Game “Catch the base. Presentation on the topic "outdoor games"

Information technologies occupy an important place in our lives. The introduction of information and communication technologies into the learning process has significantly diversified the methodological tools and techniques of teachers, including making it possible to include new forms of work in the classroom, making them interesting and memorable.
Multimedia presentation is one of the effective methods of organizing learning, a very powerful pedagogical tool. The introduction of this activity allows the teacher to organize the development of modern information technologies, to develop the necessary skills for independent work with modern systems, and allows the simultaneous use of various methods of presenting information. The Power Point program will allow you to bring any creative idea to life.
I present to your attention a master class for educators, teachers and educators on the topic: “Creating an interactive game in Power Point.”
Target- expanding knowledge in the field of mastering information and computer technologies by means of creating an interactive game in the Power Point program.
The set goal determines the following tasks:
create conditions for professional communication, self-realization and stimulation of the growth of creative potential of teachers;
introduce the capabilities of the Power Point program;
explain and practice the technology of inserting and setting up triggers
Master class content: step-by-step description of creating an interactive game using triggers and hyperlinks in Power Point.
Creation of an interactive game "Autumn Kaleidoscope"
right-click to create a new Microsoft Power Point Presentation

remove the excess (right-click "CUT")


create empty slides (CREATE BLANK SLIDE)


Let's create the background. In order to create, click on the tab (INSERT - FIGURE - SELECT A FOLDER ON THE DESKTOP, our background is in it) it should look like this


Let's create the name of our game. To do this, click the tab (INSERTION - INSTRUCTION - WRITE THE NAME OF THE GAME) The name of our game will be "AUTUMN KALEIDOSCOPE"


Let's create a MENU for our game. Create a rectangle under the title. To do this, click INSERT - FIGURES - RECTANGLE. Press the right mouse button, select from the menu - CHANGE TEXT - WRITE "REMEMBER" GAME.

In this game we will make three difficulty levels. Let's create three control buttons. To do this, click the INSERT tab - FIGURES - SELECT THE EMPTY CONTROL BUTTON. In the action settings menu, select FOLLOW HYPERLINK - select NEXT SLIDE - click OK.



Using the copy method, we create 2 more control buttons.


Let's make buttons of different colors. To do this, right-click on (SHAPE - FIGURE FILL - SELECT COLOR, SELECT FIGURE OUTLINE - GREEN COLOR, and do the same with other shapes)


Let's add effects to our buttons. To do this, left-click on the button - select the FORMAT - EFFECTS - RELIEF tab - select any relief you like.


We do the same with the rest of the buttons. Let's name our buttons.
green button - easy level (IN THE TAB THAT APPEARS - GO TO HYPERLINK - NEXT SLIDE); orange - average level (IN THE TAB THAT APPEARS - FOLLOW THE HYPERLINK - SLIDE 4); red - high level (IN THE TAB THAT APPEARS - FOLLOW THE HYPERLINK - SELECT SLIDE 5).


now we have a GAME. Let's add our hero. To do this, click on the INSERT-FIGURE-SELECT OUR HERO tab.


Let's remove the white background from our hero. To do this, left-click on our hero, select the FORMAT-RECOLORT-SET TRANSPARENT COLOR tab - click on WHITE BACKGROUND



Let's add a greeting to our hero. To do this, click on the tab INSERT-SHAPES-LEADERS-SELECT OVAL LEADER.



insert text


In the same way, add the sun and remove the transparency.


Our menu is missing one button. This button is called "Exit Game". Let's create it. To do this, click on the INSERT-SHAPES tab - SELECT AN EMPTY CONTROL BUTTON - in the action settings, select FOLLOW HYPERLINK - click LAST SLIDE - OK.


We write the name of the button. Let's add an effect for our button. To do this, select EFFECTS FOR FIGURES - RELIEF - CHOOSE ANY RELIEF YOU LIKE.


Let's move on to the second slide. We remove unnecessary elements. And add a background.


On this slide we will write the rules for our first game. To do this, press INSERT - WORD ART - SELECT ANY FILL - WRITE TEXT.



let's write the rules of our game; for this, press INSERT-SHAPES-RECTANGLE - AND WRITE OUR TEXT.


Let's add our hero


Let's add a next button. To do this, press the INSERT-SHAPES button - EMPTY CONTROL BUTTON - action settings GO TO HYPERLINK - select NEXT SLIDE - OK. Effect for the button - FORMAT-EFFECT FOR FIGURES-RELIEVS-CHOOSE ANY ONE YOU LIKE.




Let's go to the third slide. Insert the background.


Add four pictures using INSERT-FIGURE. Let's make them transparent and add the main character


Add a button to remove items. create a button next - IN THE TAB THAT APPEARS - FOLLOW HYPERLINK - LAST SLIDE


add 4 rectangles with multiple choice answers


In our game, one item will disappear; if the player guesses this item incorrectly, then our hero says “wrong.” Let's add words to the hero. If the player guesses the missing item, fireworks appear. Add an animated image of fireworks. INSERT-FIGURE - fireworks need to be decolorized.


So that the player does not see which item is missing. You need to close the screen for a while. To do this, create a black rectangle. Let's put it aside for now. We don't need him.


To add EFFECTS we need to open the ANIMATION SETTINGS window. Let's add an effect to the black rectangle so that it covers our objects. SELECT THE BLACK RECTANGLE, in the ANIMATION SETTINGS-ADD EFFECT-INPUT-FLASH window


In order for our one of the objects to disappear from the screen, we need to do the following: SELECT AN OBJECT IN THE ANIMATION WINDOW - ADD AN EFFECT - EXIT - FLY OVER THE EDGE OF THE SHEET. For us these will be leaves.


Let's add some impact to our responses. To do this, click ANIMATION SETTINGS - ADD EFFECT-INPUT-OUT. And so with all the answers.


When our answers have appeared and the leaves have disappeared, we need to open the screen. To do this, SELECT THE BLACK SQUARE - IN THE ANIMATION WINDOW - ADD EFFECT - EXIT - FLIGHT BEYOND THE EDGE OF THE SHEET


We need to configure the REMOVE ITEMS button. To do this, in the ANIMATION SETTINGS window, select this second effect - click on it 2 times - in the window that appears, select the TIME TAB, click SWITCHES - select the RECTANGLE: REMOVE OBJECT button - OK.


transfer all our effects in order to the trigger


For effects 2,3,4,5,6 we do the following - select EFFECT - ANIMATION SETTINGS - START - NOT BY CLICK, BUT SELECT - WITH THE PREVIOUS. AND WE DO THIS WITH EVERYONE


For the 6th effect, rectangle, we make changes. To do this, select RECTANGLE - IN THE WINDOW START - AFTER PREVIOUS.


We continue to work with the disappearing object. To do this, let's select it. In the ANIMATION SETTINGS window - ADD EFFECT - INPUT CRASH.


Fireworks - select it in the ANIMATION SETTINGS-ADD EFFECT-ENTRANCE-FLASH window. And once again ADD EFFECT - EXIT - FADING.



Next, select the very first effect, click on it 2 times TIME TAB - SWITCHES - START EFFECT WHEN CLICKING. Our button will be called RECTANGLE: LEAVES click OK.


Transferring effects 1 and 2 to the LEAVES trigger


In the LEAVES trigger for the SECOND AND THIRD EFFECTS, change the START. To do this, select EFFECTS - AFTER PREVIOUS.


IN THE LEAVES TRIGGER - select effect 3, click on it 2 times. IN THE WINDOW - TIME TAB - DELAY 1 SEC. - OK.


Next, let's work with the CALLOUT INCORRECTLY. LET'S SELECT IT - in the ANIMATION SETTINGS window - ADD EFFECT - ENTRANCE - EXIT - then - ADD EFFECT - EXIT - FLIGHT OVER THE EDGE OF THE SHEET.



In the ANIMATION SETTINGS window, select the very first effect and click on it 2 times. In the window, select the TIME TAB - START EXECUTION WHEN CLICKED - SELECT OUR BUTTON - RECTANGLE MUSHROOM - OK.





WORK ON THE LEXICAL MEANING OF THE WORD HERO 1. A person who performs feats, unusual in his courage (Heroes of the Great Patriotic War.) 2. The main character of a literary work. (Hero of a fairy tale, story......) 3 Who attracted attention (more often about someone who causes admiration, Hero of the day. - 4. Mother-heroine - an honorary title awarded to a woman-mother who raised at least 10 children. ORIGIN/ETYMOLOGY WORDS. The word “hero” is borrowed through the French “héros” - “hero”, and it, in turn, is derived from the ancient Greek “ρως”, which translated means “hero, knight; demigod”. , izmhero,




VERB AS PART OF SPEECH - WHAT DOES THE VERB MEAN? -WHAT QUESTIONS ARE ANSWERED? -WHY ARE VERBS NEEDED IN SPEECH? WHAT DOES THE WORD VERB MEAN? IN TRANSLATION FROM THE OLD SLAVIC LANGUAGE, A VERB MEANS A WORD, SPEECH. OUR ANCESTORS CONSIDERED IT AS A WORD OF WORDS, THE MOST IMPORTANT KIND OF WORDS. WITHOUT A VERB YOU CANNOT CONSTRUCT SENTENCES, YOU CANNOT CONVEY ANY MESSAGES TO YOUR INTERLOGENT. noun adjective verb denotes an object Attribute of an object Action of an object questions Who? What? Which one? Which? Which? Which? What to do? What to do?... meaning verb Action of an object What to do? What to do?...


MATCH THE SUITABLE VERBS TO THE NOUNS with scissors hammer nails with a hammer shear with an ax saw with a saw cut boards with pliers pull out nails with a plow catch fish shave with a razor sharpen with a fishing rod plow with a toothbrush measure temperature with a thermometer brush teeth






1. TODAY I LEARNED... 2. IT WAS INTERESTING... 3. IT WAS HARD... 4. I COMPLETED TASKS... 5. I REALIZED THAT... 6. NOW I CAN... 7. I FELT THAT... 8. I ACQUIRED... 9. I LEARNED... 10. I COULD... 11. I COULD... 12. I WILL TRY... 13. I WAS SURPRISED... 14. THE LESSON GAVE ME FOR LIFE... 15. I WANTED...

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Play is a conscious, active activity of a child, characterized by accurate and timely completion of tasks related to the rules that are mandatory for all players.

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“Outdoor play is an exercise through which a child prepares for life.” P. F. Lesgaft

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Health objectives: strengthening all vital functions, metabolic reactions, involving all muscle groups in work, increasing blood circulation, activating lung function, helping to saturate the child’s body with oxygen, increasing overall vitality. Intense muscular activity promotes the development of flexibility of the skeleton, joints, skeletal muscles, increases their muscular strength, develops the necessary coordination, contributes to the development of the child’s motor skills, reduces inhibition, the ability to balance movements in accordance with the task, the use of various actions and movements in the game activates the activity of the entire motor area of ​​the cerebral cortex brain Consequently, the game has a holistic effect on the child’s body, activates the interconnected functions of organs and systems, including the nervous system, which in turn increases the functional level of the child’s entire mental activity. The health-improving effect achieved through outdoor games is closely related to the positive emotions of children, arising during play activities and having a beneficial effect on the child’s psyche. Emotional uplift (joy, pleasure, elation, inspiration) creates in children an increased tone of the whole body

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Educational objectives In play activities, favorable conditions are created for: development of attention, memory, orientation, disclosure of potential capabilities and creative initiative of the child, expansion of horizons, consolidation of acquired knowledge, development of coherent and sound culture of speech, formation of life safety.

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Educational objectives Cultivation of volitional qualities (will, determination, endurance) Moral qualities of the individual (empathy, mutual assistance, responsiveness)

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Classification of outdoor games There are the following classifications of outdoor games: according to complexity, motor content, degree of physical activity, use of aids and equipment, according to the primary formation of physical qualities.

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classification of outdoor games according to complexity: elementary and complex games: Elementary games include: Story games have a ready-made plot and firmly fixed rules, game actions are associated with the development of the plot and with the role played by the child. These games are mainly collective (in small groups and the whole group). Folk games are related to plot games. Plotless games contain motor game tasks that are interesting for children and lead to achieving a goal that is clear to them. These are games such as dashes, traps (they do not have a plot, images, but have rules, a role, game actions); games with elements of competition (individual and group); simple relay games (conducted with division into teams; the child strives to complete the task in order to improve the team’s result), etc. Game exercises where each child acts separately, following the instructions of an adult. Complex games include sports games (small towns, badminton, table tennis, basketball, volleyball, football, hockey), which require composure, organization, observation, mastery of a certain movement technique, and speed of motor reaction. In preschool age, elements of sports games are used, and children play according to simplified rules.

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on the primary formation of physical qualities: games to develop dexterity games to develop speed games to develop endurance games to develop strength

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Classification of outdoor games according to motor content: games with walking, games with running, games with climbing, games with jumping, games with throwing

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Classification of outdoor games according to the degree of physical activity Games of great mobility. The whole group of children participates at the same time; They are built mainly on movements such as running and jumping. Medium mobility games. The whole group actively participates, but the nature of the movements of the players is relatively calm (walking, passing objects) or the movement is performed by subgroups. Games of low mobility. The movements are performed at a slow pace, and their intensity is not significant (games with walking, games for attention).

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Classification of outdoor games Challenging games Games in which there is a specific structure that is maintained throughout the entire gameplay. Reaction games Tug games Power games, the overall goal of which is to pull the opponent in a certain way. Catch-up All kinds of games with general game mechanics - the driver (or drivers) need to touch (touch) the fleeing players and relay race games.

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Search games. Games whose gameplay is based on searching for participants or objects. Sport games. Games based on popular team sports: football, hockey, etc. Ball games. The ball is an attribute of many games. Their most prominent representatives are highlighted in

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Accuracy games Various options for "war" and target shooting. Water games Jumping games Games with skipping rope, elastic band, etc.

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Probably every person has played outdoor games at least once in his life. Catch-up, hide and seek, snowball fights, hot potatoes, dodgeball. Here is an incomplete list of those games that childhood cannot do without. After all, children are restless people; they always need to move forward. And in this case, outdoor games are simply necessary. In addition, outdoor games develop in children such necessary qualities as enterprise, resourcefulness, ingenuity, the ability to concentrate and quickly make important decisions. Outdoor games are also very important in physical education. They develop agility, flexibility, speed, and endurance. Outdoor games

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A few words must be said about the very concept of outdoor games. Outdoor games are used as a means of physical education for children and youth, as well as as a means of preparing for sports games and other sports, preparing for passing the GTO standard. Outdoor games can be individual (ball game, jump rope, hopscotch) or collective. But enough with the theory, let's move on to practice! Now we will talk about several types of outdoor games that are most famous.

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Tulky is a children's game. The game of tag has many variations, but the main principle is that the players try to “tick” each other. Usually, a simple touch with your hand is enough to insult someone. The painting depicts tags in the Rococo style.

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Ordinary tags: One of the players is the driver, he gets to catch. The rest run away. Whoever the driver salutes (touches with his palm) joins him and catches the others with him. Having caught the third, they catch the fourth, fifth, etc., until they catch everyone. When everyone is caught, the game starts again. Peruvian tags: They differ from the usual ones in that if the players hold hands, they cannot be tagged. Therefore, a player, if he sees that danger is close, shouts: “Help!”, and one of the other players runs and gives him a hand. Monkey tags: The driver must imitate the one running away like a monkey. For example, if the person being pursued unexpectedly (the runner will do such things on purpose) jumps on one leg, then the driver should jump after him on one leg. If the driver did not manage to repeat the movements of the runner in time, then the “greasing” does not count and the runner is given 5 seconds to run away again.

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In pioneer camps and in physical education classes, most teenagers play pioneer ball. For this game you need a ball, a fairly spacious open area or gym, and a stretched volleyball net. The optimal number of players is 8-12 people. Players must catch the ball, then throw it into the opponent's half of the field or to their partner. If a team loses the ball by allowing it to fall to the ground, it is awarded a goal and the ball is put into play again. The winner is the team that conceded the fewest number of goals during the game. Pioneerball

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The game begins with all participants standing in a circle and starting to throw the ball to each other. The player who lets the ball fall to the ground sits in the middle of the circle. If this happens to another player, he joins the sitting one. You can release participants who have dropped out of the game by hitting the ball with your palm and pointing it at them. If the ball hits any seated player, it is returned to the circle. If the kicking player misses, he joins the sitters. Those participants who are sitting in a circle have the right to rise, that is, to stand up from their haunches at the moment the ball flies, in an attempt to be hit by it. In this case, the one who “caught” the ball returns to the circle, and the player whose pass he “caught” sits in his place. Hot potato

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All participants are divided into two teams - “knocked out” and “knocked out”. Those who are knocked out become two groups opposite each other, and those who are knocked out are located between them. The kickers throw the ball to each other, trying to hit one of the players on the team being kicked out. It is important to do this not only accurately, but also quickly enough to prevent those being knocked out from taking a tactically convenient position. The player who is hit by the ball is out of the game. He may return if one of the remaining players on his team catches the ball from the kicker's hands, that is, without touching the ground. The participant who caught the ball names the participant he wants to return to the game. Bouncers

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Paintball (English: Paintball - paint ball) is a team game using markers that shoot paint balls that break when they hit an obstacle and paint it. There are two global varieties of paintball: sport paintball and tactical paintball. The person who gets hit by the ball and leaves a mark - from his own or someone else's, at any point, including a weapon - is eliminated from the game (raises the marker upside down and leaves the field). In sport paintball - until the end of the game time, in tactical paintball - it goes to “respawn”. The rules for entering the game depend on the scenario. Before entering the court, the player must wipe off all paint from his clothing. If you suspect that your opponent has been hit, shout: “Referee, check!” Paintball

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Badminton (English badminton, from its own. Badminton) is a sport in which players are located on opposite sides of a court divided by a net and throw the shuttlecock over the net with blows of their rackets, trying to make it fall onto the opponent’s field. Two players or two pairs of players compete. Included in the program of the Summer Olympic Games since 1992.

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According to modern rules (introduced in 2006 to increase the entertainment value of matches), points are awarded in each draw regardless of the origin of the serve, the game is played up to 21 points; when the score is 20:20, the game continues until one of the sides has a superiority of 2 points or up to 30 (the side that scores 30 points first wins). In a doubles match, each team has one serve, unlike the old rules. A player is considered the winner of an individual rally in the following cases: The shuttlecock hits the opponent's court. The opponent sent the shuttlecock out of the playing field. The opponent received a foul. During the rally, the opponent visibly touched the net with his body or racket.

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“Homogeneous members” - Intonation Unions. The dance contains a lot of love of freedom, cheerfulness and magic. Punctuation marks for homogeneous members with a generalizing word: Homogeneous members of a sentence. Types of relations between homogeneous members. Write it down, add punctuation marks. Note: if conjunctions are repeated, then a comma is added.

“Members of the sentence questions” - Does the poet love winter? With what intonation are homogeneous parts of the sentence pronounced? Which parts of a sentence can be homogeneous? Task No. 2: Give examples of sentences with homogeneous members. Did you like the poem? Homogeneous members of the sentence. Feed the birds. How do birds behave before flying?

“Generalization word” - Place punctuation marks. Recognition of a generalizing word in a sentence. Generalizing words with homogeneous members of the sentence. Drops of either dew or yesterday’s rain glistened on the leaves. A generalizing word for homogeneous members of a sentence. And all around there was smoke and battle and death. Syntactic analysis of the sentence.

“Generalizing words with homogeneous members” - Purpose. Dash. Everything around – fences, houses, trees. Neither in the field, nor in the forest - nowhere could he find peace. Everything around: the stubble, the road, and the air - shone. Test tasks. Punctuation marks for generalizing words. And the huge stove, and the benches along the walls, and the dishes - everything was painted. People: sailors of different nations, fishermen, stokers, cheerful cabin boys.

“Homogeneous members, grade 8” - Coordinating conjunctions. Adversatives: a, but, yes (= but), however (= but), but (= but). Homogeneous members. Old fruit trees: apples, pears, plums grew right in front of the house. Connective: and, yes (=and), neither, nor, not only – but also, both – and. 3. For homogeneous members of a sentence with generalizing words, a colon or dash is placed.

“The concept of members of a sentence” - Insert the missing letters. Continue the sentence. Secondary members of the sentence. Ladder of knowledge. Birches. The meaning of the word autumn. Dictionary words. The main members of the proposal. Dull autumn has arrived. Offer. The sun rarely shines. I. Levitan “Golden Autumn”. Creative task. Autumn. Take care of our forests. The sky was already breathing in autumn.

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