Based on the age characteristics of children, didactic games are selected for each age group that ensure the development of each child, the elements of his environmental awareness, as well as clarifying and consolidating knowledge about living and inanimate nature. The game includes educational toys, a variety of natural materials, ready-made printed board games, various lotto games, and cut-out pictures.

I also use outdoor games, combined with solving mental problems. In games such as “Find Your Pair”, “Find Your House”, children select a house or pair with leaves attached to them, similar in color or shape to the one I chose. These games are convenient because they can be played with both a group of children and a subgroup. (Appendix 5)

Directing pedagogical guidance in introducing children to living and inanimate nature through didactic games.

Creation of a subject-playing space. Determining the place of didactic games in the pedagogical process of familiarization with living and inanimate nature. Pedagogical selection and analysis of didactic games for familiarization with living and inanimate nature.
  1. Gaming environment.
  2. Game material.
  3. Objects of nature.
  1. Increasing the complexity of didactic tasks and the content of games.
  2. Contents of various variations of didactic games.
  3. Inclusion of new games.
  1. Connection with children's labor in nature.
  2. Connection with observation in a corner of nature and on the site.
  3. Link to awareness activities.

Distribution of games according to the didactic task.

For ease of use of didactic games to familiarize yourself with plants and animals, they can be divided into groups according to didactic tasks.

Recognition games
plants and animals.

Comparison games
plants and animals.

Grouping games
plants and animals by
any sign.
(Appendix 6)

Formative games
moral positions
child. (Appendix 7)

Establishment games
connections and dependencies
in natural phenomena.

The selection and introduction of environmental games into the pedagogical process gradually and consistently expands children’s understanding of living nature, teaches them to use existing knowledge to solve game problems, develops and improves mental operations such as analysis, synthesis, comparison, generalization, classification, and stimulates cognitive interest.

Games help to slowly and carefully introduce a child to the world of nature, give him the first necessary knowledge about it, and awaken interest in its phenomena, changes and diversity.

Bibliography:

  1. L.M. Potapova. “A popular guide for teachers and parents “Children about nature, ecology in games.” Yaroslavl, 2000
  2. S.N. Nikolaev. “Ecologist in kindergarten” is a program for advanced training of preschool workers. Moscow, 2002
  3. O.A. Voronkevich. “Welcome to ecology” is a long-term work plan for developing an environmental culture among young children. St. Petersburg, 2003
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