Walkthrough of Sniper Elite V2. Walkthrough of the game Sniper Elite V2 How to pass Sniper Elite 2

After a short video, we look towards the bridge and see that it is blocked by a group of soldiers. Therefore, we calmly leave the building and run across to the other side of the bridge. We go into the next building, find it and make our way to the bridge to plant explosives. Now it’s time to get to the museum itself, where the adventure of “Sniper Elite V2” will continue.

In the museum we go up the stairs to the second floor, and then to the roof, where we will need to take an advantageous position for shooting. We shoot at the place where the explosives were installed and watch the bridge collapse. And we destroy the tank that appears by shooting at the gas tank cap. That's all, all that remains is to get to the evacuation point.

Opernplatz

So, the bridge leading to the museum is blown up. This means that Karl has some time to save Schweiger. But the task was to eliminate him. Well, okay, it's time to get to Opernplatz - the place where the scientist is being held.

The surroundings are quite familiar. It feels like a sniper has already shot here. Fairbairn stands at the beginning of a long street, along which several Krauts are already walking. We need to get rid of them.

We begin to move along the street and enter the building on the right. There will be several enemy soldiers there. We get rid of them and go to the fourth floor. From there we look at the square where the patrolmen will stand. It needs to be cleaned. Therefore, we carefully get rid of the enemies, and then head across the square to the library, where we take a convenient position for shooting.

We watch a short video in which they show three people trying to kill a man in a suit and glasses. Attention: this is a scientist. First you need to remove the officer who is aiming at Schweiger, and then the soldiers accompanying him. Next you will have to protect the scientist. Therefore, we cover his back until he is in a safe place. When Schweiger runs into the building, you need to prepare for an enemy attack. For example, you can mine all entrances. After this, you need to take a position favorable for shooting.

Many enemies will appear and storm the library. After the assault, Schweiger will die, because he was already wounded. He will spend his last seconds talking about the plans of Wolf, the head of the V-2 development. After this, the mission will end. It's simple. Although, if difficulties arise when passing the game “Sniper Elite 2”, the passage in Russian in the videos will help you figure it out.

St. Albert's Church

It seems that Karl did not understand anything of what Schweiger told him. Therefore, I decided to take on another task. For example, the liquidation of the commander of the Third Reich, Heinrich Müller. Fairbairn found out that he was in the anti-aircraft tower in Tiergartan. True, the diagram, where the headquarters indicated a position convenient for shooting, was thrown onto the roof of St. Albert's Church. Now you have to go after her.

First we move forward, and then we kill the enemy on the right. After that, we kill the snipers standing above. By the way, bells are constantly ringing from the church. Therefore, it is advisable to shoot at these moments. Next we make our way into the building, from where we will have to enter the church. This must be done carefully so as not to come under tank fire. In fact, these military vehicles pose the greatest danger to an American in Sniper Elite 2. The passage of “St. Albert’s Church” will continue inside the temple.

We go up to the second floor, having eliminated all the enemies, there we find the package, take it, take up a firing position and shoot the rest of the soldiers running around the church. Then all that remains is to get rid of the tank in the usual way, and you can move to the evacuation site. Mission completed. And this is only half of the game, because the passage of “Sniper Elite 2” is being considered. Zombie Army 2 would have already been completed by this point.

Tiergarten anti-aircraft guns

Now Karl is ready to get rid of Muller. He decided to shoot his command post from an anti-aircraft tower. True, to get there, you will have to try hard. That is OK. He was prepared for this. So it will work.

In this mission you need to infiltrate the anti-aircraft tower and kill Muller. There is a battle ahead. It is most likely impossible to avoid getting involved in it. Therefore, you will have to first complete the battle and then move to the other side of the street. There you will again have to get rid of several soldiers. In general, there will be quite a lot of them, because they guard the entrance to the tower. So we're getting ready for a serious shootout. And after that we go into the tower.

Now you need to climb the stairs to the roof. There will be a transition to the other side. From there we go down to a room with a lift and a window. We look into it and see Mueller. He will stand in the building opposite. It's time to eliminate it.

We go down, but we do it carefully, because there are enemy fighters everywhere. They don't have to be destroyed. It is advisable to simply run to the evacuation site. Please note that this is one of the most difficult missions in Sniper Elite V2. Playing it together in the company of other players would make it much easier.

CP in Karlshorst

Murder of Mueller is, of course, good. But Wolf still remained. But where to look for it? I'll have to visit East Berlin, maybe there will be information about this there? True, it's hot there now. And it will be difficult to get answers to questions alone. But a task is a task. It needs to be done. Otherwise, Karl won’t be able to get home.

For this adventure, it is advisable to take a good rifle and a lot of guy ropes. As soon as the mission begins, run left to the intersection. There will be a destroyed building there, which you need to penetrate, destroying all the enemies. Just be quiet, otherwise help will come running immediately.

In general, the first goal of this mission is to destroy the tank. It’s good that he is not hiding, but is moving calmly among the ruins of the city. Therefore, you just need to take an advantageous position and destroy him. By the way, if desired, you can install several stretch marks. After all, Karl begins to be surrounded by a crowd of enemies - machine gunners, snipers and machine gunners. And it's only a matter of time before they get there.

When the assault is over, we head to the headquarters. In addition to ordinary fighters, it will contain a certain officer who has valuable information. We kill him and take the documents. It turns out that the enemy has developed a poisonous substance called “Tabun”. Any contact with him threatens death. This is exactly what Schweiger was talking about. And the worst thing is that they are going to fill rockets with this substance.

After this we leave the building. There will be several snipers ahead. One is in the building opposite, the second sniper will shoot from afar, and the last one will be from the building on the right. Now you can move to the evacuation site. If you have any difficulties with the game "Sniper Elite 2", passing without comments in the videos will solve this problem.

Headquarters in Kreuzberg

So, Wolf is located somewhere in the suburbs of Berlin. But where are the launchers? Maybe in Wolf's office, which is located in the city center? Or in the ministry building nearby? Both places need to be checked.

For this mission it is advisable to take a semi-automatic weapon. After all, there will be noticeably more opponents. Although this is just a walkthrough of Sniper Elite 2. Zombies would attack in larger crowds.

To get to the headquarters, you need to get into the subway. A tank is moving along the water channel; first you need to destroy it. Now we go around the canal and follow the sign to the underground passage. And through it we get to the other side. And there it’s not far from the headquarters. In Wolf's office, information about his whereabouts was found. But before going after him, Karl decides to prevent the missiles from being launched. A map of their location will be available at the ministry. It's worth going there.

There is no point in hiding on the road to the next sign, because the enemy already knows about the American sniper and is hunting for him. Therefore, we quickly go upstairs and pick up the map. Now we move slowly and prepare for the fact that there will be many snipers. Crouching down, we shoot them and move towards the yellow sign. The mission will end when the last enemy is destroyed.

Rocket launch site in Köpenick

Now Karl needs to get to the place as quickly as possible to destroy them. He believes that this will be difficult, because only the explosion of a full rocket fuel tank will burn all the substance without a trace. Therefore, you will have to wait until the refueling finishes.

This is the penultimate mission of the game "Sniper Elite 2". The passage of “Rocket Launch Center in Köpenick” will begin with Fairbairn, standing a little far away, watching the execution of one of his enemies. It is important to have a silent pistol to complete this mission.

So, let’s follow the sign, eliminating the enemy as quietly as possible. It is advisable to enter the building from the back entrance. But first you have to eliminate a couple of soldiers. Then we go into the building and go upstairs. We inspect the vast territory and clear it. Now we go down and move towards the trench. You can replenish supplies there.

We leave the trench and climb up the slope. Moving between the cars, we make our way to the launch pad. But to prevent them from taking off prematurely, it is necessary to find and eliminate the launch commander. It is located in a separate building, from which the rocket will be visible. We find a position convenient for shooting and eliminate the enemies located next to it.

Then we wait for the rocket to refuel. Then we wait for the countdown to begin, aim at the place on the rocket marked with a red field, and press the trigger. If the shot is successful, the mission will be completed. There will be a huge explosion. Everything around will fly up into the air. And Karl will calmly leave the scene.

Gate of Peace

Now the sniper has one last target - Sharpay Wolf. He must be killed. But, as usual, this will not be easy. There is only one point from which a shot can be fired. And it is located on the Brandenburg Gate. And Wolf has long since packed his bags and intends to leave Berlin. Therefore, you need to act quickly.

This is the final mission of the game "Sniper Elite 2". The walk will begin near Brandenburg Square. You will have to cover a short distance. But you need to understand that this is the center of Berlin, so the enemy will be waiting at every turn. Karl’s German colleagues, who are sitting in almost every ruin, pose a particular danger. Following the sign, we enter the building and go up to the second floor. From there, through a hole in the floor, we go down and see that very square. They are standing on it. There is no need to rush, a tank is rolling around the square and a couple of soldiers are walking. They will have to be dealt with.

First we destroy the tank, then two snipers, and then we deal with the rest of the enemies. Now we head to the gate and take a position in the place where the sign points. At this moment, Wolf will get into the car and begin to quickly move away. Therefore, we aim at him as quickly as possible and kill the old man. This is the end of the last task. Walkthrough of "Sniper Elite V2" is completed.

Prologue. After the introductory video, we begin to study the game itself. We look around and use binoculars. We zoom in and out the view. We run forward to the destroyed building and...

Prologue.

After the introductory video, we begin to study the game itself. We look around and use binoculars. We zoom in and out the view. We run forward to the destroyed building and jump inside.

We install a tripwire at the door: select it from the arsenal and press the corresponding button, standing in the marked area. We slowly move back and see that the fishing line is stretching. Press the button again, being in the marked area on the opposite side.

We sit down by pressing the appropriate button and sneak towards the blown up armored personnel carrier. We select a stone from the arsenal and hold down the throw button, throw the stone to the right side, as far as possible. The distracted enemies will go to the place where the stone fell, and we will be able to slip into the building.

Hold down the corresponding button and lie down. We crawl a short distance. Then we hide behind cover, select a pistol and, holding down the aim button, shoot at the enemy’s head. We install a landmine next to it. We jump over the gate and go up the stairs.

After the video, we take aim at two targets. We destroy them, use breath-holding. In the lower left corner there is an indicator for how long we can hold our breath. It makes no sense to talk about the skill of the shooter; here you yourself need to feel and even sometimes act intuitively, especially in “acute” moments that require quick action. We can finish off the remaining enemies, or we can turn around and run away. We go out onto the balcony and see that a landmine has exploded. We kill the remaining enemy and jump down from one floor to another. We approach the place of the explosion and immediately quickly run to the passage where we came from at the very beginning. We lie down and crawl through the hole in the wall. Now we can simply run forward, leaving behind five enemies who will be stopped by the tripwire at the door. But inside the building on the second floor there is another enemy. We can easily defeat him. Next, we hug ourselves behind cover and destroy enemies from a distance, who, by the way, will notice us in any case. It is not necessary to kill them, you can simply jump down, run forward and the cutscene will complete the mission.

Streets of Schöneberg.

We kill the enemy standing in front in any way. You can attract noise so that two more will come running. Then we will hide behind the car and quickly deal with them. On the open street, a sniper will quickly notice us. Fortunately, it stands right on the roof, destroying it will not be difficult. We enter the indicated building and rise to the second floor slowly and without noise. We kill the enemy by sneaking up from behind.

Those who played the demo will probably remember that this is where it began. From the place where we can jump to the first floor, we will conduct the initial fire. Here the street is clearly visible and there is a chance to quickly escape if the Nazis suddenly get to us. To prevent this, we shoot as accurately as possible. There will be many enemies, and every second they will get closer and closer. Sooner or later, a machine gunner will appear in the corner building opposite. Therefore, we leave the place where we were sitting and stand by the window. We kill the machine gunner and everyone who was on the street. We go down to the first floor. The sniper on the opposite side is truly ruthless. Each of his shots does not remain without a target. Therefore, we quickly run to the window on the far right. The view will be blocked by the pillar, but, nevertheless, we can move while keeping the sniper in sight. We aim a little higher and to the left, then we will probably hit the target.

Now we can leave the building and move to the end of the street. There, we enter the building and silently kill the enemy. We go downstairs and go out into the street. We select a couple of grenades from the box next to the wall. We install the tripwire and return to the building. From the window, everyone we see is shot. At the end of the street in the upper right corner there is a sniper. Now you need to pick up the explosives and install them in specially designated areas. If we don’t know where to go, then press the button to show current goals. We plant explosives at the intersection of the street, as well as on the truck. Three Germans are patrolling there, we destroy them from a distance. Having finished mining, we climb onto the roof of the indicated building. We act carefully: there are two opponents in the building, one of whom is dozing on a chair.

After the video, we get ready to shoot at the explosives on the truck. With a successful timely hit, we will destroy the truck in which Krydle is riding (the second vehicle in the convoy). Killing Kreidl quickly has its downside. For example, an armored personnel carrier with a cannon and a machine gun driving ahead will remain intact. When searching a corpse in this case, you will have to act carefully and quickly. If we couldn’t kill him right away, then we will stop the convoy in any case, provided that Kreidl’s truck was driving before the explosion. We kill him first, and only then the remaining enemies. A tank will appear, we crawl back a little. To blow up your iron enemy, you need to accurately shoot at the glowing plug on the gas tank, which is located in the back.

We kill the remaining enemies and go down. We search Kreidl's corpse and leave the zone, reaching the building.

Factory in Mittelwerk.

We take SVT-40 on the mission. Judging by the description, the rifle is good at short distances, which is what we need. We pass forward on the right side. When the voice speaks over the loudspeaker, we shoot directly at the head of the one standing in the tower on the left. We continue walking along the right side. We kill another one on the tower. We get to the barracks, silently penetrate inside and also silently kill the enemy. We go into the left room and watch through the window. First, let's kill the one near the gate. We shoot only when two patrolmen begin to move away synchronously. Then we kill the patrolman walking behind the other. We shoot only when the voice speaks. Otherwise, others will hear the shots and raise the alarm. As soon as we enter the base, the doors at the control point will immediately open. Two patrolmen will appear from there. We boldly shoot at the red balloon as they pass next to it. Two more will appear, one of whom will sit behind the machine gun. We neutralize them and go inside.

We get to the railway tracks. We kill enemies one by one, shooting while the noisy device is operating. We install explosives in designated areas. Having done this, we go to Schweiger’s office. To do this, we go along the left side, where the gate opened.

Once in Schweiger's office, we watch the video. We were noticed and now we must hold the position, killing enemies. We quickly hide under the left window. We try to destroy everyone before the alarm goes off. This will make the path to retreat easier.

Having got out, we run back the same way we came here. There will be a sniper in the tower again, and a truck with a couple of soldiers will drive up to the gate.

Kaiser Friedrich Museum.

For the mission, we take the Mauser 98K long-range sniper rifle and the Velrod silent pistol. There is no need to go far, we start the attack right from this position, use the wall under the window as cover. We kill the nearby soldiers opposite. Then we destroy two snipers: one settled in the building opposite, the second in the building parallel to it. We clear the street from enemies and go down. We get out into a wide area and confidently run forward until we notice two people leaving the building. We deal with them from a distance and enter the house. We go downstairs, sneak, there are two people in the next room. We follow the shadows on the wall and kill them one by one with a pistol. We leave the building and move along the trench. Having gone around the corner, we see the enemy and sneak behind him. We are trying to silently catch up with him and neutralize him. We climb the stairs higher and higher, clearing the floors one by one. At the very top there were two people at once, but there was also a reward, so the corresponding one was a Mosin rifle.

After the video, we go down one floor and go outside. In the distance we see a line of soldiers blocking access to the bridge. We run to the other side and carefully climb to the building on the left. We get inside and move forward. In the end, we will be able to go down through the gap in the wall and successfully mine the bridge. We run to the other side of the bridge and climb into the museum.

We take the pistol in our hands and make our way to the stairs leading to the second floor. We do not leave behind enemies who might notice us. At the top we also deal with three opponents and then climb to the roof. We take a sniper position and with a well-aimed shot we hit the explosives installed under the bridge. After which we kill the sniper, we direct our gaze towards the park, where a tank will appear. We kill the commander leaning out of the hatch and shoot at the red gas tank cap. At this point our task is completed, but we can finish off the remaining Russians.

We are in no hurry to jump to the second floor. The enemies will come to us themselves. If they don’t approach, then we jump off and slowly creep forward. There will be two soldiers there, kill them and watch the street through the passage in the wall on the right. There was a sniper perched on the roof of the building opposite, as well as several soldiers below. After killing everyone, we go down the wooden structure. Almost reaching the blocked area, we wait for opponents emerging from the building on the right. Then we go around through the building on the right. Two opponents will appear from the alley on the left. Two machine gunners will also take positions in front. Don't forget about the snipers: one is located under the roof of the building opposite, two are behind the windows of the right building. We get to the checkpoint and complete the task.

Opernplatz.

The arsenal should include a Mosin rifle and a Velrod pistol, and we’ll also take more “stretchers” in additional equipment. We move along the right side of the street, where we can turn into an alley and get into the building next to Opernplatz. We kill two enemies with a pistol on the first and second floors. We go up to the third floor and inspect the area with a sniper rifle. We need to clear it of five soldiers. We shoot when the bombs are falling with a whistle. An icon will appear in the upper right corner of the screen. The targets on the porch to the left and center of the square are the easiest. But patrol officers constantly crossing each other at the opposite end of the square can really cause a lot of problems. Let's kill them first using the maximum magnification of the rifle, and only then move on to simple targets.

If we are noticed, then we will not leave here calmly. In addition, the area will be under the close attention of three snipers at once. Nevertheless, we make it to the library with battle or caution. We destroy the enemies holed up on the second floor. We take a position and prepare to shoot at the officer who is about to execute Schweiger. We also kill two soldiers and begin to accompany the ally from a distance. We destroy the enemies that prevent Schweiger from advancing to the library. We don’t sit in one place all the time, but smoothly move to new positions when tracking the target becomes impossible. We meet Schweiger at the entrance, mine all sorts of narrow passages with trip wires and return to the firing position.

We are waiting for the Russians to appear, hiding behind the wall. There will be quite a lot of them, and they will all try to penetrate us. This is why we placed “stretch marks”. Enemies actively move around the area, and tracking them down is quite difficult. Therefore, we keep them in sight constantly.

St. Albert's Church.

We take the SVT-40 and the Velrod pistol on the mission. We go forward and turn right. We quickly kill the enemy and hide behind a blown up tank. We look up and see the sniper, when he turns away and the bell makes a noise - we shoot! We also kill three more on the street, first the one next to the building, then two patrolmen. We penetrate the building by running until the tank notices us. We move forward, trying to kill as few opponents as possible. We deal only with those who get in the way. We don’t go out into the street, we only walk through the building until we get out the other side.

On the street we kill three patrolmen and run to the next building. We make our way inside in the same way; here only two enemies looking at the map will stand in our way. Next, we will climb the stairs and quickly run over a short distance to the church.

We kill the two below, go up and deal with the snipers. We climb higher and higher until we get to the dropped equipment.

We destroy all enemies while at this point. Then we go down to the next position. We take a prone position and also deal with the enemies + the armored personnel carrier by shooting at any of the red covers in the front. We go to the last position, kill the soldiers + destroy the tank by shooting at the red tank cap at the back of the vehicle. We leave the church, fighting our way to the exit.

Tiergarten anti-aircraft guns.

Initial equipment - "Giver" 43, a "Velrod" pistol and a German MP-40 assault rifle. We kill two people in front with a pistol, move on, and hear a shootout. We help both warring sides die as quickly as possible. Or we can just wait until they kill each other, and only then we finish off the survivors. We move to the other side and go down the stairs. The enemies below also predominate, so we move slowly.

We get out into the street and watch another shootout. We pass forward, on the left we will see a staircase, climbing which we get into the building through a hole in the wall. We pass forward to the destroyed windows. The area in front of the anti-aircraft tower is clearly visible from here. We destroy the enemies one by one while the bombs are falling. Having cleared the territory, we go down and penetrate the anti-aircraft tower.

We follow the small stairs up. Having noticed the enemies, we wait until they disperse. If you have enough Velrod ammunition in stock, there is nothing to worry about. When I completed this mission, I quite calmly moved higher and higher, dealing with my opponents. Having climbed onto the roof, we make our way along it to the other side. We go down again and find ourselves in a room with a lift. We watch a video showing Mueller. We aim with a sniper rifle and destroy the main target - Muller. It is easy to notice him, he is without a headdress, in a black cloak and warily walks in circles. It will be more difficult to aim and shoot accurately.

Having finished with Muller, we get out of here, simultaneously destroying many enemies. Three opponents are waiting for us right outside the door, we hide behind a box and shoot them. One of them can get close to the right, so we occasionally look at the other side. Next, we go down the long stairs. There should be another one on the balcony ahead. There are three more below, it's best to throw a grenade there. There are also enemies outside; we are not in a hurry to leave the building. Here the safe zone is just a stone's throw away.

CP in Karlshost.

We will need an SVT-40 rifle and more trip wires. We run to the left and get to the crossroads, where we will see a destroyed building, with only one side of the wall standing firm. We get inside, to do this we go around. Snipers have settled into the buildings, we don’t catch the eye of either them or the tank. On the second floor we kill two people and place tripwires on the passages and stairs. We shoot at the red cover on the side of the tank when it is as close to us as possible.

Our shots, of course, will be heard by the entire district, and they will all be drawn to us. We hold the line until a notification appears that it’s time to pick up the documents. We penetrate the headquarters, go down and huddle behind cover between two arches. We keep our sights on the entire length, because about two dozen enemies will attack us. Not immediately, of course, but, nevertheless, the task ahead is difficult. We get to the officer and kill him, approach him to pick up the documents.

We leave the building, but before that we kill two snipers who just came for us. Having gone outside, we immediately hide behind cover and kill the first sniper who settled in the building. Soon two more opponents will appear on the left and right, who want to get even with us face to face. We move to the left, and a sniper in the distance will start shooting, we eliminate him. We kill the sniper in the building on the right and then go around on the right side. We move from checkpoint to checkpoint, destroying the insidious snipers one by one.

Headquarters in Kreuzberg.

The optimal weapon for this task will be the “Giver” 43. The semi-automatic rate of fire will help you quickly deal with numerous enemy forces. We go down and go around the pool, simultaneously destroying the Russians and Germans. We are not in a hurry to run forward; if possible, we wait until they shoot each other. We get to the underground passage and get out to the other side.

We destroy enemies one by one at the moment of noise coming from falling bombs. We get to the headquarters and pick up the documents. We head to the next building, no longer afraid of being noticed, since the enemies are aware of our presence. We go up to the top floor and somehow manage to pick up the map from the fire.

We kill the first sniper outside the window and go upstairs. We kill another one to the right. We move along the beam, using the surviving fences as shelter. Snipers are literally everywhere and it is really difficult to spot them. But, nevertheless, they are given away by the trajectory of the bullet and flashes of light noticed in time.

Rocket launch site in Köpenick.

We will need a Mosin rifle and an MP-40 assault rifle. We hide behind the wall and wait until the Russian executes the wounded enemy. Now we boldly head towards the building, silently destroying enemies. We enter the building from the back entrance, there is one soldier and one officer. Having destroyed them, we can go upstairs through the room indicated by the control point. Here from above we will be able to more carefully scan the territory and destroy our opponents to our advantage. We go down and get to the trench.

There should not be any difficulties; if desired, we penetrate into closed areas and eliminate enemies. We go up the slope, a sniper will appear in the building behind. We move through the carriages and choose to the V-2 launch pad. We kill two opponents inside the building. Soon the third one will arrive (I still haven’t figured out where he comes from), we kill him too. Before this, we will have time to look into the basement and replenish the ammunition of the machine gun.

We are waiting for the rocket launcher to refuel. Here everything depends on time, and not on whether we killed a certain number of enemies. It is not safe to be in the building, so it is better to retreat to the carriages from where we came here. There is a box on the platform nearby, we hide behind it. When we receive a notification that the task has been completed, we quickly run into the building and aim at the red hole of the rocket, into which the fuel refueling hose was inserted. There is no need to worry about enemies anymore; after a successful shot, the mission will be completed.

Gate of the world.

For the last task we take a reliable Mosin rifle. You need to get to the sniper position on Brandenburg Square and destroy Wolf. We go forward and hide behind the car. Ahead we see a tent where two people are standing. If you have time, then on the left on the roof of the building we will see the enemy. We quickly kill him. Also in the large building on the right in the window we will notice a sniper. We deal with him noisily. We kill two people next to the tent, sitting on a chair a little further away. Then a couple more patrolmen nearby. We pass through the building where the sniper was and, having bypassed the remaining enemies, we get out to the square.

First of all, we destroy the tank, and then whatever happens. However, there are not so many opponents here. A couple of snipers can be a hassle, but sometimes they may not show up at all. For example, during the last successful passage of this checkpoint, for some reason there were no snipers in positions, and therefore I easily destroyed the fascists. We climb to the highest point of the Brandenburg Gate and fire a control shot at Wolf’s car. That's basically all, let's watch the final video.

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Mission 6. Magazzeno facility.
Mission 7. Giovi Fiorini's mansion.
Mission 8. Allagra Fortress.

general information

Developer: Rebellion. Publisher: Rebellion.

Where is it cheaper to buy the game?
Sniper Elite 4 (2017)

Shop Price Link
Playo.ru 895 rub. playo.ru/goods/sniper_elite_4/
SteamBuy.com 999 rub. steambuy.com/steam/sniper-elite-4/
IgroMagaz.ru 1049 rub. igromagaz.ru/igry-dlya-pc/kupit-sniper-elite
Steam 1049 rub. store.steampowered.com/app/312660/

System requirements
Sniper Elite 4

Characteristic Minimum Requirements Recommended Requirements
CPU Intel Core i3-2100
AMD equivalent
Intel Core i7-3770
AMD equivalent
RAM 4 GB RAM 8 GB RAM
Video card Nvidia GeForce GTX 660 (2GB)
AMD Radeon HD 7870 (2GB)
DirectX 11
Nvidia GeForce GTX 970
AMD Radeon RX 480
DirectX 11
20 GB 20 GB
operating system Windows 64-bit: 7 / 8.1 / 10 Windows 64-bit: 7 / 8.1 / 10

Walkthrough

1. Island of Sant Selini
Sniper Elite 4. Walkthrough

Primary target: General Tabias Schmidt.

Training for beginners

We land on the shore. We climb along the beam onto the stone wall, and kill the soldier hand-to-hand from above (key E). We look through binoculars (key B), mark people and objects by holding LMB. We see two soldiers ahead, and a load with guns hangs above them. Take your Springfield M1903 rifle (press Q, select the top weapon). We hold our breath (space), shoot at the red holder to drop the load on the soldiers.

We go forward, jump over two abysses (space). We climb onto the site to the soldiers, search their bodies to get extra cartridges. You can change your rifle to the German KAR98K.

We climb even higher, climb through the hole in the fence (C key to sit down). Behind the fence, press "M" to view the mission map and tasks.


Main quests:

- Villain in the villa. Kill General Schmidt by any means.

- Pest control. Kill Nazi officers by any means (0/4).

Additional tasks:

- Cut! Destroy the cameras (0/3).

- Capture a control point. Clean the gearbox.


We climb into the tower, from it we mark all the enemies we notice. There are 4 soldiers ahead near the car, if you hurry, you can blow them all up by shooting at the gas tank. There is a camera (1/3) near the car - a device on a tripod. A little to the left there are two tents, near them there are two more enemies. This entire group needs to be eliminated very quickly, after the first shot they will notice us and will storm us. Or you can shoot unnoticed when a plane flies past, and the enemies will not hear the shot, but it will take much longer.

From the tower you can also kill the next group - three soldiers near the shore, near another tower. At the top of the tower there is an eagle statue (1/3), they must be destroyed to unlock content.

We can also look at the distant plan ahead, there is a wooden observation tower. You can try to make a “long shot”; to do this, go into a lying position (hold C while moving away from the edge), hold your breath, point the red crosshair that appears at the enemy, and shoot.

We get down from the tower. On the right there is a path to the shore, on the right there are two caves in the rock. It is best to enter the upper cave, and from a medium distance kill all the enemies on the hill.


Having cleared the area, we search all the tents and houses, you can find various letters in them.

Camera (2/3) is located in the central camp. The checkpoint is the entrance to a cave in the center of the island, it is clearly visible from the central camp.

Having killed the officers, we search their bodies, each of them has a document “Duty Schedule”, in total there are 4 of them that need to be found.

Having killed the main officer, we search the body and find the password to the safe. We go to the villa on a hill. There is a camera in front of the villa (3/3). We climb up two stairs and open the safe on the second floor of the villa.

We can board one of two boats and sail away from the island.




After completing the mission for the first time, access to 5 competitions becomes available. They can be performed when restarting the level. You can do it in separate walkthroughs, but to save time it’s better to do everything at once.

Competitions:

- Brushcutter! Get at least 10 bush kills. (Only kills in close combat count: we sit in the bushes, throw a stone to attract attention, hit the approaching soldier).

- The superiority of the submachine gun. Kill 50 enemies with a submachine gun and complete the mission.

- Without pain there is no result. Do not use bandages or first aid kits.

- Nightmare stretch marks. Kill all 5 officers using tripwires. (First, you need to kill the entire officer’s entourage from afar, so that no one else gets caught in the tripwires).

- Hidden killer. Get over 15 kills while using sound cloaking. (We shoot when a plane flies by, or if a generator is running nearby).

2. Bitanti Village
Sniper Elite 4. Walkthrough

Main quests:

- Angel of Mercy. Find the partisan headquarters.

Additional tasks:

- Late message. Search the cemetery.

- Benefits of communication. Find the radio operator before he calls for reinforcements.

- Towering Assassin. Kill the sniper.


At the very beginning, in a safe area, we communicate with our allies and find out the essence of the task. To start the mission, we get into the boat.

We disembark at the port. There are two soldiers on the platform ahead; they can be killed silently by approaching and hitting them from behind. There is a good view from the left pier; we use binoculars to mark all the enemies. From here we can start shooting the Germans if stealth is not important. Among the soldiers on the shore there is also one officer.

First of all, we make our way to the right side of the location in order to have time to eliminate the radio operator. We get to a wooden house, from which a path leads through the rocks to the radio tower.

In the center of the city we are looking for the headquarters of the partisans - this is a descent into the basement, where the doorway is closed by a box. We climb over the box, there is not a single partisan at the headquarters, we collect weapons, documents and explosive packages.

When we enter the left side of the location, closer to the church, we will see a battle - the Germans will surround the partisans hiding in the temple. We shoot German soldiers to save the Italians. Behind the building we go to the cemetery, in the crypt on the right we find a warehouse of partisan weapons.

When the city is cleared, we can go up to the castle. We use an explosive package to blow up the gate. This completes the mission. The girl leader of the resistance joins us.




Competitions:

- Workaround maneuvers. Spend less than 3 minutes in battle. (Time is counted only when the alarm is raised. To do this, we do not catch the enemy’s eye).

- Express Executioner. Kill an enemy every 2 minutes. (It’s better to do it separately, visiting only plot points and not being distracted by side points).

- Rifle Ripper. All other weapons and offensive items are prohibited. (Enemies should only die from rifle bullets; you cannot shoot at barrels or grenades).

- Complete destruction! Score 2000 points by clearing an entire village with a shotgun. (At the partisan headquarters we find a “Trench Gun”; we use it to clear the village).

- Neat, neat. Kill a sniper with Greta in under 5 minutes. (In the building near the eastern gate of the village we find the Greta rifle. With its help we kill the sniper marked on the map according to the assignment).

3. Regilino Bridge
Sniper Elite 4. Walkthrough

Main quests:

- Revenge on the Bridge. Destroy the cannon on the railway platform.

Additional tasks:

- Hidden plane view. Find the downed American pilot. Find the downed reconnaissance plane.

- Destruction of the warehouse. Destroy the Nazi transport warehouse.

- The Big Bang Theory. Destroy the supplement. ammunition warehouse. Find and destroy the ammunition cache.

- Defeat of the checkpoint. German control points cleared (0/2).

- Destroy the armored car. Destroy the Sd.Kfz armored car. Armored car 222.


First we go to the southern clearing, there we find a downed American plane. We blow it up to cover our tracks. We find a dead pilot in the church building and take the film from him.

We clear the center, then go along the northern path, where there is a lot of enemy equipment. Here we are confronted by armored cars, their machine-gun fire is very dangerous. When passing silently, we can sneak up unnoticed and place anti-tank mines on the way. If armored vehicles notice us, we will have to aim a sniper rifle at the narrow slits of the embrasures. Inside the armored car you need to kill the gunner and driver.

On the bridge itself you need to go down and install explosives on the damaged support. After this, we return to the central clearing, shoot at the explosives from afar, and the bridge will collapse.




Competitions:

- Magnificent Ten. Kill less than 10 enemies. (We carry out only the main mission on the bridge. We move all enemies on the way aside by throwing stones).

- Breathe easier. Don't exhale. (We aim without automatic aiming while exhaling).

- Interceptor! Destroy the truck with additional ammunition before it reaches the base. (The truck is driving along the central road, you can quickly get onto it and shoot at the tank from afar).

- Infamy for 15 minutes. Complete a level in less than 15 minutes. (We only carry out the main mission on the bridge).

- Secret gathering. Take the film cassette from the pilot's body without killing the enemies. (Before taking the film, you can neither kill nor be seen by enemies. Immediately after taking it, you can eliminate all the enemies around).

4. Port of Lorino
Sniper Elite 4. Walkthrough

Main quests:

- Mysterious cargo: Disable the port's air defense (0/5); Find out what the Germans are transporting; Find out where the cargo is going.

Additional tasks:

- Murder: Kill the corrupt harbor captain.

- Hello weapons: Search the German weapons depot.

- Shots in the dark: Find typhoid vaccines.





Competitions:

- Operation Inferno. Kill 10 enemies with a Panzerfaust. (There are only a few bazooka charges on the level, so you need to shoot at a cluster of enemies).

- Shadow. Complete a level without blowing your cover. (We do not raise the alarm to the red level).

- Fleet of feet. Get 10 kills using traps without being detected.

- Speed ​​Demon. Spend less than 2 minutes restoring your heart rate. (You need to be constantly on the move, don’t sit in one place, and don’t aim for more than a few seconds).

- No tags. Complete the task without tagging anyone with binoculars.

5. Arbuntsa Monastery
Sniper Elite 4. Walkthrough

Main quests:

- Many enemies, much honor: Kill Piero Capo.

- King of the Castle: Kill soldiers in and around Castle Hill

Additional tasks:

- Destroy the artillery: Destroy the artillery pieces (0/3).

- Art appropriation: Kill and search the officer to get the radio code.

- Abbot's story: Find documents (0/4).





Competitions:

- Melee Professional. Kill enemies only in close combat. (We act secretly, approach from behind, kill all enemies with a knife by pressing the E key).

- Kill the radio. Neutralize the radio operators before they call for reinforcements. (We get to the radio operators without raising the alarm. There are 2 of them on the level: at the checkpoint on the northern road, in the southern fortress).

- Divine justice. Kill the Capo and take his rosary from the church. (We lure the main target into the cathedral building).

- Masked Avenger. Get over 25 kills while using sound cloaking. (Kick the generators, shoot near them when sound interference is shown. There are 5 generators for this on the level).

- Gun scam. Kill 20 or more enemies with a gun and complete the mission. (We use the "Trench Gun").

6. Magazzeno site
Sniper Elite 4. Walkthrough

Main quests:

- Kessler kidnapping: Find Kessler. Get Kessler's research notes.

- Send a signal: Disable the radar reflector. Disable the Nazi factory.

Additional tasks:

- Split the Codebreakers: Get documents from intelligence. summary (0/2).

- Enigma variants: Destroy the decryption center.

- Port surveillance: Destroy the German naval guns (0/5). Kill the officer in charge of protection.





Competitions:

- Stealthy fighter. Perform at least 20 silent kills. (Only kills with a knife from behind count.)

- Tick ​​tock. Complete a level in less than 15 minutes. (We carry out only the main missions. We do not hide, but kill all enemies with a machine gun).

- Pardon for cars. Don't destroy a single car. (Motor boats also count as cars, we do not destroy them).

- Complete the case. Kill in close combat the sniper who survived the previous encounter with Karl. (There are 5 snipers on the map, you will get the achievement for melee killing one of them).

- Burn, boats. Destroy both motorboats with one bullet. (The boats sail along the same route, at a certain point they sail close to each other. At this moment we shoot at the torpedo on board, the explosion will sink both boats).

After the introductory video, we begin to study the game itself. We look around and use binoculars. We zoom in and out the view. We run forward to the destroyed building and jump inside.

We install a tripwire at the door: select it from the arsenal and press the corresponding button, standing in the marked area. We slowly move back and see that the fishing line is stretching. Press the button again, being in the marked area on the opposite side.

We sit down by pressing the appropriate button and sneak towards the blown up armored personnel carrier. We select a stone from the arsenal and hold down the throw button, throw the stone to the right side, as far as possible. The distracted enemies will go to the place where the stone fell, and we will be able to slip into the building.

Hold down the corresponding button and lie down. We crawl a short distance. Then we hide behind cover, select a pistol and, holding down the aim button, shoot at the enemy’s head. We install a landmine next to it. We jump over the gate and go up the stairs.

After the video, we take aim at two targets. We destroy them, use breath-holding. In the lower left corner there is an indicator for how long we can hold our breath. It makes no sense to talk about the skill of the shooter; here you yourself need to feel and even sometimes act intuitively, especially in<острых>moments requiring quick action. We can finish off the remaining enemies, or we can turn around and run away. We go out onto the balcony and see that a landmine has exploded. We kill the remaining enemy and jump down from one floor to another. We approach the place of the explosion and immediately quickly run to the passage where we came from at the very beginning. We lie down and crawl through the hole in the wall. Now we can simply run forward, leaving behind five enemies who will be stopped by the tripwire at the door. But inside the building on the second floor there is another enemy. We can easily defeat him. Next, we hug ourselves behind cover and destroy enemies from a distance, who, by the way, will notice us in any case. It is not necessary to kill them, you can simply jump down, run forward and the cutscene will complete the mission.

Streets of Schöneberg

We kill the enemy standing in front in any way. You can attract noise so that two more will come running. Then we will hide behind the car and quickly deal with them. On the open street, a sniper will quickly notice us. Fortunately, it stands right on the roof, destroying it will not be difficult. We enter the indicated building and rise to the second floor slowly and without noise. We kill the enemy by sneaking up from behind.

Those who played the demo will probably remember that this is where it began. From the place where we can jump to the first floor, we will conduct the initial fire. Here the street is clearly visible and there is a chance to quickly escape if the Nazis suddenly get to us. To prevent this, we shoot as accurately as possible. There will be many enemies, and every second they will get closer and closer. Sooner or later, a machine gunner will appear in the corner building opposite. Therefore, we leave the place where we were sitting and stand by the window. We kill the machine gunner and everyone who was on the street. We go down to the first floor. The sniper on the opposite side is truly ruthless. Each of his shots does not remain without a target. Therefore, we quickly run to the window on the far right. The view will be blocked by the pillar, but, nevertheless, we can move while keeping the sniper in sight. We aim a little higher and to the left, then we will probably hit the target.

Now we can leave the building and move to the end of the street. There, we enter the building and silently kill the enemy. We go downstairs and go out into the street. We select a couple of grenades from the box next to the wall. We install the tripwire and return to the building. From the window, everyone we see is shot. At the end of the street in the upper right corner there is a sniper. Now you need to pick up the explosives and install them in specially designated areas. If we don’t know where to go, then press the button to show current goals. We plant explosives at the intersection of the street, as well as on the truck. Three Germans are patrolling there, we destroy them from a distance. Having finished mining, we climb onto the roof of the indicated building. We act carefully: there are two opponents in the building, one of whom is dozing on a chair.

After the video, we get ready to shoot at the explosives on the truck. With a successful timely hit, we will destroy the truck in which Krydle is riding (the second vehicle in the convoy). Killing Kreidl quickly has its downside. For example, an armored personnel carrier with a cannon and a machine gun driving ahead will remain intact. When searching a corpse in this case, you will have to act carefully and quickly. If we couldn’t kill him right away, then we will stop the convoy in any case, provided that Kreidl’s truck was driving before the explosion. We kill him first, and only then the remaining enemies. A tank will appear, we crawl back a little. To blow up your iron enemy, you need to accurately shoot at the glowing plug on the gas tank, which is located in the back.

We kill the remaining enemies and go down. We search Kreidl's corpse and leave the zone, reaching the building.

Mittelwerk plant

We take SVT-40 on the mission. Judging by the description, the rifle is good at short distances, which is what we need. We pass forward on the right side. When the voice speaks over the loudspeaker, we shoot directly at the head of the one standing in the tower on the left. We continue walking along the right side. We kill another one on the tower. We get to the barracks, silently penetrate inside and also silently kill the enemy. We go into the left room and watch through the window. First, let's kill the one near the gate. We shoot only when two patrolmen begin to move away synchronously. Then we kill the patrolman walking behind the other. We shoot only when the voice speaks. Otherwise, others will hear the shots and raise the alarm. As soon as we enter the base, the doors at the control point will immediately open. Two patrolmen will appear from there. We boldly shoot at the red balloon as they pass next to it. Two more will appear, one of whom will sit behind the machine gun. We neutralize them and go inside.

We get to the railway tracks. We kill enemies one by one, shooting while the noisy device is operating. We install explosives in designated areas. Having done this, we go to Schweiger’s office. To do this, we go along the left side, where the gate opened.

Once in Schweiger's office, we watch the video. We were noticed and now we must hold the position, killing enemies. We quickly hide under the left window. We try to destroy everyone before the alarm goes off. This will make the path to retreat easier.

Having got out, we run back the same way we came here. There will be a sniper in the tower again, and a truck with a couple of soldiers will drive up to the gate.

Kaiser Friedrich Museum

On a mission we take a sniper rifle for long distances<Маузер>98K and silent pistol<Велрод>. There is no need to go far, we start the attack right from this position, use the wall under the window as cover. We kill the nearby soldiers opposite. Then we destroy two snipers: one settled in the building opposite, the second in the building parallel to it. We clear the street from enemies and go down. We get out into a wide area and confidently run forward until we notice two people leaving the building. We deal with them from a distance and enter the house. We go downstairs, sneak, there are two people in the next room. We follow the shadows on the wall and kill them one by one with a pistol. We leave the building and move along the trench. Having gone around the corner, we see the enemy and sneak behind him. We are trying to silently catch up with him and neutralize him. We climb the stairs higher and higher, clearing the floors one by one. At the very top there were two people at once, but there was also a reward, so the corresponding one was a Mosin rifle.

After the video, we go down one floor and go outside. In the distance we see a line of soldiers blocking access to the bridge. We run to the other side and carefully climb to the building on the left. We get inside and move forward. In the end, we will be able to go down through the gap in the wall and successfully mine the bridge. We run to the other side of the bridge and climb into the museum.

We take the pistol in our hands and make our way to the stairs leading to the second floor. We do not leave behind enemies who might notice us. At the top we also deal with three opponents and then climb to the roof. We take a sniper position and with a well-aimed shot we hit the explosives installed under the bridge. After which we kill the sniper, we direct our gaze towards the park, where a tank will appear. We kill the commander leaning out of the hatch and shoot at the red gas tank cap. At this point our task is completed, but we can finish off the remaining Russians.

We are in no hurry to jump to the second floor. The enemies will come to us themselves. If they don’t approach, then we jump off and slowly creep forward. There will be two soldiers there, kill them and watch the street through the passage in the wall on the right. There was a sniper perched on the roof of the building opposite, as well as several soldiers below. After killing everyone, we go down the wooden structure. Almost reaching the blocked area, we wait for opponents emerging from the building on the right. Then we go around through the building on the right. Two opponents will appear from the alley on the left. Two machine gunners will also take positions in front. Don't forget about the snipers: one is located under the roof of the building opposite, two are behind the windows of the right building. We get to the checkpoint and complete the task.

Opernplatz

The arsenal should include a Mosin rifle and a pistol<Велрод>, let's also take more<растяжки>in additional equipment. We move along the right side of the street, where we can turn into an alley and get into the building next to Opernplatz. We kill two enemies with a pistol on the first and second floors. We go up to the third floor and inspect the area with a sniper rifle. We need to clear it of five soldiers. We shoot when the bombs are falling with a whistle. An icon will appear in the upper right corner of the screen. The targets on the porch to the left and center of the square are the easiest. But patrol officers constantly crossing each other at the opposite end of the square can really cause a lot of problems. Let's kill them first using the maximum magnification of the rifle, and only then move on to simple targets.

If we are noticed, then we will not leave here calmly. In addition, the area will be under the close attention of three snipers at once. Nevertheless, we make it to the library with battle or caution. We destroy the enemies holed up on the second floor. We take a position and prepare to shoot at the officer who is about to execute Schweiger. We also kill two soldiers and begin to accompany the ally from a distance. We destroy the enemies that prevent Schweiger from advancing to the library. We don’t sit in one place all the time, but smoothly move to new positions when tracking the target becomes impossible. We meet Schweiger at the entrance, mine all kinds of narrow passages<растяжками>and return to the firing position.

We are waiting for the Russians to appear, hiding behind the wall. There will be quite a lot of them, and they will all try to penetrate us. For this purpose we have placed<растяжки>. Enemies actively move around the area, and tracking them down is quite difficult. Therefore, we keep them in sight constantly.

St. Albert's Church

We take the SVT-40 and a pistol on the mission<Велрод>. We go forward and turn right. We quickly kill the enemy and hide behind a blown up tank. We look up and see the sniper, when he turns away and the bell makes a noise - we shoot! We also kill three more on the street, first the one next to the building, then two patrolmen. We penetrate the building by running until the tank notices us. We move forward, trying to kill as few opponents as possible. We deal only with those who get in the way. We don’t go out into the street, we only walk through the building until we get out the other side.

On the street we kill three patrolmen and run to the next building. We make our way inside in the same way; here only two enemies looking at the map will stand in our way. Next, we will climb the stairs and quickly run over a short distance to the church.

We kill the two below, go up and deal with the snipers. We climb higher and higher until we get to the dropped equipment.

We destroy all enemies while at this point. Then we go down to the next position. We take a prone position and also deal with the enemies + the armored personnel carrier by shooting at any of the red covers in the front. We go to the last position, kill the soldiers + destroy the tank by shooting at the red tank cap at the back of the vehicle. We leave the church, fighting our way to the exit.

Tiergarten anti-aircraft guns

Starting equipment -<Гивер>43, pistol<Велрод>and the German MP-40 assault rifle. We kill two people in front with a pistol, move on, and hear a shootout. We help both warring sides die as quickly as possible. Or we can just wait until they kill each other, and only then we finish off the survivors. We move to the other side and go down the stairs. The enemies below also predominate, so we move slowly.

We get out into the street and watch another shootout. We pass forward, on the left we will see a staircase, climbing which we get into the building through a hole in the wall. We pass forward to the destroyed windows. The area in front of the anti-aircraft tower is clearly visible from here. We destroy the enemies one by one while the bombs are falling. Having cleared the territory, we go down and penetrate the anti-aircraft tower.

We follow the small stairs up. Having noticed the enemies, we wait until they disperse. If you have enough ammunition in stock to<Велроду>, then there is nothing to worry about. When I completed this mission, I quite calmly moved higher and higher, dealing with my opponents. Having climbed onto the roof, we make our way along it to the other side. We go down again and find ourselves in a room with a lift. We watch a video showing Mueller. We aim with a sniper rifle and destroy the main target - Muller. It is easy to notice him, he is without a headdress, in a black cloak and warily walks in circles. It will be more difficult to aim and shoot accurately.

Having finished with Muller, we get out of here, simultaneously destroying many enemies. Three opponents are waiting for us right outside the door, we hide behind a box and shoot them. One of them can get close to the right, so we occasionally look at the other side. Next, we go down the long stairs. There should be another one on the balcony ahead. There are three more below, it's best to throw a grenade there. There are also enemies outside; we are not in a hurry to leave the building. Here the safe zone is just a stone's throw away.

CP in Karlshost

We will need a SVT-40 rifle and a larger one<растяжек>. We run to the left and get to the crossroads, where we will see a destroyed building, with only one side of the wall standing firm. We get inside, to do this we go around. Snipers have settled into the buildings, we don’t catch the eye of either them or the tank. On the second floor we kill two and arrange<растяжки>on walkways and stairs. We shoot at the red cover on the side of the tank when it is as close to us as possible.

Our shots, of course, will be heard by the entire district, and they will all be drawn to us. We hold the line until a notification appears that it’s time to pick up the documents. We penetrate the headquarters, go down and huddle behind cover between two arches. We keep our sights on the entire length, because about two dozen enemies will attack us. Not immediately, of course, but, nevertheless, the task ahead is difficult. We get to the officer and kill him, approach him to pick up the documents.

We leave the building, but before that we kill two snipers who just came for us. Having gone outside, we immediately hide behind cover and kill the first sniper who settled in the building. Soon two more opponents will appear on the left and right, who want to get even with us face to face. We move to the left, and a sniper in the distance will start shooting, we eliminate him. We kill the sniper in the building on the right and then go around on the right side. We move from checkpoint to checkpoint, destroying the insidious snipers one by one.

Headquarters in Kreuzberg

The optimal weapon for this task would be<Гивер>43. The semi-automatic rate of fire will help you quickly deal with numerous enemy forces. We go down and go around the pool, simultaneously destroying the Russians and Germans. We are not in a hurry to run forward; if possible, we wait until they shoot each other. We get to the underground passage and get out to the other side.

We destroy enemies one by one at the moment of noise coming from falling bombs. We get to the headquarters and pick up the documents. We head to the next building, no longer afraid of being noticed, since the enemies are aware of our presence. We go up to the top floor and somehow manage to pick up the map from the fire.

We kill the first sniper outside the window and go upstairs. We kill another one to the right. We move along the beam, using the surviving fences as shelter. Snipers are literally everywhere and it is really difficult to spot them. But, nevertheless, they are given away by the trajectory of the bullet and flashes of light noticed in time.

Rocket launch site in Köpenick

We will need a Mosin rifle and an MP-40 assault rifle. We hide behind the wall and wait until the Russian executes the wounded enemy. Now we boldly head towards the building, silently destroying enemies. We enter the building from the back entrance, there is one soldier and one officer. Having destroyed them, we can go upstairs through the room indicated by the control point. Here from above we will be able to more carefully scan the territory and destroy our opponents to our advantage. We go down and get to the trench.

There should not be any difficulties; if desired, we penetrate into closed areas and eliminate enemies. We go up the slope, a sniper will appear in the building behind. We move through the carriages and choose to the V-2 launch pad. We kill two opponents inside the building. Soon the third one will arrive (I still haven’t figured out where he comes from), we kill him too. Before this, we will have time to look into the basement and replenish the ammunition of the machine gun.

We are waiting for the rocket launcher to refuel. Here everything depends on time, and not on whether we killed a certain number of enemies. It is not safe to be in the building, so it is better to retreat to the carriages from where we came here. There is a box on the platform nearby, we hide behind it. When we receive a notification that the task has been completed, we quickly run into the building and aim at the red hole of the rocket, into which the fuel refueling hose was inserted. There is no need to worry about enemies anymore; after a successful shot, the mission will be completed.

Gate of Peace

For the last task we take a reliable Mosin rifle. You need to get to the sniper position on Brandenburg Square and destroy Wolf. We go forward and hide behind the car. Ahead we see a tent where two people are standing. If you have time, then on the left on the roof of the building we will see the enemy. We quickly kill him. Also in the large building on the right in the window we will notice a sniper. We deal with him noisily. We kill two people next to the tent, sitting on a chair a little further away. Then a couple more patrolmen nearby. We pass through the building where the sniper was and, having bypassed the remaining enemies, we get out to the square.

First of all, we destroy the tank, and then whatever happens. However, there are not so many opponents here. A couple of snipers can be a hassle, but sometimes they may not show up at all. For example, during the last successful passage of this checkpoint, for some reason there were no snipers in positions, and therefore I easily destroyed the fascists. We climb to the highest point of the Brandenburg Gate and fire a control shot at Wolf’s car. That's basically all, let's watch the final video.

If you are having problems with, you can always use our advice and information to take action. We describe in detail the steps that need to be taken to completely complete the game.Sniper Elite V2. In the most difficult places we add pictures that can help you.Sniper Elite V2 Walkthroughread on our website.

Prologue

When do we start walkthrough of the game Sniper Elite V2, then we watch a bright video, after which we start playing. First we will be in a lying position, and they will begin to teach us. The game will prompt you to get binoculars, so we do so. We examine the building in front of us, and then just run towards it. Near the window, press the jump button and climb into the building. Then the game will order us to place a tripwire at the door. We go into the inventory and select it, and then put it on. Then we head to the next marked goal. We leave the building onto the street and quietly walk to the car. After this, we need to approach the armored personnel carrier and use it as cover. Our goal is to get into the building, but a fascist is guarding the entrance. We throw a pebble to the side, and the German will go to look for the source of the noise. Then we carefully crawl to the next shelter and destroy another enemy with a pistol. The game will tell us that a mine can be placed on a corpse. We’ll do that, and then we’ll go into the building and go up to the floor above the silence. After the video, take a sniper rifle and shoot at the officer. One goal has been completed and now you have to hide. However, you can kill everyone, but it is better to save ammo. Let's run to a safe place first. Near the place where we placed the tripwire, it will be possible to shoot at the tank of the car and thereby kill the pursuers. Then we simply kill the remaining enemies in the marked area. Review of the game Sniper Elite V2 you can read on our website.

Schöneberg Street

We enjoy watching the video, and after control passes to us, without hesitation, we execute the Fritz. Then we head to the sign. Along the way we will meet two more soldiers - we kill them to our heart's content. Next we will find ourselves on a long street, along which we will have to move carefully. It won't be possible to go secretly, since the German sniper will be watching the street from above, and his military accomplices will be looking for us on the ground. First we kill the sniper, then the rest. Then we head to the desired building and go up to the top floor. More soldiers will be waiting for us there, whom we kill quietly, and after that we take a position at the window. We kill the targets and go down. Now we will need to stock up on explosives. We find it and place it in the indicated places, while simultaneously shooting back from the guys in uniform. After this is done, we go to the marked position. There will be three Germans in the house, so you should be careful. Having reached the point, we will be shown another video. After him, a convoy with a target will arrive. We destroy the truck with the scientist, shooting at the explosive package in time, and then clear the street from the remaining enemies. Then the Tiger will approach us. Here you will have to show your skills and get into the small cap on the gas tank. After nothing threatens our health, we go downstairs and search the scientist’s corpse.

Mittelwerk plant

We find ourselves at the factory and it’s better not to raise the alarm, otherwise it will be difficult. By the way, before the mission it is better to choose a quieter rifle. As soon as we hear a voice on the radio, we immediately shoot at the enemy in the watch tower. We go further and kill the next Fritz in the tower in the same way. Now we go to the barracks, simultaneously killing the Germans with a pistol with a silencer. Having penetrated there, we go into the left room and head to the window. Let's watch a little and then kill the two Germans at the gate. But this should only be done when German agitators speak on the radio. Then we head to the gate, and there the doors will immediately open and two Fritzes will come out. They will approach explosive cylinders, and we will only need to shoot in time. More soldiers will come running to the explosion, whom we must neutralize. We go to the factory and destroy all the Krauts. Again, sometimes there will be a loud noise, so it's best to shoot at the targets at this point. Then you will have to place explosive packages. After this, we head to the office of a certain Schweiger. We come there and watch the video. After it, all the troops in the area will suddenly start running towards us. We'll have to kill all the Krauts until we are allowed to escape to the evacuation zone. Then we simply fight our way to the specified point, simultaneously killing enemies and destroying snipers on the towers. If you have any problems while passing, then use codes for Sniper Elite V2.

Kaiser Friedrich Museum

We choose equipment before the mission and into battle. After the video, we head to the stairs and go up. There, already in position, you will need to remove two enemy snipers. One of them will be on the roof in front of the player, and the second in the building nearby. Then we go out into the street and move towards the mission point. Three soldiers will come out to meet us there. We kill them and head to the building where the Germans came from. Having made our way there, we go down through the hole in the floor and head to the exit from the building. Inside the house there will be two Nazis who can be eliminated with a pistol. Now we need to get through the trench into another building. There you will have to climb to the roof, killing all the enemies along the way. Then we go out into the street and approach the bridge. But the Germans will be standing there and it will be best to get into the building on the left and go down through the hole in the floor to the bridge. There we calmly plant the explosive package and head to the museum. We move through the museum, kill all the soldiers and end up on the roof. Now you need to destroy the bridge by hitting the explosives with a precise shot. But after the task is completed, a tank will approach us again. First, we kill the crew commander, and then shoot at the gas tank from behind. Now all that remains is to get to the evacuation zone. We move towards the target and neutralize the enemies.

Opernplatz

We move along the street and enter the house on the right. There we will need to remove a couple of enemies and get to the fourth floor. Now we study the area. Our goal is to silently eliminate six patrolmen. We shoot everyone with well-aimed shots at the moment when the noise of shells is heard. After killing all the targets, we head to the library and take a sniper position there, simultaneously dealing with several soldiers. Now we watch the video, after which we will immediately need to eliminate the person trying to kill Schweiger and his two charges. After that, we cover the one we saved until he gets to us. Having met Schweiger at the entrance, we quickly mine all approaches to our position, and then return to the combat point. Now the Russians will appear and will actively storm the library. We kill them and complete the mission.

St Albert's Church

We first move forward, and then turn right and kill the enemy. Then we find a sniper on the roof of a nearby building and kill him to the sound of the bell. Then we head forward, killing the patrolmen, and find ourselves in the desired building. There you will have to get to the church. But only through the houses, otherwise when we go out into the street we risk getting under tank fire. However, we will still end up on the street, where we will need to remove the patrolmen again and get into the building opposite us. We get there and climb up the stairs to the second floor. There you will have to quietly make your way to the church. Once in the desired building, we eliminate the fighters below, and then go upstairs and do the same with the rest of the enemies until we reach the goal. After we pick up the parcel, we go down to the firing point. We shoot the soldiers, destroy the tank and head to the evacuation zone.

Tiergarten anti-aircraft guns

The goal of the mission is to get into the anti-aircraft tower and kill Muller. First we come across a battle between the Germans and the Russians. We destroy both sides and head to the other side of the street. We go down, eliminate several more soldiers and move towards the building. There you will again have to shoot and witness another skirmish. We kill everyone and head to the stairs. We rise higher, find ourselves in another building and take a position. We eliminate all the guards of the anti-aircraft tower, but quietly, shooting only during loud sounds. We watch the video and go up the stairs. We eliminate all the Krauts and head to the roof, where we will then need to run to another building and go down. Now we are engaged in the murder of Mueller, who has arrived in time. We eliminate him, and then the rest of the soldiers. Now we go to the elevator with the machine gun and go down the stairs. After eliminating all the enemies, we head to the rescue zone.

CP in Karlshost

Having started the mission, go left and come to an intersection. There we will need to climb into a dilapidated building and remove all opponents on the first floor. This must be done quietly, otherwise you will have to operate the machine gun for a long time and tediously. Then we go up, kill the sniper, if desired, set up tripwires on the approach to our position and destroy the tank in a way that has long been known to us. Now we have to fight off the wave of Germans. We take down everyone as they approach, and if you also set up tripwires, you can miss a couple of enemies. After the kills and a certain notification, we head to the headquarters. When we get there, we’ll have to take cover and shoot back from a bunch of fascists. Then, after all the bullying done to the German army, we move towards the officer and take the documents from his corpse. Then you have to go to the evacuation zone. You will have to kill snipers on the roof and little things in the role of ordinary soldiers.

Rocket launch site in Köpenick

We make our way to the building in the center of the map and, hiding, watch the curious execution scene. Now you need to silently eliminate the Russians and move towards the marked goal. Having reached the desired building, we climb into it and eliminate the officers inside. Then we go upstairs and go into the room marked on the map. After that, we study the area and go down, and then we crawl to the trenches, killing enemies along the way. We get out of the trenches and eliminate the enemy sniper, and then get close to the missile launch pad. Having neutralized the enemies, we go down to the basement and watch a video in which our protagonist will begin to refuel the rocket. However, it will not fill in 5 seconds and at the same time enemies will still attack us. After the rocket is refueled, we shoot at it in the indicated place.

Gate of Peace

The final mission in which you have to kill Adolf Hitler himself. We go forward and hide behind cover. Then we quietly move towards the tent and eliminate the Reich fighters. Now a shooter will appear in the building on the right, who needs to be quietly eliminated before he raises the ears of the remnants of the German army. Now we get out of the tent and eliminate another sniper on the roof and two patrolmen. Then the “Tiger” will enter the square. We destroy him, and then the SS brigade that arrived in time. Now all that remains is to get into the Brandenburg Gate and eliminate Hitler, who will be leaving Berlin in his Mercedes.

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