Didactic game of who will be the goal. “Didactic games in the life of children. Game "Fix Dunno mistakes"

Oksana A. Shvets
Didactic vocabulary development games on the topic "Professions"

The development of speech activity is one of the most important sections of preschool pedagogy, and it is aimed at the mental development of the child. The better the speech activity of children is organized, the higher the guarantees of the success of school education.

The implementation of the educational area "Speech development" in all age groups is carried out through direct educational activities, during joint activities of the teacher with children, in play activities, during regime moments, as well as through the integration of this area with other educational areas.

Speech development includes mastery of speech as a means of communication and culture; enrichment of the active vocabulary; development of coherent, grammatically correct dialogical and monologue speech; development of speech creativity; development of sound and intonation culture of speech, phonemic hearing; acquaintance with children's literature, listening comprehension of texts of various genres of children's literature; preparation for literacy training.

An important place in the general system of speech work is occupied by the enrichment of the vocabulary, its consolidation and activation, which is natural, due to the fact that the improvement of verbal communication is not possible without expanding the child's vocabulary. Cognitive development, the development of conceptual thinking is impossible without the assimilation of new words. Expanding the vocabulary of children is one of the most important tasks of education. Clarification and expansion of vocabulary plays an important role in the development of logical thinking: the richer the child's vocabulary, the more accurately he thinks, the better his speech is developed.

But in recent years, the number of pre-school children with various speech disorders has been rapidly increasing. Including there are deficiencies in vocabulary. Children do not know the meanings of many words, parts of objects, generalizing concepts, names of baby animals, human professions. Experiencing significant difficulties in the selection of antonyms, synonyms. Numerous lexical substitutions are also observed. And, consequently, due to the difficulties in choosing the right words, coherent speech also suffers.

Poor vocabulary interferes with full-fledged communication, and, consequently, the general development of the child. Conversely, the richness of vocabulary is a sign of a well-developed speech and an indicator of a high level of mental development. Timely vocabulary development is one of the most important factors in preparing for schooling.

It should be noted that in the process of developing vocabulary through didactic games and vocabulary exercises, preschoolers learn much more successfully those skills that are usually difficult to learn in everyday communication.

Didactic games are used to solve all problems of speech development. They consolidate and clarify the vocabulary, changes and the formation of words, exercise in the preparation of coherent statements, develop explanatory speech. Verbal didactic games help the development of both specific and generic concepts, the mastery of words in their generalized meanings. In these games, the child finds himself in a situation where he is forced to use the acquired speech knowledge and vocabulary in new conditions. They are manifested in the words and actions of the players. Didactic games are an effective means of reinforcing grammatical skills, since they make it possible to train a child many times in repeating the necessary word forms.

Game "Name a profession"

Target: to form the ability to form nouns from gla-heads, the development of attention, dexterity.

The course of the game.

The teacher throws the ball to the child and names the verb: "Raises ..." The child continues: "The teacher."

Piggy bank of words: Teaches -… teacher; builds -… builder; loads - ... a loader; guards -… watchman; flies - ... pilot; dancing - ... dancer; sings - ... singer; sells - ... seller, etc.

On the board there may be pictures depicting people of these professions.

The game "What are they doing what?"

Target: to consolidate children's ideas about objects and their use in labor processes; the use of nouns in the case;

The course of the game.

On the table are pictures - tools of labor, upside down. Children take turns taking, naming an object and telling them what they can do with this object.

For example: the child takes a picture - a shovel and says: “This is a shovel. You can dig with a shovel. "

The game can be played in the form of a lotto. The leader takes a picture and describes the actions that can be performed with the given object, and the children guess: “You can dig with this object (shovel). This object can be used to plan boards (plane). "

Game "Who needs what for work?"

Target: to consolidate children's ideas about objects and their use in labor processes; to clarify and expand knowledge about professions.

The course of the game.

Children are divided into two groups. At the signal of the educator, you need to expand the pictures - tools of labor to a picture - of the desired profession. Then the children take turns explaining their choice. For each correct answer, the team receives a token.

Game "Fix Dunno mistakes"

Target: development of the grammatical structure of speech; activation of vocabulary; development of auditory attention, thinking.

The course of the game.

Dunno comes to visit the children. He says that he was at a construction site and saw a lot of things. Begins to utter sentences. Children identify mistakes by ear and correct them.

Dunno:"They hammer in nails with a saw."

Children:"They hammer in nails with a hammer."

Money box: I saw firewood with a brush. I paint the walls with a hammer. The carpenter is driving the car. The painter works on the crane. A dump truck lifts loads.

Ball game "Building a house"

Target: consolidation of the use of relative adjectives in the speech of children; development of attention, dexterity.

The course of the game.

The teacher throws the ball to the child and says: "Let's build a house of bricks, so what will the house be like?" Child: "Brick House"

Piggy bank of words: stone house, plywood house, concrete foundation, plastic windows, wood door, metal hinges, iron lock, etc.

Game "Tell me a word"

Target: develop logical thinking, attention, memory; learn to pick up words in rhyme.

The course of the game. Children suggest words, finish the poem.

In the carpenter's bag you will find a hammer and a sharp ... (knife). Any tool at the place - and a plane, and ... (chisel).

A blue pilot raises into the sky ... (plane).

He drove the goats to the hillock cheery ... (shepherd boy).

It's time to paint the rooms. They invited me. (painter).

The circus man knows how to prancing, animals and birds. (train).

Every day he brings a newspaper to our house. (postman).

They paint the roof in front of the kids. (painters).

I fly dolls in the morning. I am today. (nurse).

I would be a pilot pilot

I certainly wanted to become

I'm then on a plane

To Moscow would be ... (flew).

He is a very good master,

Made a wardrobe for us for the hallway.

He is not a carpenter, not a painter.

Furniture does. (joiner)

He puts bricks in a row,

Builds a kindergarten for children

Not a miner and not a driver,

They will build a house for us. (builder)

Nails, axes, saw,

A whole mountain of shavings.

It is a worker who works -

Makes us chairs. (a carpenter)

Ball game "Say it differently"

Target: clarification and activation of the dictionary of synonyms.

The course of the game.

The teacher calls the word and throws the ball to one of the children. The child who caught the ball must come up with a "word - friend" to the named one, say this word and throw the ball back to the teacher. If the word is chosen correctly, the child takes a step forward. You are the one who will quickly approach the conditional line on which the teacher is located.

Piggy bank of words: Work - (labor, business); house - (building, dwelling); do-roga - (path, highway); worker - (worker, worker); teacher - (teacher, teacher); huge - (large, giant); works - (work); doctor - (doctor, healer); pilot - (pilot, seamstress - (dressmaker).

Ball game "All the way around"

Target: clarification and activation of the dictionary of antonyms.

Game progress

The teacher calls the words and throws the ball to one of the children. The child who caught the ball must come up with the opposite word, say this word and throw the ball back to the speech therapist.

Piggy bank of words: Dress - (undress, raised - (lowered, throw - (catch, hide - (find,

put - (remove, arrived - (left, drove in - (left, built - (broke, entrance - (exit, turn on - (turn off).

Ball game "Associations"

Target: to teach children to choose words - tools of labor according to representation.

Game progress The teacher throws the ball to the child and names the profession, the child names an object that may belong to a person of this profession and returns the ball.

Piggy bank of words: Janitor - shovel, salesman - cash desk, doctor - phonen board, cook - saucepan, painter - brush, hairdresser - hairdryer, chauffeur - steering wheel, plasterer - trowel, artist - canvas ...

Game "Guess who I want to be?"

Target: develop auditory attention, thinking, coherent speech, update vocabulary on the topic "Profession".

Game progress

The teacher invites the children to think about who they would like to be, to describe their profession so that other children can guess.

For example:

Child: I need such tools: scissors, comb, razor, hair dryer.

Other children: You want to be a hairdresser.

Lost Instruments game

Target: improving the grammatical structure of speech, prepositional-case management.

The educator suggests a situation: as if all those present live in the same house and the neighbor (educator) needed some tools and he comes to ask the neighbors for them. But there are no tools.

Game progress

The teacher throws the ball to the child and says: "We need scissors (hammer, nails)." The child answers: "There are no scissors (hammer, nails)."

Explain game

Target: develop the grammatical structure of speech, word formation: teach the understanding and interpretation of complex words.

Game progress

The teacher invites the children to explain from what words the names of the professions are derived.

Piggy bank of words: fisherman, lumberjack, woodcutter, animal breeder, horse breeder, vegetable breeder, gardener, etc.

Game "City of Dwarfs"

Target: consolidation of the ability to form nouns using diminutive-affectionate suffixes.

Game progress

The teacher invites the children to imagine that they find themselves in the city of gnomes. And all the items there are very small. You can come up with a fairy tale, accompanying it with appropriate pictures:

“Once the children in kindergarten were playing wizards. And one boy remembered the magic words from the fairy tale and uttered them, and all the children and the teacher suddenly found themselves in the city of gnomes. All objects around were so small that they could not be seen immediately. The guys with their teacher decided to take a walk around the town. They walk carefully so as not to step on anything. Suddenly they saw a house that looked like Olin. But it was not a house at all, but a tiny (house). They came closer. Have you looked in the windows? No, these were not windows, but tiny (windows). Next to the house there was (showing a picture ... a blue bench. The guys decided to sit on the bench and think about how they could return to their big city. They thought and were very hungry. And then they saw not far from the house (showing a picture) ... a shop.

(Continuation at your discretion, you can come up with yourself ... Be creative)

Card file of didactic games for the middle group

1. Didactic game "Find the mistake"

Goals: develop auditory attention.

Game progress : The teacher shows the toy and names the deliberately wrong action that this animal allegedly produces. Children must answer whether this is correct or not, and then list the actions that this animal can actually perform. For example: “The dog is reading. Can a dog read? " Children answer: "No." What can a dog do? Children list. Then other animals are named.

2. Didactic game "Tell the word"

Goals: learn to clearly pronounce polysyllabic words loudly, develop auditory attention.

Game progress : The teacher says the phrase, but does not finish the syllable in the last word. Children have to finish this word.

Ra-ra-ra - the game begins….

Ry-ry-ry - the boy has a ...

Ro-ro-ro - we have a new led ...

Ru-ru-ru - we continue to play.

Re-re-re - there is a house on th ...

Ri-ri-ri - snow on the branches ...

Ar-ar-ar - our self is boiling ...

Ry-ry-ry - children have a lot of children ...

3. Didactic game "It happens or not"

Goals: learn to notice inconsistencies in judgments, develop logical thinking.

Game progress: The teacher explains the rules of the game:

    I will tell a story in which you must notice something that does not happen.

“In the summer, when the sun was shining brightly, the guys and I went for a walk. They made a snowman out of snow and started sledding. " "Spring has come. All the birds flew to warm lands. The bear climbed into his den and decided to sleep through the whole spring ... "

4. Didactic game "What season?"

Goals: to teach to correlate the description of nature in poetry or prose with a certain time of the year; develop auditory attention, quick thinking.

Game progress : Children are sitting on the bench. The teacher asks the question "When does this happen?" and reads a text or riddle about different seasons.

5. Didactic game "Where can I do what?"

Goals: activation in speech of verbs used in a certain situation.

Game progress : The teacher asks questions, the children answer them.

What can you do in the forest? (Walk; pick berries, mushrooms; hunts; listen to birds singing; rest).

What can you do on the river? What is the hospital doing?

6. Didactic game "What, what, what?"

Goals: teach to select definitions corresponding to a given example, a phenomenon; activate previously learned words.

Game progress : The teacher calls a word, and the players take turns calling as many signs as possible that correspond to the given subject. Squirrel -redhead, nimble, big, small, beautiful .....

Coat- warm, winter, new, old ... ..

Mama- kind, affectionate, gentle, beloved, dear ...

House- wooden, stone, new, panel ...

    Didactic game "Finish the sentence"

Goals: learn to supplement sentences with a word of the opposite meaning, develop attention.

Game progress : The teacher begins the sentence, and the children finish it, they only speak words with the opposite meaning.

Sugar is sweet. and pepper -…. (bitter).

In summer the leaves are green, and in autumn .... (yellow).

The road is wide and the path is .... (narrow).

    Didactic game "Find out whose sheet"

Goals: learn to recognize a plant by a leaf (name a plant by a leaf and find it in nature), develop attention.

Game progress : On a walk, collect fallen leaves from trees, bushes. Show the children, invite them to find out from which tree and find similarities with not fallen leaves.

9. Didactic game "Guess what kind of plant"

Goals: learn to describe the subject and recognize it by description, develop memory, attention.

Game progress: The teacher invites one child to describe a plant or make a riddle about it. Other children should guess what kind of plant it is.

10. Didactic game "Who am I?"

Goals: learn to name a plant, develop memory, attention.

Game progress : The teacher quickly points to the plant. The one who is the first to name the plant and its shape (tree, shrub, herbaceous plant) gets a token.

11. Didactic game "Who has who"

Goals: consolidate knowledge about animals, develop attention, memory.

Game progress: The teacher names the animal, and the children name the baby in the singular and plural. The child who correctly names the cub receives a token.

12. Didactic game "Who (what) flies?"

Goals: consolidate knowledge about animals, insects, birds, develop attention, memory.

Game progress: Children stand in a circle. The chosen child names some object or animal, and raises both hands up and says: "Flies."

When an object that flies is called, all children raise both hands up and say "Flies", if not, they do not raise their hands. If one of the children is wrong, he leaves the game.

13. Didactic game "What kind of insect?"

Goals: to clarify and expand ideas about the life of insects in the fall, to teach how to describe insects by their characteristic features, to cultivate a caring attitude towards all living things, develop attention.

Game progress: Children are divided into 2 subgroups. One subgroup describes the insect, and the other has to guess who it is. You can use riddles. Then another subgroup asks their questions.

14. Didactic game "Hide and Seek"

Goals: to learn to find a tree by description, to consolidate the ability to use prepositions in speech:behind, about, before, next to, from behind, between, on; develop auditory attention.

Game progress : On the instructions of the teacher, some of the children are hiding behind trees and bushes. The leader, according to the instructions of the teacher, is looking for (find who is hiding behind a tall tree, low, thick, thin).

15. Didactic game "Who will name more actions?"

Goals: to learn to select verbs denoting actions, develop memory, attention.

Game progress : The teacher asks questions, the children answer with verbs. Children receive a token for each correct answer.

    • What can you do with flowers?(tear, sniff, watch, water, give, plant)

      What does the janitor do?(sweeps, cleans, watering, cleans the paths from snow)

    16. Didactic game "What happens?"

    Goals: teach to classify objects by color, shape, quality, material, compare, contrast, select as many names as possible that fit this definition; develop attention.

    Game progress: Tell us what happens:

    Green -cucumber, crocodile, leaf, apple, dress, tree ….

    Wide - river, road, ribbon, street ...

    The one who names more words wins.

    17. Didactic game "What kind of bird is this?"

    Goals: clarify and expand ideas about the life of birds in the fall, teach to describe birds by their characteristic features; develop memory; foster a caring attitude towards birds.

    Game progress : Children are divided into 2 subgroups. Children of one subgroup describe a bird, and the other must guess what kind of bird it is. You can use riddles. Then another subgroup asks their questions.

    18. Didactic game "Guess, we will guess"

    Goals: consolidate knowledge about garden and vegetable garden plants; the ability to name their signs, describe and find them by description, develop attention.

    Game progress : Children describe any plant in the following order6 shape, color, taste. The driver must recognize the plant according to the description.

    19. Didactic game "It happens - it does not happen" (with a ball)

    Goals: develop memory, attention, thinking, speed of reaction.

    Game progress : The teacher pronounces phrases and throws the ball, and the children must respond quickly.

    Snow in winter ... (happens) Frost in summer ... (does not happen)

    Frost in summer ... (does not happen) drops in summer ... (does not happen)

    20. Didactic game "The third extra" (plants)

    Goals: to consolidate the knowledge of children about the diversity of plants, develop memory, speed of reaction.

    Game progress : The teacher names 3 plants (trees and shrubs), one of which is "superfluous." For example, maple, linden, lilac. Children have to determine which one is "extra" and clap their hands.

    ( Maple, linden - trees, lilac - shrub)

    21. Didactic game "Game of riddles"

    Goals: expand the stock of nouns in the active dictionary.

    Game progress: Children are sitting on the bench. The teacher makes riddles. The child who guessed it comes out and makes a riddle himself. For guessing the riddle, he receives one token. The one with the most chips wins.

    22. Didactic game "Do you know ..."

    Goals: enrich the vocabulary of children with the names of animals, consolidate the knowledge of models, develop memory, attention.

    Game progress : You need to prepare the chips in advance. The teacher lays out in the first row - images of animals, in the second - birds, in the third - fish, in the fourth - insects. The players alternately name the animals first, then the birds, and so on. And if the answer is correct, the chip is laid out in a row. The player who has laid out more chips wins.

    23. Didactic game "When does this happen?"

    Goals: to consolidate the knowledge of children about the parts of the day, develop speech, memory.

    Game progress : The teacher lays out pictures depicting the life of children in kindergarten: morning exercises, breakfast, classes, etc. Children choose any picture for themselves, examine it. On the word "morning", all the children raise a picture associated with the morning and explain their choice. Then day, evening, night. Children receive a token for each correct answer.

    24. Didactic game "And then what?"

    Goals: to consolidate the knowledge of children about the parts of the day, about the activities of children at different times of the day; develop speech, memory.

    Game progress : Children sit in a semicircle. The teacher explains the rules of the game:

      • Remember, we talked about what we do in kindergarten all day long? Now let's play and find out if you remember everything. We will talk about that in order. What we do in kindergarten in the morning. Whoever makes a mistake will sit on the last chair, and everyone else will move.

    You can enter a playful moment: the teacher sings the song “I have a pebble. Whom to give? Whom to give? He will answer. "

    The teacher begins: “We have come to kindergarten. Played on the site. And what happened then? " Gives a pebble to one of the players. He replies: "Did gymnastics" - "And then?" Passing a pebble to another child.

    The game continues until the children say the last thing - going home.

    Note . It is advisable to use a pebble or other object, since it is not the one who wants to answer, but the one who gets it. This forces all children to be attentive and ready to respond.

    25. Didactic game "When do you do this?"

    Target: to consolidate cultural and hygienic skills and knowledge of parts of the day, to develop attention, memory, speech.

    Course of the game: The teacher names one child. Then he depicts some action, for example, washing his hands, brushing his teeth, cleaning shoes, combing his hair and so on, and asks: "When are you doing this?" if the child answers that he brushes his teeth in the morning, the children correct: "In the morning and in the evening." One of the children can be the leader.

    26. Didactic game "Highlight the word"

    Goals: teach children to clearly pronounce polysyllabic words loudly, develop auditory attention.

    Game progress : The teacher pronounces the words and invites the children to clap their hands when they hear the words in which there is the sound "z" (the song of the mosquito).(Bunny, mouse, cat, castle, goat, car, book, call )

    The teacher should pronounce the words slowly, after each word, pause so that the children can think.

    27. Didactic game "Tree, bush, flower"

    Goals: consolidate the knowledge of plants, broaden the horizons of children, develop speech, memory.

    Game progress : The presenter says the words "Tree, bush, flower ..." and bypasses the children. Stopping, he points to the child and counts to three, the child must quickly name where the presenter stopped. If the child does not have time or has incorrectly named, he is out of the game. The game continues until one player remains.

    28. Didactic game "Where does what grows?"

    Goals: learn to understand the processes occurring in nature; to give an idea of ​​the purpose of plants; show the dependence of all life on earth on the state of the vegetation cover; develop speech.

    Game progress : The teacher names different plants and shrubs, and the children choose only those that grow with us. If children grow up clap their hands or jump in one place (you can choose any movement), if not, they are silent.

    Apple tree, pear, raspberry, mimosa, spruce, saxaul, sea buckthorn, birch, cherry, cherry, lemon, orange, linden, maple, baobab, tangerine.

    If the children have done well, you can list the trees faster:

    plum, aspen, chestnut, coffee. Rowan, sycamore. Oak, cypress \. Cherry plum, poplar, pine.

    At the end of the game, it is summarized who knows the trees the most.

    29. Didactic game "Who will be who (what)?"

    Target: develop speech activity, thinking.

    Game progress : Children answer an adult's question: "Who will be (or what will be) ... an egg, chicken, boy, acorn, seed, egg, caterpillar, flour, iron, brick, cloth, etc.?" If the children come up with several options, for example, from an egg - chicken, duck, chick, crocodile. Then they get extra forfeits.

    Or the teacher asks: “Who was the chick (egg), bread (flour), machine (metal)?

    30. Didactic game "Summer or Autumn"

    Target: to consolidate the knowledge of the signs of autumn, their differentiation from the signs of summer; develop memory, speech; education of dexterity.

    Game progress :

    The teacher and the children stand in a circle.

    Educator ... If the leaves turn yellow - this is ... (and throws the ball to one of the children. The child catches the ball and says, throwing it back to the teacher: "Autumn").

    Educator. If the birds fly away - this is ... .. Etc.

    31. Didactic game "Be attentive"

    Target: differentiation of winter and summer clothing; develop auditory attention, speech hearing; increase in vocabulary.

    Listen carefully to the clothing verses so that you can list all the names that appear in these verses. First name the summer one. And then the winter one.

    32. Didactic game "Take - do not take"

    Target: differentiation of forest and garden berries; increase in vocabulary on the topic "Berries"; develop auditory attention.

    Game progress : Children stand in a circle. The teacher explains that he will pronounce the name of forest and garden berries. If children hear the name of a wild berry, they should sit down, and if they hear the name of a garden berry, stretch their arms up.

    Strawberries, blackberries, gooseberries, cranberries, red currants, strawberries, black currants, lingonberries, raspberries.

    33. Didactic game "What is being planted in the garden?"

    Target: teach to classify objects according to certain characteristics (according to the place of their growth, according to their application); develop quick thinking,
    auditory attention.

    Game progress : Children, do you know what is planted in the garden? Let's play a game like this: I will name different objects, and you listen carefully. If I name what is being planted in the garden, you will answer “Yes”, but if what is not growing in the garden, you will say “No”. Whoever makes a mistake leaves the game.

      • Carrots (yes), cucumber (yes), plums (no), beets (yes), etc.

    34. Didactic game "Who will most likely collect?"

    Target: teach children to group vegetables and fruits; to educate the speed of reaction to the words of the educator, endurance and discipline.

    Game progress : Children are divided into two teams: "Gardeners" and "Gardeners". On the ground lie dummies of vegetables and fruits and two baskets. At the command of the educator, the teams begin to collect vegetables and fruits, each in their own basket. Whoever collects first raises the basket and is the winner.

    35. Didactic game "Who needs what?"

    Target: exercise in the classification of objects, the ability to name things necessary for people of a certain profession; develop attention.

    Educator: - Let's remember what people of different professions need to work. I will name the profession, and you will say what he needs to work.

    The teacher names the profession, the children say what is needed for the job. And then in the second part of the game, the teacher names the object, and the children say for what profession it can be useful.

      Didactic game "Don't be mistaken"

    Target: to consolidate the knowledge of children about different sports, to develop resourcefulness, ingenuity, attention; foster a desire to play sports.

    Game progress : The teacher lays out cut pictures depicting various sports: football, hockey, volleyball, gymnastics, rowing. In the middle of the picture is an athlete, you need to pick up everything he needs to play.

    According to this principle, you can make a game in which children will select tools for various professions. For example, a builder: he needs tools - a shovel, a trowel, a paintbrush, a bucket; machines that facilitate the work of a builder - a crane, an excavator, a dump truck, etc. The pictures show people of those professions that children are introduced to throughout the year: a cook, a janitor, a postman, a salesman, a doctor, a teacher, a tractor driver, a locksmith, etc. they select images of the objects of their labor. The correctness of execution is controlled by the picture itself: from small pictures, a large, whole one should turn out.

    37. Didactic game "Guess - ka!"

    Target: to teach to describe an object without looking at it, to highlight essential features in it, to recognize an object according to the description; develop memory, speech.

    Game progress : At the signal of the teacher, the child who received the chip gets up and makes a description of any object from memory, and then passes the chip to the one who will guess. Having guessed, the child describes his object, passes the chip to the next, etc.

    38. Didactic game "Finish the sentence"

    Target:

    Game progress

    The sugar is sweet, and the pepper is….(bitter)

    (yellow )

    narrow )

    The ice is thin, and the trunk is ... (thick )

    39. Didactic game "Where is what lies?"

    Target: learn to select words with a given sound from a group of words, from a speech stream; to consolidate the correct pronunciation of certain sounds in words; develop attention.

    Game progress : The teacher names the object and invites the children to answer where it can be put. For example:

    - “Mom brought bread and put it in ...(bread bin ).

      Masha poured sugar ... Where? (Into the sugar bowl )

      Vova washed his hands and put the soap ... Where? (Into the soap dish )

    40. Didactic game "Catch your shadow"

    Target: introduce the concept of light and shadow; develop speech.

    Game progress : Educator: Who will guess the riddle?

    I go - she goes

    I stand - she stands

    I will run - she is running.Shadow

    On a sunny day, if you stand with your face, back or side to the sun, then a dark spot will appear on the ground, this is your reflection, it is called a shadow. The sun sends its rays to the earth, they spread in all directions. Standing in the light, you block the path of the sun's rays, they illuminate you, but your shadow falls on the ground. Where else is there a shadow? What does it look like? Catch up with the shadow. Dance with the shadow.

    41. Didactic game "Finish the sentence"

    Target: learn to supplement sentences with a word of the opposite meaning; develop memory, speech.

    Game progress : The teacher starts the sentence, and the children finish it, they only say the opposite words in meaning.

    The sugar is sweet, and the pepper is….(bitter)

    In summer, the leaves are green, and in autumn - ... ..(yellow )

    The road is wide, and the path is…. (narrow )

    The ice is thin, and the trunk is ... (thick )

    42. Didactic game "Which color?"

    Target: teach children to recognize colors, consolidate the ability to identify objects by color, develop speech, attention.

    Game progress : The teacher shows, for example, a green square of paper. Children do not name a color, but an object of the same color: grass, sweater, hat, etc.

    43. Didactic game "What subject"

    Target: to teach to classify objects according to a certain criterion (size, color, shape), to consolidate the knowledge of children about the size of objects; develop quick thinking.

    Game progress : Children sit in a circle. The teacher says:

      • Children, the objects that surround us, are of different sizes: large, small, long, short, low, tall, wide, narrow. We have seen many objects of different sizes in the classroom and on walks. Now I will name one word, and you will list what objects can be called with one word.

    In the hands of the teacher is a pebble. He gives it to the child who should answer.

      Long, - says the teacher and passes the pebble to a neighbor.

      Dress, rope, day, fur coat, children recall.

      Wide, - the educator suggests the next word.

    Children are called: road, street, river, tape, etc.

    The game is also carried out in order to improve the ability of children to classify objects by color, shape. The teacher says:

      • Red.

    Children take turns answering: a berry, a ball, a flag, an asterisk, a car, etc.

    Round (ball, sun, apple, wheel, etc. )

    44. Didactic game "What can animals do?"

    Target: learn to create a wide variety of verbal combinations; expand the semantic content of the word in the mind; develop memory.

    Game progress : Children turn into "animals". Everyone should tell what he knows how to do, what he eats, how he moves. The person who narrated correctly receives a picture of an animal.

      • I am a red squirrel. I jump from branch to branch. I make supplies for the winter: I collect nuts, dry mushrooms.

        I am a dog, cat, bear, fish, etc.

    45. Didactic game "Think of another word"

    Target: Expand words knowledge; develop attention.

    Game progress : The teacher says, “Think of one word for another, similar. You can say: a milk bottle, or you can say a milk bottle. " Cranberry Kissel(cranberry jelly) ; vegetable soup (vegetable soup ); mashed potatoes (mashed potatoes ).

    46. ​​Didactic game "Find similar words"

    Target: teach children to clearly pronounce polysyllabic words loudly; develop attention memory.

    Game progress : The teacher pronounces words similar in sound: spoon - cat, ears - guns. Then he says one word and invites the children to pick up others that are close in sound to him: spoon (cat, leg, window ), a gun (fly, drying, cuckoo ), bunny (boy, finger ) etc.

    47. Didactic game "Who will remember more?"

    Target: enrich the children's vocabulary with verbs denoting the actions of objects; develop memory, speech.

    Game progress : Carlson asks to look at the pictures and tell them what they are doing, what else they can do.

    Blizzard -sweeps, blushes, purges.

    Rain -pouring, drizzling, dripping, dripping, starts, whips,

    Crow-flies, croaks, sits, eats, sits down, drinks, drinks, etc.

    48. Didactic game "What else are they talking about?"

    Target: to consolidate and clarify the meaning of polysemantic words; to educate a sensitive attitude to the compatibility of words in meaning, to develop speech.

    Game progress : Tell Carlson what else you can say so about:

    It is raining: it is -snow, winter, boy, dog, smoke.

    Plays -girl, radio , …

    Bitter -pepper, medicine , .. etc.

    49. Didactic game "Think it yourself"

    Target: teach to see in various objects possible substitutes for other objects suitable for a particular game; to form the ability to use the same object as a substitute for other objects and vice versa; develop speech, imagination.

    Game progress : The teacher offers to choose one object for each child (a cube, a cone, a leaf, a pebble, a strip of paper, a lid) and dream up: "How can you play with these objects?" Each child names the object, what it looks like and how you can play with it.

    50. Didactic game "Who hears what?"

    Target: teach children to designate and name sounds with a word (ringing, rustling, playing, cracking, etc.); educate auditory attention; develop ingenuity, endurance.

    Game progress : On the teacher's table, there are various objects, with the action of which a sound is emitted: a bell rings; rustles a book that is being leafed; a pipe plays, a piano, gusli, etc. sound, that is, everything that is sounding in the group can be used in the game.

    One child is invited behind the screen, who plays there, for example, the pipe. Children, having heard the sound, guess, and the one who played comes out from behind the screen with a pipe in hand. The guys make sure that they are not mistaken. Another child, chosen by the first participant in the game, will play with a different instrument. For example, he leafs through a book. Children guess. If they find it difficult to answer right away, the teacher asks to repeat the action, and listen to all the players more attentively. "The book is leafing through, the leaves rustle" - the children guess. The player comes out from behind the screen and shows how he acted.

    This game can also be played while walking. The teacher draws the attention of the children to the sounds: the tractor is working, the birds are singing, the car is honking, the leaves are rustling, etc.

Yulia Gavryukova

To unleash the creative potential of each child, in my work I am guided by techniques and using TRIZ technologies... This versatile tool, I use it as in the game and in educational activities. Children learn to identify conflicting properties items, phenomena, and also to resolve these contradictions. This is precisely the key in educating a creative personality, prepared for solving complex problems in various fields of activity. Application TRIZ technology is helping to nurture a generation of researchers and inventors.

Dear colleagues, I bring to your attention a visual aid for the game "Who by whom will?"


Related publications:

Didactic game for sensory development using ICT. Didactic game for sensory development using ICT. Topic: Multi-colored transformations. Purpose: to acquaint children with the colors of the spectrum.

Lesson - a didactic game using Gienesh blocks "Where did the vegetable hide?" Purpose: To acquaint children with value cards. Develop the ability of children to identify the properties of a block (color, size, shape). Develop.

Didactic game using mnemonic tables "Collect the autumn proverb" Stages of work with a mnemonic table: 1. Examination of the table and parsing of images. 2. Parsing the encoded information, that is, transforming from.

Didactic game with TRIZ elements "Divide the figures" Purpose: to form operations for classifying blocks according to three criteria (shape, size, color); teach children to identify areas of intersection in games.

Summary of GCD on the formation of a healthy lifestyle for children "There will be health, there will be everything" Purpose: formation of healthy lifestyle habits in children; teach to take care of your health and take care of it; expand knowledge of components.

Abstract of the OOD in the preparatory group using the method of didactic syncwine "On a visit to the fairy tale" The purpose of the OOD is to improve the skills of coherent speech of older preschoolers. Tasks: Cognitive: - clarification of children's knowledge about fairy tales, fairy tales.

Summary of the lesson using the project method in the preparatory group "Journey to the Forest" Abstract of an open lesson using the project method in the preparatory group "Journey to the Forest" Purpose: - the formation of prerequisites.

GCD using the research method "Big discoveries of the little man" Abstract of the GCD "Big discoveries of the little man." Integration of educational areas: cognition, communication. Objective: To develop cognitive.

Card file

"Didactic games and exercises for the development of speech

for preschool children "

educator

Kumargalieva I.E.

Theme "Toys"

Target:

Doll (what?) -…, ball (what?) -….

Target: learn to form words using diminutive suffixes.

Ball - ball, doll - ...; bear - …; matryoshka - ...; Parsley - … .

^

Target: exercise in the coordination of nouns with numbers 1-2-5.

One ball, two balls, five balls, two dolls….

^ Didactic exercise "Which one?"

Target: exercise in the formation of a sign from an object.

A toy is a toy, a doll is a dollhouse, a table is a tabletop, a mirror is….

Theme "Garden, vegetables"

Didactic game "Potato"

Target: learn to make sentences with a specific verb. To consolidate the knowledge of children about the work of adults in gardens, in the fields.

Children are invited to remember the work of vegetable growers. Then come up with a sentence with a given word - action.

Dig ^ In the spring, they dig the ground for planting potatoes.

Look after In order for a good harvest to grow, the plantings must be looked after.

To water In summer, the sun is very hot, so watering is necessary.

plants.

Pull out Weeds must be pulled out so that they do not interfere with growth

potatoes.

Dig

Cook

^ Didactic game "My favorite vegetable"

Target: to consolidate the knowledge of children about vegetables. Develop coherent speech.

Material: dummies of vegetables or pictures depicting vegetables, a plan - a diagram for compiling descriptive stories.

^ The teacher invites each child to choose any vegetable and tell about it according to the scheme.

Legend:

Question mark - what is it?

Garden - where does it grow?

Color, shape.

The magnitude.

Salt shaker - taste.

Man - how he uses it.

^ Didactic game "What?"

Target: learn to form relative adjectives on the topic "Vegetables".

Material: ball.

Vegetable soup - vegetable, carrot salad - carrot….

Theme "Garden, Fruit"

Didactic game "What, what?"

Target: learn to form adjectives from nouns.

Material: ball.

Orchard and apple. Apple orchard.

Garden and pear. Pear orchard.

Pear and jam. Pear jam.

Peach and juice. Peach juice.

Pomegranate and juice. Pomegranate juice.

Apple and pie. Apple pie.

Apple and puree. Applesauce.

Pineapple and jelly. Pineapple jelly.

^

Target: learn to compose descriptive riddles about berries, fruits.

Ask the children to independently compose a descriptive riddle about berries or fruits: "Oval, hard, yellow, sour, put in tea" (Lemon).

^ Didactic game "My favorite fruit (berry)"

Target: learn to write descriptive stories about berries, fruits.

Invite the children to compose descriptive stories of fruits and berries according to the plan:

Where does it grow?

Appearance.

What does it taste like?

What is made from it?

^ Didactic game "Compare"

Target: learn to compose comparative stories.

Invite the children to compose comparative stories about cranberries and raspberries, about an apple and a lemon, about a cucumber and a tomato.

The theme “Gifts of the Forest. Mushrooms"

Didactic game "Learn by description"

Target: learn to write descriptive stories about mushrooms.

Material: pictures with the image of mushrooms.

Option 1. An adult lays out pictures in front of the children, describes the appearance, and the children must name them: "They grow near stumps on long legs with brown hats." (Honey mushrooms)

Option 2. The child himself describes the appearance of the mushroom and invites the children to recognize it.

^

Target: to form the ability to select related words formed from the word mushroom , in accordance with the meaning of the poem.

Material: the text of the poem.

Once upon a time, it suddenly started to rain ... mushroom.

And from home at the same moment went to the forest ... mushroomer.

To bring the catch, I took a basket for ... mushrooms.

For a long time he walked into the wilderness of the forest-glade there looking for ... mushroom.

Suddenly, under a Christmas tree on a hummock he sees a small ... mushroom.

And our lucky one was overjoyed in a moment ... mushroomer.

How can he not have fun, if here in the ground ... mycelium!

I began to look under the trees, under the birches and oaks,

Collect all edibles in your basket ... mushrooms.

And when he collected a lot of them, he went home,

And he dreamed all the way how he would cook soup ... mushroom.

He collected a lot of mushrooms and mushrooms and fungi,

And those who search for a long time will come across and ... mushroom!

(T. Kulakova)

Didactic game "Divide into groups"

^ Purpose: reinforce the ability to use possessive pronouns and separate words by generic characteristics.

Material: cards with pictures of mushrooms; two baskets.

The teacher invites children from the bank of subject pictures to choose mushrooms, each of which can be said "he is mine" and put in one basket. In the other - put pictures with mushrooms, each of which can be said "She is mine".

^ Didactic game "Count"

Target: exercise in the coordination of nouns with numbers

Autumn theme

Didactic game: "Close words"

Target: to form the ability to select synonyms for words. Develop the accuracy of expressing thoughts when writing sentences.

Material: Chips.

In autumn, the days are cloudy, ... gray, dull ...

In autumn the weather is often cold, ... windy, rainy ...

In autumn, the mood is sad, ... sad, dreary ...

Frequent rains in autumn, ... cold, pouring ...

The sky is covered with gray clouds ... dark, rain ...

At the beginning of autumn there are clear days ... cloudless, bright ...

It's cold outside in late autumn ... cloudy, windy ...

^ Didactic exercise "Pick up objects for signs"

Target: learn to reconcile adjectives with nouns.

Autumn day,….

Autumn weather,… .

Autumn - the sky,….

Autumn - rains,….

Wild Animals Theme

Didactic game "Whose, Whose, Whose?"

Target::

Trail (whose?) - fox, wolf ....

Ears (whose?) - fox, wolf ....

The head (whose?) Is a fox, a wolf….

^ Didactic game "Whose tail?"

Target: to form the ability to form possessive adjectives.

One morning the forest animals woke up and saw that everyone's tails were confused: a hare has a wolf's tail, a wolf has a fox's tail, a fox has a bear's tail .... The animals are upset. Is a wolf's tail suitable for a hare? Help the animals find their tails by answering the question "Whose tail is this?" Here is the tail of a wolf. What is it? (gray, long). Whose tail is this? Whose tail is this - small, fluffy, white? - a hare ... and so on. Now all the animals have found their tails.

^ Didactic exercise "Words - relatives"

Target: exercise in the selection of cognate words.

Bear - bear, bear cub, bear, bear (wolf, fox ...).

^ Didactic game "Who lives where?"

Target: exercise the use of the prepositional case of the noun.

The fox lives in a hole. The bear hibernates in .... The wolf lives in .... The squirrel lives in…. The hedgehog lives in….

^ Didactic game "Count"

Target:

The first hare, the second hare ... the fifth hare.

One hare, two hares ... five hares.

Pets theme

Target: to consolidate the knowledge of children about pets and their cubs.

He is a cat, she is a cat, cub (s) is a kitten (kittens).

He is a horse, she is a horse, cub (s) is a foal (foals).

^ Didactic game "Who was who"

Target: expand and activate vocabulary. Learn to form the instrumental case of nouns. Fix the name of baby animals.

Material: object pictures depicting adult pets and their babies.

Who was the bull? - The bull was a calf.

Who was the dog? - The dog was a puppy.

^ Didactic game "Guess who it is?"

Target: teach to select a subject for action.

(An adult makes a riddle, and a child guesses it.)

Watching, gnawing, barking? -….

Grunts, digs? -….

Neighing, running, jumping? -….

Meows, lapping, scratching? -….

Moos, chews, walks? -….

(Then the child thinks about similar riddles.)

Migratory birds theme

Didactic game "Whose nest?"

Target: learn to form possessive adjectives from nouns.

Material: object pictures of migratory birds and bird nests.

Children look at pictures and name migratory birds.

Then the teacher shows pictures of the nest and the bird, asks the question: "Whose nest?" Children answer.

Swan's chest.

Crane nest.

^

Target: expand and activate vocabulary. Exercise in the formation of the actual participles of the present.

Material: subject pictures of migratory birds, ball.

Sings ^ Singing

Chirps Chirping

Flies away Flying away

Feeds Lactating

Floats Floating

Shouts Screaming

Starving Starving

Didactic game "The birds have flown away"

Target: exercise in inflection: the use of the genitive case of nouns in the singular and plural.

No (who?) - no swan, duck….

No (who?) - no swans, ducks….

The theme “Forest. Trees"

Target: develop in children the concept of related words.

Material: ball.

Birch. Birch, birch, birch, boletus.

Aspen. ^ Aspen, aspen, boletus.

Oak. Oak, oak, oak, club.

Rowan. Mountain ash, mountain ash, mountain ash.

Maple. Maple, maple.

Pine. Pine, pine, pine.

Spruce. ^ Fir-tree, fir-tree, fir-tree, spruce.

Didactic game "Related words"

Target:

Forest (what?) - spruce, pine, cedar….

Pine cone (what?) - spruce….

Needles (what?) - spruce….

Headwear theme

Didactic game "Correct the mistake"

Target: learn to understand the meaning of possessive pronouns.

My boots, my hat, my gloves, my scarf….

^ Didactic game "Name which"

Target: exercise in the formation of relative adjectives.

Rubber boots - rubber boots.

Wool hat - woolen hat.

Leather gloves - leather….

The topic “House and its parts. Furniture"

Didactic game "Name which house"

Target: exercise in the formation of complex words.

The house is one-story, three-story ... multi-story.

Didactic game "Change the word"

Target: exercise in case and prepositional agreement.

Change the word "window" in the context of the sentence.

The house has a large…. There is no… in the house. I went to…. I dream big…. I have flowers growing under….

^

Target: exercise in the formation of relative adjectives.

The cabinet is made of wood, so it is wooden.

The bed is made of iron,….

The sofa is made of leather,….

The chair is made of plastic,….

Professions theme

Didactic game "Name which one"

Target: practice the use of the dative, accusative, genitive yen of nouns.

The postman brought a letter (to whom?) - mom, sister….

What did we find in the mailbox? - newspaper, postcard….

What's missing in your mailbox? Newspapers, magazines….

^ Didactic game "Who will you be?"

Target: practice the use of future tense verbs.

I will be a builder, I will build a house.

I will … .

^ Didactic game "Answer the question"

Target: exercise the preposition v.

Where will mom go if she needs a doctor?

Where will you go if you need to make a dress?

Where do you need to go to buy the medicine? bread?

Topic "Dishes, food"

Didactic game "What is this dish?"

Target: exercise in the formation of relative adjectives.

Which soup is made from ... (beans, peas, fish, chicken, beets, mushrooms, vegetables)?

What kind of porridge from ... (millet, rolled oats, semolina ...)?

What kind of jam from ... (apples, plums, apricots, raspberries ...)?

Which juice is made from ... (carrot, pear, orange ...)?

What kind of dishes are there ... (glass, metal, ceramic, porcelain, clay, plastic)? Give examples. Why is it called that? (Glass - made of glass.)

^ Didactic game "The Magic Train"

Target: expand and enrich the dictionary. Reinforce educational skills and the correct use of nouns using a suffix prostrate with the meaning of the container.

Material: a large picture depicting a train, 9 medium cards - trailers, 9 small pictures (sugar, rusk, bread, soup, sweets, herring, salad, napkin, pepper). Small object pictures depicting products are laid out on the table and offers to “go to the store for products". Children can choose any picture they want and make a proposal.

I bought bread. I bought candy.

The teacher reminds that each product has its own dishes: for bread - a bread box, for sweets - a candy bowl. And with the help of intonation highlights part of the word prostrate , emphasizing that with its help a new word is formed.

Then the teacher offers to ride the "Magic Train", where a magic particle rides in the trailers prostrate ... It is necessary to put the purchased products in the trailers and guess what new word will come out (sugar bowl, rusk bowl, bread bowl, tureen bowl, candy bowl, herring bowl, salad bowl, napkin bowl, pepper bowl).

^ Didactic game "Be attentive"

Target: develop speech attention. Strengthen the ability to use prepositions to indicate the spatial arrangement of objects.

Material: a set of dishes (cup, saucer, spoon) according to the number of children.

The teacher gives instructions. Children do them.

Put on the cup on / under saucer ; between spoon and saucer; to the left of the spoon, etc.

Then the teacher manipulates the dishes, and the children comment on where and what he puts.

Winter theme

Didactic game "Find related words"

Target: exercise in the formation of related words.

Snow - snowball, snowflake, snowy, Snow Maiden, snowman ...

Winter - hibernation, wintry, hibernation, hibernation….

Frost - frosty, freeze, freeze….

Ice - icebreaker, ice floe, ice, glacier, ice….

^ Didactic game "Pick a sign for the subject"

Target: learn to reconcile adjectives with nouns.

The sun (what?) - ...

Ice (what?) - ...

Frost (what?) -….

^ Didactic game "Pick a subject for a feature"

Target: learn to reconcile adjectives with nouns.

Snowball, …

Snowy - ...

Snowy - drifts, ...

Snowy - field,….

Theme "What is made of what"

Didactic game "Form words"

Target: exercise in the formation of adjectives from nouns. Learn to reconcile adjectives with nouns.

Material: ball.

Iron nail. Iron nail.

Wooden board. Wooden plank.

Metal scissors. Metal scissors.

Rubber boots. Rubber boots.

Leather gloves. Leather gloves.

Paper napkin. Paper napkin.

Clay pot. Clay pot.

Glass glass. Glass tumbler.

Plastic bottle. Plastic bottle.

The topic “Road safety. Transport"

Didactic game "Pick a sign"

Target:

Machine (what?) - ...

Airplane (what?) -….

^ Didactic game "Say the opposite"

Target: to learn to select antonyms for words.

Take-off landing

Take off - land

Come - ...

Swim -….

^ Didactic game "Say it differently"

Target: learn to select synonyms for words.

Ride - ..., rush - ..., rush - ..., drive - ..., drag - ..., move - ....

New Year theme

Didactic game "Pick a sign"

Target: exercise in the coordination of adjectives with nouns.

Christmas tree (what?) - ...

Holiday (what?) - ...

Christmas toys (what?) - ...

Santa Claus (what?) - ...

Snow Maiden (what?) - ...

Guys (what?) - ...

Gifts (what?) -….

^ Didactic game "Decorate the Christmas tree"

Target: train children in the use of prepositions.

An elegant Christmas tree stands ... in the hall.

Beautiful toys hang ... on the tree.

The gnomes hid ... a tree.

They ran out ... the trees.

Gifts for the guys are hidden ... by a tree.

Santa Claus took out gifts ... Christmas trees.

Children lead a round dance ... Christmas trees.

All went to ... the tree.

^ Didactic game "Finish the sentence"

Target: reinforce the ability of children to make sentences using a union to ... Develop imagination.

Material: plot picture "Holiday of the Christmas tree", ball.

Mom took out a box with Christmas decorations in order to ... (decorate the Christmas tree, decorate the room).

We decorated the Christmas tree in order to ...

Santa Claus came to the holiday in order to ...

The girls put on snowflake costumes in order to ...

A Snowman came to us on a holiday in order to ...

The theme "Christmas. Farewell to the Christmas tree "

Didactic game "What is superfluous and why?"

Target: activate and introduce generalizing concepts into speech.

Children say an extra word and explain their choice.

Autumn winter, Christmas , Spring

Skis , winter , sledges, skates

Winter spring, December , summer

Sledges, skis, pieces of ice , skates

Didactic exercise "How I decorated the Christmas tree"

Target: exercise in composing a story from personal experience.

Invite the children to compose a story on the topic.

Theme "Russian folk toy"

Didactic game "Name a toy"

Target: exercise in the formation of relative adjectives.

Wooden toy (what?) - wooden (matryoshka, pipe)

Clay toy (what?) - clay (whistle)

Ceramic toy (what?) - ceramic (doll)

^ Didactic game "Count"

Target: Exercise to correctly coordinate a numeral with a noun.

One nesting doll, two nesting dolls, ... five nesting dolls.

One whistle, ... five whistles.

^ Winter Fun theme

Didactic game "Why is it named so"

Target: Exercise in the formation of complex words.

Skater - Ice Skating

Luge - sledding

Skier - ...

Hockey player - …

Skater -….

^

Target: practice the use of the dative case of nouns.

A hockey player needs a stick

Skates are needed - ...

Sleds are needed - ...

Skis are needed - ...

The puck is needed -….

Transport theme

Didactic game "Why is it called that"

Target: practice word formation, including compound words.

Airplane - itself flies

All-terrain vehicle - ...

Steam locomotive - ...

Steamer - ...

Tipper - ...

Kick scooter - … .

^ Didactic game "Types of transport"

Target: teach to classify modes of transport. Exercise in making sentences with a specific word.

Material: pictures depicting different types of transport. Schemes encoding modes of transport (wave, road, railroad, cloud).

An airplane is an air transport. The plane is flying over the clouds.

Automobile - … .

^ Didactic game "Who controls what"

Target: Expand and activate vocabulary.

Material: illustration depicting people of transport professions, ball.

Children look at the illustrations and name the professions of people working in transport.

What it controls:

The machinist - ...

driver - …

motorcyclist - ...

chauffeur - ...

cyclist - ...

pilot - ...

captain -….

Wintering Birds Theme

Didactic game "Curious Magpie"

Target: to improve the ability of children to use prepositions in speech.

Material: plot picture of the forest, flat image of a magpie, preposition schemes.

The teacher invites children to perform certain actions with the magpie, focusing on the schemes: place near a pine, between spruce and aspen, hide behind a feeder; come up with and tell where else the curious magpie has been.

^ Didactic game "Fly away - do not fly away"

Target: to consolidate knowledge of wintering and migratory birds. Develop visual and auditory attention.

Material: subject pictures of migratory and wintering birds.

Object pictures are laid out in the center of the circle (image down).

Children run in circles on tiptoes and wave their hands ("fly"). At the command "Stop!" children pick up and turn the pictures. Those children who have pictures of wintering birds squat, and those children who have migratory birds in the pictures make waves with their hands.

^ Didactic game "Say in one word"

Target: exercise in the formation of complex adjectives.

Material: ball.

The magpie has white sides, so it is called ... (white-sided).

The tit has a yellow chest, therefore it is called ... (yellow-breasted).

The bullfinch has a red chest, therefore it is called ... (...).

The woodpecker has a red head, therefore it is called ... (...).

The raven has black wings, so it is called ... (...).

The woodpecker has a sharp beak, therefore it is called ... (...).

The owl has a large head, therefore it is called ... (...).

The woodpecker has a long beak, therefore it is called ... (...).

The magpie has a long tail, therefore it is called ... (...).

The owl has large wings, therefore it is called ... (...).

Theme "My Country"

Didactic game "Add a word - enemy"

Target: to train children in the use of words-antonyms. Promote the understanding and memorization of proverbs.

Material: ball.

Dear side - mother, and someone else's ... ( stepmother).

From the Motherland blows warm, but from a foreign land ... ( cold).

The dog barks at bold, but bites ... ( cowardly).

Thin peace better than kind ... ( quarreling).

Peace builds, and the war ... ( destroys).

Man from laziness sick, but from labor ... ( healthier).

The theme “Defenders of the Fatherland. Military professions "

Didactic game "Form words"

Target: exercise in the formation of the real participles of the present. Expand and activate vocabulary.

Material: ball.

The soldier loves his homeland. ^ Loving soldier.

The border guard is guarding the border. Guarding border guard.

A sailor fights at sea. Fighting sailor.

The infantryman is fighting for the Motherland. Fighting infantryman.

The tanker wins the battle. ^ Victorious Tanker .

Citizens live in Russia. Living citizens.

Didactic game "Who serves in the Army"

Target: learn to form nouns using suffixes -chik, - ist.

-chik: rocketman, mortarman, pilot, anti-aircraft gunner;

-ist: signalman, tankman, artilleryman.

^ Didactic game "Count"

Target: exercise in the coordination of numerals with nouns.

One tank, two tanks ... five tanks.

Clothing theme

Didactic game "Finish the sentence"

Target: exercise in the formation of adjectives from nouns. Expand and activate vocabulary.

Material: ball.

Wool jacket. He (what?) - Woolen.

Silk dress. It …

Jersey T-shirt. She …

Leather jacket. She …

Fur coat. She …

Coat for grandmother. It …

Outdoor clothing. She…

Rubber boots. They …

Calico kerchief. She …

Sundress for the summer. He …

Cloak for spring. He …

T-shirt for children. She …

Pants for Men. They…

^ Didactic game "Tell me what clothes"

Target: teach children to write a descriptive story about various garments based on a diagram.

Material: schemes for composing a story, pictures with the image of various items of clothing.

Children choose pictures of clothing and write descriptive stories based on a diagram.

The topic is “Women's professions. Studio"

Didactic game "Who needs what"

Target: to exercise in the use of accusative and dative cases of nouns.

Cook - ladle

Seller - ...

Scissors - dressmaker

Bandage -….

^ Didactic game "It happens - it does not happen"

Target: comprehension of lexical and grammatical constructions.

The cook is making soup. Soup is cooked by the cook. Soup is cooked by the cook. The soup is cooked by the cook.

The cook cooked soup. The cook is cooked with soup. The cook is cooked with soup.

^ Didactic game "Name the female profession"

Target: exercise in word formation.

Cook - cook

Teacher - teacher

Educator - ...

Painter - …

Singer - ...

Violinist - ...

The pianist - ...

Salesman - …

Sea Animals Theme

Didactic game "Find a house"

Target: consolidate children's knowledge about marine life, freshwater and aquarium fish.

Material: schemes depicting an aquarium, a pond and the sea, object pictures of the animal world.

On the easel, the schemes of the pond, sea, and aquarium are placed. Then, from the bank of subject pictures, you need to select those that depict marine, aquarium, freshwater inhabitants, and place them under the desired scheme. Children complete the task and explain their actions.

^ Didactic game "Which word does not fit?"

Target: to form the ability to distinguish words by meaning and sound, to find superfluous in a chain of related words.

Fisherman , market, fish, fisherman.

Water, underwater, algae , drive.

Marine, sea, wrinkle, sailor.

^ The theme "Animals of hot countries"

Didactic game "Whose, whose, whose, whose?"

Target: exercise in the coordination of possessive adjectives with nouns.

The head (whose?) Is a lion's

Tail (whose?) - lion's

The body (whose?) Is a lion's

The ears (whose?) Are lion's.

^ Didactic game "Name a family"

Target: exercise in word formation. Expand and activate vocabulary.

Material: object pictures of adult animals of hot countries and their babies.

Children are invited to look at the pictures, "gather" the animal family together and name all its members.

Dad is an elephant, mom is an elephant, the cub (s) is an elephant (baby elephant).

Dad is a lion, mom is…, cub (s) -….

The theme "Animals of cold countries"

Didactic game "Count the animals"

Target: learn to reconcile numbers with nouns.

One walrus, two walruses, ... five walruses.

One seal, ... five seals.

^ Didactic game "Compare"

Target: exercise in composing complex sentences with a union a.

A brown bear lives in our forest, and a white one….

The brown bear has brown hair, and the white….

The brown bear eats raspberries, honey, fish, and the white….

A brown bear sleeps in a den, and a white one….

Birds theme

Didactic game "Name affectionately"

Target: learn to form words using diminutive - affectionate suffixes.

Nightingale - nightingale

Crane - ...

Swan - …

Starling - ...

^ Didactic game "Who has who"

Target: exercise in word formation.

Rooks - rooks, starlings -….

A rook has a rook, a crane has….

Spring theme

Didactic game "Signs of Spring"

Target: to consolidate the knowledge of children about the signs of spring, the ability to make sentences using unions therefore, because... Learn to establish causal relationships.

^ Union therefore Union because

Warms warm in spring Icicles melt because it warms

gentle sun, warm sun.

that's why the icicles melt.

The snow melts and turns Brooks started running, because the snow melts and

into the water, so streams ran. It turns into water.

^ Didactic game "Call in one word"

Target: expand and activate vocabulary. Strengthen the skills of word formation of nouns.

A flower that blooms immediately after the snow melts. - Snowdrop.

The place where the snow melted and the earth opened up. - Thawed patch

Warm weather with melting snow and ice. - Thaw.

The first flower to appear in early spring. - Primrose.

Falling drops of thawed snow. - Drops.

Cosmonautics Day theme

Didactic game "Space travel"

Target: reinforce the use of prepositions on, under to indicate the spatial arrangement of objects, Develop phrasal speech.

Material: graphic schemes of prepositions on, under. A series of pictures on the topic "Space".

The teacher puts on a magnetic board a series of pictures and graphical diagrams of prepositions. Invites children to go on a space journey and make sentences using pictures and diagrams.

The rocket flies v space. Lunokhod stands on To the moon.

Didactic game "Pick a sign"

Target: expand the children's vocabulary with words - signs. Exercise in the coordination of adjectives with nouns in gender, number, case.

There are many planets in space. Which planets? - Big, beautiful, distant ...

The astronaut flew to the station. Which station? - Orbital, space, distant ...

The sky is visible through the telescope. What is the sky? - Starry, clean, dark ...

The topic is “Tools of labor. Professions "

Didactic game "Name the profession"

Target: practice the formation of nouns using a suffix -Shchik.

Who carries the luggage? - Porter.

Who welds the pipes? - Welder.

Who is inserting the glasses? - ...

Who works on the crane? - ...

Who is laying the stones? - ...

Who fixes the watch? - ...

Who sharpens knives? - ...

Who cuts the dress? - ...

^ Didactic game "Information Bureau"

Target: to consolidate children's ideas about the professions of people and their place of work. Exercise the use of a preposition v .

Where does the clown work? - In the circus.

Where does the teacher work? - At school.

Where does the chef work? - ...

Where does the seller work? - ...

Where does the doctor work? - ...

Where does the artist work? - ...

Where does the teacher work?

Flowers theme

Didactic game "Form words"

Target: expand and activate vocabulary. Learn to form adjectives from nouns.

Material: ball.

A field of cornflowers. - Cornflower field.

The smell of the meadow. - Meadow smell.

Rose oil. - Rose oil.

Poppy seeds. - Poppy seeds.

The scent of flowers. - Floral scent. Bouquet of lilies of the valley. - Lily of the valley bouquet.

Related articles: